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package org.bukkit;
/**
* Represents a stack of items
*/
public class ItemStack {
private int type;
private int amount = 0;
private byte damage = 0;
public ItemStack(final int type) {
this.type = type;
}
public ItemStack(final Material type) {
this(type.getID());
}
public ItemStack(final int type, final int amount) {
this.type = type;
this.amount = amount;
}
public ItemStack(final Material type, final int amount) {
this(type.getID(), amount);
}
public ItemStack(final int type, final int amount, final byte damage) {
this.type = type;
this.amount = amount;
this.damage = damage;
}
public ItemStack(final Material type, final int amount, final byte damage) {
this(type.getID(), amount, damage);
}
/**
* Gets the type of this item
*
* @return Type of the items in this stack
*/
public Material getType() {
return Material.getMaterial(type);
}
/**
* Sets the type of this item
*
* @param type New type to set the items in this stack to
*/
public void setType(Material type) {
setTypeID(type.getID());
}
/**
* Gets the type ID of this item
*
* @return Type ID of the items in this stack
*/
public int getTypeID() {
return type;
}
/**
* Sets the type ID of this item
*
* @param type New type ID to set the items in this stack to
*/
public void setTypeID(int type) {
this.type = type;
}
/**
* Gets the amount of items in this stack
*
* @return Amount of items in this stick
*/
public int getAmount() {
return amount;
}
/**
* Sets the amount of items in this stack
*
* @param amount New amount of items in this stack
*/
public void setAmount(int amount) {
this.amount = amount;
}
/**
* Sets the damage of this item<br /><br />
*
* 0x00 represents an item which cannot be damaged<br />
* 0x01 represents an item at maximum health<br />
* 0x32 represents an item with no health left
*
* @param damage Damage of this item
*/
public void setDamage(final byte damage) {
this.damage = damage;
}
/**
* Gets the damage of this item<br /><br />
*
* 0x00 represents an item which cannot be damaged<br />
* 0x01 represents an item at maximum health<br />
* 0x32 represents an item with no health left
*
* @return Damage of this item
*/
public byte getDamage() {
return damage;
}
}
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