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package org.bukkit.event.player;
import org.bukkit.World;
import org.bukkit.entity.Player;
import org.bukkit.event.HandlerList;
/**
* Called when a player switches to another world.
*/
public class PlayerChangedWorldEvent extends PlayerEvent {
private static final HandlerList handlers = new HandlerList();
private final World from;
public PlayerChangedWorldEvent(final Player player, final World from) {
super(player);
this.from = from;
}
/**
* Gets the world the player is switching from.
*
* @return player's previous world
*/
public World getFrom() {
return from;
}
@Override
public HandlerList getHandlers() {
return handlers;
}
public static HandlerList getHandlerList() {
return handlers;
}
}
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