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-rw-r--r--src/main/java/org/bukkit/World.java40
1 files changed, 4 insertions, 36 deletions
diff --git a/src/main/java/org/bukkit/World.java b/src/main/java/org/bukkit/World.java
index d2b83eaf..3c416de1 100644
--- a/src/main/java/org/bukkit/World.java
+++ b/src/main/java/org/bukkit/World.java
@@ -694,45 +694,13 @@ public interface World {
public boolean getKeepSpawnInMemory();
/**
- * Sets whether the world's spawn area should be kept loaded into memory or not.
- *
- * @param keepLoaded if true then the world's spawn area will be kept loaded into memory.
- */
+ * Sets whether the world's spawn area should be kept loaded into memory or not.
+ *
+ * @param keepLoaded if true then the world's spawn area will be kept loaded into memory.
+ */
public void setKeepSpawnInMemory(boolean keepLoaded);
/**
- * Get the view distance of this world.
- *
- * The view distance is a measure of how far a player can see.
- * It affects the number of chunks loaded and updated around every player.
- *
- * @return Current view distance of the world
- */
- public int getViewDistance();
-
- /**
- * Set the view distance for this world.
- *
- * The view distance is a measure of how far a player can see.
- * It affects the number of chunks loaded and updated around every player.
- * The view distance must be in the range [3,15]
- *
- * @param viewDistance an integer between 3 and 15 inclusive
- * @throws IllegalArgumentException If view distance is less than 3 or greater than 15
- */
- public void setViewDistance(int viewDistance) throws IllegalArgumentException;
-
- /**
- * Set the view distance for this world back to server defaults.
- */
- public void resetViewDistance();
-
- /**
- * @return if the view distance has been set for this world
- */
- boolean isViewDistanceSet();
-
- /**
* Represents various map environment types that a world may be
*/
public enum Environment {