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-rw-r--r--src/main/java/org/bukkit/entity/LivingEntity.java22
1 files changed, 22 insertions, 0 deletions
diff --git a/src/main/java/org/bukkit/entity/LivingEntity.java b/src/main/java/org/bukkit/entity/LivingEntity.java
index 8827c6c7..22de9f72 100644
--- a/src/main/java/org/bukkit/entity/LivingEntity.java
+++ b/src/main/java/org/bukkit/entity/LivingEntity.java
@@ -394,4 +394,26 @@ public interface LivingEntity extends Attributable, Entity, Damageable, Projecti
* @return true if the entity has AI, otherwise false.
*/
boolean hasAI();
+
+ /**
+ * Set if this entity will be subject to collisions other entities.
+ * <p>
+ * Note that collisions are bidirectional, so this method would need to be
+ * set to false on both the collidee and the collidant to ensure no
+ * collisions take place.
+ *
+ * @param collidable collision status
+ */
+ void setCollidable(boolean collidable);
+
+ /**
+ * Gets if this entity is subject to collisions with other entities.
+ * <p>
+ * Please note that this method returns only the custom collidable state,
+ * not whether the entity is non-collidable for other reasons such as being
+ * dead.
+ *
+ * @return collision status
+ */
+ boolean isCollidable();
}