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package org.bukkit.event.player;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Player;
import org.bukkit.event.HandlerList;
import org.bukkit.inventory.EquipmentSlot;
import org.bukkit.util.Vector;
/**
* Represents an event that is called when a player right clicks an entity that
* also contains the location where the entity was clicked.
* <br>
* Note that the client may sometimes spuriously send this packet in addition to {@link PlayerInteractEntityEvent}.
* Users are advised to listen to this (parent) class unless specifically required.
*/
public class PlayerInteractAtEntityEvent extends PlayerInteractEntityEvent {
private static final HandlerList handlers = new HandlerList();
private final Vector position;
public PlayerInteractAtEntityEvent(Player who, Entity clickedEntity, Vector position) {
this(who, clickedEntity, position, EquipmentSlot.HAND);
}
public PlayerInteractAtEntityEvent(Player who, Entity clickedEntity, Vector position, EquipmentSlot hand) {
super(who, clickedEntity, hand);
this.position = position;
}
public Vector getClickedPosition() {
return position.clone();
}
@Override
public HandlerList getHandlers() {
return handlers;
}
public static HandlerList getHandlerList() {
return handlers;
}
}
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