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package org.bukkit;
import java.util.Map;
import com.google.common.collect.Maps;
public enum Instrument {
/**
* Piano is the standard instrument for a note block.
*/
PIANO(0x0),
/**
* Bass drum is normally played when a note block is on top of a
* stone-like block.
*/
BASS_DRUM(0x1),
/**
* Snare drum is normally played when a note block is on top of a sandy
* block.
*/
SNARE_DRUM(0x2),
/**
* Sticks are normally played when a note block is on top of a glass
* block.
*/
STICKS(0x3),
/**
* Bass guitar is normally played when a note block is on top of a wooden
* block.
*/
BASS_GUITAR(0x4),
/**
* Flute is normally played when a note block is on top of a clay block.
*/
FLUTE(0x5),
/**
* Bell is normally played when a note block is on top of a gold block.
*/
BELL(0x6),
/**
* Guitar is normally played when a note block is on top of a woolen block.
*/
GUITAR(0x7),
/**
* Chime is normally played when a note block is on top of a packed ice
* block.
*/
CHIME(0x8),
/**
* Xylophone is normally played when a note block is on top of a bone block.
*/
XYLOPHONE(0x9);
private final byte type;
private final static Map<Byte, Instrument> BY_DATA = Maps.newHashMap();
private Instrument(final int type) {
this.type = (byte) type;
}
/**
* @return The type ID of this instrument.
* @deprecated Magic value
*/
@Deprecated
public byte getType() {
return this.type;
}
/**
* Get an instrument by its type ID.
*
* @param type The type ID
* @return The instrument
* @deprecated Magic value
*/
@Deprecated
public static Instrument getByType(final byte type) {
return BY_DATA.get(type);
}
static {
for (Instrument instrument : Instrument.values()) {
BY_DATA.put(instrument.getType(), instrument);
}
}
}
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