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package org.bukkit.event.entity;
import org.bukkit.Material;
import org.bukkit.block.Block;
import org.bukkit.block.data.BlockData;
import org.bukkit.entity.Entity;
import org.bukkit.event.Cancellable;
import org.bukkit.event.HandlerList;
/**
* Called when any Entity, excluding players, changes a block.
*/
public class EntityChangeBlockEvent extends EntityEvent implements Cancellable {
private static final HandlerList handlers = new HandlerList();
private final Block block;
private boolean cancel;
private final BlockData to;
public EntityChangeBlockEvent(final Entity what, final Block block, final BlockData to) {
super(what);
this.block = block;
this.cancel = false;
this.to = to;
}
/**
* Gets the block the entity is changing
*
* @return the block that is changing
*/
public Block getBlock() {
return block;
}
public boolean isCancelled() {
return cancel;
}
public void setCancelled(boolean cancel) {
this.cancel = cancel;
}
/**
* Gets the Material that the block is changing into
*
* @return the material that the block is changing into
*/
public Material getTo() {
return to.getMaterial();
}
/**
* Gets the data for the block that would be changed into
*
* @return the data for the block that would be changed into
*/
public BlockData getBlockData() {
return to;
}
@Override
public HandlerList getHandlers() {
return handlers;
}
public static HandlerList getHandlerList() {
return handlers;
}
}
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