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author | kaenganxt <kaenganxt@mc-anura.de> | 2018-07-20 16:05:06 +1000 |
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committer | md_5 <git@md-5.net> | 2018-07-20 16:06:51 +1000 |
commit | ac92f0355a7bf319d51b78837f8e7a3889b6c549 (patch) | |
tree | 82daad6fa6be217668fde3ae8a5d6568636319a6 | |
parent | d3b2e69dbd23ae87e159f8bafb2373f5c3a12a57 (diff) | |
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SPIGOT-840, SPIGOT-2522: [Draft] Add EntityPotionEffectChangeEvent
Discussion ongoing in PR #338
-rw-r--r-- | src/main/java/org/bukkit/event/entity/EntityPotionEffectEvent.java | 241 |
1 files changed, 241 insertions, 0 deletions
diff --git a/src/main/java/org/bukkit/event/entity/EntityPotionEffectEvent.java b/src/main/java/org/bukkit/event/entity/EntityPotionEffectEvent.java new file mode 100644 index 00000000..891894cd --- /dev/null +++ b/src/main/java/org/bukkit/event/entity/EntityPotionEffectEvent.java @@ -0,0 +1,241 @@ +package org.bukkit.event.entity; + +import org.bukkit.entity.LivingEntity; +import org.bukkit.event.Cancellable; +import org.bukkit.event.HandlerList; +import org.bukkit.potion.PotionEffect; +import org.bukkit.potion.PotionEffectType; + +/** + * Called when a potion effect is modified on an entity. + * <p> + * If the event is cancelled, no change will be made on the entity. + * + * @deprecated draft API + */ +@Deprecated +public class EntityPotionEffectEvent extends EntityEvent implements Cancellable { + + private static final HandlerList handlers = new HandlerList(); + private boolean cancel; + private final PotionEffect oldEffect; + private final PotionEffect newEffect; + private final Cause cause; + private final Action action; + private boolean override; + + public EntityPotionEffectEvent(LivingEntity livingEntity, PotionEffect oldEffect, PotionEffect newEffect, Cause cause, Action action, boolean override) { + super(livingEntity); + this.oldEffect = oldEffect; + this.newEffect = newEffect; + this.cause = cause; + this.action = action; + this.override = override; + } + + /** + * Gets the old potion effect of the changed type, which will be removed. + * + * @return The old potion effect or null if the entity did not have the + * changed effect type. + */ + public PotionEffect getOldEffect() { + return oldEffect; + } + + /** + * Gets new potion effect of the changed type to be applied. + * + * @return The new potion effect or null if the effect of the changed type + * will be removed. + */ + public PotionEffect getNewEffect() { + return newEffect; + } + + /** + * Gets the cause why the effect has changed. + * + * @return A Cause value why the effect has changed. + */ + public Cause getCause() { + return cause; + } + + /** + * Gets the action which will be performed on the potion effect type. + * + * @return An action to be performed on the potion effect type. + */ + public Action getAction() { + return action; + } + + /** + * Gets the modified potion effect type. + * + * @return The effect type which will be modified on the entity. + */ + public PotionEffectType getModifiedType() { + return (oldEffect == null) ? ((newEffect == null) ? null : newEffect.getType()) : oldEffect.getType(); + } + + /** + * Returns if the new potion effect will override the old potion effect + * (Only applicable for the CHANGED Action). + * + * @return If the new effect will override the old one. + */ + public boolean isOverride() { + return override; + } + + /** + * Sets if the new potion effect will override the old potion effect (Only + * applicable for the CHANGED action). + * + * @param override If the new effect will override the old one. + */ + public void setOverride(boolean override) { + this.override = override; + } + + @Override + public boolean isCancelled() { + return cancel; + } + + @Override + public void setCancelled(boolean cancel) { + this.cancel = cancel; + } + + @Override + public HandlerList getHandlers() { + return handlers; + } + + public static HandlerList getHandlerList() { + return handlers; + } + + /** + * An enum to specify the action to be performed. + */ + public enum Action { + + /** + * When the potion effect is added because the entity didn't have it's + * type. + */ + ADDED, + /** + * When the entity already had the potion effect type, but the effect is + * changed. + */ + CHANGED, + /** + * When the effect is removed due to all effects being removed. + */ + CLEARED, + /** + * When the potion effect type is completely removed. + */ + REMOVED + } + + /** + * An enum to specify the cause why an effect was changed. + */ + public enum Cause { + + /** + * When the entity stands inside an area effect cloud. + */ + AREA_EFFECT_CLOUD, + /** + * When the entity is hit by an spectral or tipped arrow. + */ + ARROW, + /** + * When the entity is inflicted with a potion effect due to an entity + * attack (e.g. a cave spider or a shulker bullet). + */ + ATTACK, + /** + * When beacon effects get applied due to the entity being nearby. + */ + BEACON, + /** + * When a potion effect is changed due to the /effect command. + */ + COMMAND, + /** + * When the entity gets the effect from a conduit. + */ + CONDUIT, + /** + * When a conversion from a villager zombie to a villager is started or + * finished. + */ + CONVERSION, + /** + * When all effects are removed due to death (Note: This is called on + * respawn, so it's player only!) + */ + DEATH, + /** + * When the entity gets the effect from a dolphin. + */ + DOLPHIN, + /** + * When the effect was removed due to expiration. + */ + EXPIRATION, + /** + * When an effect is inflicted due to food (e.g. when a player eats or a + * cookie is given to a parrot). + */ + FOOD, + /** + * When an illusion illager makes himself disappear. + */ + ILLUSION, + /** + * When all effects are removed due to a bucket of milk. + */ + MILK, + /** + * When a potion effect is modified through the plugin methods. + */ + PLUGIN, + /** + * When the entity drinks a potion. + */ + POTION_DRINK, + /** + * When the entity is inflicted with an effect due to a splash potion. + */ + POTION_SPLASH, + /** + * When a spider gets effects when spawning on hard difficulty. + */ + SPIDER_SPAWN, + /** + * When the entity gets effects from a totem item saving it's life. + */ + TOTEM, + /** + * When the entity gets water breathing by wearing a turtle helmet. + */ + TURTLE_HELMET, + /** + * When the Cause is missing. + */ + UNKNOWN, + /** + * When a villager gets regeneration after a trade. + */ + VILLAGER_TRADE + } +} |