diff options
-rw-r--r-- | src/main/java/org/bukkit/entity/EnderSignal.java | 57 |
1 files changed, 55 insertions, 2 deletions
diff --git a/src/main/java/org/bukkit/entity/EnderSignal.java b/src/main/java/org/bukkit/entity/EnderSignal.java index 3d2d76cf..8e2723f8 100644 --- a/src/main/java/org/bukkit/entity/EnderSignal.java +++ b/src/main/java/org/bukkit/entity/EnderSignal.java @@ -1,9 +1,62 @@ package org.bukkit.entity; +import org.bukkit.Location; + /** - * Represents an Ender Signal, which is often created upon throwing an ender - * eye + * Represents an EnderSignal, which is created upon throwing an ender eye. */ public interface EnderSignal extends Entity { + /** + * Get the location this EnderSignal is moving towards. + * + * @return the {@link Location} this EnderSignal is moving towards. + */ + public Location getTargetLocation(); + + /** + * Set the {@link Location} this EnderSignal is moving towards. + * <br> + * When setting a new target location, the {@link #getDropItem()} resets to + * a random value and the despawn timer gets set back to 0. + * + * @param location the new target location + */ + public void setTargetLocation(Location location); + + /** + * Gets if the EnderSignal should drop an item on death.<br> + * If {@code true}, it will drop an item. If {@code false}, it will shatter. + * + * @return true if the EnderSignal will drop an item on death, or false if + * it will shatter + */ + public boolean getDropItem(); + + /** + * Sets if the EnderSignal should drop an item on death; or if it should + * shatter. + * + * @param drop true if the EnderSignal should drop an item on death, or + * false if it should shatter. + */ + public void setDropItem(boolean drop); + + /** + * Gets the amount of time this entity has been alive (in ticks). + * <br> + * When this number is greater than 80, it will despawn on the next tick. + * + * @return the number of ticks this EnderSignal has been alive. + */ + public int getDespawnTimer(); + + /** + * Set how long this entity has been alive (in ticks). + * <br> + * When this number is greater than 80, it will despawn on the next tick. + * + * @param timer how long (in ticks) this EnderSignal has been alive. + */ + public void setDespawnTimer(int timer); } |