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author | Lukas Hennig <lukas@wirsindwir.de> | 2016-03-02 14:02:18 +0100 |
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committer | md_5 <git@md-5.net> | 2016-03-06 12:19:13 +1100 |
commit | f714a0eb175d1619a7847946cdea1056649cd597 (patch) | |
tree | b5b1aaa923489a8c318b8dfb4672866873f313a7 /src/main/java/org | |
parent | 5fa44fc1a10ad8b3efca62ef0429aadce253c8bc (diff) | |
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Added a playSound method to World which accepts a String parameter.
Similar to the respective method in Player.
Diffstat (limited to 'src/main/java/org')
-rw-r--r-- | src/main/java/org/bukkit/World.java | 14 |
1 files changed, 14 insertions, 0 deletions
diff --git a/src/main/java/org/bukkit/World.java b/src/main/java/org/bukkit/World.java index 5cc1feca..58f44313 100644 --- a/src/main/java/org/bukkit/World.java +++ b/src/main/java/org/bukkit/World.java @@ -1121,6 +1121,20 @@ public interface World extends PluginMessageRecipient, Metadatable { void playSound(Location location, Sound sound, float volume, float pitch); /** + * Play a Sound at the provided Location in the World. + * <p> + * This function will fail silently if Location or Sound are null. No + * sound will be heard by the players if their clients do not have the + * respective sound for the value passed. + * + * @param location the location to play the sound + * @param sound the internal sound name to play + * @param volume the volume of the sound + * @param pitch the pitch of the sound + */ + void playSound(Location location, String sound, float volume, float pitch); + + /** * Get existing rules * * @return An array of rules |