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-rw-r--r--src/main/java/org/bukkit/event/block/CauldronLevelChangeEvent.java110
1 files changed, 110 insertions, 0 deletions
diff --git a/src/main/java/org/bukkit/event/block/CauldronLevelChangeEvent.java b/src/main/java/org/bukkit/event/block/CauldronLevelChangeEvent.java
new file mode 100644
index 00000000..3a0fbba5
--- /dev/null
+++ b/src/main/java/org/bukkit/event/block/CauldronLevelChangeEvent.java
@@ -0,0 +1,110 @@
+package org.bukkit.event.block;
+
+import com.google.common.base.Preconditions;
+import org.bukkit.block.Block;
+import org.bukkit.entity.Entity;
+import org.bukkit.event.Cancellable;
+import org.bukkit.event.HandlerList;
+
+public class CauldronLevelChangeEvent extends BlockEvent implements Cancellable {
+
+ private static final HandlerList handlers = new HandlerList();
+ private boolean cancelled;
+ //
+ private final Entity entity;
+ private final ChangeReason reason;
+ private final int oldLevel;
+ private int newLevel;
+
+ public CauldronLevelChangeEvent(Block block, Entity entity, ChangeReason reason, int oldLevel, int newLevel) {
+ super(block);
+ this.entity = entity;
+ this.reason = reason;
+ this.oldLevel = oldLevel;
+ this.newLevel = newLevel;
+ }
+
+ /**
+ * Get entity which did this. May be null.
+ *
+ * @return acting entity
+ */
+ public Entity getEntity() {
+ return entity;
+ }
+
+ public ChangeReason getReason() {
+ return reason;
+ }
+
+ public int getOldLevel() {
+ return oldLevel;
+ }
+
+ public int getNewLevel() {
+ return newLevel;
+ }
+
+ public void setNewLevel(int newLevel) {
+ Preconditions.checkArgument(0 <= newLevel && newLevel <= 3, "Cauldron level out of bounds 0 <= %s <= 3", newLevel);
+ this.newLevel = newLevel;
+ }
+
+ @Override
+ public boolean isCancelled() {
+ return cancelled;
+ }
+
+ @Override
+ public void setCancelled(boolean cancelled) {
+ this.cancelled = cancelled;
+ }
+
+ @Override
+ public HandlerList getHandlers() {
+ return handlers;
+ }
+
+ public static HandlerList getHandlerList() {
+ return handlers;
+ }
+
+ public enum ChangeReason {
+ /**
+ * Player emptying the cauldron by filling their bucket.
+ */
+ BUCKET_FILL,
+ /**
+ * Player filling the cauldron by emptying their bucket.
+ */
+ BUCKET_EMPTY,
+ /**
+ * Player emptying the cauldron by filling their bottle.
+ */
+ BOTTLE_FILL,
+ /**
+ * Player filling the cauldron by emptying their bottle.
+ */
+ BOTTLE_EMPTY,
+ /**
+ * Player cleaning their banner.
+ */
+ BANNER_WASH,
+ /**
+ * Player cleaning their armor.
+ */
+ ARMOR_WASH,
+ /**
+ * Entity being extinguished.
+ */
+ EXTINGUISH,
+ /**
+ * Evaporating due to biome dryness.
+ */
+ EVAPORATE,
+ /**
+ * Unknown.
+ */
+ UNKNOWN
+ }
+}