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path: root/src/main/java/org/bukkit/World.java
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* Added configurable animal and monster ticks per spawn setting.EvilSeph2012-02-10-0/+84
* Added 'generate-structure' setting support and WorldCreator property.Eric Stokes2012-01-29-0/+7
* [Bleeding] Added: <T extends Entity> Collection<T> World.getEntitiesByClass(C...Mike Primm2012-01-17-0/+8
* Added a World.getWorldType() methodNathan Adams2012-01-15-0/+7
* Generic cleaningErik Broes2012-01-15-18/+13
* Implemented new Plugin Message API - see http://dinnerbone.com/blog/2012/01/1...Nathan Adams2012-01-13-1/+2
* Generic cleanup of warnings, whitespace and style.Erik Broes2011-12-25-5/+8
* Added world.getWorldFolder, server.getWorldContainerNathan Adams2011-11-25-0/+8
* BREAKING CHANGE: Renamed Environment.SKYLANDS to THE_ENDNathan Adams2011-11-21-2/+2
* Added Difficulty API.EvilSeph2011-10-03-0/+14
* Many javadoc fixes thanks to Celtic MinstrelDinnerbone2011-09-25-15/+17
* Added world.getSeaLevel()Dinnerbone2011-09-25-0/+9
* Added new autosave methods to WorldDinnerbone2011-09-02-0/+14
* Revert "Interface for changing the view distance."EvilSeph2011-08-15-36/+4
* Interface for changing the view distance.Andrew Ardill2011-08-15-4/+36
* Implemented per world setting to keep the spawn in memory or not.Rigby2011-08-05-0/+14
* Added various utility methods to make chunk handling easier. Thanks Meaglin!EvilSeph2011-07-28-0/+10
* Added world.getMaxHeight (currently static until 1.8)Dinnerbone2011-07-20-0/+9
* Remove superfluous javadocsErik Broes2011-07-17-2/+2
* Remove some deprecated methods in WorldErik Broes2011-07-17-40/+0
* Added helper methods World.getHighestBlockAt, Block.isEmpty, Block.isLiquid. ...Dinnerbone2011-07-13-0/+56
* uuid changesTahg2011-07-13-1/+3
* Implements World UID.Rigby2011-07-07-1/+10
* Added API to allow plugins to set the world's spawn flags.EvilSeph2011-06-19-0/+22
* Added ChunkSnapShot improvements. Thanks mikeprimm!EvilSeph2011-06-17-0/+10
* Added a general spawn method.sunkid2011-06-17-0/+18
* Added setFire option to createExplosion methods.sunkid2011-06-17-0/+24
* Generic cleanupErik Broes2011-06-12-14/+14
* Added World.createExplosion() that takes a Location, instead of just raw X, Y...sk89q2011-06-09-0/+9
* Cleaned up some Javadocs.sk89q2011-06-09-10/+16
* Moved playSound/Effect(Player, ...) to Player.playEffect(Location, ...) to be...sk89q2011-06-09-9/+0
* Changed sound playing to effect dispatching, since these seem more like more ...sk89q2011-06-09-12/+15
* Merge branch 'sound' of https://github.com/sunkid/Bukkitsk89q2011-06-09-1/+26
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| * added playSound methods to the World interface and a utility method to Locationsunkid2011-06-09-1/+26
* | Added method to create an explosion in world. Thanks Zaraza107!EvilSeph2011-06-09-0/+8
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* Added custom world generator APIDinnerbone2011-06-06-0/+16
* Added new World.EnvironmentDinnerbone2011-05-26-15/+46
* Whitespace + general cleanupErik Broes2011-05-15-27/+27
* Added World.strikeLightningEffect() that does no damage.sk89q2011-05-06-0/+8
* Added per world PVP setting support.Rigby2011-05-02-0/+12
* Added the ability to retrieve a world's Seed.Rigby2011-04-25-0/+7
* Add methods to control thunder.sk89q2011-04-22-0/+28
* Added weather control methods.sk89q2011-04-22-0/+29
* Added World.strikeLightning(). Also renamed WeatherStorm -> LightningStrike.sk89q2011-04-22-0/+8
* World.spawnCreature now returns LivingEntity instead of Creature.Celtic Minstrel2011-03-26-2/+2
* Regenerate and refresh chunk methodsRaphfrk2011-03-07-0/+18
* Add World.save() and Server.savePlayers();Morgan Humes2011-03-02-0/+5
* Added method to set spawn locationSpeaKeasY2011-03-01-0/+7
* Added World.getPlayersTanel Suurhans2011-02-28-10/+8
* refactor ItemsTahg2011-02-21-3/+3