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author | EvilSeph <evilseph@gmail.com> | 2012-09-12 20:50:44 -0400 |
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committer | EvilSeph <evilseph@gmail.com> | 2012-09-12 22:06:35 -0400 |
commit | 4c0dd6964eebbfb2a3dd3ab8abc0de790c2fef2a (patch) | |
tree | bcad80e886cee5416595780602eeb672779097d6 | |
parent | beee3ce2dab695e83cf4f66bb055e504dc36ada7 (diff) | |
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Reverted changes to chunk saving behaviour.
-rw-r--r-- | src/main/java/net/minecraft/server/MinecraftServer.java | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java index 655a8320..f455f714 100644 --- a/src/main/java/net/minecraft/server/MinecraftServer.java +++ b/src/main/java/net/minecraft/server/MinecraftServer.java @@ -306,11 +306,9 @@ public abstract class MinecraftServer implements Runnable, IMojangStatistics, IC if (worldserver != null) { if (!flag) { log.info("Saving chunks for level \'" + worldserver.getWorldData().getName() + "\'/" + worldserver.worldProvider.getName()); - worldserver.save(true, (IProgressUpdate) null); // Perform a full save - } else { - worldserver.save(false, (IProgressUpdate) null); // Queue chunk saving } + worldserver.save(true, (IProgressUpdate) null); worldserver.saveLevel(); WorldSaveEvent event = new WorldSaveEvent(worldserver.getWorld()); |