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authorEvilSeph <evilseph@gmail.com>2011-09-20 21:13:26 -0400
committerEvilSeph <evilseph@gmail.com>2011-09-20 21:13:40 -0400
commit2b1f4b63823a71c2139a36abf26175912b1d2793 (patch)
tree88e89f354f5d476ecb9110ff0d563dcc6995f720 /src/main/java
parent8068859828aef2fef6f0ba2b75e3dfebd6386073 (diff)
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Changed documentation for RegainReason.REGEN ENUM to reflect latest code.
Diffstat (limited to 'src/main/java')
-rw-r--r--src/main/java/org/bukkit/event/entity/EntityRegainHealthEvent.java2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/main/java/org/bukkit/event/entity/EntityRegainHealthEvent.java b/src/main/java/org/bukkit/event/entity/EntityRegainHealthEvent.java
index 5c6685bf..30dfec0a 100644
--- a/src/main/java/org/bukkit/event/entity/EntityRegainHealthEvent.java
+++ b/src/main/java/org/bukkit/event/entity/EntityRegainHealthEvent.java
@@ -60,7 +60,7 @@ public class EntityRegainHealthEvent extends EntityEvent implements Cancellable
public enum RegainReason {
/**
- * When a player regains health from regenerating due to Peaceful mode (spawn-monsters=false)
+ * When a player regains health from regenerating due to Peaceful mode (difficulty=0)
*/
REGEN,
/**