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-rw-r--r--src/main/java/org/bukkit/Effect.java42
1 files changed, 42 insertions, 0 deletions
diff --git a/src/main/java/org/bukkit/Effect.java b/src/main/java/org/bukkit/Effect.java
index 41ebf83b..cef6ddd9 100644
--- a/src/main/java/org/bukkit/Effect.java
+++ b/src/main/java/org/bukkit/Effect.java
@@ -11,19 +11,61 @@ import org.bukkit.potion.Potion;
* A list of effects that the server is able to send to players.
*/
public enum Effect {
+ /**
+ * An alternate click sound.
+ */
CLICK2(1000, Type.SOUND),
+ /**
+ * A click sound.
+ */
CLICK1(1001, Type.SOUND),
+ /**
+ * Sound of a bow firing.
+ */
BOW_FIRE(1002, Type.SOUND),
+ /**
+ * Sound of a door opening/closing.
+ */
DOOR_TOGGLE(1003, Type.SOUND),
+ /**
+ * Sound of fire being extinguished.
+ */
EXTINGUISH(1004, Type.SOUND),
+ /**
+ * A song from a record. Needs the record item ID as additional info
+ */
RECORD_PLAY(1005, Type.SOUND, Material.class),
+ /**
+ * Sound of ghast shrieking.
+ */
GHAST_SHRIEK(1007, Type.SOUND),
+ /**
+ * Sound of ghast firing.
+ */
GHAST_SHOOT(1008, Type.SOUND),
+ /**
+ * Sound of blaze firing.
+ */
BLAZE_SHOOT(1009, Type.SOUND),
+ /**
+ * A visual smoke effect. Needs direction as additional info.
+ */
SMOKE(2000, Type.VISUAL, BlockFace.class),
+ /**
+ * Visual effect of a block breaking. Needs block ID as additional info.
+ */
STEP_SOUND(2001, Type.SOUND, Material.class),
+ /**
+ * Visual effect of a splash potion breaking. Needs potion data value as additional info.
+ */
POTION_BREAK(2002, Type.VISUAL, Potion.class),
+ /**
+ * An ender eye signal; a visual effect.
+ */
ENDER_SIGNAL(2003, Type.VISUAL),
+ /**
+ * The flames seen on a mobspawner; a visual effect.
+ */
MOBSPAWNER_FLAMES(2004, Type.VISUAL);
private final int id;