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package org.bukkit.event.block;
import org.bukkit.event.Listener;
/**
* Handles all events thrown in relation to Blocks
*
* @author durron597
*/
public class BlockListener implements Listener {
/**
* Default Constructor
*/
public BlockListener() {
}
/**
* Called when a block is damaged (or broken)
*
* @param event Relevant event details
*/
public void onBlockDamage(BlockDamageEvent event) {
}
/**
* Called when we try to place a block, to see if we can build it
*/
public void onBlockCanBuild(BlockCanBuildEvent event) {
}
/**
* Called when a block flows (water/lava)
*
* @param event Relevant event details
*/
public void onBlockFlow(BlockFromToEvent event) {
}
/**
* Called when a block gets ignited
*
* @param event Relevant event details
*/
public void onBlockIgnite(BlockIgniteEvent event) {
}
/**
* Called when block physics occurs
*
* @param event Relevant event details
*/
public void onBlockPhysics(BlockPhysicsEvent event) {
}
/**
* Called when a player places a block
*
* @param event Relevant event details
*/
public void onBlockPlace(BlockPlaceEvent event) {
}
/**
* Called when a block is interacted with
*
* @param event Relevant event details
*/
public void onBlockInteract(BlockInteractEvent event) {
}
/**
* Called when a player right clicks a block
*
* @param event Relevant event details
*/
public void onBlockRightClick(BlockRightClickEvent event) {
}
/**
* Called when redstone changes
* From: the source of the redstone change
* To: The redstone dust that changed
*
* @param event Relevant event details
*/
public void onBlockRedstoneChange(BlockRedstoneEvent event) {
}
/**
* Called when leaves are decaying naturally
*
* @param event Relevant event details
*/
public void onLeavesDecay(LeavesDecayEvent event) {
}
/**
* Called when a sign is changed
*
* @param event Relevant event details
*/
public void onSignChange(SignChangeEvent event) {
}
/**
* Called when a block is destroyed from burning
*
* @param event Relevant event details
*/
public void onBlockBurn(BlockBurnEvent event) {
}
/**
* Called when a block is destroyed by a player.
*
* @param event Relevant event details
*/
public void onBlockBreak(BlockBreakEvent event) {
}
}
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