diff options
-rw-r--r-- | src/main/java/org/bukkit/entity/LivingEntity.java | 9 | ||||
-rw-r--r-- | src/main/java/org/bukkit/event/player/PlayerRiptideEvent.java | 46 |
2 files changed, 55 insertions, 0 deletions
diff --git a/src/main/java/org/bukkit/entity/LivingEntity.java b/src/main/java/org/bukkit/entity/LivingEntity.java index 97c2172b..9e05f913 100644 --- a/src/main/java/org/bukkit/entity/LivingEntity.java +++ b/src/main/java/org/bukkit/entity/LivingEntity.java @@ -342,6 +342,15 @@ public interface LivingEntity extends Attributable, Entity, Damageable, Projecti public void setSwimming(boolean swimming); /** + * Checks to see if an entity is currently using the Riptide enchantment. + * + * @return True if this entity is currently riptiding. + * @deprecated draft API + */ + @Deprecated + public boolean isRiptiding(); + + /** * Sets whether an entity will have AI. * * @param ai whether the mob will have AI or not. diff --git a/src/main/java/org/bukkit/event/player/PlayerRiptideEvent.java b/src/main/java/org/bukkit/event/player/PlayerRiptideEvent.java new file mode 100644 index 00000000..57f69c9e --- /dev/null +++ b/src/main/java/org/bukkit/event/player/PlayerRiptideEvent.java @@ -0,0 +1,46 @@ +package org.bukkit.event.player; + +import org.bukkit.Warning; +import org.bukkit.entity.Player; +import org.bukkit.event.HandlerList; +import org.bukkit.inventory.ItemStack; + +/** + * This event is fired when the player activates the riptide enchantment, using + * their trident to propel them through the air. + * <br> + * N.B. the riptide action is currently performed client side, so manipulating + * the player in this event may have undesired effects + * + * @deprecated draft API + */ +@Deprecated +@Warning(false) +public class PlayerRiptideEvent extends PlayerEvent { + + private static final HandlerList handlers = new HandlerList(); + private final ItemStack item; + + public PlayerRiptideEvent(final Player who, final ItemStack item) { + super(who); + this.item = item; + } + + /** + * Gets the item containing the used enchantment. + * + * @return held enchanted item + */ + public ItemStack getItem() { + return item; + } + + @Override + public HandlerList getHandlers() { + return handlers; + } + + public static HandlerList getHandlerList() { + return handlers; + } +} |