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authorEvilSeph <evilseph@gmail.com>2011-09-20 23:32:21 -0400
committerEvilSeph <evilseph@gmail.com>2011-09-20 23:41:57 -0400
commite61bc9093d4765ae25361d14f3dec7c979ba9556 (patch)
treed70bb2b1d688f949ebfbb24d35cf836fcc4bbf0d /src
parent2b1f4b63823a71c2139a36abf26175912b1d2793 (diff)
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Added getBedSpawnLocation to Player. Thanks fernferret!
Diffstat (limited to 'src')
-rw-r--r--src/main/java/org/bukkit/entity/Player.java13
1 files changed, 10 insertions, 3 deletions
diff --git a/src/main/java/org/bukkit/entity/Player.java b/src/main/java/org/bukkit/entity/Player.java
index 91fdb4e8..dca68f2e 100644
--- a/src/main/java/org/bukkit/entity/Player.java
+++ b/src/main/java/org/bukkit/entity/Player.java
@@ -196,11 +196,11 @@ public interface Player extends HumanEntity, CommandSender, OfflinePlayer {
* @param data
*/
public void sendBlockChange(Location loc, int material, byte data);
-
+
/**
* Render a map and send it to the player in its entirety. This may be used
* when streaming the map in the normal manner is not desirbale.
- *
+ *
* @pram map The map to be sent
*/
public void sendMap(MapView map);
@@ -295,7 +295,7 @@ public interface Player extends HumanEntity, CommandSender, OfflinePlayer {
/**
* Gets the players current experience points towards the next level
- *
+ *
* @return Current experience points
*/
public int getExperience();
@@ -383,4 +383,11 @@ public interface Player extends HumanEntity, CommandSender, OfflinePlayer {
* @param value New food level
*/
public void setFoodLevel(int value);
+
+ /**
+ * Gets the Location where the player will spawn at their bed, null if they have not slept in one or their current bed spawn is invalid.
+ *
+ * @return Bed Spawn Location if bed exists, otherwise null.
+ */
+ public Location getBedSpawnLocation();
}