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package org.bukkit.entity;
import org.bukkit.Material;
import org.bukkit.block.data.BlockData;
/**
* Represents a falling block
*/
public interface FallingBlock extends Entity {
/**
* Get the Material of the falling block
*
* @return Material of the block
* @deprecated use {@link #getBlockData()}
*/
@Deprecated
Material getMaterial();
/**
* Get the data for the falling block
*
* @return data of the block
*/
BlockData getBlockData();
/**
* Get if the falling block will break into an item if it cannot be placed
*
* @return true if the block will break into an item when obstructed
*/
boolean getDropItem();
/**
* Set if the falling block will break into an item if it cannot be placed
*
* @param drop true to break into an item when obstructed
*/
void setDropItem(boolean drop);
/**
* Get the HurtEntities state of this block.
*
* @return whether entities will be damaged by this block.
*/
boolean canHurtEntities();
/**
* Set the HurtEntities state of this block.
*
* @param hurtEntities whether entities will be damaged by this block.
*/
void setHurtEntities(boolean hurtEntities);
}
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