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author | Nathan Adams <dinnerbone@dinnerbone.com> | 2012-01-14 17:42:57 +0000 |
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committer | Nathan Adams <dinnerbone@dinnerbone.com> | 2012-01-14 17:42:57 +0000 |
commit | 2c1cd77cdca435e855fa5cd1844c697b029cad32 (patch) | |
tree | c27c20b4787b48b0f0fdda4d416aa82504986b3b /src/main/java | |
parent | 2d1e365c432ac7ab4ce42f35f3edeb9c7f37da4b (diff) | |
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Updated javadocs of Player.setPlayerListName to reflect that the char limit is based on length without colours
Diffstat (limited to 'src/main/java')
-rw-r--r-- | src/main/java/org/bukkit/entity/Player.java | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/main/java/org/bukkit/entity/Player.java b/src/main/java/org/bukkit/entity/Player.java index 26b42dce..7947b771 100644 --- a/src/main/java/org/bukkit/entity/Player.java +++ b/src/main/java/org/bukkit/entity/Player.java @@ -50,6 +50,7 @@ public interface Player extends HumanEntity, CommandSender, OfflinePlayer, Plugi * Sets the name that is shown on the in-game player list. * <p> * The name cannot be longer than 16 characters, but {@link ChatColor} is supported. + * Colors do not count towards the length limitation. * <p> * If the value is null, the name will be identical to {@link #getName()}. * <p> |