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package org.bukkit.event.world;
import org.bukkit.Chunk;
/**
* Called when a chunk is loaded
*/
public class ChunkLoadedEvent extends WorldEvent {
private final Chunk chunk;
public ChunkLoadedEvent(final Type type, final Chunk chunk) {
super(type, chunk.getWorld());
this.chunk = chunk;
}
/**
* Gets the chunk being loaded/unloaded
*
* @return Chunk that triggered this event
*/
public Chunk getChunk() {
return chunk;
}
}
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