blob: e173cf01144c82a2231ee8c822ef5d547cc21ec1 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
|
package org.bukkit.entity;
import org.bukkit.attribute.Attribute;
/**
* Represents an {@link Entity} that has health and can take damage.
*/
public interface Damageable extends Entity {
/**
* Deals the given amount of damage to this entity.
*
* @param amount Amount of damage to deal
*/
void damage(double amount);
/**
* Deals the given amount of damage to this entity, from a specified
* entity.
*
* @param amount Amount of damage to deal
* @param source Entity which to attribute this damage from
*/
void damage(double amount, Entity source);
/**
* Gets the entity's health from 0 to {@link #getMaxHealth()}, where 0 is dead.
*
* @return Health represented from 0 to max
*/
double getHealth();
/**
* Sets the entity's health from 0 to {@link #getMaxHealth()}, where 0 is
* dead.
*
* @param health New health represented from 0 to max
* @throws IllegalArgumentException Thrown if the health is {@literal < 0 or >}
* {@link #getMaxHealth()}
*/
void setHealth(double health);
/**
* Gets the maximum health this entity has.
*
* @return Maximum health
* @deprecated use {@link Attribute#GENERIC_MAX_HEALTH}.
*/
@Deprecated
double getMaxHealth();
/**
* Sets the maximum health this entity can have.
* <p>
* If the health of the entity is above the value provided it will be set
* to that value.
* <p>
* Note: An entity with a health bar ({@link Player}, {@link EnderDragon},
* {@link Wither}, etc...} will have their bar scaled accordingly.
*
* @param health amount of health to set the maximum to
* @deprecated use {@link Attribute#GENERIC_MAX_HEALTH}.
*/
@Deprecated
void setMaxHealth(double health);
/**
* Resets the max health to the original amount.
* @deprecated use {@link Attribute#GENERIC_MAX_HEALTH}.
*/
@Deprecated
void resetMaxHealth();
}
|