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package org.bukkit;
import java.util.Map;
import com.google.common.collect.Maps;
/**
* Represents an achievement, which may be given to players
*/
public enum Achievement {
OPEN_INVENTORY(0),
MINE_WOOD(1),
BUILD_WORKBENCH(2),
BUILD_PICKAXE(3),
BUILD_FURNACE(4),
ACQUIRE_IRON(5),
BUILD_HOE(6),
MAKE_BREAD(7),
BAKE_CAKE(8),
BUILD_BETTER_PICKAXE(9),
COOK_FISH(10),
ON_A_RAIL(11),
BUILD_SWORD(12),
KILL_ENEMY(13),
KILL_COW(14),
FLY_PIG(15),
SNIPE_SKELETON(16),
GET_DIAMONDS(17),
NETHER_PORTAL(18),
GHAST_RETURN(19),
GET_BLAZE_ROD(20),
BREW_POTION(21),
END_PORTAL(22),
THE_END(23),
ENCHANTMENTS(24),
OVERKILL(25),
BOOKCASE(26);
/**
* The offset used to distinguish Achievements and Statistics
*/
public final static int STATISTIC_OFFSET = 0x500000;
private final static Map<Integer, Achievement> BY_ID = Maps.newHashMap();
private final int id;
private Achievement(int id) {
this.id = STATISTIC_OFFSET + id;
}
/**
* Gets the ID for this achievement.
* <p />
* Note that this is offset using {@link #STATISTIC_OFFSET}
*
* @return ID of this achievement
*/
public int getId() {
return id;
}
/**
* Gets the achievement associated with the given ID.
* <p />
* Note that the ID must already be offset using {@link #STATISTIC_OFFSET}
*
* @param id ID of the achievement to return
* @return Achievement with the given ID
*/
public static Achievement getById(int id) {
return BY_ID.get(id);
}
static {
for (Achievement achievement : values()) {
BY_ID.put(achievement.id, achievement);
}
}
}
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