diff options
author | Edmond Poon <sagaciouszzzz@gmail.com> | 2013-04-02 00:11:22 -0400 |
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committer | Edmond Poon <sagaciouszzzz@gmail.com> | 2013-04-02 00:11:22 -0400 |
commit | 02d11a0525c72aa4ccfbc75d54a531c998734629 (patch) | |
tree | 5ebdf755d03de45a4b09cefeb3605c056ba9d40c | |
parent | 5be5a3d1342c986833c390bcf64306dc75022245 (diff) | |
download | bukkit-02d11a0525c72aa4ccfbc75d54a531c998734629.tar bukkit-02d11a0525c72aa4ccfbc75d54a531c998734629.tar.gz bukkit-02d11a0525c72aa4ccfbc75d54a531c998734629.tar.lz bukkit-02d11a0525c72aa4ccfbc75d54a531c998734629.tar.xz bukkit-02d11a0525c72aa4ccfbc75d54a531c998734629.zip |
Pulling all pending Bukkit-JavaDoc changes
93 files changed, 539 insertions, 505 deletions
diff --git a/src/main/java/org/bukkit/Achievement.java b/src/main/java/org/bukkit/Achievement.java index f9633f51..98dbcd17 100644 --- a/src/main/java/org/bukkit/Achievement.java +++ b/src/main/java/org/bukkit/Achievement.java @@ -49,7 +49,7 @@ public enum Achievement { /** * Gets the ID for this achievement. - * <p /> + * <p> * Note that this is offset using {@link #STATISTIC_OFFSET} * * @return ID of this achievement @@ -60,7 +60,7 @@ public enum Achievement { /** * Gets the achievement associated with the given ID. - * <p /> + * <p> * Note that the ID must already be offset using {@link #STATISTIC_OFFSET} * * @param id ID of the achievement to return diff --git a/src/main/java/org/bukkit/Art.java b/src/main/java/org/bukkit/Art.java index 7f35d7e7..049e1a18 100644 --- a/src/main/java/org/bukkit/Art.java +++ b/src/main/java/org/bukkit/Art.java @@ -86,7 +86,7 @@ public enum Art { /** * Get a painting by its unique name - * <p /> + * <p> * This ignores underscores and capitalization * * @param name The name diff --git a/src/main/java/org/bukkit/Bukkit.java b/src/main/java/org/bukkit/Bukkit.java index ba5f6d74..2e793784 100644 --- a/src/main/java/org/bukkit/Bukkit.java +++ b/src/main/java/org/bukkit/Bukkit.java @@ -50,7 +50,7 @@ public final class Bukkit { /** * Attempts to set the {@link Server} singleton. - * <p /> + * <p> * This cannot be done if the Server is already set. * * @param server Server instance diff --git a/src/main/java/org/bukkit/EntityEffect.java b/src/main/java/org/bukkit/EntityEffect.java index 00a46482..82d96f67 100644 --- a/src/main/java/org/bukkit/EntityEffect.java +++ b/src/main/java/org/bukkit/EntityEffect.java @@ -16,28 +16,28 @@ public enum EntityEffect { /** * When a mob dies. - * <p /> + * <p> * <b>This will cause client-glitches! */ DEATH(3), /** * The smoke when taming a wolf fails. - * <p /> + * <p> * Without client-mods this will be ignored if the entity is not a wolf. */ WOLF_SMOKE(6), /** * The hearts when taming a wolf succeeds. - * <p /> + * <p> * Without client-mods this will be ignored if the entity is not a wolf. */ WOLF_HEARTS(7), /** * When a wolf shakes (after being wet). - * <p /> + * <p> * Without client-mods this will be ignored if the entity is not a wolf. */ WOLF_SHAKE(8), diff --git a/src/main/java/org/bukkit/OfflinePlayer.java b/src/main/java/org/bukkit/OfflinePlayer.java index 91467713..013dc0a2 100644 --- a/src/main/java/org/bukkit/OfflinePlayer.java +++ b/src/main/java/org/bukkit/OfflinePlayer.java @@ -50,7 +50,7 @@ public interface OfflinePlayer extends ServerOperator, AnimalTamer, Configuratio /** * Gets a {@link Player} object that this represents, if there is one - * <p /> + * <p> * If the player is online, this will return that player. Otherwise, * it will return null. * @@ -60,7 +60,7 @@ public interface OfflinePlayer extends ServerOperator, AnimalTamer, Configuratio /** * Gets the first date and time that this player was witnessed on this server. - * <p /> + * <p> * If the player has never played before, this will return 0. Otherwise, it will be * the amount of milliseconds since midnight, January 1, 1970 UTC. * @@ -70,7 +70,7 @@ public interface OfflinePlayer extends ServerOperator, AnimalTamer, Configuratio /** * Gets the last date and time that this player was witnessed on this server. - * <p /> + * <p> * If the player has never played before, this will return 0. Otherwise, it will be * the amount of milliseconds since midnight, January 1, 1970 UTC. * diff --git a/src/main/java/org/bukkit/Server.java b/src/main/java/org/bukkit/Server.java index 683938a3..cceb0d5b 100644 --- a/src/main/java/org/bukkit/Server.java +++ b/src/main/java/org/bukkit/Server.java @@ -37,14 +37,14 @@ import org.bukkit.inventory.meta.ItemMeta; public interface Server extends PluginMessageRecipient { /** * Used for all administrative messages, such as an operator using a command. - * <p /> + * <p> * For use in {@link #broadcast(java.lang.String, java.lang.String)} */ public static final String BROADCAST_CHANNEL_ADMINISTRATIVE = "bukkit.broadcast.admin"; /** * Used for all announcement messages, such as informing users that a player has joined. - * <p /> + * <p> * For use in {@link #broadcast(java.lang.String, java.lang.String)} */ public static final String BROADCAST_CHANNEL_USERS = "bukkit.broadcast.user"; @@ -176,7 +176,7 @@ public interface Server extends PluginMessageRecipient { /** * Broadcast a message to all players. - * <p /> + * <p> * This is the same as calling {@link #broadcast(java.lang.String, java.lang.String)} to {@link #BROADCAST_CHANNEL_USERS} * * @param message the message @@ -187,7 +187,7 @@ public interface Server extends PluginMessageRecipient { /** * Gets the name of the update folder. The update folder is used to safely update * plugins at the right moment on a plugin load. - * <p /> + * <p> * The update folder name is relative to the plugins folder. * * @return The name of the update folder @@ -211,17 +211,17 @@ public interface Server extends PluginMessageRecipient { /** * Gets default ticks per animal spawns value - * <p /> + * <p> * <b>Example Usage:</b> * <ul> * <li>A value of 1 will mean the server will attempt to spawn monsters every tick. * <li>A value of 400 will mean the server will attempt to spawn monsters every 400th tick. * <li>A value below 0 will be reset back to Minecraft's default. * </ul> - * <p /> + * <p> * <b>Note:</b> * If set to 0, animal spawning will be disabled. We recommend using spawn-animals to control this instead. - * <p /> + * <p> * Minecraft default: 400. * * @return The default ticks per animal spawns value @@ -230,17 +230,17 @@ public interface Server extends PluginMessageRecipient { /** * Gets the default ticks per monster spawns value - * <p /> + * <p> * <b>Example Usage:</b> * <ul> * <li>A value of 1 will mean the server will attempt to spawn monsters every tick. * <li>A value of 400 will mean the server will attempt to spawn monsters every 400th tick. * <li>A value below 0 will be reset back to Minecraft's default. * </ul> - * <p /> + * <p> * <b>Note:</b> * If set to 0, monsters spawning will be disabled. We recommend using spawn-monsters to control this instead. - * <p /> + * <p> * Minecraft default: 1. * * @return The default ticks per monsters spawn value @@ -249,7 +249,7 @@ public interface Server extends PluginMessageRecipient { /** * Gets a player object by the given username - * <p /> + * <p> * This method may not return objects for offline players * * @param name Name to look up @@ -268,7 +268,7 @@ public interface Server extends PluginMessageRecipient { /** * Attempts to match any players with the given name, and returns a list * of all possibly matches - * <p /> + * <p> * This list is not sorted in any particular order. If an exact match is found, * the returned list will only contain a single result. * @@ -307,7 +307,7 @@ public interface Server extends PluginMessageRecipient { /** * Creates or loads a world with the given name using the specified options. - * <p /> + * <p> * If the world is already loaded, it will just return the equivalent of * getWorld(creator.name()). * @@ -510,7 +510,7 @@ public interface Server extends PluginMessageRecipient { /** * Gets the player by the given name, regardless if they are offline or online. - * <p /> + * <p> * This will return an object even if the player does not exist. To this method, all players will exist. * * @param name Name of the player to retrieve diff --git a/src/main/java/org/bukkit/Sound.java b/src/main/java/org/bukkit/Sound.java index 6d263809..d4b5ccf8 100644 --- a/src/main/java/org/bukkit/Sound.java +++ b/src/main/java/org/bukkit/Sound.java @@ -2,7 +2,7 @@ package org.bukkit; /** * An Enum of Sounds the server is able to send to players. - * <p /> + * <p> * WARNING: At any time, sounds may be added/removed from this Enum or even MineCraft itself! There is no guarantee the sounds will play. * There is no guarantee values will not be removed from this Enum. As such, you should not depend on the ordinal values of this class. */ diff --git a/src/main/java/org/bukkit/Statistic.java b/src/main/java/org/bukkit/Statistic.java index 11e69b69..c3665013 100644 --- a/src/main/java/org/bukkit/Statistic.java +++ b/src/main/java/org/bukkit/Statistic.java @@ -48,7 +48,7 @@ public enum Statistic { /** * Checks if this is a substatistic. - * <p /> + * <p> * A substatistic exists in mass for each block or item, depending on {@link #isBlock()} * * @return true if this is a substatistic diff --git a/src/main/java/org/bukkit/World.java b/src/main/java/org/bukkit/World.java index 266a59ad..e14fe401 100644 --- a/src/main/java/org/bukkit/World.java +++ b/src/main/java/org/bukkit/World.java @@ -163,7 +163,7 @@ public interface World extends PluginMessageRecipient, Metadatable { /** * Loads the {@link Chunk} at the specified coordinates - * <p /> + * <p> * If the chunk does not exist, it will be generated. * This method is analogous to {@link #loadChunk(int, int, boolean)} where generate is true. * @@ -184,7 +184,7 @@ public interface World extends PluginMessageRecipient, Metadatable { /** * Safely unloads and saves the {@link Chunk} at the specified coordinates - * <p /> + * <p> * This method is analogous to {@link #unloadChunk(int, int, boolean, boolean)} where safe and saveis true * * @param chunk the chunk to unload @@ -194,7 +194,7 @@ public interface World extends PluginMessageRecipient, Metadatable { /** * Safely unloads and saves the {@link Chunk} at the specified coordinates - * <p /> + * <p> * This method is analogous to {@link #unloadChunk(int, int, boolean, boolean)} where safe and saveis true * * @param x X-coordinate of the chunk @@ -205,7 +205,7 @@ public interface World extends PluginMessageRecipient, Metadatable { /** * Safely unloads and optionally saves the {@link Chunk} at the specified coordinates - * <p /> + * <p> * This method is analogous to {@link #unloadChunk(int, int, boolean, boolean)} where save is true * * @param x X-coordinate of the chunk @@ -228,7 +228,7 @@ public interface World extends PluginMessageRecipient, Metadatable { /** * Safely queues the {@link Chunk} at the specified coordinates for unloading - * <p /> + * <p> * This method is analogous to {@link #unloadChunkRequest(int, int, boolean)} where safe is true * * @param x X-coordinate of the chunk @@ -438,7 +438,7 @@ public interface World extends PluginMessageRecipient, Metadatable { /** * Gets the relative in-game time of this world. - * <p /> + * <p> * The relative time is analogous to hours * 1000 * * @return The current relative time @@ -448,9 +448,9 @@ public interface World extends PluginMessageRecipient, Metadatable { /** * Sets the relative in-game time on the server. - * <p /> + * <p> * The relative time is analogous to hours * 1000 - * <p /> + * <p> * Note that setting the relative time below the current relative time will * actually move the clock forward a day. If you require to rewind time, please * see setFullTime @@ -470,7 +470,7 @@ public interface World extends PluginMessageRecipient, Metadatable { /** * Sets the in-game time on the server - * <p /> + * <p> * Note that this sets the full time of the world, which may cause adverse * effects such as breaking redstone clocks and any scheduled events * @@ -655,7 +655,7 @@ public interface World extends PluginMessageRecipient, Metadatable { /** * Spawn a {@link FallingBlock} entity at the given {@link Location} of the specified {@link Material}. * The material dictates what is falling. When the FallingBlock hits the ground, it will place that block. - * <p /> + * <p> * The Material must be a block type, check with {@link Material#isBlock() material.isBlock()}. * The Material may not be air. * @@ -771,7 +771,7 @@ public interface World extends PluginMessageRecipient, Metadatable { /** * Gets the temperature for the given block coordinates. - * <p /> + * <p> * It is safe to run this method when the block does not exist, it will not create the block. * * @param x X coordinate of the block @@ -782,7 +782,7 @@ public interface World extends PluginMessageRecipient, Metadatable { /** * Gets the humidity for the given block coordinates. - * <p /> + * <p> * It is safe to run this method when the block does not exist, it will not create the block. * * @param x X coordinate of the block @@ -793,7 +793,7 @@ public interface World extends PluginMessageRecipient, Metadatable { /** * Gets the maximum height of this world. - * <p /> + * <p> * If the max height is 100, there are only blocks from y=0 to y=99. * * @return Maximum height of the world @@ -802,7 +802,7 @@ public interface World extends PluginMessageRecipient, Metadatable { /** * Gets the sea level for this world. - * <p /> + * <p> * This is often half of {@link #getMaxHeight()} * * @return Sea level @@ -874,19 +874,19 @@ public interface World extends PluginMessageRecipient, Metadatable { /** * Gets the world's ticks per animal spawns value - * <p /> + * <p> * This value determines how many ticks there are between attempts to spawn animals. - * <p /> + * <p> * <b>Example Usage:</b> * <ul> * <li>A value of 1 will mean the server will attempt to spawn animals in this world every tick. * <li>A value of 400 will mean the server will attempt to spawn animals in this world every 400th tick. * <li>A value below 0 will be reset back to Minecraft's default. * </ul> - * <p /> + * <p> * <b>Note:</b> * If set to 0, animal spawning will be disabled for this world. We recommend using {@link #setSpawnFlags(boolean, boolean)} to control this instead. - * <p /> + * <p> * Minecraft default: 400. * * @return The world's ticks per animal spawns value @@ -895,19 +895,19 @@ public interface World extends PluginMessageRecipient, Metadatable { /** * Sets the world's ticks per animal spawns value - * <p /> + * <p> * This value determines how many ticks there are between attempts to spawn animals. - * <p /> + * <p> * <b>Example Usage:</b> * <ul> * <li>A value of 1 will mean the server will attempt to spawn animals in this world every tick. * <li>A value of 400 will mean the server will attempt to spawn animals in this world every 400th tick. * <li>A value below 0 will be reset back to Minecraft's default. * </ul> - * <p /> + * <p> * <b>Note:</b> * If set to 0, animal spawning will be disabled for this world. We recommend using {@link #setSpawnFlags(boolean, boolean)} to control this instead. - * <p /> + * <p> * Minecraft default: 400. * * @param ticksPerAnimalSpawns the ticks per animal spawns value you want to set the world to @@ -916,19 +916,19 @@ public interface World extends PluginMessageRecipient, Metadatable { /** * Gets the world's ticks per monster spawns value - * <p /> + * <p> * This value determines how many ticks there are between attempts to spawn monsters. - * <p /> + * <p> * <b>Example Usage:</b> * <ul> * <li>A value of 1 will mean the server will attempt to spawn monsters in this world every tick. * <li>A value of 400 will mean the server will attempt to spawn monsters in this world every 400th tick. * <li>A value below 0 will be reset back to Minecraft's default. * </ul> - * <p /> + * <p> * <b>Note:</b> * If set to 0, monsters spawning will be disabled for this world. We recommend using {@link #setSpawnFlags(boolean, boolean)} to control this instead. - * <p /> + * <p> * Minecraft default: 1. * * @return The world's ticks per monster spawns value @@ -937,19 +937,19 @@ public interface World extends PluginMessageRecipient, Metadatable { /** * Sets the world's ticks per monster spawns value - * <p /> + * <p> * This value determines how many ticks there are between attempts to spawn monsters. - * <p /> + * <p> * <b>Example Usage:</b> * <ul> * <li>A value of 1 will mean the server will attempt to spawn monsters in this world on every tick. * <li>A value of 400 will mean the server will attempt to spawn monsters in this world every 400th tick. * <li>A value below 0 will be reset back to Minecraft's default. * </ul> - * <p /> + * <p> * <b>Note:</b> * If set to 0, monsters spawning will be disabled for this world. We recommend using {@link #setSpawnFlags(boolean, boolean)} to control this instead. - * <p /> + * <p> * Minecraft default: 1. * * @param ticksPerMonsterSpawns the ticks per monster spawns value you want to set the world to @@ -964,7 +964,7 @@ public interface World extends PluginMessageRecipient, Metadatable { /** * Sets the limit for number of monsters that can spawn in a chunk in this world - * <p /> + * <p> * <b>Note:</b> * If set to a negative number the world will use the server-wide spawn limit instead. */ @@ -978,7 +978,7 @@ public interface World extends PluginMessageRecipient, Metadatable { /** * Sets the limit for number of animals that can spawn in a chunk in this world - * <p /> + * <p> * <b>Note:</b> * If set to a negative number the world will use the server-wide spawn limit instead. */ @@ -992,7 +992,7 @@ public interface World extends PluginMessageRecipient, Metadatable { /** * Sets the limit for number of water animals that can spawn in a chunk in this world - * <p /> + * <p> * <b>Note:</b> * If set to a negative number the world will use the server-wide spawn limit instead. */ @@ -1006,7 +1006,7 @@ public interface World extends PluginMessageRecipient, Metadatable { /** * Sets the limit for number of ambient mobs that can spawn in a chunk in this world - * <p /> + * <p> * <b>Note:</b> * If set to a negative number the world will use the server-wide spawn limit instead. */ @@ -1014,7 +1014,7 @@ public interface World extends PluginMessageRecipient, Metadatable { /** * Play a Sound at the provided Location in the World - * <p /> + * <p> * This function will fail silently if Location or Sound are null. * * @param location The location to play the sound @@ -1033,7 +1033,7 @@ public interface World extends PluginMessageRecipient, Metadatable { /** * Gets the current state of the specified rule - * <p /> + * <p> * Will return null if rule passed is null * * @param rule Rule to look up value of @@ -1043,10 +1043,10 @@ public interface World extends PluginMessageRecipient, Metadatable { /** * Set the specified gamerule to specified value. - * <p /> + * <p> * The rule may attempt to validate the value passed, will return true if * value was set. - * <p /> + * <p> * If rule is null, the function will return false. * * @param rule Rule to set diff --git a/src/main/java/org/bukkit/WorldCreator.java b/src/main/java/org/bukkit/WorldCreator.java index 3fde7d2d..8bfbb262 100644 --- a/src/main/java/org/bukkit/WorldCreator.java +++ b/src/main/java/org/bukkit/WorldCreator.java @@ -140,7 +140,7 @@ public class WorldCreator { /** * Gets the generator that will be used to create or load the world. - * <p /> + * <p> * This may be null, in which case the "natural" generator for this environment * will be used. * @@ -152,7 +152,7 @@ public class WorldCreator { /** * Sets the generator that will be used to create or load the world. - * <p /> + * <p> * This may be null, in which case the "natural" generator for this environment * will be used. * @@ -167,10 +167,10 @@ public class WorldCreator { /** * Sets the generator that will be used to create or load the world. - * <p /> + * <p> * This may be null, in which case the "natural" generator for this environment * will be used. - * <p /> + * <p> * If the generator cannot be found for the given name, the natural environment generator * will be used instead and a warning will be printed to the console. * @@ -185,10 +185,10 @@ public class WorldCreator { /** * Sets the generator that will be used to create or load the world. - * <p /> + * <p> * This may be null, in which case the "natural" generator for this environment * will be used. - * <p /> + * <p> * If the generator cannot be found for the given name, the natural environment generator * will be used instead and a warning will be printed to the specified output * @@ -225,7 +225,7 @@ public class WorldCreator { /** * Creates a world with the specified options. - * <p /> + * <p> * If the world already exists, it will be loaded from disk and some options * may be ignored. * @@ -247,10 +247,10 @@ public class WorldCreator { /** * Attempts to get the {@link ChunkGenerator} with the given name. - * <p /> + * <p> * If the generator is not found, null will be returned and a message will be * printed to the specified {@link CommandSender} explaining why. - * <p /> + * <p> * The name must be in the "plugin:id" notation, or optionally just "plugin", * where "plugin" is the safe-name of a plugin and "id" is an optional unique * identifier for the generator you wish to request from the plugin. diff --git a/src/main/java/org/bukkit/block/Block.java b/src/main/java/org/bukkit/block/Block.java index 933b90fe..96232a06 100644 --- a/src/main/java/org/bukkit/block/Block.java +++ b/src/main/java/org/bukkit/block/Block.java @@ -36,7 +36,7 @@ public interface Block extends Metadatable { /** * Gets the block at the given face - * <p /> + * <p> * This method is equal to getRelative(face, 1) * * @param face Face of this block to return @@ -47,7 +47,7 @@ public interface Block extends Metadatable { /** * Gets the block at the given distance of the given face - * <p /> + * <p> * For example, the following method places water at 100,102,100; two blocks * above 100,100,100. * @@ -86,7 +86,7 @@ public interface Block extends Metadatable { /** * Get the amount of light at this block from the sky. - * <p /> + * <p> * Any light given from other sources (such as blocks like torches) will be ignored. * * @return Sky light level @@ -95,7 +95,7 @@ public interface Block extends Metadatable { /** * Get the amount of light at this block from nearby blocks. - * <p /> + * <p> * Any light given from other sources (such as the sun) will be ignored. * * @return Block light level @@ -203,7 +203,7 @@ public interface Block extends Metadatable { /** * Gets the face relation of this block compared to the given block - * <p /> + * <p> * For example: * <pre> * Block current = world.getBlockAt(100, 100, 100); @@ -222,7 +222,7 @@ public interface Block extends Metadatable { /** * Captures the current state of this block. You may then cast that state * into any accepted type, such as Furnace or Sign. - * <p /> + * <p> * The returned object will never be updated, and you are not guaranteed that * (for example) a sign is still a sign after you capture its state. * @@ -291,7 +291,7 @@ public interface Block extends Metadatable { /** * Checks if this block is empty. - * <p /> + * <p> * A block is considered empty when {@link #getType()} returns {@link Material#AIR}. * * @return true if this block is empty @@ -300,7 +300,7 @@ public interface Block extends Metadatable { /** * Checks if this block is liquid. - * <p /> + * <p> * A block is considered liquid when {@link #getType()} returns {@link Material#WATER}, {@link Material#STATIONARY_WATER}, {@link Material#LAVA} or {@link Material#STATIONARY_LAVA}. * * @return true if this block is liquid diff --git a/src/main/java/org/bukkit/block/BlockState.java b/src/main/java/org/bukkit/block/BlockState.java index bdfae5e2..7c2ccf04 100644 --- a/src/main/java/org/bukkit/block/BlockState.java +++ b/src/main/java/org/bukkit/block/BlockState.java @@ -9,7 +9,7 @@ import org.bukkit.metadata.Metadatable; /** * Represents a captured state of a block, which will not change automatically. - * <p /> + * <p> * Unlike Block, which only one object can exist per coordinate, BlockState can * exist multiple times for any given Block. Note that another plugin may change * the state of the block and you will not know, or they may change the block to @@ -127,7 +127,7 @@ public interface BlockState extends Metadatable { /** * Attempts to update the block represented by this state, setting it to the * new values as defined by this state. - * <p /> + * <p> * This has the same effect as calling update(false). That is to say, * this will not modify the state of a block if it is no longer the same * type as it was when this state was taken. It will return false in this @@ -141,7 +141,7 @@ public interface BlockState extends Metadatable { /** * Attempts to update the block represented by this state, setting it to the * new values as defined by this state. - * <p /> + * <p> * This has the same effect as calling update(force, true). That is to say, * this will trigger a physics update to surrounding blocks. * @@ -153,14 +153,14 @@ public interface BlockState extends Metadatable { /** * Attempts to update the block represented by this state, setting it to the * new values as defined by this state. - * <p /> + * <p> * Unless force is true, this will not modify the state of a block if it is * no longer the same type as it was when this state was taken. It will return * false in this eventuality. - * <p /> + * <p> * If force is true, it will set the type of the block to match the new state, * set the state data and then return true. - * <p /> + * <p> * If applyPhysics is true, it will trigger a physics update on surrounding * blocks which could cause them to update or disappear. * diff --git a/src/main/java/org/bukkit/block/Dispenser.java b/src/main/java/org/bukkit/block/Dispenser.java index 293772a2..70917947 100644 --- a/src/main/java/org/bukkit/block/Dispenser.java +++ b/src/main/java/org/bukkit/block/Dispenser.java @@ -7,7 +7,7 @@ public interface Dispenser extends BlockState, ContainerBlock { /** * Attempts to dispense the contents of this block - * <p /> + * <p> * If the block is no longer a dispenser, this will return false * * @return true if successful, otherwise false diff --git a/src/main/java/org/bukkit/block/Dropper.java b/src/main/java/org/bukkit/block/Dropper.java index 3cf73ab4..21fbedce 100644 --- a/src/main/java/org/bukkit/block/Dropper.java +++ b/src/main/java/org/bukkit/block/Dropper.java @@ -9,14 +9,14 @@ public interface Dropper extends BlockState, InventoryHolder { /** * Tries to drop a randomly selected item from the Dropper's inventory, * following the normal behavior of a Dropper. - * <p /> + * <p> * Normal behavior of a Dropper is as follows: - * <p /> + * <p> * If the block that the Dropper is facing is an InventoryHolder or * ContainerBlock the randomly selected ItemStack is placed within that * Inventory in the first slot that's available, starting with 0 and * counting up. If the inventory is full, nothing happens. - * <p /> + * <p> * If the block that the Dropper is facing is not an InventoryHolder or * ContainerBlock, the randomly selected ItemStack is dropped on * the ground in the form of an {@link org.bukkit.entity.Item Item}. diff --git a/src/main/java/org/bukkit/block/NoteBlock.java b/src/main/java/org/bukkit/block/NoteBlock.java index fa7ebc7d..9fb38450 100644 --- a/src/main/java/org/bukkit/block/NoteBlock.java +++ b/src/main/java/org/bukkit/block/NoteBlock.java @@ -38,7 +38,7 @@ public interface NoteBlock extends BlockState { /** * Attempts to play the note at block - * <p /> + * <p> * If the block is no longer a note block, this will return false * * @return true if successful, otherwise false diff --git a/src/main/java/org/bukkit/block/Sign.java b/src/main/java/org/bukkit/block/Sign.java index 9ceaecdb..5d7a633d 100644 --- a/src/main/java/org/bukkit/block/Sign.java +++ b/src/main/java/org/bukkit/block/Sign.java @@ -14,7 +14,7 @@ public interface Sign extends BlockState { /** * Gets the line of text at the specified index. - * <p /> + * <p> * For example, getLine(0) will return the first line of text. * * @param index Line number to get the text from, starting at 0 @@ -25,7 +25,7 @@ public interface Sign extends BlockState { /** * Sets the line of text at the specified index. - * <p /> + * <p> * For example, setLine(0, "Line One") will set the first line of text to * "Line One". * diff --git a/src/main/java/org/bukkit/command/Command.java b/src/main/java/org/bukkit/command/Command.java index f43d7be3..30a0060b 100644 --- a/src/main/java/org/bukkit/command/Command.java +++ b/src/main/java/org/bukkit/command/Command.java @@ -126,7 +126,7 @@ public abstract class Command { /** * Tests the given {@link CommandSender} to see if they can perform this command. - * <p /> + * <p> * If they do not have permission, they will be informed that they cannot do this. * * @param target User to test @@ -150,7 +150,7 @@ public abstract class Command { /** * Tests the given {@link CommandSender} to see if they can perform this command. - * <p /> + * <p> * No error is sent to the sender. * * @param target User to test diff --git a/src/main/java/org/bukkit/configuration/Configuration.java b/src/main/java/org/bukkit/configuration/Configuration.java index ef887cff..6fa80186 100644 --- a/src/main/java/org/bukkit/configuration/Configuration.java +++ b/src/main/java/org/bukkit/configuration/Configuration.java @@ -8,11 +8,11 @@ import java.util.Map; public interface Configuration extends ConfigurationSection { /** * Sets the default value of the given path as provided. - * <p /> + * <p> * If no source {@link Configuration} was provided as a default collection, * then a new {@link MemoryConfiguration} will be created to hold the new default * value. - * <p /> + * <p> * If value is null, the value will be removed from the default Configuration source. * * @param path Path of the value to set. @@ -23,7 +23,7 @@ public interface Configuration extends ConfigurationSection { /** * Sets the default values of the given paths as provided. - * <p /> + * <p> * If no source {@link Configuration} was provided as a default collection, * then a new {@link MemoryConfiguration} will be created to hold the new default * values. @@ -35,11 +35,11 @@ public interface Configuration extends ConfigurationSection { /** * Sets the default values of the given paths as provided. - * <p /> + * <p> * If no source {@link Configuration} was provided as a default collection, * then a new {@link MemoryConfiguration} will be created to hold the new default * value. - * <p /> + * <p> * This method will not hold a reference to the specified Configuration, nor will it * automatically update if that Configuration ever changes. If you require this, * you should set the default source with {@link #setDefaults(org.bukkit.configuration.Configuration)}. @@ -51,7 +51,7 @@ public interface Configuration extends ConfigurationSection { /** * Sets the source of all default values for this {@link Configuration}. - * <p /> + * <p> * If a previous source was set, or previous default values were defined, then they will * not be copied to the new source. * @@ -62,7 +62,7 @@ public interface Configuration extends ConfigurationSection { /** * Gets the source {@link Configuration} for this configuration. - * <p /> + * <p> * If no configuration source was set, but default values were added, then a * {@link MemoryConfiguration} will be returned. If no source was set and no * defaults were set, then this method will return null. @@ -73,7 +73,7 @@ public interface Configuration extends ConfigurationSection { /** * Gets the {@link ConfigurationOptions} for this {@link Configuration}. - * <p /> + * <p> * All setters through this method are chainable. * * @return Options for this configuration diff --git a/src/main/java/org/bukkit/configuration/ConfigurationOptions.java b/src/main/java/org/bukkit/configuration/ConfigurationOptions.java index fbfe7feb..73ca421c 100644 --- a/src/main/java/org/bukkit/configuration/ConfigurationOptions.java +++ b/src/main/java/org/bukkit/configuration/ConfigurationOptions.java @@ -23,7 +23,7 @@ public class ConfigurationOptions { /** * Gets the char that will be used to separate {@link ConfigurationSection}s - * <p /> + * <p> * This value does not affect how the {@link Configuration} is stored, only in * how you access the data. The default value is '.'. * @@ -35,7 +35,7 @@ public class ConfigurationOptions { /** * Sets the char that will be used to separate {@link ConfigurationSection}s - * <p /> + * <p> * This value does not affect how the {@link Configuration} is stored, only in * how you access the data. The default value is '.'. * @@ -49,7 +49,7 @@ public class ConfigurationOptions { /** * Checks if the {@link Configuration} should copy values from its default {@link Configuration} directly. - * <p /> + * <p> * If this is true, all values in the default Configuration will be directly copied, * making it impossible to distinguish between values that were set and values that * are provided by default. As a result, {@link ConfigurationSection#contains(java.lang.String)} will always @@ -64,7 +64,7 @@ public class ConfigurationOptions { /** * Sets if the {@link Configuration} should copy values from its default {@link Configuration} directly. - * <p /> + * <p> * If this is true, all values in the default Configuration will be directly copied, * making it impossible to distinguish between values that were set and values that * are provided by default. As a result, {@link ConfigurationSection#contains(java.lang.String)} will always diff --git a/src/main/java/org/bukkit/configuration/ConfigurationSection.java b/src/main/java/org/bukkit/configuration/ConfigurationSection.java index 6a899b7a..c207e3d6 100644 --- a/src/main/java/org/bukkit/configuration/ConfigurationSection.java +++ b/src/main/java/org/bukkit/configuration/ConfigurationSection.java @@ -15,11 +15,11 @@ import org.bukkit.inventory.ItemStack; public interface ConfigurationSection { /** * Gets a set containing all keys in this section. - * <p /> + * <p> * If deep is set to true, then this will contain all the keys within any child * {@link ConfigurationSection}s (and their children, etc). These will be in a * valid path notation for you to use. - * <p /> + * <p> * If deep is set to false, then this will contain only the keys of any direct children, * and not their own children. * @@ -30,11 +30,11 @@ public interface ConfigurationSection { /** * Gets a Map containing all keys and their values for this section. - * <p /> + * <p> * If deep is set to true, then this will contain all the keys and values within * any child {@link ConfigurationSection}s (and their children, etc). These * keys will be in a valid path notation for you to use. - * <p /> + * <p> * If deep is set to false, then this will contain only the keys and values of any * direct children, and not their own children. * @@ -45,7 +45,7 @@ public interface ConfigurationSection { /** * Checks if this {@link ConfigurationSection} contains the given path. - * <p /> + * <p> * If the value for the requested path does not exist but a default value has * been specified, this will return true. * @@ -57,7 +57,7 @@ public interface ConfigurationSection { /** * Checks if this {@link ConfigurationSection} has a value set for the given path. - * <p /> + * <p> * If the value for the requested path does not exist but a default value has * been specified, this will still return false. * @@ -69,12 +69,12 @@ public interface ConfigurationSection { /** * Gets the path of this {@link ConfigurationSection} from its root {@link Configuration} - * <p /> + * <p> * For any {@link Configuration} themselves, this will return an empty string. - * <p /> + * <p> * If the section is no longer contained within its root for any reason, such as * being replaced with a different value, this may return null. - * <p /> + * <p> * To retrieve the single name of this section, that is, the final part of the path * returned by this method, you may use {@link #getName()}. * @@ -84,7 +84,7 @@ public interface ConfigurationSection { /** * Gets the name of this individual {@link ConfigurationSection}, in the path. - * <p /> + * <p> * This will always be the final part of {@link #getCurrentPath()}, unless the * section is orphaned. * @@ -94,9 +94,9 @@ public interface ConfigurationSection { /** * Gets the root {@link Configuration} that contains this {@link ConfigurationSection} - * <p /> + * <p> * For any {@link Configuration} themselves, this will return its own object. - * <p /> + * <p> * If the section is no longer contained within its root for any reason, such as * being replaced with a different value, this may return null. * @@ -107,9 +107,9 @@ public interface ConfigurationSection { /** * Gets the parent {@link ConfigurationSection} that directly contains this * {@link ConfigurationSection}. - * <p /> + * <p> * For any {@link Configuration} themselves, this will return null. - * <p /> + * <p> * If the section is no longer contained within its parent for any reason, such as * being replaced with a different value, this may return null. * @@ -119,7 +119,7 @@ public interface ConfigurationSection { /** * Gets the requested Object by path. - * <p /> + * <p> * If the Object does not exist but a default value has been specified, this * will return the default value. If the Object does not exist and no default * value was specified, this will return null. @@ -131,7 +131,7 @@ public interface ConfigurationSection { /** * Gets the requested Object by path, returning a default value if not found. - * <p /> + * <p> * If the Object does not exist then the specified default value will returned * regardless of if a default has been identified in the root {@link Configuration}. * @@ -143,10 +143,10 @@ public interface ConfigurationSection { /** * Sets the specified path to the given value. - * <p /> + * <p> * If value is null, the entry will be removed. Any existing entry will be * replaced, regardless of what the new value is. - * <p /> + * <p> * Some implementations may have limitations on what you may store. See their * individual javadocs for details. No implementations should allow you to store * {@link Configuration}s or {@link ConfigurationSection}s, please use @@ -159,7 +159,7 @@ public interface ConfigurationSection { /** * Creates an empty {@link ConfigurationSection} at the specified path. - * <p /> + * <p> * Any value that was previously set at this path will be overwritten. If the * previous value was itself a {@link ConfigurationSection}, it will be orphaned. * @@ -170,7 +170,7 @@ public interface ConfigurationSection { /** * Creates a {@link ConfigurationSection} at the specified path, with specified values. - * <p /> + * <p> * Any value that was previously set at this path will be overwritten. If the * previous value was itself a {@link ConfigurationSection}, it will be orphaned. * @@ -183,7 +183,7 @@ public interface ConfigurationSection { // Primitives /** * Gets the requested String by path. - * <p /> + * <p> * If the String does not exist but a default value has been specified, this * will return the default value. If the String does not exist and no default * value was specified, this will return null. @@ -195,7 +195,7 @@ public interface ConfigurationSection { /** * Gets the requested String by path, returning a default value if not found. - * <p /> + * <p> * If the String does not exist then the specified default value will returned * regardless of if a default has been identified in the root {@link Configuration}. * @@ -207,7 +207,7 @@ public interface ConfigurationSection { /** * Checks if the specified path is a String. - * <p /> + * <p> * If the path exists but is not a String, this will return false. If the path does not * exist, this will return false. If the path does not exist but a default value * has been specified, this will check if that default value is a String and return @@ -220,7 +220,7 @@ public interface ConfigurationSection { /** * Gets the requested int by path. - * <p /> + * <p> * If the int does not exist but a default value has been specified, this * will return the default value. If the int does not exist and no default * value was specified, this will return 0. @@ -232,7 +232,7 @@ public interface ConfigurationSection { /** * Gets the requested int by path, returning a default value if not found. - * <p /> + * <p> * If the int does not exist then the specified default value will returned * regardless of if a default has been identified in the root {@link Configuration}. * @@ -244,7 +244,7 @@ public interface ConfigurationSection { /** * Checks if the specified path is an int. - * <p /> + * <p> * If the path exists but is not a int, this will return false. If the path does not * exist, this will return false. If the path does not exist but a default value * has been specified, this will check if that default value is a int and return @@ -257,7 +257,7 @@ public interface ConfigurationSection { /** * Gets the requested boolean by path. - * <p /> + * <p> * If the boolean does not exist but a default value has been specified, this * will return the default value. If the boolean does not exist and no default * value was specified, this will return false. @@ -269,7 +269,7 @@ public interface ConfigurationSection { /** * Gets the requested boolean by path, returning a default value if not found. - * <p /> + * <p> * If the boolean does not exist then the specified default value will returned * regardless of if a default has been identified in the root {@link Configuration}. * @@ -281,7 +281,7 @@ public interface ConfigurationSection { /** * Checks if the specified path is a boolean. - * <p /> + * <p> * If the path exists but is not a boolean, this will return false. If the path does not * exist, this will return false. If the path does not exist but a default value * has been specified, this will check if that default value is a boolean and return @@ -294,7 +294,7 @@ public interface ConfigurationSection { /** * Gets the requested double by path. - * <p /> + * <p> * If the double does not exist but a default value has been specified, this * will return the default value. If the double does not exist and no default * value was specified, this will return 0. @@ -306,7 +306,7 @@ public interface ConfigurationSection { /** * Gets the requested double by path, returning a default value if not found. - * <p /> + * <p> * If the double does not exist then the specified default value will returned * regardless of if a default has been identified in the root {@link Configuration}. * @@ -318,7 +318,7 @@ public interface ConfigurationSection { /** * Checks if the specified path is a double. - * <p /> + * <p> * If the path exists but is not a double, this will return false. If the path does not * exist, this will return false. If the path does not exist but a default value * has been specified, this will check if that default value is a double and return @@ -331,7 +331,7 @@ public interface ConfigurationSection { /** * Gets the requested long by path. - * <p /> + * <p> * If the long does not exist but a default value has been specified, this * will return the default value. If the long does not exist and no default * value was specified, this will return 0. @@ -343,7 +343,7 @@ public interface ConfigurationSection { /** * Gets the requested long by path, returning a default value if not found. - * <p /> + * <p> * If the long does not exist then the specified default value will returned * regardless of if a default has been identified in the root {@link Configuration}. * @@ -355,7 +355,7 @@ public interface ConfigurationSection { /** * Checks if the specified path is a long. - * <p /> + * <p> * If the path exists but is not a long, this will return false. If the path does not * exist, this will return false. If the path does not exist but a default value * has been specified, this will check if that default value is a long and return @@ -369,7 +369,7 @@ public interface ConfigurationSection { // Java /** * Gets the requested List by path. - * <p /> + * <p> * If the List does not exist but a default value has been specified, this * will return the default value. If the List does not exist and no default * value was specified, this will return null. @@ -381,7 +381,7 @@ public interface ConfigurationSection { /** * Gets the requested List by path, returning a default value if not found. - * <p /> + * <p> * If the List does not exist then the specified default value will returned * regardless of if a default has been identified in the root {@link Configuration}. * @@ -393,7 +393,7 @@ public interface ConfigurationSection { /** * Checks if the specified path is a List. - * <p /> + * <p> * If the path exists but is not a List, this will return false. If the path does not * exist, this will return false. If the path does not exist but a default value * has been specified, this will check if that default value is a List and return @@ -406,11 +406,11 @@ public interface ConfigurationSection { /** * Gets the requested List of String by path. - * <p /> + * <p> * If the List does not exist but a default value has been specified, this * will return the default value. If the List does not exist and no default * value was specified, this will return an empty List. - * <p /> + * <p> * This method will attempt to cast any values into a String if possible, but may * miss any values out if they are not compatible. * @@ -421,11 +421,11 @@ public interface ConfigurationSection { /** * Gets the requested List of Integer by path. - * <p /> + * <p> * If the List does not exist but a default value has been specified, this * will return the default value. If the List does not exist and no default * value was specified, this will return an empty List. - * <p /> + * <p> * This method will attempt to cast any values into a Integer if possible, but may * miss any values out if they are not compatible. * @@ -436,11 +436,11 @@ public interface ConfigurationSection { /** * Gets the requested List of Boolean by path. - * <p /> + * <p> * If the List does not exist but a default value has been specified, this * will return the default value. If the List does not exist and no default * value was specified, this will return an empty List. - * <p /> + * <p> * This method will attempt to cast any values into a Boolean if possible, but may * miss any values out if they are not compatible. * @@ -451,11 +451,11 @@ public interface ConfigurationSection { /** * Gets the requested List of Double by path. - * <p /> + * <p> * If the List does not exist but a default value has been specified, this * will return the default value. If the List does not exist and no default * value was specified, this will return an empty List. - * <p /> + * <p> * This method will attempt to cast any values into a Double if possible, but may * miss any values out if they are not compatible. * @@ -466,11 +466,11 @@ public interface ConfigurationSection { /** * Gets the requested List of Float by path. - * <p /> + * <p> * If the List does not exist but a default value has been specified, this * will return the default value. If the List does not exist and no default * value was specified, this will return an empty List. - * <p /> + * <p> * This method will attempt to cast any values into a Float if possible, but may * miss any values out if they are not compatible. * @@ -481,11 +481,11 @@ public interface ConfigurationSection { /** * Gets the requested List of Long by path. - * <p /> + * <p> * If the List does not exist but a default value has been specified, this * will return the default value. If the List does not exist and no default * value was specified, this will return an empty List. - * <p /> + * <p> * This method will attempt to cast any values into a Long if possible, but may * miss any values out if they are not compatible. * @@ -496,11 +496,11 @@ public interface ConfigurationSection { /** * Gets the requested List of Byte by path. - * <p /> + * <p> * If the List does not exist but a default value has been specified, this * will return the default value. If the List does not exist and no default * value was specified, this will return an empty List. - * <p /> + * <p> * This method will attempt to cast any values into a Byte if possible, but may * miss any values out if they are not compatible. * @@ -511,11 +511,11 @@ public interface ConfigurationSection { /** * Gets the requested List of Character by path. - * <p /> + * <p> * If the List does not exist but a default value has been specified, this * will return the default value. If the List does not exist and no default * value was specified, this will return an empty List. - * <p /> + * <p> * This method will attempt to cast any values into a Character if possible, but may * miss any values out if they are not compatible. * @@ -526,11 +526,11 @@ public interface ConfigurationSection { /** * Gets the requested List of Short by path. - * <p /> + * <p> * If the List does not exist but a default value has been specified, this * will return the default value. If the List does not exist and no default * value was specified, this will return an empty List. - * <p /> + * <p> * This method will attempt to cast any values into a Short if possible, but may * miss any values out if they are not compatible. * @@ -541,11 +541,11 @@ public interface ConfigurationSection { /** * Gets the requested List of Maps by path. - * <p /> + * <p> * If the List does not exist but a default value has been specified, this * will return the default value. If the List does not exist and no default * value was specified, this will return an empty List. - * <p /> + * <p> * This method will attempt to cast any values into a Map if possible, but may * miss any values out if they are not compatible. * @@ -557,7 +557,7 @@ public interface ConfigurationSection { // Bukkit /** * Gets the requested Vector by path. - * <p /> + * <p> * If the Vector does not exist but a default value has been specified, this * will return the default value. If the Vector does not exist and no default * value was specified, this will return null. @@ -569,7 +569,7 @@ public interface ConfigurationSection { /** * Gets the requested {@link Vector} by path, returning a default value if not found. - * <p /> + * <p> * If the Vector does not exist then the specified default value will returned * regardless of if a default has been identified in the root {@link Configuration}. * @@ -581,7 +581,7 @@ public interface ConfigurationSection { /** * Checks if the specified path is a Vector. - * <p /> + * <p> * If the path exists but is not a Vector, this will return false. If the path does not * exist, this will return false. If the path does not exist but a default value * has been specified, this will check if that default value is a Vector and return @@ -594,7 +594,7 @@ public interface ConfigurationSection { /** * Gets the requested OfflinePlayer by path. - * <p /> + * <p> * If the OfflinePlayer does not exist but a default value has been specified, this * will return the default value. If the OfflinePlayer does not exist and no default * value was specified, this will return null. @@ -606,7 +606,7 @@ public interface ConfigurationSection { /** * Gets the requested {@link OfflinePlayer} by path, returning a default value if not found. - * <p /> + * <p> * If the OfflinePlayer does not exist then the specified default value will returned * regardless of if a default has been identified in the root {@link Configuration}. * @@ -618,7 +618,7 @@ public interface ConfigurationSection { /** * Checks if the specified path is an OfflinePlayer. - * <p /> + * <p> * If the path exists but is not a OfflinePlayer, this will return false. If the path does not * exist, this will return false. If the path does not exist but a default value * has been specified, this will check if that default value is a OfflinePlayer and return @@ -631,7 +631,7 @@ public interface ConfigurationSection { /** * Gets the requested ItemStack by path. - * <p /> + * <p> * If the ItemStack does not exist but a default value has been specified, this * will return the default value. If the ItemStack does not exist and no default * value was specified, this will return null. @@ -643,7 +643,7 @@ public interface ConfigurationSection { /** * Gets the requested {@link ItemStack} by path, returning a default value if not found. - * <p /> + * <p> * If the ItemStack does not exist then the specified default value will returned * regardless of if a default has been identified in the root {@link Configuration}. * @@ -655,7 +655,7 @@ public interface ConfigurationSection { /** * Checks if the specified path is an ItemStack. - * <p /> + * <p> * If the path exists but is not a ItemStack, this will return false. If the path does not * exist, this will return false. If the path does not exist but a default value * has been specified, this will check if that default value is a ItemStack and return @@ -668,7 +668,7 @@ public interface ConfigurationSection { /** * Gets the requested Color by path. - * <p /> + * <p> * If the Color does not exist but a default value has been specified, this * will return the default value. If the Color does not exist and no default * value was specified, this will return null. @@ -680,7 +680,7 @@ public interface ConfigurationSection { /** * Gets the requested {@link Color} by path, returning a default value if not found. - * <p /> + * <p> * If the Color does not exist then the specified default value will returned * regardless of if a default has been identified in the root {@link Configuration}. * @@ -692,7 +692,7 @@ public interface ConfigurationSection { /** * Checks if the specified path is a Color. - * <p /> + * <p> * If the path exists but is not a Color, this will return false. If the path does not * exist, this will return false. If the path does not exist but a default value * has been specified, this will check if that default value is a Color and return @@ -705,7 +705,7 @@ public interface ConfigurationSection { /** * Gets the requested ConfigurationSection by path. - * <p /> + * <p> * If the ConfigurationSection does not exist but a default value has been specified, this * will return the default value. If the ConfigurationSection does not exist and no default * value was specified, this will return null. @@ -717,7 +717,7 @@ public interface ConfigurationSection { /** * Checks if the specified path is a ConfigurationSection. - * <p /> + * <p> * If the path exists but is not a ConfigurationSection, this will return false. If the path does not * exist, this will return false. If the path does not exist but a default value * has been specified, this will check if that default value is a ConfigurationSection and return @@ -730,7 +730,7 @@ public interface ConfigurationSection { /** * Gets the equivalent {@link ConfigurationSection} from the default {@link Configuration} defined in {@link #getRoot()}. - * <p /> + * <p> * If the root contains no defaults, or the defaults doesn't contain a value * for this path, or the value at this path is not a {@link ConfigurationSection} then * this will return null. @@ -741,13 +741,13 @@ public interface ConfigurationSection { /** * Sets the default value in the root at the given path as provided. - * <p /> + * <p> * If no source {@link Configuration} was provided as a default collection, * then a new {@link MemoryConfiguration} will be created to hold the new default * value. - * <p /> + * <p> * If value is null, the value will be removed from the default Configuration source. - * <p /> + * <p> * If the value as returned by {@link #getDefaultSection()} is null, * then this will create a new section at the path, replacing anything that * may have existed there previously. diff --git a/src/main/java/org/bukkit/configuration/MemorySection.java b/src/main/java/org/bukkit/configuration/MemorySection.java index ddf7c515..e20121e2 100644 --- a/src/main/java/org/bukkit/configuration/MemorySection.java +++ b/src/main/java/org/bukkit/configuration/MemorySection.java @@ -27,7 +27,7 @@ public class MemorySection implements ConfigurationSection { /** * Creates an empty MemorySection for use as a root {@link Configuration} section. - * <p /> + * <p> * Note that calling this without being yourself a {@link Configuration} will throw an * exception! * @@ -746,7 +746,7 @@ public class MemorySection implements ConfigurationSection { /** * Creates a full path to the given {@link ConfigurationSection} from its root {@link Configuration}. - * <p /> + * <p> * You may use this method for any given {@link ConfigurationSection}, not only {@link MemorySection}. * * @param section Section to create a path for. @@ -759,7 +759,7 @@ public class MemorySection implements ConfigurationSection { /** * Creates a relative path to the given {@link ConfigurationSection} from the given relative section. - * <p /> + * <p> * You may use this method for any given {@link ConfigurationSection}, not only {@link MemorySection}. * * @param section Section to create a path for. diff --git a/src/main/java/org/bukkit/configuration/file/FileConfiguration.java b/src/main/java/org/bukkit/configuration/file/FileConfiguration.java index 087b2688..33aac313 100644 --- a/src/main/java/org/bukkit/configuration/file/FileConfiguration.java +++ b/src/main/java/org/bukkit/configuration/file/FileConfiguration.java @@ -38,7 +38,7 @@ public abstract class FileConfiguration extends MemoryConfiguration { /** * Saves this {@link FileConfiguration} to the specified location. - * <p /> + * <p> * If the file does not exist, it will be created. If already exists, it will * be overwritten. If it cannot be overwritten or created, an exception will be thrown. * @@ -64,7 +64,7 @@ public abstract class FileConfiguration extends MemoryConfiguration { /** * Saves this {@link FileConfiguration} to the specified location. - * <p /> + * <p> * If the file does not exist, it will be created. If already exists, it will * be overwritten. If it cannot be overwritten or created, an exception will be thrown. * @@ -87,10 +87,10 @@ public abstract class FileConfiguration extends MemoryConfiguration { /** * Loads this {@link FileConfiguration} from the specified location. - * <p /> + * <p> * All the values contained within this configuration will be removed, leaving * only settings and defaults, and the new values will be loaded from the given file. - * <p /> + * <p> * If the file cannot be loaded for any reason, an exception will be thrown. * * @param file File to load from. @@ -107,7 +107,7 @@ public abstract class FileConfiguration extends MemoryConfiguration { /** * Loads this {@link FileConfiguration} from the specified stream. - * <p /> + * <p> * All the values contained within this configuration will be removed, leaving * only settings and defaults, and the new values will be loaded from the given stream. * @@ -140,10 +140,10 @@ public abstract class FileConfiguration extends MemoryConfiguration { /** * Loads this {@link FileConfiguration} from the specified location. - * <p /> + * <p> * All the values contained within this configuration will be removed, leaving * only settings and defaults, and the new values will be loaded from the given file. - * <p /> + * <p> * If the file cannot be loaded for any reason, an exception will be thrown. * * @param file File to load from. @@ -160,10 +160,10 @@ public abstract class FileConfiguration extends MemoryConfiguration { /** * Loads this {@link FileConfiguration} from the specified string, as opposed to from file. - * <p /> + * <p> * All the values contained within this configuration will be removed, leaving * only settings and defaults, and the new values will be loaded from the given string. - * <p /> + * <p> * If the string is invalid in any way, an exception will be thrown. * * @param contents Contents of a Configuration to load. @@ -174,7 +174,7 @@ public abstract class FileConfiguration extends MemoryConfiguration { /** * Compiles the header for this {@link FileConfiguration} and returns the result. - * <p /> + * <p> * This will use the header from {@link #options()} -> {@link FileConfigurationOptions#header()}, * respecting the rules of {@link FileConfigurationOptions#copyHeader()} if set. * diff --git a/src/main/java/org/bukkit/configuration/file/FileConfigurationOptions.java b/src/main/java/org/bukkit/configuration/file/FileConfigurationOptions.java index 7efc6cbc..3d225443 100644 --- a/src/main/java/org/bukkit/configuration/file/FileConfigurationOptions.java +++ b/src/main/java/org/bukkit/configuration/file/FileConfigurationOptions.java @@ -32,12 +32,12 @@ public class FileConfigurationOptions extends MemoryConfigurationOptions { /** * Gets the header that will be applied to the top of the saved output. - * <p /> + * <p> * This header will be commented out and applied directly at the top of the * generated output of the {@link FileConfiguration}. It is not required to * include a newline at the end of the header as it will automatically be applied, * but you may include one if you wish for extra spacing. - * <p /> + * <p> * Null is a valid value which will indicate that no header is to be applied. * The default value is null. * @@ -49,12 +49,12 @@ public class FileConfigurationOptions extends MemoryConfigurationOptions { /** * Sets the header that will be applied to the top of the saved output. - * <p /> + * <p> * This header will be commented out and applied directly at the top of the * generated output of the {@link FileConfiguration}. It is not required to * include a newline at the end of the header as it will automatically be applied, * but you may include one if you wish for extra spacing. - * <p /> + * <p> * Null is a valid value which will indicate that no header is to be applied. * * @param value New header @@ -67,15 +67,15 @@ public class FileConfigurationOptions extends MemoryConfigurationOptions { /** * Gets whether or not the header should be copied from a default source. - * <p /> + * <p> * If this is true, if a default {@link FileConfiguration} is passed to * {@link FileConfiguration#setDefaults(org.bukkit.configuration.Configuration)} * then upon saving it will use the header from that config, instead of the one provided here. - * <p /> + * <p> * If no default is set on the configuration, or the default is not of type FileConfiguration, * or that config has no header ({@link #header()} returns null) then the header * specified in this configuration will be used. - * <p /> + * <p> * Defaults to true. * * @return Whether or not to copy the header @@ -86,15 +86,15 @@ public class FileConfigurationOptions extends MemoryConfigurationOptions { /** * Sets whether or not the header should be copied from a default source. - * <p /> + * <p> * If this is true, if a default {@link FileConfiguration} is passed to * {@link FileConfiguration#setDefaults(org.bukkit.configuration.Configuration)} * then upon saving it will use the header from that config, instead of the one provided here. - * <p /> + * <p> * If no default is set on the configuration, or the default is not of type FileConfiguration, * or that config has no header ({@link #header()} returns null) then the header * specified in this configuration will be used. - * <p /> + * <p> * Defaults to true. * * @param value Whether or not to copy the header diff --git a/src/main/java/org/bukkit/configuration/file/YamlConfiguration.java b/src/main/java/org/bukkit/configuration/file/YamlConfiguration.java index 573e2566..98247538 100644 --- a/src/main/java/org/bukkit/configuration/file/YamlConfiguration.java +++ b/src/main/java/org/bukkit/configuration/file/YamlConfiguration.java @@ -158,7 +158,7 @@ public class YamlConfiguration extends FileConfiguration { /** * Creates a new {@link YamlConfiguration}, loading from the given file. - * <p /> + * <p> * Any errors loading the Configuration will be logged and then ignored. * If the specified input is not a valid config, a blank config will be returned. * @@ -185,7 +185,7 @@ public class YamlConfiguration extends FileConfiguration { /** * Creates a new {@link YamlConfiguration}, loading from the given stream. - * <p /> + * <p> * Any errors loading the Configuration will be logged and then ignored. * If the specified input is not a valid config, a blank config will be returned. * diff --git a/src/main/java/org/bukkit/configuration/file/YamlConfigurationOptions.java b/src/main/java/org/bukkit/configuration/file/YamlConfigurationOptions.java index e726357c..d2dd712f 100644 --- a/src/main/java/org/bukkit/configuration/file/YamlConfigurationOptions.java +++ b/src/main/java/org/bukkit/configuration/file/YamlConfigurationOptions.java @@ -43,7 +43,7 @@ public class YamlConfigurationOptions extends FileConfigurationOptions { /** * Gets how much spaces should be used to indent each line. - * <p /> + * <p> * The minimum value this may be is 2, and the maximum is 9. * * @return How much to indent by @@ -54,7 +54,7 @@ public class YamlConfigurationOptions extends FileConfigurationOptions { /** * Sets how much spaces should be used to indent each line. - * <p /> + * <p> * The minimum value this may be is 2, and the maximum is 9. * * @param value New indent diff --git a/src/main/java/org/bukkit/configuration/serialization/ConfigurationSerializable.java b/src/main/java/org/bukkit/configuration/serialization/ConfigurationSerializable.java index 880118f5..7eb01549 100644 --- a/src/main/java/org/bukkit/configuration/serialization/ConfigurationSerializable.java +++ b/src/main/java/org/bukkit/configuration/serialization/ConfigurationSerializable.java @@ -4,7 +4,7 @@ import java.util.Map; /** * Represents an object that may be serialized. - * <p /> + * <p> * These objects MUST implement one of the following, in addition to the methods * as defined by this interface: * <ul> @@ -22,7 +22,7 @@ import java.util.Map; public interface ConfigurationSerializable { /** * Creates a Map representation of this class. - * <p /> + * <p> * This class must provide a method to restore this class, as defined in the * {@link ConfigurationSerializable} interface javadocs. * diff --git a/src/main/java/org/bukkit/configuration/serialization/ConfigurationSerialization.java b/src/main/java/org/bukkit/configuration/serialization/ConfigurationSerialization.java index 3ae00f2b..665c347c 100644 --- a/src/main/java/org/bukkit/configuration/serialization/ConfigurationSerialization.java +++ b/src/main/java/org/bukkit/configuration/serialization/ConfigurationSerialization.java @@ -135,10 +135,10 @@ public class ConfigurationSerialization { /** * Attempts to deserialize the given arguments into a new instance of the given class. - * <p /> + * <p> * The class must implement {@link ConfigurationSerializable}, including the extra methods * as specified in the javadoc of ConfigurationSerializable. - * <p /> + * <p> * If a new instance could not be made, an example being the class not fully implementing * the interface, null will be returned. * @@ -152,10 +152,10 @@ public class ConfigurationSerialization { /** * Attempts to deserialize the given arguments into a new instance of the given class. - * <p /> + * <p> * The class must implement {@link ConfigurationSerializable}, including the extra methods * as specified in the javadoc of ConfigurationSerializable. - * <p /> + * <p> * If a new instance could not be made, an example being the class not fully implementing * the interface, null will be returned. * diff --git a/src/main/java/org/bukkit/configuration/serialization/SerializableAs.java b/src/main/java/org/bukkit/configuration/serialization/SerializableAs.java index dc5f8ffa..db69dfc8 100644 --- a/src/main/java/org/bukkit/configuration/serialization/SerializableAs.java +++ b/src/main/java/org/bukkit/configuration/serialization/SerializableAs.java @@ -9,10 +9,10 @@ import java.lang.annotation.Target; * Represents an "alias" that a {@link ConfigurationSerializable} may be stored as. * If this is not present on a {@link ConfigurationSerializable} class, it will use the * fully qualified name of the class. - * <p /> + * <p> * This value will be stored in the configuration so that the configuration deserialization * can determine what type it is. - * <p /> + * <p> * Using this annotation on any other class than a {@link ConfigurationSerializable} will * have no effect. * @see ConfigurationSerialization#registerClass(Class, String) @@ -22,7 +22,7 @@ import java.lang.annotation.Target; public @interface SerializableAs { /** * This is the name your class will be stored and retrieved as. - * <p /> + * <p> * This name MUST be unique. We recommend using names such as "MyPluginThing" instead of * "Thing". * diff --git a/src/main/java/org/bukkit/enchantments/Enchantment.java b/src/main/java/org/bukkit/enchantments/Enchantment.java index 335eeef3..0217d49a 100644 --- a/src/main/java/org/bukkit/enchantments/Enchantment.java +++ b/src/main/java/org/bukkit/enchantments/Enchantment.java @@ -210,7 +210,7 @@ public abstract class Enchantment { /** * Registers an enchantment with the given ID and object. - * <p /> + * <p> * Generally not to be used from within a plugin. * * @param enchantment Enchantment to register diff --git a/src/main/java/org/bukkit/entity/Damageable.java b/src/main/java/org/bukkit/entity/Damageable.java index 3ce7c5cf..bf907846 100644 --- a/src/main/java/org/bukkit/entity/Damageable.java +++ b/src/main/java/org/bukkit/entity/Damageable.java @@ -43,9 +43,9 @@ public interface Damageable extends Entity { /** * Sets the maximum health this entity can have. - * <p /> + * <p> * If the health of the entity is above the value provided it will be set to that value. - * <p /> + * <p> * Note: An entity with a health bar ({@link Player}, {@link EnderDragon}, {@link Wither}, etc...} will have their bar scaled accordingly. * * @param health amount of health to set the maximum to diff --git a/src/main/java/org/bukkit/entity/Entity.java b/src/main/java/org/bukkit/entity/Entity.java index d33f8365..72af4fa1 100644 --- a/src/main/java/org/bukkit/entity/Entity.java +++ b/src/main/java/org/bukkit/entity/Entity.java @@ -226,7 +226,7 @@ public interface Entity extends Metadatable { /** * Gets the amount of ticks this entity has lived for. - * <p /> + * <p> * This is the equivalent to "age" in entities. * * @return Age of entity @@ -235,7 +235,7 @@ public interface Entity extends Metadatable { /** * Sets the amount of ticks this entity has lived for. - * <p /> + * <p> * This is the equivalent to "age" in entities. May not be less than one tick. * * @param value Age of entity @@ -244,7 +244,7 @@ public interface Entity extends Metadatable { /** * Performs the specified {@link EntityEffect} for this entity. - * <p /> + * <p> * This will be viewable to all players near the entity. * * @param type Effect to play. diff --git a/src/main/java/org/bukkit/entity/LivingEntity.java b/src/main/java/org/bukkit/entity/LivingEntity.java index 8bcae00f..6bd04f99 100644 --- a/src/main/java/org/bukkit/entity/LivingEntity.java +++ b/src/main/java/org/bukkit/entity/LivingEntity.java @@ -15,278 +15,309 @@ import org.bukkit.potion.PotionEffectType; */ public interface LivingEntity extends Entity, Damageable { /** - * Gets the height of the entity's head above its Location + * Gets the height of the living entity's eyes above its Location. * - * @return Height of the entity's eyes above its Location + * @return height of the living entity's eyes above its location */ public double getEyeHeight(); /** - * Gets the height of the entity's head above its Location + * Gets the height of the living entity's eyes above its Location. * - * @param ignoreSneaking If set to true, the effects of sneaking will be ignored - * @return Height of the entity's eyes above its Location + * @param ignoreSneaking if set to true, the effects of sneaking + * will be ignored + * @return height of the living entity's eyes above its location */ public double getEyeHeight(boolean ignoreSneaking); /** - * Get a Location detailing the current eye position of the LivingEntity. + * Get a Location detailing the current eye position of the living + * entity. * - * @return a Location at the eyes of the LivingEntity. + * @return a location at the eyes of the living entity */ public Location getEyeLocation(); /** - * Gets all blocks along the player's line of sight - * List iterates from player's position to target inclusive + * Gets all blocks along the living entity's line of sight. + * <p> + * This list contains all blocks from the living entity's eye position + * to target inclusive. * - * @param transparent HashSet containing all transparent block IDs. If set to null only air is considered transparent. - * @param maxDistance This is the maximum distance to scan. This may be further limited by the server, but never to less than 100 blocks. - * @return List containing all blocks along the player's line of sight + * @param transparent HashSet containing all transparent block IDs + * (set to null for only air) + * @param maxDistance this is the maximum distance to scan (may be + * limited by server by at least 100 blocks, no less) + * @return list containing all blocks along the living entity's line + * of sight */ public List<Block> getLineOfSight(HashSet<Byte> transparent, int maxDistance); /** - * Gets the block that the player has targeted + * Gets the block that the living entity has targeted. * - * @param transparent HashSet containing all transparent block IDs. If set to null only air is considered transparent. - * @param maxDistance This is the maximum distance to scan. This may be further limited by the server, but never to less than 100 blocks. - * @return Block that the player has targeted + * @param transparent HashSet containing all transparent block IDs + * (set to null for only air) + * @param maxDistance this is the maximum distance to scan + * (may be limited by server by at least 100 blocks, no less) + * @return block that the living entity has targeted */ public Block getTargetBlock(HashSet<Byte> transparent, int maxDistance); /** - * Gets the last two blocks along the player's line of sight. + * Gets the last two blocks along the living entity's line of sight. + * <p> * The target block will be the last block in the list. * - * @param transparent HashSet containing all transparent block IDs. If set to null only air is considered transparent. - * @param maxDistance This is the maximum distance to scan. This may be further limited by the server, but never to less than 100 blocks - * @return List containing the last 2 blocks along the player's line of sight + * @param transparent HashSet containing all transparent block IDs + * (set to null for only air) + * @param maxDistance this is the maximum distance to scan. This may be + * further limited by the server, but never to less than 100 blocks + * @return list containing the last 2 blocks along the living entity's + * line of sight */ public List<Block> getLastTwoTargetBlocks(HashSet<Byte> transparent, int maxDistance); /** - * Throws an egg from the entity. + * Throws an egg from the living entity. * - * @deprecated Use launchProjectile(Egg.class) instead - * @return The egg thrown. + * @deprecated use launchProjectile(Egg.class) instead + * @return the egg thrown */ @Deprecated public Egg throwEgg(); /** - * Throws a snowball from the entity. + * Throws a snowball from the living entity. * - * @deprecated Use launchProjectile(Snowball.class) instead - * @return The snowball thrown. + * @deprecated use launchProjectile(Snowball.class) instead + * @return the snowball thrown */ @Deprecated public Snowball throwSnowball(); /** - * Shoots an arrow from the entity. + * Shoots an arrow from the living entity. * - * @deprecated Use launchProjectile(Arrow.class) instead - * @return The arrow shot. + * @deprecated use launchProjectile(Arrow.class) instead + * @return the arrow shot */ @Deprecated public Arrow shootArrow(); /** - * Launches a {@link Projectile} from the entity. - * - * @param projectile Class of the projectile to launch + * Launches a {@link Projectile} from the living entity. * - * @return The launched projectile. + * @param projectile class of the projectile to launch + * @return the launched projectile */ public <T extends Projectile> T launchProjectile(Class<? extends T> projectile); /** - * Returns the amount of air that this entity has remaining, in ticks + * Returns the amount of air that the living entity has remaining, in + * ticks. * - * @return Amount of air remaining + * @return amount of air remaining */ public int getRemainingAir(); /** - * Sets the amount of air that this entity has remaining, in ticks + * Sets the amount of air that the living entity has remaining, in + * ticks. * - * @param ticks Amount of air remaining + * @param ticks amount of air remaining */ public void setRemainingAir(int ticks); /** - * Returns the maximum amount of air this entity can have, in ticks + * Returns the maximum amount of air the living entity can + * have, in ticks. * - * @return Maximum amount of air + * @return maximum amount of air */ public int getMaximumAir(); /** - * Sets the maximum amount of air this entity can have, in ticks + * Sets the maximum amount of air the living entity can have, in ticks. * - * @param ticks Maximum amount of air + * @param ticks maximum amount of air */ public void setMaximumAir(int ticks); /** - * Returns the entities current maximum noDamageTicks - * This is the time in ticks the entity will become unable to take - * equal or less damage than the lastDamage + * Returns the living entity's current maximum no damage ticks. + * <p> + * This is the maximum duration in which the living entity will not + * take damage. * - * @return noDamageTicks + * @return maximum no damage ticks */ public int getMaximumNoDamageTicks(); /** - * Sets the entities current maximum noDamageTicks + * Sets the living entity's current maximum no damage ticks. * - * @param ticks maximumNoDamageTicks + * @param ticks maximum amount of no damage ticks */ public void setMaximumNoDamageTicks(int ticks); /** - * Returns the entities lastDamage taken in the current noDamageTicks time. - * Only damage higher than this amount will further damage the entity. + * Returns the living entity's last damage taken in the current no + * damage ticks time. + * <p> + * Only damage higher than this amount will further damage the living + * entity. * - * @return lastDamage + * @return damage taken since the last no damage ticks time period */ public int getLastDamage(); /** - * Sets the entities current maximum noDamageTicks + * Sets the damage dealt within the current no damage ticks time period. * - * @param damage last damage + * @param damage amount of damage */ public void setLastDamage(int damage); /** - * Returns the entities current noDamageTicks + * Returns the living entity's current no damage ticks. * - * @return noDamageTicks + * @return amount of no damage ticks */ public int getNoDamageTicks(); /** - * Sets the entities current noDamageTicks + * Sets the living entity's current no damage ticks. * - * @param ticks NoDamageTicks + * @param ticks amount of no damage ticks */ public void setNoDamageTicks(int ticks); /** - * Gets the player identified as the killer of this entity. - * <p /> + * Gets the player identified as the killer of the living entity. + * <p> * May be null. * - * @return Killer player, or null if none found. + * @return killer player, or null if none found */ public Player getKiller(); /** - * Adds the given {@link PotionEffect} to this entity. - * Only one potion effect can be present for a given {@link PotionEffectType}. + * Adds the given {@link PotionEffect} to the living entity. + * <p> + * Only one potion effect can be present for a given + * {@link PotionEffectType}. * * @param effect PotionEffect to be added - * @return Whether the effect could be added + * @return whether the effect could be added */ public boolean addPotionEffect(PotionEffect effect); /** - * Adds the given {@link PotionEffect} to this entity. - * Only one potion effect can be present for a given {@link PotionEffectType}. + * Adds the given {@link PotionEffect} to the living entity. + * <p> + * Only one potion effect can be present for a given + * {@link PotionEffectType}. * * @param effect PotionEffect to be added - * @param force Whether conflicting effects should be removed - * @return Whether the effect could be added + * @param force whether conflicting effects should be removed + * @return whether the effect could be added */ public boolean addPotionEffect(PotionEffect effect, boolean force); /** - * Attempts to add all of the given {@link PotionEffect} to this entity. + * Attempts to add all of the given {@link PotionEffect} to the living + * entity. * - * @param effects The effects to add - * @return Whether all of the effects could be added + * @param effects the effects to add + * @return whether all of the effects could be added */ public boolean addPotionEffects(Collection<PotionEffect> effects); /** - * Returns whether the entity already has an existing - * effect of the given {@link PotionEffectType} applied to it. + * Returns whether the living entity already has an existing effect of + * the given {@link PotionEffectType} applied to it. * - * @param type The potion type to check - * @return Whether the player has this potion effect active on them. + * @param type the potion type to check + * @return whether the living entity has this potion effect active + * on them */ public boolean hasPotionEffect(PotionEffectType type); /** * Removes any effects present of the given {@link PotionEffectType}. * - * @param type The potion type to remove + * @param type the potion type to remove */ public void removePotionEffect(PotionEffectType type); /** - * Returns all currently active {@link PotionEffect}s on this entity. + * Returns all currently active {@link PotionEffect}s on the + * living entity. * - * @return A collection of {@link PotionEffect}s + * @return a collection of {@link PotionEffect}s */ public Collection<PotionEffect> getActivePotionEffects(); /** - * Checks whether the entity has block line of sight to another.<br /> - * This uses the same algorithm that hostile mobs use to find the closest player. + * Checks whether the living entity has block line of sight to another. + * <p> + * This uses the same algorithm that hostile mobs use to find the + * closest player. * - * @param other The entity to determine line of sight to. - * @return true if there is a line of sight, false if not. + * @param other the entity to determine line of sight to + * @return true if there is a line of sight, false if not */ public boolean hasLineOfSight(Entity other); /** - * Returns if the entity despawns when away from players or not.<br /> - * By default animals are not removed while other mobs are. + * Returns if the living entity despawns when away from players or not. + * <p> + * By default, animals are not removed while other mobs are. * - * @return true if the entity is removed when away from players + * @return true if the living entity is removed when away from players */ public boolean getRemoveWhenFarAway(); /** - * Sets whether or not the entity despawns when away from players or not. + * Sets whether or not the living entity despawns when away from + * players or not. * - * @param remove The remove status + * @param remove the removal status */ public void setRemoveWhenFarAway(boolean remove); /** - * Gets the inventory with the equipment worn by this entity. + * Gets the inventory with the equipment worn by the living entity. * - * @return the entities inventory. + * @return the living entity's inventory */ public EntityEquipment getEquipment(); /** - * Sets whether or not the entity can pick up items + * Sets whether or not the living entity can pick up items. * - * @param pickup Whether or not the entity can pick up items + * @param pickup whether or not the living entity can pick up items */ public void setCanPickupItems(boolean pickup); /** - * Gets if the entity can pick up items + * Gets if the living entity can pick up items. * - * @return whether or not the entity can pick up items + * @return whether or not the living entity can pick up items */ public boolean getCanPickupItems(); /** - * Sets a custom name on a mob. This name will be used in death messages - * and can be sent to the client as a nameplate over the mob. + * Sets a custom name on a mob. This name will be used in death + * messages and can be sent to the client as a nameplate over the mob. * <p> * Setting the name to null or an empty string will clear it. * <p> * This value has no effect on players, they will always use their real * name. - * @param name name to set + * + * @param name the name to set */ public void setCustomName(String name); @@ -296,6 +327,7 @@ public interface LivingEntity extends Entity, Damageable { * <p> * This value has no effect on players, they will always use their real * name. + * * @return name of the mob or null */ public String getCustomName(); @@ -306,7 +338,8 @@ public interface LivingEntity extends Entity, Damageable { * <p> * This value has no effect on players, they will always display their * name. - * @param flag show custom name + * + * @param flag custom name or not */ public void setCustomNameVisible(boolean flag); @@ -315,6 +348,7 @@ public interface LivingEntity extends Entity, Damageable { * <p> * This value has no effect on players, they will always display their * name. + * * @return if the custom name is displayed */ public boolean isCustomNameVisible(); diff --git a/src/main/java/org/bukkit/entity/Minecart.java b/src/main/java/org/bukkit/entity/Minecart.java index 35807bf8..20e18a22 100644 --- a/src/main/java/org/bukkit/entity/Minecart.java +++ b/src/main/java/org/bukkit/entity/Minecart.java @@ -67,7 +67,7 @@ public interface Minecart extends Vehicle { /** * Gets the derailed velocity modifier. Used for minecarts that are on the ground, but not on rails. - * <p /> + * <p> * A derailed minecart's velocity is multiplied by this factor each tick. * * @return derailed visible speed diff --git a/src/main/java/org/bukkit/entity/Player.java b/src/main/java/org/bukkit/entity/Player.java index 072607f3..17999378 100644 --- a/src/main/java/org/bukkit/entity/Player.java +++ b/src/main/java/org/bukkit/entity/Player.java @@ -24,7 +24,7 @@ import org.bukkit.plugin.messaging.PluginMessageRecipient; public interface Player extends HumanEntity, Conversable, CommandSender, OfflinePlayer, PluginMessageRecipient { /** * Gets the "friendly" name to display of this player. This may include color. - * <p /> + * <p> * Note that this name will not be displayed in game, only in chat and places * defined by plugins * @@ -34,7 +34,7 @@ public interface Player extends HumanEntity, Conversable, CommandSender, Offline /** * Sets the "friendly" name to display of this player. This may include color. - * <p /> + * <p> * Note that this name will not be displayed in game, only in chat and places * defined by plugins * @@ -51,11 +51,11 @@ public interface Player extends HumanEntity, Conversable, CommandSender, Offline /** * Sets the name that is shown on the in-game player list. - * <p /> + * <p> * The name cannot be longer than 16 characters, but {@link ChatColor} is supported. - * <p /> + * <p> * If the value is null, the name will be identical to {@link #getName()}. - * <p /> + * <p> * This name is case sensitive and unique, two names with different casing will * appear as two different people. If a player joins afterwards with * a name that conflicts with a player's custom list name, the @@ -155,7 +155,7 @@ public interface Player extends HumanEntity, Conversable, CommandSender, Offline /** * Loads the players current location, health, inventory, motion, and other information from the username.dat file, in the world/player folder - * <p /> + * <p> * Note: This will overwrite the players current inventory, health, motion, etc, with the state from the saved dat file. */ public void loadData(); @@ -202,7 +202,7 @@ public interface Player extends HumanEntity, Conversable, CommandSender, Offline /** * Play a sound for a player at the location. - * <p /> + * <p> * This function will fail silently if Location or Sound are null. * * @param location The location to play the sound @@ -244,7 +244,7 @@ public interface Player extends HumanEntity, Conversable, CommandSender, Offline * Send a chunk change. This fakes a chunk change packet for a user at * a certain location. The updated cuboid must be entirely within a single * chunk. This will not actually change the world in any way. - * <p /> + * <p> * At least one of the dimensions of the cuboid must be even. The size of the * data buffer must be 2.5*sx*sy*sz and formatted in accordance with the Packet51 * format. @@ -270,7 +270,7 @@ public interface Player extends HumanEntity, Conversable, CommandSender, Offline /** * Render a map and send it to the player in its entirety. This may be used - * when streaming the map in the normal manner is not desirbale. + * when streaming the map in the normal manner is not desirable. * * @param map The map to be sent */ @@ -326,7 +326,7 @@ public interface Player extends HumanEntity, Conversable, CommandSender, Offline /** * Sets the current time on the player's client. When relative is true the player's time * will be kept synchronized to its world time with the specified offset. - * <p /> + * <p> * When using non relative time the player's time will stay fixed at the specified time parameter. It's up to * the caller to continue updating the player's time. To restore player time to normal use resetPlayerTime(). * @@ -403,7 +403,7 @@ public interface Player extends HumanEntity, Conversable, CommandSender, Offline /** * Gets the players current experience points towards the next level. - * <p /> + * <p> * This is a percentage value. 0 is "no progress" and 1 is "next level". * * @return Current experience points @@ -412,7 +412,7 @@ public interface Player extends HumanEntity, Conversable, CommandSender, Offline /** * Sets the players current experience points towards the next level - * <p /> + * <p> * This is a percentage value. 0 is "no progress" and 1 is "next level". * * @param exp New experience points @@ -449,7 +449,7 @@ public interface Player extends HumanEntity, Conversable, CommandSender, Offline /** * Gets the players current exhaustion level. - * <p /> + * <p> * Exhaustion controls how fast the food level drops. While you have a certain * amount of exhaustion, your saturation will drop to zero, and then your food * will drop to zero. @@ -467,7 +467,7 @@ public interface Player extends HumanEntity, Conversable, CommandSender, Offline /** * Gets the players current saturation level. - * <p /> + * <p> * Saturation is a buffer for food level. Your food level will not drop if you * are saturated > 0. * @@ -606,14 +606,14 @@ public interface Player extends HumanEntity, Conversable, CommandSender, Offline /** * Request that the player's client download and switch texture packs. - * <p /> + * <p> * The player's client will download the new texture pack asynchronously in the background, and * will automatically switch to it once the download is complete. If the client has downloaded * and cached the same texture pack in the past, it will perform a quick timestamp check over * the network to determine if the texture pack has changed and needs to be downloaded again. * When this request is sent for the very first time from a given server, the client will first * display a confirmation GUI to the player before proceeding with the download. - * <p /> + * <p> * Notes: * <ul> * <li>Players can disable server textures on their client, in which case this method will have no affect on them.</li> diff --git a/src/main/java/org/bukkit/entity/Projectile.java b/src/main/java/org/bukkit/entity/Projectile.java index 0f440035..148d2982 100644 --- a/src/main/java/org/bukkit/entity/Projectile.java +++ b/src/main/java/org/bukkit/entity/Projectile.java @@ -24,7 +24,7 @@ public interface Projectile extends Entity { /** * Determine if this projectile should bounce or not when it hits. - * <p /> + * <p> * If a small fireball does not bounce it will set the target on fire. * * @return true if it should bounce. diff --git a/src/main/java/org/bukkit/entity/Tameable.java b/src/main/java/org/bukkit/entity/Tameable.java index 539bda1b..dea37639 100644 --- a/src/main/java/org/bukkit/entity/Tameable.java +++ b/src/main/java/org/bukkit/entity/Tameable.java @@ -4,7 +4,7 @@ public interface Tameable { /** * Check if this is tamed - * <p /> + * <p> * If something is tamed then a player can not tame it through normal methods, even if it does not belong to anyone in particular. * * @return true if this has been tamed @@ -13,7 +13,7 @@ public interface Tameable { /** * Sets if this has been tamed. Not necessary if the method setOwner has been used, as it tames automatically. - * <p /> + * <p> * If something is tamed then a player can not tame it through normal methods, even if it does not belong to anyone in particular. * * @param tame true if tame diff --git a/src/main/java/org/bukkit/event/EventHandler.java b/src/main/java/org/bukkit/event/EventHandler.java index 166b61d3..1844e7a8 100644 --- a/src/main/java/org/bukkit/event/EventHandler.java +++ b/src/main/java/org/bukkit/event/EventHandler.java @@ -14,7 +14,7 @@ public @interface EventHandler { /** * Define the priority of the event. - * <p /> + * <p> * First priority to the last priority executed: * <ol> * <li>LOWEST</li> @@ -29,7 +29,7 @@ public @interface EventHandler { /** * Define if the handler ignores a cancelled event. - * <p /> + * <p> * If ignoreCancelled is true and the event is cancelled, the method is * not called. Otherwise, the method is always called. */ diff --git a/src/main/java/org/bukkit/event/block/BlockBreakEvent.java b/src/main/java/org/bukkit/event/block/BlockBreakEvent.java index 263cf36e..0cf1d39a 100644 --- a/src/main/java/org/bukkit/event/block/BlockBreakEvent.java +++ b/src/main/java/org/bukkit/event/block/BlockBreakEvent.java @@ -7,7 +7,7 @@ import org.bukkit.event.HandlerList; /** * Called when a block is broken by a player. - * <p /> + * <p> * If you wish to have the block drop experience, you must set the experience value above 0. * By default, experience will be set in the event if: * <ol> @@ -16,11 +16,11 @@ import org.bukkit.event.HandlerList; * <li />The player does not have silk touch * <li />The block drops experience in vanilla MineCraft * </ol> - * <p /> + * <p> * Note: * Plugins wanting to simulate a traditional block drop should set the block to air and utilize their own methods for determining * what the default drop for the block being broken is and what to do about it, if anything. - * <p /> + * <p> * If a Block Break event is cancelled, the block will not break and experience will not drop. */ public class BlockBreakEvent extends BlockExpEvent implements Cancellable { diff --git a/src/main/java/org/bukkit/event/block/BlockBurnEvent.java b/src/main/java/org/bukkit/event/block/BlockBurnEvent.java index 0783bb4d..49bdccb6 100644 --- a/src/main/java/org/bukkit/event/block/BlockBurnEvent.java +++ b/src/main/java/org/bukkit/event/block/BlockBurnEvent.java @@ -6,7 +6,7 @@ import org.bukkit.event.HandlerList; /** * Called when a block is destroyed as a result of being burnt by fire. - * <p /> + * <p> * If a Block Burn event is cancelled, the block will not be destroyed as a result of being burnt by fire. */ public class BlockBurnEvent extends BlockEvent implements Cancellable { diff --git a/src/main/java/org/bukkit/event/block/BlockCanBuildEvent.java b/src/main/java/org/bukkit/event/block/BlockCanBuildEvent.java index cbaa2e82..d84b7f94 100644 --- a/src/main/java/org/bukkit/event/block/BlockCanBuildEvent.java +++ b/src/main/java/org/bukkit/event/block/BlockCanBuildEvent.java @@ -6,7 +6,7 @@ import org.bukkit.event.HandlerList; /** * Called when we try to place a block, to see if we can build it here or not. - * <p /> + * <p> * Note: * <ul> * <li>The Block returned by getBlock() is the block we are trying to place on, not the block we are trying to place.</li> diff --git a/src/main/java/org/bukkit/event/block/BlockDamageEvent.java b/src/main/java/org/bukkit/event/block/BlockDamageEvent.java index c2b271ed..01e9482d 100644 --- a/src/main/java/org/bukkit/event/block/BlockDamageEvent.java +++ b/src/main/java/org/bukkit/event/block/BlockDamageEvent.java @@ -8,7 +8,7 @@ import org.bukkit.inventory.ItemStack; /** * Called when a block is damaged by a player. - * <p /> + * <p> * If a Block Damage event is cancelled, the block will not be damaged. */ public class BlockDamageEvent extends BlockEvent implements Cancellable { diff --git a/src/main/java/org/bukkit/event/block/BlockDispenseEvent.java b/src/main/java/org/bukkit/event/block/BlockDispenseEvent.java index d29a045e..5d01beb0 100644 --- a/src/main/java/org/bukkit/event/block/BlockDispenseEvent.java +++ b/src/main/java/org/bukkit/event/block/BlockDispenseEvent.java @@ -8,7 +8,7 @@ import org.bukkit.util.Vector; /** * Called when an item is dispensed from a block. - * <p /> + * <p> * If a Block Dispense event is cancelled, the block will not dispense the item. */ public class BlockDispenseEvent extends BlockEvent implements Cancellable { @@ -44,7 +44,7 @@ public class BlockDispenseEvent extends BlockEvent implements Cancellable { /** * Gets the velocity. - * <p /> + * <p> * Note: Modifying the returned Vector will not change the velocity, you must use {@link #setVelocity(org.bukkit.util.Vector)} instead. * * @return A Vector for the dispensed item's velocity diff --git a/src/main/java/org/bukkit/event/block/BlockFadeEvent.java b/src/main/java/org/bukkit/event/block/BlockFadeEvent.java index b4b09483..a39e1dfa 100644 --- a/src/main/java/org/bukkit/event/block/BlockFadeEvent.java +++ b/src/main/java/org/bukkit/event/block/BlockFadeEvent.java @@ -7,13 +7,13 @@ import org.bukkit.event.HandlerList; /** * Called when a block fades, melts or disappears based on world conditions - * <p /> + * <p> * Examples: * <ul> * <li>Snow melting due to being near a light source.</li> * <li>Ice melting due to being near a light source.</li> * </ul> - * <p /> + * <p> * If a Block Fade event is cancelled, the block will not fade, melt or disappear. */ public class BlockFadeEvent extends BlockEvent implements Cancellable { diff --git a/src/main/java/org/bukkit/event/block/BlockFormEvent.java b/src/main/java/org/bukkit/event/block/BlockFormEvent.java index 84835d28..69a32efe 100644 --- a/src/main/java/org/bukkit/event/block/BlockFormEvent.java +++ b/src/main/java/org/bukkit/event/block/BlockFormEvent.java @@ -8,13 +8,13 @@ import org.bukkit.event.HandlerList; /** * Called when a block is formed or spreads based on world conditions. * Use {@link BlockSpreadEvent} to catch blocks that actually spread and don't just "randomly" form. - * <p /> + * <p> * Examples: * <ul> * <li>Snow forming due to a snow storm.</li> * <li>Ice forming in a snowy Biome like Taiga or Tundra.</li> * </ul> - * <p /> + * <p> * If a Block Form event is cancelled, the block will not be formed. * * @see BlockSpreadEvent diff --git a/src/main/java/org/bukkit/event/block/BlockFromToEvent.java b/src/main/java/org/bukkit/event/block/BlockFromToEvent.java index 70fd6724..5ded4529 100644 --- a/src/main/java/org/bukkit/event/block/BlockFromToEvent.java +++ b/src/main/java/org/bukkit/event/block/BlockFromToEvent.java @@ -8,7 +8,7 @@ import org.bukkit.event.HandlerList; /** * Represents events with a source block and a destination block, currently only applies to liquid (lava and water) * and teleporting dragon eggs. - * <p /> + * <p> * If a Block From To event is cancelled, the block will not move (the liquid will not flow). */ public class BlockFromToEvent extends BlockEvent implements Cancellable { diff --git a/src/main/java/org/bukkit/event/block/BlockGrowEvent.java b/src/main/java/org/bukkit/event/block/BlockGrowEvent.java index b1216df4..c4053778 100644 --- a/src/main/java/org/bukkit/event/block/BlockGrowEvent.java +++ b/src/main/java/org/bukkit/event/block/BlockGrowEvent.java @@ -7,7 +7,7 @@ import org.bukkit.event.HandlerList; /** * Called when a block grows naturally in the world. - * <p /> + * <p> * Examples: * <ul> * <li>Wheat</li> @@ -16,7 +16,7 @@ import org.bukkit.event.HandlerList; * <li>Watermelon</li> * <li>Pumpkin</li> * </ul> - * <p /> + * <p> * If a Block Grow event is cancelled, the block will not grow. */ public class BlockGrowEvent extends BlockEvent implements Cancellable { diff --git a/src/main/java/org/bukkit/event/block/BlockIgniteEvent.java b/src/main/java/org/bukkit/event/block/BlockIgniteEvent.java index 454b4500..e2b8c070 100644 --- a/src/main/java/org/bukkit/event/block/BlockIgniteEvent.java +++ b/src/main/java/org/bukkit/event/block/BlockIgniteEvent.java @@ -8,7 +8,7 @@ import org.bukkit.event.HandlerList; /** * Called when a block is ignited. If you want to catch when a Player places fire, you need to use {@link BlockPlaceEvent}. - * <p /> + * <p> * If a Block Ignite event is cancelled, the block will not be ignited. */ public class BlockIgniteEvent extends BlockEvent implements Cancellable { diff --git a/src/main/java/org/bukkit/event/block/BlockPlaceEvent.java b/src/main/java/org/bukkit/event/block/BlockPlaceEvent.java index 46c85022..a6ed55dd 100644 --- a/src/main/java/org/bukkit/event/block/BlockPlaceEvent.java +++ b/src/main/java/org/bukkit/event/block/BlockPlaceEvent.java @@ -9,7 +9,7 @@ import org.bukkit.inventory.ItemStack; /** * Called when a block is placed by a player. - * <p /> + * <p> * If a Block Place event is cancelled, the block will not be placed. */ public class BlockPlaceEvent extends BlockEvent implements Cancellable { diff --git a/src/main/java/org/bukkit/event/block/BlockSpreadEvent.java b/src/main/java/org/bukkit/event/block/BlockSpreadEvent.java index f244e410..5b54dafd 100644 --- a/src/main/java/org/bukkit/event/block/BlockSpreadEvent.java +++ b/src/main/java/org/bukkit/event/block/BlockSpreadEvent.java @@ -7,13 +7,13 @@ import org.bukkit.event.HandlerList; /** * Called when a block spreads based on world conditions. * Use {@link BlockFormEvent} to catch blocks that "randomly" form instead of actually spread. - * <p /> + * <p> * Examples: * <ul> * <li>Mushrooms spreading.</li> * <li>Fire spreading.</li> * </ul> - * <p /> + * <p> * If a Block Spread event is cancelled, the block will not spread. * * @see BlockFormEvent diff --git a/src/main/java/org/bukkit/event/block/EntityBlockFormEvent.java b/src/main/java/org/bukkit/event/block/EntityBlockFormEvent.java index 749e8871..98833e69 100644 --- a/src/main/java/org/bukkit/event/block/EntityBlockFormEvent.java +++ b/src/main/java/org/bukkit/event/block/EntityBlockFormEvent.java @@ -6,7 +6,7 @@ import org.bukkit.entity.Entity; /** * Called when a block is formed by entities. - * <p /> + * <p> * Examples: * <ul> * <li>Snow formed by a {@link org.bukkit.entity.Snowman}.</li> diff --git a/src/main/java/org/bukkit/event/block/LeavesDecayEvent.java b/src/main/java/org/bukkit/event/block/LeavesDecayEvent.java index f0bd857b..84d8cfd9 100644 --- a/src/main/java/org/bukkit/event/block/LeavesDecayEvent.java +++ b/src/main/java/org/bukkit/event/block/LeavesDecayEvent.java @@ -6,7 +6,7 @@ import org.bukkit.event.HandlerList; /** * Called when leaves are decaying naturally. - * <p /> + * <p> * If a Leaves Decay event is cancelled, the leaves will not decay. */ public class LeavesDecayEvent extends BlockEvent implements Cancellable { diff --git a/src/main/java/org/bukkit/event/block/SignChangeEvent.java b/src/main/java/org/bukkit/event/block/SignChangeEvent.java index cc1dde21..d1efb1a5 100644 --- a/src/main/java/org/bukkit/event/block/SignChangeEvent.java +++ b/src/main/java/org/bukkit/event/block/SignChangeEvent.java @@ -7,7 +7,7 @@ import org.bukkit.event.HandlerList; /** * Called when a sign is changed by a player. - * <p /> + * <p> * If a Sign Change event is cancelled, the sign will not be changed. */ public class SignChangeEvent extends BlockEvent implements Cancellable { diff --git a/src/main/java/org/bukkit/event/entity/CreatureSpawnEvent.java b/src/main/java/org/bukkit/event/entity/CreatureSpawnEvent.java index c6746294..24c4ebf7 100644 --- a/src/main/java/org/bukkit/event/entity/CreatureSpawnEvent.java +++ b/src/main/java/org/bukkit/event/entity/CreatureSpawnEvent.java @@ -9,7 +9,7 @@ import org.bukkit.event.HandlerList; /** * Called when a creature is spawned into a world. - * <p /> + * <p> * If a Creature Spawn event is cancelled, the creature will not spawn. */ public class CreatureSpawnEvent extends EntityEvent implements Cancellable { diff --git a/src/main/java/org/bukkit/event/entity/CreeperPowerEvent.java b/src/main/java/org/bukkit/event/entity/CreeperPowerEvent.java index eef769a9..ea3f0df0 100644 --- a/src/main/java/org/bukkit/event/entity/CreeperPowerEvent.java +++ b/src/main/java/org/bukkit/event/entity/CreeperPowerEvent.java @@ -7,7 +7,7 @@ import org.bukkit.event.HandlerList; /** * Called when a Creeper is struck by lightning. - * <p /> + * <p> * If a Creeper Power event is cancelled, the Creeper will not be powered. */ public class CreeperPowerEvent extends EntityEvent implements Cancellable { diff --git a/src/main/java/org/bukkit/event/entity/EntityBreakDoorEvent.java b/src/main/java/org/bukkit/event/entity/EntityBreakDoorEvent.java index 263837a6..a192dfe8 100644 --- a/src/main/java/org/bukkit/event/entity/EntityBreakDoorEvent.java +++ b/src/main/java/org/bukkit/event/entity/EntityBreakDoorEvent.java @@ -7,7 +7,7 @@ import org.bukkit.entity.LivingEntity; /** * Called when an {@link Entity} breaks a door - * <p /> + * <p> * Canceling the event will cause the event to be delayed */ public class EntityBreakDoorEvent extends EntityChangeBlockEvent { diff --git a/src/main/java/org/bukkit/event/entity/EntityCombustByBlockEvent.java b/src/main/java/org/bukkit/event/entity/EntityCombustByBlockEvent.java index ef872050..7eed8ad4 100644 --- a/src/main/java/org/bukkit/event/entity/EntityCombustByBlockEvent.java +++ b/src/main/java/org/bukkit/event/entity/EntityCombustByBlockEvent.java @@ -13,7 +13,7 @@ public class EntityCombustByBlockEvent extends EntityCombustEvent { /** * The combuster can be lava or a block that is on fire. - * <p /> + * <p> * WARNING: block may be null. * * @return the Block that set the combustee alight. diff --git a/src/main/java/org/bukkit/event/entity/EntityCombustByEntityEvent.java b/src/main/java/org/bukkit/event/entity/EntityCombustByEntityEvent.java index bece4589..84ca5c20 100644 --- a/src/main/java/org/bukkit/event/entity/EntityCombustByEntityEvent.java +++ b/src/main/java/org/bukkit/event/entity/EntityCombustByEntityEvent.java @@ -11,7 +11,7 @@ public class EntityCombustByEntityEvent extends EntityCombustEvent { } /** - * The combuster can be a WeatherStorm a Blaze, or an Entity holding a FIRE_ASPECT enchanted item. + * Get the entity that caused the combustion event. * * @return the Entity that set the combustee alight. */ diff --git a/src/main/java/org/bukkit/event/entity/EntityCombustEvent.java b/src/main/java/org/bukkit/event/entity/EntityCombustEvent.java index 20b51ebd..4f9418dc 100644 --- a/src/main/java/org/bukkit/event/entity/EntityCombustEvent.java +++ b/src/main/java/org/bukkit/event/entity/EntityCombustEvent.java @@ -6,7 +6,7 @@ import org.bukkit.event.HandlerList; /** * Called when an entity combusts. - * <p /> + * <p> * If an Entity Combust event is cancelled, the entity will not combust. */ public class EntityCombustEvent extends EntityEvent implements Cancellable { @@ -37,7 +37,7 @@ public class EntityCombustEvent extends EntityEvent implements Cancellable { /** * The number of seconds the combustee should be alight for. - * <p /> + * <p> * This value will only ever increase the combustion time, not decrease existing combustion times. * * @param duration the time in seconds to be alight for. diff --git a/src/main/java/org/bukkit/event/entity/EntityDamageEvent.java b/src/main/java/org/bukkit/event/entity/EntityDamageEvent.java index 2ca19c30..6d773f8b 100644 --- a/src/main/java/org/bukkit/event/entity/EntityDamageEvent.java +++ b/src/main/java/org/bukkit/event/entity/EntityDamageEvent.java @@ -70,109 +70,109 @@ public class EntityDamageEvent extends EntityEvent implements Cancellable { /** * Damage caused when an entity contacts a block such as a Cactus. - * <p /> + * <p> * Damage: 1 (Cactus) */ CONTACT, /** * Damage caused when an entity attacks another entity. - * <p /> + * <p> * Damage: variable */ ENTITY_ATTACK, /** * Damage caused when attacked by a projectile. - * <p /> + * <p> * Damage: variable */ PROJECTILE, /** * Damage caused by being put in a block - * <p /> + * <p> * Damage: 1 */ SUFFOCATION, /** * Damage caused when an entity falls a distance greater than 3 blocks - * <p /> + * <p> * Damage: fall height - 3.0 */ FALL, /** * Damage caused by direct exposure to fire - * <p /> + * <p> * Damage: 1 */ FIRE, /** * Damage caused due to burns caused by fire - * <p /> + * <p> * Damage: 1 */ FIRE_TICK, /** * Damage caused due to a snowman melting - * <p /> + * <p> * Damage: 1 */ MELTING, /** * Damage caused by direct exposure to lava - * <p /> + * <p> * Damage: 4 */ LAVA, /** * Damage caused by running out of air while in water - * <p /> + * <p> * Damage: 2 */ DROWNING, /** * Damage caused by being in the area when a block explodes. - * <p /> + * <p> * Damage: variable */ BLOCK_EXPLOSION, /** * Damage caused by being in the area when an entity, such as a Creeper, explodes. - * <p /> + * <p> * Damage: variable */ ENTITY_EXPLOSION, /** * Damage caused by falling into the void - * <p /> + * <p> * Damage: 4 for players */ VOID, /** * Damage caused by being struck by lightning - * <p /> + * <p> * Damage: 5 */ LIGHTNING, /** * Damage caused by committing suicide using the command "/kill" - * <p /> + * <p> * Damage: 1000 */ SUICIDE, /** * Damage caused by starving due to having an empty hunger bar - * <p /> + * <p> * Damage: 1 */ STARVATION, /** * Damage caused due to an ongoing poison effect - * <p /> + * <p> * Damage: 1 */ POISON, /** * Damage caused by being hit by a damage potion or spell - * <p /> + * <p> * Damage: variable */ MAGIC, @@ -182,21 +182,21 @@ public class EntityDamageEvent extends EntityEvent implements Cancellable { WITHER, /** * Damage caused by being hit by a falling block which deals damage - * <p /> + * <p> * <b>Note:</b> Not every block deals damage - * <p /> + * <p> * Damage: variable */ FALLING_BLOCK, /** * Damage caused in retaliation to another attack by the Thorns enchantment. - * <p /> + * <p> * Damage: 1-4 (Thorns) */ THORNS, /** * Custom damage. - * <p /> + * <p> * Damage: variable */ CUSTOM diff --git a/src/main/java/org/bukkit/event/entity/EntityDeathEvent.java b/src/main/java/org/bukkit/event/entity/EntityDeathEvent.java index ded7c6f0..d39596f6 100644 --- a/src/main/java/org/bukkit/event/entity/EntityDeathEvent.java +++ b/src/main/java/org/bukkit/event/entity/EntityDeathEvent.java @@ -30,7 +30,7 @@ public class EntityDeathEvent extends EntityEvent { /** * Gets how much EXP should be dropped from this death. - * <p /> + * <p> * This does not indicate how much EXP should be taken from the entity in question, * merely how much should be created after its death. * @@ -42,7 +42,7 @@ public class EntityDeathEvent extends EntityEvent { /** * Sets how much EXP should be dropped from this death. - * <p /> + * <p> * This does not indicate how much EXP should be taken from the entity in question, * merely how much should be created after its death. * diff --git a/src/main/java/org/bukkit/event/entity/EntityPortalEvent.java b/src/main/java/org/bukkit/event/entity/EntityPortalEvent.java index 8767243a..0b4e6a9b 100644 --- a/src/main/java/org/bukkit/event/entity/EntityPortalEvent.java +++ b/src/main/java/org/bukkit/event/entity/EntityPortalEvent.java @@ -7,7 +7,7 @@ import org.bukkit.event.HandlerList; /** * Called when a non-player entity is about to teleport because it is in contact with a portal - * <p /> + * <p> * For players see {@link org.bukkit.event.player.PlayerPortalEvent PlayerPortalEvent} */ public class EntityPortalEvent extends EntityTeleportEvent { diff --git a/src/main/java/org/bukkit/event/entity/EntityPortalExitEvent.java b/src/main/java/org/bukkit/event/entity/EntityPortalExitEvent.java index 8e69e3be..657a4a0b 100644 --- a/src/main/java/org/bukkit/event/entity/EntityPortalExitEvent.java +++ b/src/main/java/org/bukkit/event/entity/EntityPortalExitEvent.java @@ -7,7 +7,7 @@ import org.bukkit.util.Vector; /** * Called before an entity exits a portal. - * <p /> + * <p> * This event allows you to modify the velocity of the entity after they * have successfully exeted the portal. */ diff --git a/src/main/java/org/bukkit/event/entity/EntityTargetEvent.java b/src/main/java/org/bukkit/event/entity/EntityTargetEvent.java index 6f891acf..e57e05f5 100644 --- a/src/main/java/org/bukkit/event/entity/EntityTargetEvent.java +++ b/src/main/java/org/bukkit/event/entity/EntityTargetEvent.java @@ -51,7 +51,7 @@ public class EntityTargetEvent extends EntityEvent implements Cancellable { * Set the entity that you want the mob to target instead. * It is possible to be null, null will cause the entity to be * target-less. - * <p /> + * <p> * This is different from cancelling the event. Cancelling the event * will cause the entity to keep an original target, while setting to be * null will cause the entity to be reset diff --git a/src/main/java/org/bukkit/event/entity/EntityTargetLivingEntityEvent.java b/src/main/java/org/bukkit/event/entity/EntityTargetLivingEntityEvent.java index f5010b1e..6d445aa2 100644 --- a/src/main/java/org/bukkit/event/entity/EntityTargetLivingEntityEvent.java +++ b/src/main/java/org/bukkit/event/entity/EntityTargetLivingEntityEvent.java @@ -19,7 +19,7 @@ public class EntityTargetLivingEntityEvent extends EntityTargetEvent{ * Set the Entity that you want the mob to target. * It is possible to be null, null will cause the entity to be * target-less. - * <p /> + * <p> * Must be a LivingEntity, or null * * @param target The entity to target diff --git a/src/main/java/org/bukkit/event/entity/FoodLevelChangeEvent.java b/src/main/java/org/bukkit/event/entity/FoodLevelChangeEvent.java index 9b6ba8e9..826326f6 100644 --- a/src/main/java/org/bukkit/event/entity/FoodLevelChangeEvent.java +++ b/src/main/java/org/bukkit/event/entity/FoodLevelChangeEvent.java @@ -24,7 +24,7 @@ public class FoodLevelChangeEvent extends EntityEvent implements Cancellable { /** * Gets the resultant food level that the entity involved in this event should be set to. - * <p /> + * <p> * Where 20 is a full food bar and 0 is an empty one. * * @return The resultant food level diff --git a/src/main/java/org/bukkit/event/entity/PlayerDeathEvent.java b/src/main/java/org/bukkit/event/entity/PlayerDeathEvent.java index 1e3198fd..b773d6e5 100644 --- a/src/main/java/org/bukkit/event/entity/PlayerDeathEvent.java +++ b/src/main/java/org/bukkit/event/entity/PlayerDeathEvent.java @@ -56,7 +56,7 @@ public class PlayerDeathEvent extends EntityDeathEvent { /** * Gets how much EXP the Player should have at respawn. - * <p /> + * <p> * This does not indicate how much EXP should be dropped, please see * {@link #getDroppedExp()} for that. * @@ -68,7 +68,7 @@ public class PlayerDeathEvent extends EntityDeathEvent { /** * Sets how much EXP the Player should have at respawn. - * <p /> + * <p> * This does not indicate how much EXP should be dropped, please see * {@link #setDroppedExp(int)} for that. * @@ -116,7 +116,7 @@ public class PlayerDeathEvent extends EntityDeathEvent { /** * Gets if the Player should keep all EXP at respawn. - * <p /> + * <p> * This flag overrides other EXP settings * * @return True if Player should keep all pre-death exp @@ -127,7 +127,7 @@ public class PlayerDeathEvent extends EntityDeathEvent { /** * Sets if the Player should keep all EXP at respawn. - * <p /> + * <p> * This overrides all other EXP settings * * @param keepLevel True to keep all current value levels diff --git a/src/main/java/org/bukkit/event/player/PlayerEggThrowEvent.java b/src/main/java/org/bukkit/event/player/PlayerEggThrowEvent.java index 010075c4..31ecbfa8 100644 --- a/src/main/java/org/bukkit/event/player/PlayerEggThrowEvent.java +++ b/src/main/java/org/bukkit/event/player/PlayerEggThrowEvent.java @@ -102,7 +102,7 @@ public class PlayerEggThrowEvent extends PlayerEvent { /** * Get the number of mob hatches from the egg. By default the number * will be he number the server would've done - * <p /> + * <p> * 7/8 chance of being 0 * 31/256 ~= 1/8 chance to be 1 * 1/256 chance to be 4 @@ -115,7 +115,7 @@ public class PlayerEggThrowEvent extends PlayerEvent { /** * Change the number of mobs coming out of the hatched egg - * <p /> + * <p> * The boolean hatching will override this number. * Ie. If hatching = false, this number will not matter * diff --git a/src/main/java/org/bukkit/event/player/PlayerFishEvent.java b/src/main/java/org/bukkit/event/player/PlayerFishEvent.java index c8d0acda..d4d1b197 100644 --- a/src/main/java/org/bukkit/event/player/PlayerFishEvent.java +++ b/src/main/java/org/bukkit/event/player/PlayerFishEvent.java @@ -63,7 +63,7 @@ public class PlayerFishEvent extends PlayerEvent implements Cancellable { /** * Gets the amount of experience received when fishing. - * <p /> + * <p> * Note: This value has no default effect unless the event state is {@link State#CAUGHT_FISH}. * * @return the amount of experience to drop @@ -74,7 +74,7 @@ public class PlayerFishEvent extends PlayerEvent implements Cancellable { /** * Sets the amount of experience received when fishing. - * <p /> + * <p> * Note: This value has no default effect unless the event state is {@link State#CAUGHT_FISH}. * * @param amount the amount of experience to drop diff --git a/src/main/java/org/bukkit/event/player/PlayerInteractEvent.java b/src/main/java/org/bukkit/event/player/PlayerInteractEvent.java index 1c1fc0c3..a5dfc0bb 100644 --- a/src/main/java/org/bukkit/event/player/PlayerInteractEvent.java +++ b/src/main/java/org/bukkit/event/player/PlayerInteractEvent.java @@ -54,7 +54,7 @@ public class PlayerInteractEvent extends PlayerEvent implements Cancellable { /** * Sets the cancellation state of this event. A canceled event will not * be executed in the server, but will still pass to other plugins - * <p /> + * <p> * Canceling this event will prevent use of food (player won't lose the * food item), prevent bows/snowballs/eggs from firing, etc. (player won't * lose the ammo) diff --git a/src/main/java/org/bukkit/event/player/PlayerMoveEvent.java b/src/main/java/org/bukkit/event/player/PlayerMoveEvent.java index e65124fb..fa3b340e 100644 --- a/src/main/java/org/bukkit/event/player/PlayerMoveEvent.java +++ b/src/main/java/org/bukkit/event/player/PlayerMoveEvent.java @@ -23,7 +23,7 @@ public class PlayerMoveEvent extends PlayerEvent implements Cancellable { /** * Gets the cancellation state of this event. A cancelled event will not * be executed in the server, but will still pass to other plugins - * <p /> + * <p> * If a move or teleport event is cancelled, the player will be moved or * teleported back to the Location as defined by getFrom(). This will not * fire an event @@ -37,7 +37,7 @@ public class PlayerMoveEvent extends PlayerEvent implements Cancellable { /** * Sets the cancellation state of this event. A cancelled event will not * be executed in the server, but will still pass to other plugins - * <p /> + * <p> * If a move or teleport event is cancelled, the player will be moved or * teleported back to the Location as defined by getFrom(). This will not * fire an event diff --git a/src/main/java/org/bukkit/event/world/ChunkPopulateEvent.java b/src/main/java/org/bukkit/event/world/ChunkPopulateEvent.java index 0c23cbf0..71106f37 100644 --- a/src/main/java/org/bukkit/event/world/ChunkPopulateEvent.java +++ b/src/main/java/org/bukkit/event/world/ChunkPopulateEvent.java @@ -6,7 +6,7 @@ import org.bukkit.generator.BlockPopulator; /** * Thrown when a new chunk has finished being populated. - * <p /> + * <p> * If your intent is to populate the chunk using this event, please see {@link BlockPopulator} */ public class ChunkPopulateEvent extends ChunkEvent { diff --git a/src/main/java/org/bukkit/generator/BlockPopulator.java b/src/main/java/org/bukkit/generator/BlockPopulator.java index 968aabd3..041dc4fc 100644 --- a/src/main/java/org/bukkit/generator/BlockPopulator.java +++ b/src/main/java/org/bukkit/generator/BlockPopulator.java @@ -11,7 +11,7 @@ import org.bukkit.World; public abstract class BlockPopulator { /** * Populates an area of blocks at or around the given chunk. - * <p /> + * <p> * The chunks on each side of the specified chunk must already exist; that is, * there must be one north, east, south and west of the specified chunk. * The "corner" chunks may not exist, in which scenario the populator should diff --git a/src/main/java/org/bukkit/generator/ChunkGenerator.java b/src/main/java/org/bukkit/generator/ChunkGenerator.java index 1287ea0c..c9c152bb 100644 --- a/src/main/java/org/bukkit/generator/ChunkGenerator.java +++ b/src/main/java/org/bukkit/generator/ChunkGenerator.java @@ -39,7 +39,7 @@ public abstract class ChunkGenerator { @Deprecated /** * Shapes the chunk for the given coordinates. - * <p /> + * <p> * This method should return a byte[32768] in the following format: * * <pre> @@ -51,10 +51,10 @@ public abstract class ChunkGenerator { * } * } * </pre> - * <p /> + * <p> * Note that this method should <b>never</b> attempt to get the Chunk at * the passed coordinates, as doing so may cause an infinite loop - * <p /> + * <p> * Note this deprecated method will only be called when both generateExtBlockSections() * and generateBlockSections() are unimplemented and return null. @@ -70,10 +70,10 @@ public abstract class ChunkGenerator { /** * Shapes the chunk for the given coordinates, with extended block IDs supported (0-4095). - * <p /> + * <p> * As of 1.2, chunks are represented by a vertical array of chunk sections, each of which is 16 x 16 x 16 blocks. If a section * is empty (all zero), the section does not need to be supplied, reducing memory usage. - * <p /> + * <p> * This method must return a short[][] array in the following format: * <pre> * short[][] result = new short[world-height / 16][]; @@ -83,7 +83,7 @@ public abstract class ChunkGenerator { * result[sectionID] = new short[4096]; * </pre> * while sections that are not populated can be left null. - * <p /> + * <p> * Setting a block at X, Y, Z within the chunk can be done with the following mapping function: * <pre> * void setBlock(short[][] result, int x, int y, int z, short blkid) { @@ -103,7 +103,7 @@ public abstract class ChunkGenerator { * } * </pre> * while sections that are not populated can be left null. - * <p /> + * <p> * Setting a block at X, Y, Z within the chunk can be done with the following mapping function: * <pre> * void setBlock(short[][] result, int x, int y, int z, short blkid) { @@ -122,10 +122,10 @@ public abstract class ChunkGenerator { * return result[y >> 4][((y & 0xF) << 8) | (z << 4) | x]; * } * </pre> - * <p /> + * <p> * Note that this method should <b>never</b> attempt to get the Chunk at * the passed coordinates, as doing so may cause an infinite loop - * <p /> + * <p> * Note generators that do not return block IDs above 255 should not implement * this method, or should have it return null (which will result in the * generateBlockSections() method being called). @@ -143,10 +143,10 @@ public abstract class ChunkGenerator { /** * Shapes the chunk for the given coordinates. - * <p /> + * <p> * As of 1.2, chunks are represented by a vertical array of chunk sections, each of which is 16 x 16 x 16 blocks. If a section * is empty (all zero), the section does not need to be supplied, reducing memory usage. - * <p /> + * <p> * This method must return a byte[][] array in the following format: * <pre> * byte[][] result = new byte[world-height / 16][]; @@ -156,7 +156,7 @@ public abstract class ChunkGenerator { * result[sectionID] = new byte[4096]; * </pre> * while sections that are not populated can be left null. - * <p /> + * <p> * Setting a block at X, Y, Z within the chunk can be done with the following mapping function: * <pre> * void setBlock(byte[][] result, int x, int y, int z, byte blkid) { @@ -224,7 +224,7 @@ public abstract class ChunkGenerator { /** * Gets a fixed spawn location to use for a given world. - * <p /> + * <p> * A null value is returned if a world should not use a fixed spawn point, * and will instead attempt to find one randomly. * diff --git a/src/main/java/org/bukkit/inventory/EntityEquipment.java b/src/main/java/org/bukkit/inventory/EntityEquipment.java index d3e736cc..01c35287 100644 --- a/src/main/java/org/bukkit/inventory/EntityEquipment.java +++ b/src/main/java/org/bukkit/inventory/EntityEquipment.java @@ -97,7 +97,7 @@ public interface EntityEquipment { /** * Gets the chance of the currently held item being dropped upon this creature's death - * <p /> + * <p> * <li />A drop chance of 0F will never drop * <li />A drop chance of 1F will always drop * @@ -107,7 +107,7 @@ public interface EntityEquipment { /** * Sets the chance of the item this creature is currently holding being dropped upon this creature's death - * <p /> + * <p> * <li />A drop chance of 0F will never drop * <li />A drop chance of 1F will always drop * @@ -118,7 +118,7 @@ public interface EntityEquipment { /** * Gets the chance of the helmet being dropped upon this creature's death - * <p /> + * <p> * <li />A drop chance of 0F will never drop * <li />A drop chance of 1F will always drop * @@ -128,7 +128,7 @@ public interface EntityEquipment { /** * Sets the chance of the helmet being dropped upon this creature's death - * <p /> + * <p> * <li />A drop chance of 0F will never drop * <li />A drop chance of 1F will always drop * @@ -139,7 +139,7 @@ public interface EntityEquipment { /** * Gets the chance of the chest plate being dropped upon this creature's death - * <p /> + * <p> * <li />A drop chance of 0F will never drop * <li />A drop chance of 1F will always drop * @@ -149,7 +149,7 @@ public interface EntityEquipment { /** * Sets the chance of the chest plate being dropped upon this creature's death - * <p /> + * <p> * <li />A drop chance of 0F will never drop * <li />A drop chance of 1F will always drop * @@ -160,7 +160,7 @@ public interface EntityEquipment { /** * Gets the chance of the leggings being dropped upon this creature's death - * <p /> + * <p> * <li />A drop chance of 0F will never drop * <li />A drop chance of 1F will always drop * @@ -170,7 +170,7 @@ public interface EntityEquipment { /** * Sets the chance of the leggings being dropped upon this creature's death - * <p /> + * <p> * <li />A drop chance of 0F will never drop * <li />A drop chance of 1F will always drop * @@ -181,7 +181,7 @@ public interface EntityEquipment { /** * Gets the chance of the boots being dropped upon this creature's death - * <p /> + * <p> * <li />A drop chance of 0F will never drop * <li />A drop chance of 1F will always drop * @@ -191,7 +191,7 @@ public interface EntityEquipment { /** * Sets the chance of the boots being dropped upon this creature's death - * <p /> + * <p> * <li />A drop chance of 0F will never drop * <li />A drop chance of 1F will always drop * diff --git a/src/main/java/org/bukkit/inventory/Inventory.java b/src/main/java/org/bukkit/inventory/Inventory.java index 46b981be..72186c84 100644 --- a/src/main/java/org/bukkit/inventory/Inventory.java +++ b/src/main/java/org/bukkit/inventory/Inventory.java @@ -29,7 +29,7 @@ public interface Inventory extends Iterable<ItemStack> { /** * This method allows you to change the maximum stack size for an inventory. - * <p /><b>Caveats:</b> + * <p><b>Caveats:</b> * <ul> * <li>Not all inventories respect this value. * <li>Stacks larger than 127 may be clipped when the world is saved. @@ -68,12 +68,12 @@ public interface Inventory extends Iterable<ItemStack> { /** * Stores the given ItemStacks in the inventory. * This will try to fill existing stacks and empty slots as well as it can. - * <p /> + * <p> * The returned HashMap contains what it couldn't store, where the key is the * index of the parameter, and the value is the ItemStack at that index * of the varargs parameter. If all items are stored, it will return an * empty HashMap. - * <p /> + * <p> * If you pass in ItemStacks which exceed the maximum stack size for the * Material, first they will be added to partial stacks where * Material.getMaxStackSize() is not exceeded, up to @@ -89,10 +89,10 @@ public interface Inventory extends Iterable<ItemStack> { /** * Removes the given ItemStacks from the inventory. - * <p /> + * <p> * It will try to remove 'as much as possible' from the types and amounts you * give as arguments. - * <p /> + * <p> * The returned HashMap contains what it couldn't remove, where the key is the * index of the parameter, and the value is the ItemStack at that index of the * varargs parameter. If all the given ItemStacks are removed, it will return @@ -187,7 +187,7 @@ public interface Inventory extends Iterable<ItemStack> { /** * Returns a HashMap with all slots and ItemStacks in the inventory with * given materialId. - * <p /> + * <p> * The HashMap contains entries where, the key is the slot index, and the * value is the ItemStack in that slot. If no matching ItemStack with the * given materialId is found, an empty map is returned. @@ -200,7 +200,7 @@ public interface Inventory extends Iterable<ItemStack> { /** * Returns a HashMap with all slots and ItemStacks in the inventory with * the given Material. - * <p /> + * <p> * The HashMap contains entries where, the key is the slot index, and the * value is the ItemStack in that slot. If no matching ItemStack with the * given Material is found, an empty map is returned. @@ -214,7 +214,7 @@ public interface Inventory extends Iterable<ItemStack> { /** * Finds all slots in the inventory containing any ItemStacks with the given ItemStack * This will only match slots if both the type and the amount of the stack match - * <p /> + * <p> * The HashMap contains entries where, the key is the * slot index, and the value is the ItemStack in that slot. If no matching * ImemStrack with the given Material is found, an empty map is returned. diff --git a/src/main/java/org/bukkit/inventory/InventoryView.java b/src/main/java/org/bukkit/inventory/InventoryView.java index 4e0d4947..5e542b85 100644 --- a/src/main/java/org/bukkit/inventory/InventoryView.java +++ b/src/main/java/org/bukkit/inventory/InventoryView.java @@ -88,7 +88,7 @@ public abstract class InventoryView { /** * Sets one item in this inventory view by its raw slot ID. - * <p /> + * <p> * Note: If slot ID -999 is chosen, it may be expected that the item is * dropped on the ground. This is not required behaviour, however. * @param slot The ID as returned by InventoryClickEvent.getRawSlot() diff --git a/src/main/java/org/bukkit/inventory/ItemStack.java b/src/main/java/org/bukkit/inventory/ItemStack.java index 58b7e992..244aa559 100644 --- a/src/main/java/org/bukkit/inventory/ItemStack.java +++ b/src/main/java/org/bukkit/inventory/ItemStack.java @@ -148,7 +148,7 @@ public class ItemStack implements Cloneable, ConfigurationSerializable { /** * Sets the type of this item - * <p /> + * <p> * Note that in doing so you will reset the MaterialData for this stack * * @param type New type to set the items in this stack to @@ -170,7 +170,7 @@ public class ItemStack implements Cloneable, ConfigurationSerializable { /** * Sets the type id of this item - * <p /> + * <p> * Note that in doing so you will reset the MaterialData for this stack * * @param type New type id to set the items in this stack to @@ -381,7 +381,7 @@ public class ItemStack implements Cloneable, ConfigurationSerializable { /** * Adds the specified enchantments to this item stack. - * <p /> + * <p> * This method is the same as calling {@link #addEnchantment(org.bukkit.enchantments.Enchantment, int)} * for each element of the map. * @@ -400,7 +400,7 @@ public class ItemStack implements Cloneable, ConfigurationSerializable { /** * Adds the specified {@link Enchantment} to this item stack. - * <p /> + * <p> * If this item stack already contained the given enchantment (at any level), it will be replaced. * * @param ench Enchantment to add @@ -421,7 +421,7 @@ public class ItemStack implements Cloneable, ConfigurationSerializable { /** * Adds the specified enchantments to this item stack in an unsafe manner. - * <p /> + * <p> * This method is the same as calling {@link #addUnsafeEnchantment(org.bukkit.enchantments.Enchantment, int)} * for each element of the map. * @@ -436,9 +436,9 @@ public class ItemStack implements Cloneable, ConfigurationSerializable { /** * Adds the specified {@link Enchantment} to this item stack. - * <p /> + * <p> * If this item stack already contained the given enchantment (at any level), it will be replaced. - * <p /> + * <p> * This method is unsafe and will ignore level restrictions or item type. Use at your own * discretion. * diff --git a/src/main/java/org/bukkit/permissions/Permissible.java b/src/main/java/org/bukkit/permissions/Permissible.java index 2e0be736..e094f069 100644 --- a/src/main/java/org/bukkit/permissions/Permissible.java +++ b/src/main/java/org/bukkit/permissions/Permissible.java @@ -25,7 +25,7 @@ public interface Permissible extends ServerOperator { /** * Gets the value of the specified permission, if set. - * <p /> + * <p> * If a permission override is not set on this object, the default value of the permission will be returned. * * @param name Name of the permission @@ -35,7 +35,7 @@ public interface Permissible extends ServerOperator { /** * Gets the value of the specified permission, if set. - * <p /> + * <p> * If a permission override is not set on this object, the default value of the permission will be returned * * @param perm Permission to get @@ -91,7 +91,7 @@ public interface Permissible extends ServerOperator { /** * Recalculates the permissions for this object, if the attachments have changed values. - * <p /> + * <p> * This should very rarely need to be called from a plugin. */ public void recalculatePermissions(); diff --git a/src/main/java/org/bukkit/permissions/Permission.java b/src/main/java/org/bukkit/permissions/Permission.java index 17b6a463..a5bfdc3f 100644 --- a/src/main/java/org/bukkit/permissions/Permission.java +++ b/src/main/java/org/bukkit/permissions/Permission.java @@ -96,7 +96,7 @@ public class Permission { /** * Sets the default value of this permission. - * <p /> + * <p> * This will not be saved to disk, and is a temporary operation until the server reloads permissions. * Changing this default will cause all {@link Permissible}s that contain this permission to recalculate their permissions * @@ -122,7 +122,7 @@ public class Permission { /** * Sets the description of this permission. - * <p /> + * <p> * This will not be saved to disk, and is a temporary operation until the server reloads permissions. * * @param value The new description to set @@ -137,7 +137,7 @@ public class Permission { /** * Gets a set containing every {@link Permissible} that has this permission. - * <p /> + * <p> * This set cannot be modified. * * @return Set containing permissibles with this permission @@ -148,7 +148,7 @@ public class Permission { /** * Recalculates all {@link Permissible}s that contain this permission. - * <p /> + * <p> * This should be called after modifying the children, and is automatically called after modifying the default value */ public void recalculatePermissibles() { @@ -163,7 +163,7 @@ public class Permission { /** * Adds this permission to the specified parent permission. - * <p /> + * <p> * If the parent permission does not exist, it will be created and registered. * * @param name Name of the parent permission @@ -199,7 +199,7 @@ public class Permission { /** * Loads a list of Permissions from a map of data, usually used from retrieval from a yaml file. - * <p /> + * <p> * The data may contain a list of name:data, where the data contains the following keys: * default: Boolean true or false. If not specified, false. * children: Map<String, Boolean> of child permissions. If not specified, empty list. @@ -226,7 +226,7 @@ public class Permission { /** * Loads a Permission from a map of data, usually used from retrieval from a yaml file. - * <p /> + * <p> * The data may contain the following keys: * default: Boolean true or false. If not specified, false. * children: Map<String, Boolean> of child permissions. If not specified, empty list. @@ -242,7 +242,7 @@ public class Permission { /** * Loads a Permission from a map of data, usually used from retrieval from a yaml file. - * <p /> + * <p> * The data may contain the following keys: * default: Boolean true or false. If not specified, false. * children: Map<String, Boolean> of child permissions. If not specified, empty list. diff --git a/src/main/java/org/bukkit/permissions/PermissionAttachment.java b/src/main/java/org/bukkit/permissions/PermissionAttachment.java index fe00258c..f94bc98e 100644 --- a/src/main/java/org/bukkit/permissions/PermissionAttachment.java +++ b/src/main/java/org/bukkit/permissions/PermissionAttachment.java @@ -62,7 +62,7 @@ public class PermissionAttachment { /** * Gets a copy of all set permissions and values contained within this attachment. - * <p /> + * <p> * This map may be modified but will not affect the attachment, as it is a copy. * * @return Copy of all permissions and values expressed by this attachment @@ -94,7 +94,7 @@ public class PermissionAttachment { /** * Removes the specified permission from this attachment. - * <p /> + * <p> * If the permission does not exist in this attachment, nothing will happen. * * @param name Name of the permission to remove @@ -106,7 +106,7 @@ public class PermissionAttachment { /** * Removes the specified permission from this attachment. - * <p /> + * <p> * If the permission does not exist in this attachment, nothing will happen. * * @param perm Permission to remove diff --git a/src/main/java/org/bukkit/plugin/Plugin.java b/src/main/java/org/bukkit/plugin/Plugin.java index c266114c..40cda891 100644 --- a/src/main/java/org/bukkit/plugin/Plugin.java +++ b/src/main/java/org/bukkit/plugin/Plugin.java @@ -13,7 +13,7 @@ import com.avaje.ebean.EbeanServer; /** * Represents a Plugin - * <p /> + * <p> * The use of {@link PluginBase} is recommended for actual Implementation */ public interface Plugin extends TabExecutor { @@ -34,7 +34,7 @@ public interface Plugin extends TabExecutor { /** * Gets a {@link FileConfiguration} for this plugin, read through "config.yml" - * <p /> + * <p> * If there is a default config.yml embedded in this plugin, it will be provided * as a default for this Configuration. * diff --git a/src/main/java/org/bukkit/plugin/PluginBase.java b/src/main/java/org/bukkit/plugin/PluginBase.java index 8b825adb..8d5f37d3 100644 --- a/src/main/java/org/bukkit/plugin/PluginBase.java +++ b/src/main/java/org/bukkit/plugin/PluginBase.java @@ -2,7 +2,7 @@ package org.bukkit.plugin; /** * Represents a base {@link Plugin} - * <p /> + * <p> * Extend this class if your plugin is not a {@link org.bukkit.plugin.java.JavaPlugin} */ public abstract class PluginBase implements Plugin { diff --git a/src/main/java/org/bukkit/plugin/PluginLoader.java b/src/main/java/org/bukkit/plugin/PluginLoader.java index 5247b0ae..950c9fcc 100644 --- a/src/main/java/org/bukkit/plugin/PluginLoader.java +++ b/src/main/java/org/bukkit/plugin/PluginLoader.java @@ -52,7 +52,7 @@ public interface PluginLoader { /** * Enables the specified plugin - * <p /> + * <p> * Attempting to enable a plugin that is already enabled will have no effect * * @param plugin Plugin to enable @@ -61,7 +61,7 @@ public interface PluginLoader { /** * Disables the specified plugin - * <p /> + * <p> * Attempting to disable a plugin that is not enabled will have no effect * * @param plugin Plugin to disable diff --git a/src/main/java/org/bukkit/plugin/PluginManager.java b/src/main/java/org/bukkit/plugin/PluginManager.java index 89697de8..cde9c36f 100644 --- a/src/main/java/org/bukkit/plugin/PluginManager.java +++ b/src/main/java/org/bukkit/plugin/PluginManager.java @@ -24,7 +24,7 @@ public interface PluginManager { /** * Checks if the given plugin is loaded and returns it when applicable - * <p /> + * <p> * Please note that the name of the plugin is case-sensitive * * @param name Name of the plugin to check @@ -41,7 +41,7 @@ public interface PluginManager { /** * Checks if the given plugin is enabled or not - * <p /> + * <p> * Please note that the name of the plugin is case-sensitive. * * @param name Name of the plugin to check @@ -59,7 +59,7 @@ public interface PluginManager { /** * Loads the plugin in the specified file - * <p /> + * <p> * File must be valid according to the current enabled Plugin interfaces * * @param file File containing the plugin to load @@ -131,7 +131,7 @@ public interface PluginManager { /** * Enables the specified plugin - * <p /> + * <p> * Attempting to enable a plugin that is already enabled will have no effect * * @param plugin Plugin to enable @@ -140,7 +140,7 @@ public interface PluginManager { /** * Disables the specified plugin - * <p /> + * <p> * Attempting to disable a plugin that is not enabled will have no effect * * @param plugin Plugin to disable @@ -157,7 +157,7 @@ public interface PluginManager { /** * Adds a {@link Permission} to this plugin manager. - * <p /> + * <p> * If a permission is already defined with the given name of the new permission, * an exception will be thrown. * @@ -168,9 +168,9 @@ public interface PluginManager { /** * Removes a {@link Permission} registration from this plugin manager. - * <p /> + * <p> * If the specified permission does not exist in this plugin manager, nothing will happen. - * <p /> + * <p> * Removing a permission registration will <b>not</b> remove the permission from any {@link Permissible}s that have it. * * @param perm Permission to remove @@ -179,9 +179,9 @@ public interface PluginManager { /** * Removes a {@link Permission} registration from this plugin manager. - * <p /> + * <p> * If the specified permission does not exist in this plugin manager, nothing will happen. - * <p /> + * <p> * Removing a permission registration will <b>not</b> remove the permission from any {@link Permissible}s that have it. * * @param name Permission to remove @@ -198,7 +198,7 @@ public interface PluginManager { /** * Recalculates the defaults for the given {@link Permission}. - * <p /> + * <p> * This will have no effect if the specified permission is not registered here. * * @param perm Permission to recalculate @@ -207,7 +207,7 @@ public interface PluginManager { /** * Subscribes the given Permissible for information about the requested Permission, by name. - * <p /> + * <p> * If the specified Permission changes in any form, the Permissible will be asked to recalculate. * * @param permission Permission to subscribe to @@ -233,7 +233,7 @@ public interface PluginManager { /** * Subscribes to the given Default permissions by operator status - * <p /> + * <p> * If the specified defaults change in any form, the Permissible will be asked to recalculate. * * @param op Default list to subscribe to @@ -259,7 +259,7 @@ public interface PluginManager { /** * Gets a set of all registered permissions. - * <p /> + * <p> * This set is a copy and will not be modified live. * * @return Set containing all current registered permissions diff --git a/src/main/java/org/bukkit/plugin/SimplePluginManager.java b/src/main/java/org/bukkit/plugin/SimplePluginManager.java index 8224d299..93fb4f5a 100644 --- a/src/main/java/org/bukkit/plugin/SimplePluginManager.java +++ b/src/main/java/org/bukkit/plugin/SimplePluginManager.java @@ -279,7 +279,7 @@ public final class SimplePluginManager implements PluginManager { /** * Loads the plugin in the specified file - * <p /> + * <p> * File must be valid according to the current enabled Plugin interfaces * * @param file File containing the plugin to load @@ -327,7 +327,7 @@ public final class SimplePluginManager implements PluginManager { /** * Checks if the given plugin is loaded and returns it when applicable - * <p /> + * <p> * Please note that the name of the plugin is case-sensitive * * @param name Name of the plugin to check @@ -343,7 +343,7 @@ public final class SimplePluginManager implements PluginManager { /** * Checks if the given plugin is enabled or not - * <p /> + * <p> * Please note that the name of the plugin is case-sensitive. * * @param name Name of the plugin to check diff --git a/src/main/java/org/bukkit/plugin/java/JavaPlugin.java b/src/main/java/org/bukkit/plugin/java/JavaPlugin.java index 8902e67d..bb3e8b3f 100644 --- a/src/main/java/org/bukkit/plugin/java/JavaPlugin.java +++ b/src/main/java/org/bukkit/plugin/java/JavaPlugin.java @@ -223,7 +223,7 @@ public abstract class JavaPlugin extends PluginBase { /** * Initializes this plugin with the given variables. - * <p /> + * <p> * This method should never be called manually. * * @param loader PluginLoader that is responsible for this plugin diff --git a/src/main/java/org/bukkit/plugin/messaging/Messenger.java b/src/main/java/org/bukkit/plugin/messaging/Messenger.java index 6f5b1bbf..c5b15250 100644 --- a/src/main/java/org/bukkit/plugin/messaging/Messenger.java +++ b/src/main/java/org/bukkit/plugin/messaging/Messenger.java @@ -161,7 +161,7 @@ public interface Messenger { /** * Checks if the specified plugin message listener registration is valid. - * <p /> + * <p> * A registration is considered valid if it has not be unregistered and that the plugin * is still enabled. * diff --git a/src/main/java/org/bukkit/plugin/messaging/PluginMessageRecipient.java b/src/main/java/org/bukkit/plugin/messaging/PluginMessageRecipient.java index ccf14144..6383166b 100644 --- a/src/main/java/org/bukkit/plugin/messaging/PluginMessageRecipient.java +++ b/src/main/java/org/bukkit/plugin/messaging/PluginMessageRecipient.java @@ -9,7 +9,7 @@ import org.bukkit.plugin.Plugin; public interface PluginMessageRecipient { /** * Sends this recipient a Plugin Message on the specified outgoing channel. - * <p /> + * <p> * The message may not be larger than {@link Messenger#MAX_MESSAGE_SIZE} bytes, and the plugin must be registered to send * messages on the specified channel. * diff --git a/src/main/java/org/bukkit/potion/PotionEffectType.java b/src/main/java/org/bukkit/potion/PotionEffectType.java index b6e8a0de..1012abd1 100644 --- a/src/main/java/org/bukkit/potion/PotionEffectType.java +++ b/src/main/java/org/bukkit/potion/PotionEffectType.java @@ -212,7 +212,7 @@ public abstract class PotionEffectType { /** * Registers an effect type with the given object. - * <p /> + * <p> * Generally not to be used from within a plugin. * * @param type PotionType to register diff --git a/src/main/java/org/bukkit/scheduler/BukkitScheduler.java b/src/main/java/org/bukkit/scheduler/BukkitScheduler.java index 5cc9196b..ff58f326 100644 --- a/src/main/java/org/bukkit/scheduler/BukkitScheduler.java +++ b/src/main/java/org/bukkit/scheduler/BukkitScheduler.java @@ -91,7 +91,7 @@ public interface BukkitScheduler { /** * Calls a method on the main thread and returns a Future object * This task will be executed by the main server thread. - * <p /> + * <p> * Note: The Future.get() methods must NOT be called from the main thread. * Note2: There is at least an average of 10ms latency until the isDone() method returns true. * @@ -123,33 +123,33 @@ public interface BukkitScheduler { /** * Check if the task currently running. - * <p /> + * <p> * A repeating task might not be running currently, but will be running in the future. * A task that has finished, and does not repeat, will not be running ever again. - * <p /> + * <p> * Explicitly, a task is running if there exists a thread for it, and that thread is alive. * * @param taskId The task to check. - * <p /> + * <p> * @return If the task is currently running. */ public boolean isCurrentlyRunning(int taskId); /** * Check if the task queued to be run later. - * <p /> + * <p> * If a repeating task is currently running, it might not be queued now but could be in the future. * A task that is not queued, and not running, will not be queued again. * * @param taskId The task to check. - * <p /> + * <p> * @return If the task is queued to be run. */ public boolean isQueued(int taskId); /** * Returns a list of all active workers. - * <p /> + * <p> * This list contains asynch tasks that are being executed by separate threads. * * @return Active workers diff --git a/src/main/java/org/bukkit/util/Vector.java b/src/main/java/org/bukkit/util/Vector.java index af4d5770..30547c52 100644 --- a/src/main/java/org/bukkit/util/Vector.java +++ b/src/main/java/org/bukkit/util/Vector.java @@ -279,7 +279,7 @@ public class Vector implements Cloneable, ConfigurationSerializable { /** * Calculates the cross product of this vector with another. The cross * product is defined as: - * <p /> + * <p> * x = y1 * z2 - y2 * z1<br/> * y = z1 * x2 - z2 * x1<br/> * z = x1 * y2 - x2 * y1 @@ -507,7 +507,7 @@ public class Vector implements Cloneable, ConfigurationSerializable { /** * Checks to see if two objects are equal. - * <p /> + * <p> * Only two Vectors can ever return true. This method uses a fuzzy match * to account for floating point errors. The epsilon can be retrieved * with epsilon. diff --git a/src/main/java/org/bukkit/util/noise/OctaveGenerator.java b/src/main/java/org/bukkit/util/noise/OctaveGenerator.java index 21ff90fd..4bb61c61 100644 --- a/src/main/java/org/bukkit/util/noise/OctaveGenerator.java +++ b/src/main/java/org/bukkit/util/noise/OctaveGenerator.java @@ -15,7 +15,7 @@ public abstract class OctaveGenerator { /** * Sets the scale used for all coordinates passed to this generator. - * <p /> + * <p> * This is the equivalent to setting each coordinate to the specified value. * * @param scale New value to scale each coordinate by diff --git a/src/main/java/org/bukkit/util/noise/SimplexNoiseGenerator.java b/src/main/java/org/bukkit/util/noise/SimplexNoiseGenerator.java index ceca62bb..32c0c165 100644 --- a/src/main/java/org/bukkit/util/noise/SimplexNoiseGenerator.java +++ b/src/main/java/org/bukkit/util/noise/SimplexNoiseGenerator.java @@ -5,7 +5,7 @@ import org.bukkit.World; /** * Generates simplex-based noise. - * <p /> + * <p> * This is a modified version of the freely published version in the paper by * Stefan Gustavson at http://staffwww.itn.liu.se/~stegu/simplexnoise/simplexnoise.pdf */ |