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author | md_5 <git@md-5.net> | 2016-05-10 21:47:16 +1000 |
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committer | md_5 <git@md-5.net> | 2016-05-10 21:47:16 +1000 |
commit | 9b100f8a6f0d86b5fd5f22f65dd6dd9eba6547d3 (patch) | |
tree | 4efaaf94fada65ed326a2eb59cc49ef7ac6cfa78 /mappings/bukkit-1.9.2-members.csrg | |
parent | 46d0be39f2fae4732ebe544dfada3949a18e2092 (diff) | |
download | builddata-9b100f8a6f0d86b5fd5f22f65dd6dd9eba6547d3.tar builddata-9b100f8a6f0d86b5fd5f22f65dd6dd9eba6547d3.tar.gz builddata-9b100f8a6f0d86b5fd5f22f65dd6dd9eba6547d3.tar.lz builddata-9b100f8a6f0d86b5fd5f22f65dd6dd9eba6547d3.tar.xz builddata-9b100f8a6f0d86b5fd5f22f65dd6dd9eba6547d3.zip |
Minecraft 1.9.4
Diffstat (limited to 'mappings/bukkit-1.9.2-members.csrg')
-rw-r--r-- | mappings/bukkit-1.9.2-members.csrg | 3157 |
1 files changed, 0 insertions, 3157 deletions
diff --git a/mappings/bukkit-1.9.2-members.csrg b/mappings/bukkit-1.9.2-members.csrg deleted file mode 100644 index 7a0262a..0000000 --- a/mappings/bukkit-1.9.2-members.csrg +++ /dev/null @@ -1,3157 +0,0 @@ -# (c) 2016 SpigotMC Pty. Ltd. -AttributeInstance a ()LIAttribute; getAttribute -AttributeInstance a (D)V setValue -AttributeInstance e ()D getValue -AttributeMapServer b ()Ljava/util/Set; getAttributes -AxisAlignedBB b (DDD)LAxisAlignedBB; grow -AxisAlignedBB h (D)LAxisAlignedBB; shrink -BaseBlockPosition b ZERO -BaseBlockPosition e (DDD)D distanceSquared -BaseBlockPosition p ()I getX -BaseBlockPosition q ()I getY -BaseBlockPosition r ()I getZ -BiomeBase a (ILBiomeBase;)LBiomeBase; getBiome -BiomeBase a (LEnumCreatureType;)Ljava/util/List; getMobs -BiomeBase b (I)LBiomeBase; getBiome -BiomeBase k ()F getHumidity -BiomeBase n ()F getTemperature -BiomeBase q REGISTRY_ID -BiomeBase$EnumTemperature a OCEAN -BiomeBase$EnumTemperature b COLD -BiomeBase$EnumTemperature c MEDIUM -BiomeBase$EnumTemperature d WARM -BiomeBigHills$Type a NORMAL -BiomeBigHills$Type b EXTRA_TREES -BiomeBigHills$Type c MUTATED -BiomeForest$Type a NORMAL -BiomeForest$Type b FLOWER -BiomeForest$Type c BIRCH -BiomeForest$Type d ROOFED -BiomeTaiga$Type a NORMAL -BiomeTaiga$Type b MEGA -BiomeTaiga$Type c MEGA_SPRUCE -Block A blockStateList -Block a (I)LIBlockData; fromLegacyData -Block a (ILjava/util/Random;)I getDropCount -Block a (LBlock;)I getId -Block a (LIBlockData;LEntityHuman;LWorld;LBlockPosition;)F getDamage -Block a (LIBlockData;Ljava/util/Random;I)LItem; getDropType -Block a (LItem;)LBlock; asBlock -Block a (LWorld;LBlockPosition;)Z canPlace -Block a (LWorld;LBlockPosition;LEntity;)V stepOn -Block a (LWorld;LBlockPosition;LEntity;F)V fallOn -Block a (LWorld;LBlockPosition;LEntityHuman;)V attack -Block a (LWorld;LBlockPosition;LEnumDirection;FFFILEntityLiving;)LIBlockData; getPlacedState -Block a (LWorld;LBlockPosition;LEnumDirection;LItemStack;)Z canPlace -Block a (LWorld;LBlockPosition;LExplosion;)V wasExploded -Block a (LWorld;LBlockPosition;LIBlockData;FI)V dropNaturally -Block a (LWorld;LBlockPosition;LIBlockData;LBlock;)V doPhysics -Block a (LWorld;LBlockPosition;LIBlockData;LEntityHuman;LEnumHand;LItemStack;LEnumDirection;FFF)Z interact -Block a (LWorld;LBlockPosition;LIBlockData;LEntityLiving;LItemStack;)V postPlace -Block b ()LBlockStateList; getStateList -Block b (I)LBlock; getById -Block b (LIBlockData;LIBlockAccess;LBlockPosition;)LIBlockData; updateState -Block b (LWorld;LBlockPosition;I)V dropExperience -Block b (LWorld;LBlockPosition;LEnumDirection;)Z canPlace -Block b (LWorld;LBlockPosition;LIBlockData;)V remove -Block b (Ljava/lang/String;)LBlock; getByName -Block b creativeTab -Block c ()Ljava/lang/String; getName -Block c (I)LIBlockData; getByCombinedId -Block c (LWorld;LBlockPosition;LIBlockData;)V onPlace -Block c blockData -Block d (LIBlockData;)I getDropData -Block d (LWorld;LBlockPosition;LIBlockData;)V postBreak -Block d name -Block e (LIBlockData;)I toLegacyData -Block g (LIBlockData;)Z isPowerSource -Block h REGISTRY -Block i REGISTRY_ID -Block j (LIBlockData;)I getCombinedId -Block l ()Z isTicking -Block m ()Z isTileEntity -Block q strength -Block r durability -Block t (LIBlockData;)Z isOccluding -Block u ()LIBlockData; getBlockData -Block u isTileEntity -Block v (LIBlockData;)Z isComplexRedstone -Block v stepSound -Block x material -Block z frictionFactor -BlockAnvil a FACING -BlockAnvil b DAMAGE -BlockBanner a FACING -BlockBanner b ROTATION -BlockBed a PART -BlockBed b OCCUPIED -BlockBed$EnumBedPart a HEAD -BlockBed$EnumBedPart b FOOT -BlockBrewingStand a HAS_BOTTLE -BlockButtonAbstract a POWERED -BlockCactus a AGE -BlockCake a BITES -BlockCarpet a COLOR -BlockCauldron a LEVEL -BlockChest a FACING -BlockChest$Type a BASIC -BlockChest$Type b TRAP -BlockChorusFlower a AGE -BlockCloth a COLOR -BlockCobbleWall a UP -BlockCobbleWall b NORTH -BlockCobbleWall c EAST -BlockCobbleWall d SOUTH -BlockCobbleWall e WEST -BlockCobbleWall f VARIANT -BlockCobbleWall$EnumCobbleVariant a NORMAL -BlockCobbleWall$EnumCobbleVariant b MOSSY -BlockCocoa a AGE -BlockCrops a (LWorld;LBlockPosition;LIBlockData;FI)V dropNaturally -BlockCrops c AGE -BlockCrops e (I)LIBlockData; setAge -BlockDaylightDetector a POWER -BlockDiodeAbstract B (LIBlockData;)Z isDiode -BlockDirectional H FACING -BlockDirt a VARIANT -BlockDirt b SNOWY -BlockDirt$EnumDirtVariant a DIRT -BlockDirt$EnumDirtVariant b COARSE_DIRT -BlockDirt$EnumDirtVariant c PODZOL -BlockDispenser a FACING -BlockDispenser b TRIGGERED -BlockDispenser c (LWorld;LBlockPosition;)V dispense -BlockDispenser c REGISTRY -BlockDoor a (LWorld;LBlockPosition;Z)V setDoor -BlockDoor a FACING -BlockDoor b OPEN -BlockDoor c HINGE -BlockDoor d POWERED -BlockDoor e HALF -BlockDoor$EnumDoorHalf a UPPER -BlockDoor$EnumDoorHalf b LOWER -BlockDoor$EnumDoorHinge a LEFT -BlockDoor$EnumDoorHinge b RIGHT -BlockDoubleStepAbstract d SEAMLESS -BlockDoubleStepAbstract e VARIANT -BlockDoubleStepAbstract$EnumStoneSlabVariant a STONE -BlockDoubleStepAbstract$EnumStoneSlabVariant b SAND -BlockDoubleStepAbstract$EnumStoneSlabVariant c WOOD -BlockDoubleStepAbstract$EnumStoneSlabVariant d COBBLESTONE -BlockDoubleStepAbstract$EnumStoneSlabVariant e BRICK -BlockDoubleStepAbstract$EnumStoneSlabVariant f SMOOTHBRICK -BlockDoubleStepAbstract$EnumStoneSlabVariant g NETHERBRICK -BlockDoubleStepAbstract$EnumStoneSlabVariant h QUARTZ -BlockDoubleStoneStepAbstract d SEAMLESS -BlockDoubleStoneStepAbstract e VARIANT -BlockDoubleStoneStepAbstract$EnumStoneSlab2Variant a RED_SANDSTONE -BlockEnderChest a FACING -BlockEnderPortalFrame a FACING -BlockEnderPortalFrame b EYE -BlockFacingHorizontal D FACING -BlockFalling f instaFall -BlockFence a NORTH -BlockFence b EAST -BlockFence c SOUTH -BlockFence d WEST -BlockFenceGate a OPEN -BlockFenceGate b POWERED -BlockFenceGate c IN_WALL -BlockFire a AGE -BlockFire b NORTH -BlockFire c EAST -BlockFire d SOUTH -BlockFire e WEST -BlockFire f UPPER -BlockFire g flameChances -BlockFloorSign b ROTATION -BlockFlowerPot a LEGACY_DATA -BlockFlowerPot b CONTENTS -BlockFlowerPot$EnumFlowerPotContents a EMPTY -BlockFlowerPot$EnumFlowerPotContents b POPPY -BlockFlowerPot$EnumFlowerPotContents c BLUE_ORCHID -BlockFlowerPot$EnumFlowerPotContents d ALLIUM -BlockFlowerPot$EnumFlowerPotContents e HOUSTONIA -BlockFlowerPot$EnumFlowerPotContents f RED_TULIP -BlockFlowerPot$EnumFlowerPotContents g ORANGE_TULIP -BlockFlowerPot$EnumFlowerPotContents h WHITE_TULIP -BlockFlowerPot$EnumFlowerPotContents i PINK_TULIP -BlockFlowerPot$EnumFlowerPotContents j OXEYE_DAISY -BlockFlowerPot$EnumFlowerPotContents k DANDELION -BlockFlowerPot$EnumFlowerPotContents l OAK_SAPLING -BlockFlowerPot$EnumFlowerPotContents m SPRUCE_SAPLING -BlockFlowerPot$EnumFlowerPotContents n BIRCH_SAPLING -BlockFlowerPot$EnumFlowerPotContents o JUNGLE_SAPLING -BlockFlowerPot$EnumFlowerPotContents p ACACIA_SAPLING -BlockFlowerPot$EnumFlowerPotContents q DARK_OAK_SAPLING -BlockFlowerPot$EnumFlowerPotContents r MUSHROOM_RED -BlockFlowerPot$EnumFlowerPotContents s MUSHROOM_BROWN -BlockFlowerPot$EnumFlowerPotContents t DEAD_BUSH -BlockFlowerPot$EnumFlowerPotContents u FERN -BlockFlowerPot$EnumFlowerPotContents v CACTUS -BlockFlowers a TYPE -BlockFlowers$EnumFlowerType a YELLOW -BlockFlowers$EnumFlowerType b RED -BlockFlowers$EnumFlowerVarient a DANDELION -BlockFlowers$EnumFlowerVarient b POPPY -BlockFlowers$EnumFlowerVarient c BLUE_ORCHID -BlockFlowers$EnumFlowerVarient d ALLIUM -BlockFlowers$EnumFlowerVarient e HOUSTONIA -BlockFlowers$EnumFlowerVarient f RED_TULIP -BlockFlowers$EnumFlowerVarient g ORANGE_TULIP -BlockFlowers$EnumFlowerVarient h WHITE_TULIP -BlockFlowers$EnumFlowerVarient i PINK_TULIP -BlockFlowers$EnumFlowerVarient j OXEYE_DAISY -BlockFlowing a (LWorld;LBlockPosition;LIBlockData;I)V flow -BlockFluids a (LWorld;LBlockPosition;LIBlockData;LBlock;)V doPhysics -BlockFluids b (LWorld;LBlockPosition;)V fizz -BlockFluids b LEVEL -BlockFluids c (LWorld;LBlockPosition;LIBlockData;)V onPlace -BlockFurnace a FACING -BlockGrass a SNOWY -BlockHopper a FACING -BlockHopper b ENABLED -BlockHugeMushroom a VARIANT -BlockHugeMushroom$EnumHugeMushroomVariant a NORTH_WEST -BlockHugeMushroom$EnumHugeMushroomVariant b NORTH -BlockHugeMushroom$EnumHugeMushroomVariant c NORTH_EAST -BlockHugeMushroom$EnumHugeMushroomVariant d WEST -BlockHugeMushroom$EnumHugeMushroomVariant e CENTER -BlockHugeMushroom$EnumHugeMushroomVariant f EAST -BlockHugeMushroom$EnumHugeMushroomVariant g SOUTH_WEST -BlockHugeMushroom$EnumHugeMushroomVariant h SOUTH -BlockHugeMushroom$EnumHugeMushroomVariant i SOUTH_EAST -BlockHugeMushroom$EnumHugeMushroomVariant j STEM -BlockHugeMushroom$EnumHugeMushroomVariant k ALL_INSIDE -BlockHugeMushroom$EnumHugeMushroomVariant l ALL_OUTSIDE -BlockHugeMushroom$EnumHugeMushroomVariant m ALL_STEM -BlockJukeBox a HAS_RECORD -BlockJukeBox e (LWorld;LBlockPosition;LIBlockData;)V dropRecord -BlockJukeBox$TileEntityRecordPlayer a ()LItemStack; getRecord -BlockJukeBox$TileEntityRecordPlayer a (LItemStack;)V setRecord -BlockJukeBox$TileEntityRecordPlayer a record -BlockLadder a FACING -BlockLeaves a DECAYABLE -BlockLeaves b CHECK_DECAY -BlockLeaves1 e VARIANT -BlockLeaves2 e VARIANT -BlockLever a FACING -BlockLever b POWERED -BlockLever$EnumLeverPosition a DOWN_X -BlockLever$EnumLeverPosition b EAST -BlockLever$EnumLeverPosition c WEST -BlockLever$EnumLeverPosition d SOUTH -BlockLever$EnumLeverPosition e NORTH -BlockLever$EnumLeverPosition f UP_Z -BlockLever$EnumLeverPosition g UP_X -BlockLever$EnumLeverPosition h DOWN_Z -BlockLog1 b VARIANT -BlockLog2 b VARIANT -BlockLogAbstract a AXIS -BlockLogAbstract$EnumLogRotation a X -BlockLogAbstract$EnumLogRotation b Y -BlockLogAbstract$EnumLogRotation c Z -BlockLogAbstract$EnumLogRotation d NONE -BlockLongGrass a TYPE -BlockLongGrass$EnumTallGrassType a DEAD_BUSH -BlockLongGrass$EnumTallGrassType b GRASS -BlockLongGrass$EnumTallGrassType c FERN -BlockMinecartDetector d SHAPE -BlockMinecartDetector e POWERED -BlockMinecartTrack d SHAPE -BlockMinecartTrackAbstract$EnumTrackPosition a NORTH_SOUTH -BlockMinecartTrackAbstract$EnumTrackPosition b EAST_WEST -BlockMinecartTrackAbstract$EnumTrackPosition c ASCENDING_EAST -BlockMinecartTrackAbstract$EnumTrackPosition d ASCENDING_WEST -BlockMinecartTrackAbstract$EnumTrackPosition e ASCENDING_NORTH -BlockMinecartTrackAbstract$EnumTrackPosition f ASCENDING_SOUTH -BlockMinecartTrackAbstract$EnumTrackPosition g SOUTH_EAST -BlockMinecartTrackAbstract$EnumTrackPosition h SOUTH_WEST -BlockMinecartTrackAbstract$EnumTrackPosition i NORTH_WEST -BlockMinecartTrackAbstract$EnumTrackPosition j NORTH_EAST -BlockMonsterEggs a VARIANT -BlockMonsterEggs$EnumMonsterEggVarient a STONE -BlockMonsterEggs$EnumMonsterEggVarient b COBBLESTONE -BlockMonsterEggs$EnumMonsterEggVarient c STONEBRICK -BlockMonsterEggs$EnumMonsterEggVarient d MOSSY_STONEBRICK -BlockMonsterEggs$EnumMonsterEggVarient e CRACKED_STONEBRICK -BlockMonsterEggs$EnumMonsterEggVarient f CHISELED_STONEBRICK -BlockMycel a SNOWY -BlockNetherWart a AGE -BlockPiston B sticky -BlockPiston a EXTENDED -BlockPistonExtension a TYPE -BlockPistonExtension b SHORT -BlockPistonExtension$EnumPistonType a DEFAULT -BlockPistonExtension$EnumPistonType b STICKY -BlockPistonMoving a FACING -BlockPistonMoving b TYPE -BlockPlant a (LWorld;LBlockPosition;)Z canPlace -BlockPortal a AXIS -BlockPortal$Shape e ()V createPortal -BlockPortal$Shape f position -BlockPortal$Shape g height -BlockPortal$Shape h width -BlockPosition a ()LBlockPosition; up -BlockPosition a (J)LBlockPosition; fromLong -BlockPosition a (LEnumDirection;)LBlockPosition; shift -BlockPosition a (LEnumDirection;I)LBlockPosition; shift -BlockPosition a ZERO -BlockPosition b ()LBlockPosition; down -BlockPosition b (I)LBlockPosition; up -BlockPosition c ()LBlockPosition; north -BlockPosition c (I)LBlockPosition; down -BlockPosition d ()LBlockPosition; south -BlockPosition d (I)LBlockPosition; north -BlockPosition e ()LBlockPosition; west -BlockPosition e (I)LBlockPosition; south -BlockPosition f ()LBlockPosition; east -BlockPosition f (I)LBlockPosition; west -BlockPosition g ()J asLong -BlockPosition g (I)LBlockPosition; east -BlockPoweredRail d SHAPE -BlockPoweredRail e POWERED -BlockPressurePlateAbstract i (LIBlockData;)I getPower -BlockPressurePlateBinary d POWERED -BlockPressurePlateBinary$EnumMobType a EVERYTHING -BlockPressurePlateBinary$EnumMobType b MOBS -BlockPressurePlateWeighted d POWER -BlockPressurePlateWeighted e weight -BlockPrismarine a VARIANT -BlockPrismarine$EnumPrismarineVariant a ROUGH -BlockPrismarine$EnumPrismarineVariant b BRICKS -BlockPrismarine$EnumPrismarineVariant c DARK -BlockPumpkin a snowGolemPart -BlockPumpkin b snowGolem -BlockPumpkin c ironGolemPart -BlockPumpkin d ironGolem -BlockPumpkin e ()LShapeDetector; getDetectorSnowGolemPart -BlockPumpkin g ()LShapeDetector; getDetectorSnowGolem -BlockPumpkin h ()LShapeDetector; getDetectorIronGolemPart -BlockPumpkin i ()LShapeDetector; getDetectorIronGolem -BlockPurpurSlab$Type a DEFAULT -BlockQuartz a VARIANT -BlockQuartz$EnumQuartzVariant a DEFAULT -BlockQuartz$EnumQuartzVariant b CHISELED -BlockQuartz$EnumQuartzVariant c LINES_Y -BlockQuartz$EnumQuartzVariant d LINES_X -BlockQuartz$EnumQuartzVariant e LINES_Z -BlockRedSandstone a TYPE -BlockRedSandstone$EnumRedSandstoneVariant a DEFAULT -BlockRedSandstone$EnumRedSandstoneVariant b CHISELED -BlockRedSandstone$EnumRedSandstoneVariant c SMOOTH -BlockRedstoneComparator a POWERED -BlockRedstoneComparator b MODE -BlockRedstoneComparator$EnumComparatorMode a COMPARE -BlockRedstoneComparator$EnumComparatorMode b SUBTRACT -BlockRedstoneOre b (LWorld;LBlockPosition;)V interact -BlockRedstoneOre c (LWorld;LBlockPosition;)V playEffect -BlockRedstoneTorch B isOn -BlockRedstoneWire a (LWorld;LBlockPosition;I)I getPower -BlockRedstoneWire a NORTH -BlockRedstoneWire b EAST -BlockRedstoneWire c SOUTH -BlockRedstoneWire d WEST -BlockRedstoneWire e POWER -BlockRedstoneWire$EnumRedstoneWireConnection a UP -BlockRedstoneWire$EnumRedstoneWireConnection b SIDE -BlockRedstoneWire$EnumRedstoneWireConnection c NONE -BlockReed a AGE -BlockRepeater a LOCKED -BlockRepeater b DELAY -BlockRotatable c AXIS -BlockSand a VARIANT -BlockSand$EnumSandVariant a SAND -BlockSand$EnumSandVariant b RED_SAND -BlockSandStone a TYPE -BlockSandStone$EnumSandstoneVariant a DEFAULT -BlockSandStone$EnumSandstoneVariant b CHISELED -BlockSandStone$EnumSandstoneVariant c SMOOTH -BlockSapling a TYPE -BlockSapling c (LWorld;LBlockPosition;LIBlockData;Ljava/util/Random;)V grow -BlockSapling c STAGE -BlockSkull a FACING -BlockSkull b NODROP -BlockSmoothBrick a VARIANT -BlockSmoothBrick$EnumStonebrickType a DEFAULT -BlockSmoothBrick$EnumStonebrickType b MOSSY -BlockSmoothBrick$EnumStonebrickType c CRACKED -BlockSmoothBrick$EnumStonebrickType d CHISELED -BlockSnow a LAYERS -BlockSoil a MOISTURE -BlockSponge a WET -BlockStainedGlass a COLOR -BlockStainedGlassPane a COLOR -BlockStairs a FACING -BlockStairs b HALF -BlockStairs c SHAPE -BlockStairs$EnumHalf a TOP -BlockStairs$EnumHalf b BOTTOM -BlockStairs$EnumStairShape a STRAIGHT -BlockStairs$EnumStairShape b INNER_LEFT -BlockStairs$EnumStairShape c INNER_RIGHT -BlockStairs$EnumStairShape d OUTER_LEFT -BlockStairs$EnumStairShape e OUTER_RIGHT -BlockStateBoolean a (Ljava/lang/String;)LBlockStateBoolean; of -BlockStateDirection a (Ljava/lang/String;)LBlockStateDirection; of -BlockStateDirection a (Ljava/lang/String;Lcom/google/common/base/Predicate;)LBlockStateDirection; of -BlockStateEnum a (Ljava/lang/String;Ljava/lang/Class;)LBlockStateEnum; of -BlockStateEnum a (Ljava/lang/String;Ljava/lang/Class;[Ljava/lang/Enum;)LBlockStateEnum; of -BlockStateInteger a (Ljava/lang/String;II)LBlockStateInteger; of -BlockStateList b ()LIBlockData; getBlockData -BlockStateList c ()LBlock; getBlock -BlockStem a AGE -BlockStem c FACING -BlockStem e blockFruit -BlockStepAbstract a HALF -BlockStepAbstract$EnumSlabHalf a TOP -BlockStepAbstract$EnumSlabHalf b BOTTOM -BlockStone a VARIANT -BlockStone$EnumStoneVariant a STONE -BlockStone$EnumStoneVariant b GRANITE -BlockStone$EnumStoneVariant c GRANITE_SMOOTH -BlockStone$EnumStoneVariant d DIORITE -BlockStone$EnumStoneVariant e DIORITE_SMOOTH -BlockStone$EnumStoneVariant f ANDESITE -BlockStone$EnumStoneVariant g ANDESITE_SMOOTH -BlockTNT a EXPLODE -BlockTallPlant a VARIANT -BlockTallPlant c HALF -BlockTallPlant$EnumTallFlowerVariants a SUNFLOWER -BlockTallPlant$EnumTallFlowerVariants b SYRINGA -BlockTallPlant$EnumTallFlowerVariants c GRASS -BlockTallPlant$EnumTallFlowerVariants d FERN -BlockTallPlant$EnumTallFlowerVariants e ROSE -BlockTallPlant$EnumTallFlowerVariants f PAEONIA -BlockTallPlant$EnumTallPlantHalf a UPPER -BlockTallPlant$EnumTallPlantHalf b LOWER -BlockThin b NORTH -BlockThin c EAST -BlockThin d SOUTH -BlockThin e WEST -BlockTorch a (LWorld;LBlockPosition;LIBlockData;LBlock;)V doPhysics -BlockTorch a FACING -BlockTorch c (LWorld;LBlockPosition;LIBlockData;)V onPlace -BlockTrapdoor a FACING -BlockTrapdoor b OPEN -BlockTrapdoor c HALF -BlockTrapdoor$EnumTrapdoorHalf a TOP -BlockTrapdoor$EnumTrapdoorHalf b BOTTOM -BlockTripwire a POWERED -BlockTripwire b ATTACHED -BlockTripwire c DISARMED -BlockTripwire d NORTH -BlockTripwire e EAST -BlockTripwire f SOUTH -BlockTripwire g WEST -BlockTripwireHook a FACING -BlockTripwireHook b POWERED -BlockTripwireHook c ATTACHED -BlockVine a (LEnumDirection;)LBlockStateBoolean; getDirection -BlockVine a UP -BlockVine b NORTH -BlockVine c EAST -BlockVine d SOUTH -BlockVine e WEST -BlockWallSign b FACING -BlockWood a VARIANT -BlockWood$EnumLogVariant a OAK -BlockWood$EnumLogVariant b SPRUCE -BlockWood$EnumLogVariant c BIRCH -BlockWood$EnumLogVariant d JUNGLE -BlockWood$EnumLogVariant e ACACIA -BlockWood$EnumLogVariant f DARK_OAK -BlockWoodenStep d VARIANT -Blocks A SANDSTONE -Blocks B NOTEBLOCK -Blocks C BED -Blocks D GOLDEN_RAIL -Blocks E DETECTOR_RAIL -Blocks F STICKY_PISTON -Blocks G WEB -Blocks H TALLGRASS -Blocks I DEADBUSH -Blocks J PISTON -Blocks K PISTON_HEAD -Blocks L WOOL -Blocks M PISTON_EXTENSION -Blocks N YELLOW_FLOWER -Blocks O RED_FLOWER -Blocks P BROWN_MUSHROOM -Blocks Q RED_MUSHROOM -Blocks R GOLD_BLOCK -Blocks S IRON_BLOCK -Blocks T DOUBLE_STONE_SLAB -Blocks U STONE_SLAB -Blocks V BRICK_BLOCK -Blocks W TNT -Blocks X BOOKSHELF -Blocks Y MOSSY_COBBLESTONE -Blocks Z OBSIDIAN -Blocks a (Ljava/lang/String;)LBlock; get -Blocks a AIR -Blocks aA IRON_DOOR -Blocks aB WOODEN_PRESSURE_PLATE -Blocks aC REDSTONE_ORE -Blocks aD LIT_REDSTONE_ORE -Blocks aE UNLIT_REDSTONE_TORCH -Blocks aF REDSTONE_TORCH -Blocks aG STONE_BUTTON -Blocks aH SNOW_LAYER -Blocks aI ICE -Blocks aJ SNOW -Blocks aK CACTUS -Blocks aL CLAY -Blocks aM REEDS -Blocks aN JUKEBOX -Blocks aO FENCE -Blocks aP SPRUCE_FENCE -Blocks aQ BIRCH_FENCE -Blocks aR JUNGLE_FENCE -Blocks aS DARK_OAK_FENCE -Blocks aT ACACIA_FENCE -Blocks aU PUMPKIN -Blocks aV NETHERRACK -Blocks aW SOUL_SAND -Blocks aX GLOWSTONE -Blocks aY PORTAL -Blocks aZ LIT_PUMPKIN -Blocks aa TORCH -Blocks ab FIRE -Blocks ac MOB_SPAWNER -Blocks ad OAK_STAIRS -Blocks ae CHEST -Blocks af REDSTONE_WIRE -Blocks ag DIAMOND_ORE -Blocks ah DIAMOND_BLOCK -Blocks ai CRAFTING_TABLE -Blocks aj WHEAT -Blocks ak FARMLAND -Blocks al FURNACE -Blocks am LIT_FURNACE -Blocks an STANDING_SIGN -Blocks ao WOODEN_DOOR -Blocks ap SPRUCE_DOOR -Blocks aq BIRCH_DOOR -Blocks ar JUNGLE_DOOR -Blocks as ACACIA_DOOR -Blocks at DARK_OAK_DOOR -Blocks au LADDER -Blocks av RAIL -Blocks aw STONE_STAIRS -Blocks ax WALL_SIGN -Blocks ay LEVER -Blocks az STONE_PRESSURE_PLATE -Blocks b STONE -Blocks bA NETHER_BRICK_STAIRS -Blocks bB NETHER_WART -Blocks bC ENCHANTING_TABLE -Blocks bD BREWING_STAND -Blocks bE cauldron -Blocks bF END_PORTAL -Blocks bG END_PORTAL_FRAME -Blocks bH END_STONE -Blocks bI DRAGON_EGG -Blocks bJ REDSTONE_LAMP -Blocks bK LIT_REDSTONE_LAMP -Blocks bL DOUBLE_WOODEN_SLAB -Blocks bM WOODEN_SLAB -Blocks bN COCOA -Blocks bO SANDSTONE_STAIRS -Blocks bP EMERALD_ORE -Blocks bQ ENDER_CHEST -Blocks bR TRIPWIRE_HOOK -Blocks bS TRIPWIRE -Blocks bT EMERALD_BLOCK -Blocks bU SPRUCE_STAIRS -Blocks bV BIRCH_STAIRS -Blocks bW JUNGLE_STAIRS -Blocks bX COMMAND_BLOCK -Blocks bY BEACON -Blocks bZ COBBLESTONE_WALL -Blocks ba CAKE -Blocks bb UNPOWERED_REPEATER -Blocks bc POWERED_REPEATER -Blocks bd TRAPDOOR -Blocks be MONSTER_EGG -Blocks bf STONEBRICK -Blocks bg BROWN_MUSHROOM_BLOCK -Blocks bh RED_MUSHROOM_BLOCK -Blocks bi IRON_BARS -Blocks bj GLASS_PANE -Blocks bk MELON_BLOCK -Blocks bl PUMPKIN_STEM -Blocks bm MELON_STEM -Blocks bn VINE -Blocks bo FENCE_GATE -Blocks bp SPRUCE_FENCE_GATE -Blocks bq BIRCH_FENCE_GATE -Blocks br JUNGLE_FENCE_GATE -Blocks bs DARK_OAK_FENCE_GATE -Blocks bt ACACIA_FENCE_GATE -Blocks bu BRICK_STAIRS -Blocks bv STONE_BRICK_STAIRS -Blocks bw MYCELIUM -Blocks bx WATERLILY -Blocks by NETHER_BRICK -Blocks bz NETHER_BRICK_FENCE -Blocks c GRASS -Blocks cA COAL_BLOCK -Blocks cB PACKED_ICE -Blocks cC ACACIA_STAIRS -Blocks cD DARK_OAK_STAIRS -Blocks cE SLIME -Blocks cF DOUBLE_PLANT -Blocks cG STAINED_GLASS -Blocks cH STAINED_GLASS_PANE -Blocks cI PRISMARINE -Blocks cJ SEA_LANTERN -Blocks cK STANDING_BANNER -Blocks cL WALL_BANNER -Blocks cM RED_SANDSTONE -Blocks cN RED_SANDSTONE_STAIRS -Blocks cO DOUBLE_STONE_SLAB2 -Blocks cP STONE_SLAB2 -Blocks cQ END_ROD -Blocks cR CHORUS_PLANT -Blocks cS CHORUS_FLOWER -Blocks cT PURPUR_BLOCK -Blocks cU PURPUR_PILLAR -Blocks cV PURPUR_STAIRS -Blocks cW PURPUR_DOUBLE_SLAB -Blocks cX PURPUR_SLAB -Blocks cY END_BRICKS -Blocks cZ BEETROOT -Blocks ca FLOWER_POT -Blocks cb CARROTS -Blocks cc POTATOES -Blocks cd WOODEN_BUTTON -Blocks ce SKULL -Blocks cf ANVIL -Blocks cg TRAPPED_CHEST -Blocks ch LIGHT_WEIGHTED_PRESSURE_PLATE -Blocks ci HEAVY_WEIGHTED_PRESSURE_PLATE -Blocks cj UNPOWERED_COMPARATOR -Blocks ck POWERED_COMPARATOR -Blocks cl DAYLIGHT_DETECTOR -Blocks cm DAYLIGHT_DETECTOR_INVERTED -Blocks cn REDSTONE_BLOCK -Blocks co QUARTZ_ORE -Blocks cp HOPPER -Blocks cq QUARTZ_BLOCK -Blocks cr QUARTZ_STAIRS -Blocks cs ACTIVATOR_RAIL -Blocks ct DROPPER -Blocks cu STAINED_HARDENED_CLAY -Blocks cv BARRIER -Blocks cw IRON_TRAPDOOR -Blocks cx HAY_BLOCK -Blocks cy CARPET -Blocks cz HARDENED_CLAY -Blocks d DIRT -Blocks da GRASS_PATH -Blocks db END_GATEWAY -Blocks df STRUCTURE_BLOCK -Blocks e COBBLESTONE -Blocks f PLANKS -Blocks g SAPLING -Blocks h BEDROCK -Blocks i FLOWING_WATER -Blocks j WATER -Blocks k FLOWING_LAVA -Blocks l LAVA -Blocks m SAND -Blocks n GRAVEL -Blocks o GOLD_ORE -Blocks p IRON_ORE -Blocks q COAL_ORE -Blocks r LOG -Blocks s LOG2 -Blocks t LEAVES -Blocks u LEAVES2 -Blocks v SPONGE -Blocks w GLASS -Blocks x LAPIS_ORE -Blocks y LAPIS_BLOCK -Blocks z DISPENSER -BossBattle a title -BossBattle c color -BossBattle d style -BossBattle f ()F getProgress -BossBattle$BarColor a PINK -BossBattle$BarColor b BLUE -BossBattle$BarColor c RED -BossBattle$BarColor d GREEN -BossBattle$BarColor e YELLOW -BossBattle$BarColor f PURPLE -BossBattle$BarColor g WHITE -BossBattle$BarStyle a PROGRESS -BossBattle$BarStyle b NOTCHED_6 -BossBattle$BarStyle c NOTCHED_10 -BossBattle$BarStyle d NOTCHED_12 -BossBattle$BarStyle e NOTCHED_20 -BossBattleServer a (F)V setProgress -BossBattleServer a (LEntityPlayer;)V addPlayer -BossBattleServer a (LPacketPlayOutBoss$Action;)V sendUpdate -BossBattleServer a (Z)LBossBattle; setDarkenSky -BossBattleServer b (LEntityPlayer;)V removePlayer -BossBattleServer b (Z)LBossBattle; setPlayMusic -BossBattleServer c ()Ljava/util/Collection; getPlayers -BossBattleServer c (Z)LBossBattle; setCreateFog -BossBattleServer d (Z)V setVisible -CancelledPacketHandleException a INSTANCE -ChatClickable$EnumClickAction a OPEN_URL -ChatClickable$EnumClickAction b OPEN_FILE -ChatClickable$EnumClickAction c RUN_COMMAND -ChatClickable$EnumClickAction d SUGGEST_COMMAND -ChatClickable$EnumClickAction e CHANGE_PAGE -ChatComponentUtils a (LICommandListener;LIChatBaseComponent;LEntity;)LIChatBaseComponent; filterForDisplay -ChatHoverable$EnumHoverAction a SHOW_TEXT -ChatHoverable$EnumHoverAction b SHOW_ACHIEVEMENT -ChatHoverable$EnumHoverAction c SHOW_ITEM -ChatHoverable$EnumHoverAction d SHOW_ENTITY -ChatModifier a ()LEnumChatFormat; getColor -ChatModifier a (LChatClickable;)LChatModifier; setChatClickable -ChatModifier a (LChatHoverable;)LChatModifier; setChatHoverable -ChatModifier a (LChatModifier;)LChatModifier; setChatModifier -ChatModifier a (LEnumChatFormat;)LChatModifier; setColor -ChatModifier a (Ljava/lang/Boolean;)LChatModifier; setBold -ChatModifier a (Ljava/lang/String;)LChatModifier; setInsertion -ChatModifier b ()Z isBold -ChatModifier b (Ljava/lang/Boolean;)LChatModifier; setItalic -ChatModifier c ()Z isItalic -ChatModifier c (Ljava/lang/Boolean;)LChatModifier; setStrikethrough -ChatModifier d ()Z isStrikethrough -ChatModifier d (Ljava/lang/Boolean;)LChatModifier; setUnderline -ChatModifier e ()Z isUnderlined -ChatModifier e (Ljava/lang/Boolean;)LChatModifier; setRandom -ChatModifier f ()Z isRandom -ChatModifier m ()LChatModifier; clone -Chunk a (LBlockPosition;)LIBlockData; getBlockData -Chunk a (LBlockPosition;LWorldChunkManager;)LBiomeBase; getBiome -Chunk a (LEnumSkyBlock;LBlockPosition;)I getBrightness -Chunk a (LIChunkProvider;LChunkGenerator;)V loadNearby -Chunk b ()V initLighting -Chunk b (J)V setLastSaved -Chunk b locX -Chunk c ()V addEntities -Chunk c locZ -Chunk d ()V removeEntities -Chunk e sections -Chunk f ()Z isEmpty -Chunk h ()[LChunkSection; getSections -Chunk i ()Z isReady -Chunk j world -Chunk k heightMap -Chunk l ()[B getBiomeIndex -Chunk m tileEntities -Chunk n entitySlices -Chunk o done -Chunk p lit -Chunk q ()LWorld; getWorld -Chunk s ()Ljava/util/Map; getTileEntities -Chunk t ()[LEntitySlice; getEntitySlices -Chunk t lastSaved -Chunk u ()Z isDone -Chunk$EnumTileEntityState a IMMEDIATE -Chunk$EnumTileEntityState b QUEUED -Chunk$EnumTileEntityState c CHECK -ChunkCoordIntPair a x -ChunkCoordIntPair b z -ChunkGenerator a (II)LChunk; getOrCreateChunk -ChunkGenerator a (LEnumCreatureType;LBlockPosition;)Ljava/util/List; getMobsFor -ChunkGenerator a (LWorld;Ljava/lang/String;LBlockPosition;)LBlockPosition; findNearestMapFeature -ChunkGenerator b (II)V recreateStructures -ChunkGenerator b (LChunk;II)V recreateStructures -ChunkProviderServer a (II)V queueUnload -ChunkProviderServer a (LChunk;)V saveChunkNOP -ChunkProviderServer b (LChunk;)V saveChunk -ChunkProviderServer b unloadQueue -ChunkProviderServer c (II)LChunk; getOrLoadChunkAt -ChunkProviderServer c chunkGenerator -ChunkProviderServer d chunkLoader -ChunkProviderServer e chunks -ChunkProviderServer f (II)LChunk; loadChunk -ChunkProviderServer f chunkList -ChunkProviderServer g world -ChunkSection a (III)LIBlockData; getType -ChunkSection a (IIILIBlockData;)V setType -ChunkSection a yPos -ChunkSection b ()Z shouldTick -ChunkSection b nonEmptyBlockCount -ChunkSection c tickingBlockCount -ChunkSection d ()I getYPosition -ChunkSection d blockIds -ChunkSection e ()V recalcBlockCounts -ChunkSection e emittedLight -ChunkSection f skyLight -ChunkSection g ()LDataPaletteBlock; getBlocks -ChunkSection h ()LNibbleArray; getEmittedLightArray -ChunkSection i ()LNibbleArray; getSkyLightArray -CombatTracker a (LDamageSource;FF)V trackDamage -CombatTracker b ()LIChatBaseComponent; getDeathMessage -CommandAbstract b ([Ljava/lang/String;I)Z isListStart -CommandBlockListenerAbstract a (Ljava/lang/String;)V setCommand -CommandBlockListenerAbstract b (Ljava/lang/String;)V setName -CommandBlockListenerAbstract m ()Ljava/lang/String; getCommand -CommandException a ()[Ljava/lang/Object; getArgs -CommandGamemode b (LICommandListener;)Ljava/lang/String; getUsage -CommandGamemode c ()Ljava/lang/String; getCommand -CommandObjectiveExecutor$EnumCommandResult a SUCCESS_COUNT -CommandObjectiveExecutor$EnumCommandResult b AFFECTED_BLOCKS -CommandObjectiveExecutor$EnumCommandResult c AFFECTED_ENTITIES -CommandObjectiveExecutor$EnumCommandResult d AFFECTED_ITEMS -CommandObjectiveExecutor$EnumCommandResult e QUERY_RESULT -Container a (I)LSlot; getSlot -Container a (ILItemStack;)V setItem -Container a (LICrafting;)V addSlotListener -Container a (LIInventory;I)LSlot; getSlot -Container d windowId -Container e listeners -Container f dragType -ContainerBeacon a beacon -ContainerBrewingStand a brewingStand -ContainerChest a container -ContainerDispenser a items -ContainerEnchantTable a enchantSlots -ContainerEnchantTable g costs -ContainerEnchantTable j world -ContainerEnchantTable k position -ContainerFurnace a furnace -ContainerHopper a hopper -ContainerMerchant a merchant -ContainerPlayer a craftInventory -ContainerPlayer f resultInventory -ContainerPlayer i owner -ContainerWorkbench a craftInventory -ContainerWorkbench f resultInventory -ControllerMove$Operation a WAIT -ControllerMove$Operation b MOVE_TO -ControllerMove$Operation c STRAFE -Convertable a (Ljava/lang/String;LIProgressUpdate;)Z convert -Convertable b (Ljava/lang/String;)Z isConvertable -CraftingManager a ()LCraftingManager; getInstance -CraftingManager a (LInventoryCrafting;LWorld;)LItemStack; craft -CraftingManager a (LItemStack;[Ljava/lang/Object;)LShapedRecipes; registerShapedRecipe -CraftingManager b ()Ljava/util/List; getRecipes -CraftingManager b (LItemStack;[Ljava/lang/Object;)V registerShapelessRecipe -CraftingManager b recipes -DamageSource a (LEntity;LEntity;)LDamageSource; projectile -DamageSource a (LEntityArrow;LEntity;)LDamageSource; arrow -DamageSource a (LEntityFireball;LEntity;)LDamageSource; fireball -DamageSource a (LEntityHuman;)LDamageSource; playerAttack -DamageSource a (LEntityLiving;)LDamageSource; mobAttack -DamageSource a (LExplosion;)LDamageSource; explosion -DamageSource a FIRE -DamageSource b LIGHTNING -DamageSource c ()Z isExplosion -DamageSource c (LEntityLiving;)LIChatBaseComponent; getLocalizedDeathMessage -DamageSource c BURN -DamageSource d LAVA -DamageSource e ()Z ignoresArmor -DamageSource e STUCK -DamageSource f ()F getExhaustionCost -DamageSource f DROWN -DamageSource g ()Z ignoresInvulnerability -DamageSource g STARVE -DamageSource h ()Z isStarvation -DamageSource h CACTUS -DamageSource i FALL -DamageSource j ()LEntity; getEntity -DamageSource k ()LDamageSource; setIgnoreArmor -DamageSource k OUT_OF_WORLD -DamageSource l GENERIC -DamageSource m MAGIC -DamageSource n ()LDamageSource; setExplosion -DamageSource n WITHER -DamageSource o ANVIL -DamageSource p FALLING_BLOCK -DamageSource q DRAGON_BREATH -DamageSource r translationIndex -DamageSource s ()Z isMagic -DamageSource t ()LDamageSource; setMagic -DataConverterTypes a LEVEL -DataConverterTypes b PLAYER -DataConverterTypes c CHUNK -DataConverterTypes d BLOCK_ENTITY -DataConverterTypes e ENTITY -DataConverterTypes f ITEM_INSTANCE -DataPaletteBlock a (IIILIBlockData;)V setBlock -DataPaletteBlock a ([BLNibbleArray;)LNibbleArray; exportData -DataPaletteBlock b (ILIBlockData;)V setBlockIndex -DataWatcher a (LDataWatcherObject;)Ljava/lang/Object; get -DataWatcher a (LDataWatcherObject;Ljava/lang/Object;)V register -DataWatcher b (LDataWatcherObject;)V markDirty -DataWatcher b (LDataWatcherObject;Ljava/lang/Object;)V set -DataWatcher c (LDataWatcherObject;Ljava/lang/Object;)V registerObject -DedicatedPlayerList b ()LDedicatedServer; getServer -DedicatedServer a (Ljava/lang/String;LICommandListener;)V issueCommand -DedicatedServer k LOGGER -DedicatedServer l serverCommandQueue -DedicatedServer n remoteControlCommandListener -DedicatedServer p propertyManager -DedicatedServer r generateStructures -DimensionManager a ()I getDimensionID -DimensionManager a OVERWORLD -DimensionManager b NETHER -DimensionManager c THE_END -DispenseBehaviorProjectile b ()F getPower -Enchantment a (LItemStack;)Z canEnchant -Enchantment b ()I getMaxLevel -Enchantment b (LEnchantment;)I getId -Enchantment b enchantments -Enchantment c itemTarget -Enchantment d ()I getStartLevel -Enchantment$Rarity a COMMON -Enchantment$Rarity b UNCOMMON -Enchantment$Rarity c RARE -Enchantment$Rarity d VERY_RARE -EnchantmentManager a (LEnchantment;LItemStack;)I getEnchantmentLevel -EnchantmentManager b (LEntityLiving;)I getFireAspectEnchantmentLevel -EnchantmentManager c (LEntityLiving;)I getOxygenEnchantmentLevel -EnchantmentManager e (LEntityLiving;)I getDigSpeedEnchantmentLevel -EnchantmentProtection$DamageType a ALL -EnchantmentProtection$DamageType b FIRE -EnchantmentProtection$DamageType c FALL -EnchantmentProtection$DamageType d EXPLOSION -EnchantmentProtection$DamageType e PROJECTILE -EnchantmentSlotType a (LItem;)Z canEnchant -EnchantmentSlotType a ALL -EnchantmentSlotType b ARMOR -EnchantmentSlotType c ARMOR_FEET -EnchantmentSlotType d ARMOR_LEGS -EnchantmentSlotType e ARMOR_CHEST -EnchantmentSlotType f ARMOR_HEAD -EnchantmentSlotType g WEAPON -EnchantmentSlotType h DIGGER -EnchantmentSlotType i FISHING_ROD -EnchantmentSlotType j BREAKABLE -EnchantmentSlotType k BOW -Enchantments a PROTECTION_ENVIRONMENTAL -Enchantments b PROTECTION_FIRE -Enchantments c PROTECTION_FALL -Enchantments d PROTECTION_EXPLOSIONS -Enchantments e PROTECTION_PROJECTILE -Enchantments f OXYGEN -Enchantments g WATER_WORKER -Enchantments h THORNS -Enchantments i DEPTH_STRIDER -Enchantments k DAMAGE_ALL -Enchantments l DAMAGE_UNDEAD -Enchantments m DAMAGE_ARTHROPODS -Enchantments n KNOCKBACK -Enchantments o FIRE_ASPECT -Enchantments p LOOT_BONUS_MOBS -Enchantments q DIG_SPEED -Enchantments r SILK_TOUCH -Enchantments s DURABILITY -Enchantments t LOOT_BONUS_BLOCKS -Enchantments u ARROW_DAMAGE -Enchantments v ARROW_KNOCKBACK -Enchantments w ARROW_FIRE -Enchantments x ARROW_INFINITE -Enchantments y LUCK -Enchantments z LURE -Entity A positionChanged -Entity D velocityChanged -Entity F dead -Entity G width -Entity H length -Entity L fallDistance -Entity O ()I getId -Entity Q noclip -Entity R ()LDataWatcher; getDataWatcher -Entity S random -Entity T ()V die -Entity T ticksLived -Entity U maxFireTicks -Entity V inWater -Entity W ()V burnFromLava -Entity W noDamageTicks -Entity X ()V extinguish -Entity X justCreated -Entity Y fireProof -Entity Z ()V recalcPosition -Entity Z datawatcher -Entity a (DDD)V enderTeleportTo -Entity a (DDDFF)V setLocation -Entity a (FF)V setSize -Entity a (LBlockPosition;FF)V setPositionRotation -Entity a (LCrashReportSystemDetails;)V appendEntityCrashDetails -Entity a (LDamageSource;F)Z damageEntity -Entity a (LEntityLightning;)V onLightningStrike -Entity a (LEnumItemSlot;LItemStack;)V setEquipment -Entity a (LWorld;)V spawnIn -Entity aC invulnerable -Entity aF ()Ljava/lang/Iterable; getArmorItems -Entity aH ()Z isBurning -Entity aI ()Z isPassenger -Entity aJ ()Z isVehicle -Entity aK ()Z isSneaking -Entity aL ()Z isSprinting -Entity aN ()Z isInvisible -Entity aP ()I getAirTicks -Entity aS ()F getHeadRotation -Entity aY ()LVec3D; getPortalOffset -Entity aZ ()LEnumDirection; getPortalDirection -Entity ac ()V checkBlockCollisions -Entity ae ()Z playStepSound -Entity ag ()Z isFireProof -Entity ai ()Z isInWater -Entity ai impulse -Entity aj portalCooldown -Entity am dimension -Entity ap ()Z isInteractable -Entity aq ()Z isCollidable -Entity aq uniqueID -Entity ar glowing -Entity at boundingBox -Entity au ()Z isAlive -Entity av ()Z inBlock -Entity aw fireTicks -Entity b (DDD)V setPosition -Entity b (DDDFF)V setPositionRotation -Entity b (FF)V setYawPitch -Entity b (IZ)V setFlag -Entity b (LDamageSource;)Z isInvulnerable -Entity ba ()Z isIgnoreBlockTrigger -Entity bc ()Ljava/util/UUID; getUniqueID -Entity bf ()Ljava/lang/String; getCustomName -Entity bg ()Z getCustomNameVisible -Entity bi ()LEnumDirection; getDirection -Entity bl ()LAxisAlignedBB; getBoundingBox -Entity bn ()F getHeadHeight -Entity bw ()LEntity; getVehicle -Entity c (Ljava/lang/String;)V setCustomName -Entity d (DDD)V move -Entity d (Z)V setSneaking -Entity e (Z)V setSprinting -Entity f entityCount -Entity g (I)V setOnFire -Entity g (Z)V setInvisible -Entity g id -Entity h (I)V burn -Entity h passengers -Entity h_ ()Ljava/lang/String; getName -Entity i (I)Z getFlag -Entity i (LEntity;)V collide -Entity i (Z)V setCustomNameVisible -Entity i_ ()LIChatBaseComponent; getScoreboardDisplayName -Entity j (I)V setAirTicks -Entity k attachedToPlayer -Entity l world -Entity m (LEntity;)Z startRiding -Entity m lastX -Entity n lastY -Entity o lastZ -Entity o_ ()Z hasCustomName -Entity p ()V stopRiding -Entity p locX -Entity q locY -Entity r locZ -Entity s motX -Entity t motY -Entity u motZ -Entity v yaw -Entity w pitch -Entity x lastYaw -Entity y lastPitch -Entity z onGround -Entity z_ ()Z getSendCommandFeedback -EntityAgeable a (I)V setAge -EntityAgeable a (IZ)V setAge -EntityAgeable a (LEntityAgeable;)LEntityAgeable; createChild -EntityAgeable b_ (I)V setAgeRaw -EntityAgeable l ()I getAge -EntityAnimal K ()Z isTypeNotPersistent -EntityAnimal a (LDamageSource;F)Z damageEntity -EntityAnimal a (LEntityAnimal;)Z mate -EntityAnimal b (LEntityHuman;)I getExpValue -EntityAnimal de ()LEntityHuman; getBreedCause -EntityAnimal df ()Z isInLove -EntityAnimal dg ()V resetLove -EntityAreaEffectCloud a (F)V setRadius -EntityAreaEffectCloud a (I)V setColor -EntityAreaEffectCloud a (LEnumParticle;)V setParticle -EntityAreaEffectCloud as waitTime -EntityAreaEffectCloud at reapplicationDelay -EntityAreaEffectCloud av durationOnUse -EntityAreaEffectCloud aw radiusOnUse -EntityAreaEffectCloud ax radiusPerTick -EntityAreaEffectCloud b (F)V setRadiusOnUse -EntityAreaEffectCloud b (I)V setDuration -EntityAreaEffectCloud c (F)V setRadiusPerTick -EntityAreaEffectCloud e (I)V setWaitTime -EntityAreaEffectCloud f effects -EntityAreaEffectCloud j ()F getRadius -EntityAreaEffectCloud k ()I getColor -EntityAreaEffectCloud l ()LEnumParticle; getParticle -EntityAreaEffectCloud o ()I getDuration -EntityArmorStand a (LVector3f;)V setHeadPose -EntityArmorStand b (LVector3f;)V setBodyPose -EntityArmorStand bB headPose -EntityArmorStand bC bodyPose -EntityArmorStand bD leftArmPose -EntityArmorStand bE rightArmPose -EntityArmorStand bF leftLegPose -EntityArmorStand bG rightLegPose -EntityArmorStand c (LVector3f;)V setLeftArmPose -EntityArmorStand d (LVector3f;)V setRightArmPose -EntityArmorStand e (LVector3f;)V setLeftLegPose -EntityArmorStand f (LVector3f;)V setRightLegPose -EntityArmorStand l (Z)V setSmall -EntityArmorStand m (Z)V setGravity -EntityArmorStand n (Z)V setArms -EntityArmorStand o ()Z isSmall -EntityArmorStand o (Z)V setBasePlate -EntityArmorStand p (Z)V setMarker -EntityArmorStand r ()Z hasGravity -EntityArmorStand s ()Z hasArms -EntityArmorStand t ()Z hasBasePlate -EntityArmorStand u ()Z isMarker -EntityArrow a (I)V setKnockbackStrength -EntityArrow a (Z)V setCritical -EntityArrow a inGround -EntityArrow ay damage -EntityArrow az knockbackStrength -EntityArrow c fromPlayer -EntityArrow d shake -EntityArrow e shooter -EntityArrow l ()Z isCritical -EntityArrow$PickupStatus a DISALLOWED -EntityArrow$PickupStatus b ALLOWED -EntityArrow$PickupStatus c CREATIVE_ONLY -EntityBat a (Z)V setAsleep -EntityBat o ()Z isAsleep -EntityBoat a (F)V setDamage -EntityBoat$EnumBoatType a OAK -EntityBoat$EnumBoatType b SPRUCE -EntityBoat$EnumBoatType c BIRCH -EntityBoat$EnumBoatType d JUNGLE -EntityBoat$EnumBoatType e ACACIA -EntityBoat$EnumBoatType f DARK_OAK -EntityBoat$EnumStatus a IN_WATER -EntityBoat$EnumStatus b UNDER_WATER -EntityBoat$EnumStatus c UNDER_FLOWING_WATER -EntityBoat$EnumStatus d ON_LAND -EntityBoat$EnumStatus e IN_AIR -EntityChicken cZ ()Z isChickenJockey -EntityComplexPart a owner -EntityCow a (LEntityAgeable;)LEntityAgeable; createChild -EntityCreeper bw fuseTicks -EntityCreeper bx maxFuseTicks -EntityCreeper by explosionRadius -EntityCreeper db ()Z isIgnited -EntityCreeper dd ()Z canCauseHeadDrop -EntityCreeper de ()V setCausedHeadDrop -EntityCreeper o ()Z isPowered -EntityDamageSource c (LEntityLiving;)LIChatBaseComponent; getLocalizedDeathMessage -EntityDamageSource j ()LEntity; getEntity -EntityDamageSourceIndirect t owner -EntityEnderDragon bG currentEnderCrystal -EntityEnderDragon bt children -EntityEnderDragon e (LDamageSource;F)Z dealDamage -EntityEnderman a (LIBlockData;)V setCarried -EntityEnderman db ()LIBlockData; getCarried -EntityEnderman$PathfinderGoalEndermanPickupBlock a enderman -EntityExperienceOrb a (I)I getOrbValue -EntityExperienceOrb e value -EntityExperienceOrb f targetPlayer -EntityExperienceOrb g targetTime -EntityFallingBlock a ticksLived -EntityFallingBlock as fallHurtAmount -EntityFallingBlock b dropItem -EntityFallingBlock c tileEntityData -EntityFallingBlock e block -EntityFallingBlock g hurtEntities -EntityFallingBlock h fallHurtMax -EntityFallingBlock l ()LIBlockData; getBlock -EntityFireball a (LDamageSource;F)Z damageEntity -EntityFireball a shooter -EntityFireball b dirX -EntityFireball c dirY -EntityFireball d dirZ -EntityFireworks a FIREWORK_ITEM -EntityFireworks b ticksFlown -EntityFireworks c expectedLifespan -EntityFishingHook a owner -EntityFishingHook b hooked -EntityFishingHook h isInGround -EntityGhast cT ()I getPower -EntityGhast$PathfinderGoalGhastAttackTarget b ghast -EntityGuardian a (Z)V setElder -EntityGuardian bC goalRandomStroll -EntityGuardian db ()Z isElder -EntityHanging a (LDamageSource;F)Z damageEntity -EntityHanging a (LEnumDirection;)V setDirection -EntityHanging a blockPosition -EntityHanging b direction -EntityHanging j ()V updateBoundingBox -EntityHanging k ()Z survives -EntityHanging l ()I getWidth -EntityHanging n ()I getHeight -EntityHanging q ()LBlockPosition; getBlockPosition -EntityHorse a (LEnumHorseType;)V setType -EntityHorse b (Ljava/util/UUID;)V setOwnerUUID -EntityHorse bA jumpPower -EntityHorse bC attributeJumpStrength -EntityHorse bR inventoryChest -EntityHorse bT canSlide -EntityHorse cZ ()LEnumHorseType; getType -EntityHorse dF ()V dropChest -EntityHorse dJ ()V loadChest -EntityHorse dQ ()V setStanding -EntityHorse da ()I getVariant -EntityHorse dc ()Z isTamed -EntityHorse dh ()Ljava/util/UUID; getOwnerUUID -EntityHorse dk ()Z hasChest -EntityHorse do ()Z do_ -EntityHorse dp ()Z hasReproduced -EntityHorse dq ()I getTemper -EntityHorse dt ()D getJumpStrength -EntityHorse dw ()I getMaxDomestication -EntityHorse l (I)V setVariant -EntityHorse m (I)V setTemper -EntityHorse o (Z)V setTame -EntityHorse r (Z)V setHasChest -EntityHuman a (F)V applyExhaustion -EntityHuman a (I)V levelDown -EntityHuman a (LBlockPosition;Z)V setRespawnPosition -EntityHuman a (LEntityHuman;Z)V copyTo -EntityHuman a (LIInventory;)V openContainer -EntityHuman a (LIMerchant;)V openTrade -EntityHuman a (LITileEntityContainer;)V openTileEntity -EntityHuman a (LItemStack;Z)LEntityItem; drop -EntityHuman a (LTileEntitySign;)V openSign -EntityHuman a (LWorld;LBlockPosition;Z)LBlockPosition; getBed -EntityHuman b (I)V enchantDone -EntityHuman b (LIBlockData;)Z hasBlock -EntityHuman bF sleeping -EntityHuman bG bedPosition -EntityHuman bJ abilities -EntityHuman bK expLevel -EntityHuman bL expTotal -EntityHuman bM exp -EntityHuman bP hookedFish -EntityHuman br inventory -EntityHuman bs defaultContainer -EntityHuman bt activeContainer -EntityHuman bu foodData -EntityHuman c enderChest -EntityHuman cF ()I getScore -EntityHuman cK ()Lcom/mojang/authlib/GameProfile; getProfile -EntityHuman cM ()Z isDeeplySleeping -EntityHuman cO ()LBlockPosition; getBed -EntityHuman cP ()Z isRespawnForced -EntityHuman cR ()I getExpToLevel -EntityHuman cS ()LFoodMetaData; getFoodData -EntityHuman cV ()LInventoryEnderChest; getEnderChest -EntityHuman cW ()LScoreboard; getScoreboard -EntityHuman d sleepTicks -EntityHuman f (LEntity;)V attack -EntityHuman l (DDD)V checkMovement -EntityHuman l (I)V setScore -EntityHuman m (I)V addScore -EntityHuman n (I)V giveExp -EntityHuman q ()V closeInventory -EntityHuman w ()V updateAbilities -EntityHuman y ()Z isSpectator -EntityHuman$EnumBedResult a OK -EntityHuman$EnumBedResult b NOT_POSSIBLE_HERE -EntityHuman$EnumBedResult c NOT_POSSIBLE_NOW -EntityHuman$EnumBedResult d TOO_FAR_AWAY -EntityHuman$EnumBedResult e OTHER_PROBLEM -EntityHuman$EnumBedResult f NOT_SAFE -EntityHuman$EnumChatVisibility a FULL -EntityHuman$EnumChatVisibility b SYSTEM -EntityHuman$EnumChatVisibility c HIDDEN -EntityInsentient A ()LEntityLiving; getGoalTarget -EntityInsentient E ()V doSpawnEffect -EntityInsentient I ()LItem; getLoot -EntityInsentient K ()Z isTypeNotPersistent -EntityInsentient a (LDifficultyDamageScaler;LGroupDataEntity;)LGroupDataEntity; prepare -EntityInsentient a (ZZ)V unleash -EntityInsentient b (LEntity;Z)V setLeashHolder -EntityInsentient b (LEntityHuman;)I getExpValue -EntityInsentient b (ZI)V dropDeathLoot -EntityInsentient b lookController -EntityInsentient bD leashHolder -EntityInsentient bp goalSelector -EntityInsentient bq targetSelector -EntityInsentient br dropChanceHand -EntityInsentient bs dropChanceArmor -EntityInsentient bt goalTarget -EntityInsentient bx canPickUpLoot -EntityInsentient by persistent -EntityInsentient c (LEntityLiving;)V setGoalTarget -EntityInsentient cG ()Z canSpawn 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-EntityMinecartAbstract$EnumMinecartType e SPAWNER -EntityMinecartAbstract$EnumMinecartType f HOPPER -EntityMinecartAbstract$EnumMinecartType g COMMAND_BLOCK -EntityMinecartCommandBlock j ()LCommandBlockListenerAbstract; getCommandBlock -EntityMinecartContainer a items -EntityMinecartHopper l (I)V setCooldown -EntityMonster a (LDamageSource;F)Z damageEntity -EntityOcelot dh ()I getCatType -EntityOcelot l (I)V setCatType -EntityOwnable b ()Ljava/util/UUID; getOwnerUUID -EntityOwnable p_ ()LEntity; getOwner -EntityPainting c art -EntityPainting$EnumArt a KEBAB -EntityPainting$EnumArt b AZTEC -EntityPainting$EnumArt c ALBAN -EntityPainting$EnumArt d AZTEC_2 -EntityPainting$EnumArt e BOMB -EntityPainting$EnumArt f PLANT -EntityPainting$EnumArt g WASTELAND -EntityPainting$EnumArt h POOL -EntityPainting$EnumArt i COURBET -EntityPainting$EnumArt j SEA -EntityPainting$EnumArt k SUNSET -EntityPainting$EnumArt l CREEBET -EntityPainting$EnumArt m WANDERER -EntityPainting$EnumArt n GRAHAM 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setResourcePack -EntityPlayer a playerConnection -EntityPlayer b server -EntityPlayer bR locale -EntityPlayer bS removeQueue -EntityPlayer c playerInteractManager -EntityPlayer ca lastHealthSent -EntityPlayer cd lastSentExp -EntityPlayer ce invulnerableTicks -EntityPlayer ck containerCounter -EntityPlayer dc ()Z canPvP -EntityPlayer dd ()V nextContainerCounter -EntityPlayer e (LEntity;)V setSpectatorTarget -EntityPlayer g ping -EntityPlayer h viewingCredits -EntityPlayer j_ ()V syncInventory -EntityPlayer r ()V broadcastCarriedItem -EntityPlayer u ()V triggerHealthUpdate -EntityPotion a (LItemStack;)V setItem -EntityPotion l ()LItemStack; getItem -EntityProjectile a inGround -EntityProjectile as shooterName -EntityProjectile b shake -EntityProjectile d blockX -EntityProjectile e blockY -EntityProjectile f blockZ -EntityProjectile g inBlockId -EntityProjectile h shooter -EntityProjectile k ()LEntityLiving; getShooter -EntityRabbit db ()I getRabbitType -EntityRabbit l (I)V setRabbitType 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db ()Z isSitting -EntityTameableAnimal dc ()LEntityLiving; getOwner -EntityTameableAnimal dd ()LPathfinderGoalSit; getGoalSit -EntityTameableAnimal p (Z)V setTamed -EntityTameableAnimal q (Z)V setSitting -EntityTracker a ()V updatePlayers -EntityTracker a (LEntity;)V track -EntityTracker a (LEntity;II)V addEntity -EntityTracker a (LEntity;IIZ)V addEntity -EntityTracker b (LEntity;)V untrackEntity -EntityTracker b (LEntity;LPacket;)V sendPacketToEntity -EntityTracker b (LEntityPlayer;)V untrackPlayer -EntityTracker b world -EntityTracker d trackedEntities -EntityTrackerEntry a (LPacket;)V broadcast -EntityTrackerEntry a (Ljava/util/List;)V track -EntityTrackerEntry b (LEntityPlayer;)V updatePlayer -EntityTrackerEntry b (LPacket;)V broadcastIncludingSelf -EntityTrackerEntry b (Ljava/util/List;)V scanPlayers -EntityTrackerEntry d (LEntityPlayer;)V clear -EntityTrackerEntry d tracker -EntityTrackerEntry h xLoc -EntityTrackerEntry i yLoc -EntityTrackerEntry j zLoc -EntityTrackerEntry k yRot -EntityTrackerEntry l xRot -EntityTrackerEntry m headYaw -EntityTrackerEntry t isMoving -EntityTrackerEntry z trackedPlayers -EntityTypes a (Ljava/lang/Class;)Ljava/lang/String; getName -EntityTypes a (Ljava/lang/String;LWorld;)LEntity; createEntityByName -EntityTypes a eggInfo -EntityTypes$MonsterEggInfo d killEntityStatistic -EntityVillager bA tradingPlayer -EntityVillager bB trades -EntityVillager bF riches -EntityVillager bL inventory -EntityVillager bv village -EntityVillager bx profession -EntityVillager cZ ()I getProfession -EntityVillager l (I)V setProfession -EntityWitherSkull a (Z)V setCharged -EntityWitherSkull n ()Z isCharged -EntityWolf a (LEnumColor;)V setCollarColor -EntityWolf bz DATA_HEALTH -EntityWolf dj ()Z isAngry -EntityWolf dk ()LEnumColor; getCollarColor -EntityWolf r (Z)V setAngry -EntityZombie a (I)V setVillagerType -EntityZombie a (LDamageSource;F)Z damageEntity -EntityZombie a (LDifficultyDamageScaler;LGroupDataEntity;)LGroupDataEntity; prepare -EntityZombie dd ()Z isVillager -EntityZombie de ()I getVillagerType -EntityZombie df ()V clearVillagerType -EntityZombie dg ()Z isConverting -EntityZombie di ()I getConversionTime -EntityZombie p (Z)V setBaby -EnumAnimation a NONE -EnumAnimation b EAT -EnumAnimation c DRINK -EnumAnimation d BLOCK -EnumAnimation e BOW -EnumBlockMirror a NONE -EnumBlockMirror b LEFT_RIGHT -EnumBlockMirror c FRONT_BACK -EnumBlockRotation a NONE -EnumBlockRotation b CLOCKWISE_90 -EnumBlockRotation c CLOCKWISE_180 -EnumBlockRotation d COUNTERCLOCKWISE_90 -EnumChatFormat a BLACK -EnumChatFormat b DARK_BLUE -EnumChatFormat c ()Z isFormat -EnumChatFormat c DARK_GREEN -EnumChatFormat d DARK_AQUA -EnumChatFormat e DARK_RED -EnumChatFormat f DARK_PURPLE -EnumChatFormat g GOLD -EnumChatFormat h GRAY -EnumChatFormat i DARK_GRAY -EnumChatFormat j BLUE -EnumChatFormat k GREEN -EnumChatFormat l AQUA -EnumChatFormat m RED -EnumChatFormat n LIGHT_PURPLE -EnumChatFormat o YELLOW -EnumChatFormat p WHITE -EnumChatFormat q OBFUSCATED -EnumChatFormat r BOLD -EnumChatFormat s STRIKETHROUGH -EnumChatFormat t UNDERLINE -EnumChatFormat u ITALIC -EnumChatFormat v RESET -EnumColor a ()I getColorIndex -EnumColor a (I)LEnumColor; fromInvColorIndex -EnumColor a WHITE -EnumColor b ()I getInvColorIndex -EnumColor b (I)LEnumColor; fromColorIndex -EnumColor b ORANGE -EnumColor c MAGENTA -EnumColor d LIGHT_BLUE -EnumColor e YELLOW -EnumColor f LIME -EnumColor g PINK -EnumColor h GRAY -EnumColor i SILVER -EnumColor j CYAN -EnumColor k PURPLE -EnumColor l BLUE -EnumColor m BROWN -EnumColor n GREEN -EnumColor o RED -EnumColor p BLACK -EnumCreatureType a MONSTER -EnumCreatureType b CREATURE -EnumCreatureType c AMBIENT -EnumCreatureType d WATER_CREATURE -EnumDifficulty a (I)LEnumDifficulty; getById -EnumDifficulty a PEACEFUL -EnumDifficulty b EASY -EnumDifficulty c NORMAL -EnumDifficulty d HARD -EnumDirection a (D)LEnumDirection; fromAngle -EnumDirection a (I)LEnumDirection; fromType1 -EnumDirection a DOWN -EnumDirection b ()I get2DRotationValue -EnumDirection b (I)LEnumDirection; fromType2 -EnumDirection b UP -EnumDirection c NORTH -EnumDirection d ()LEnumDirection; opposite -EnumDirection d SOUTH -EnumDirection e WEST -EnumDirection f EAST -EnumDirection g ()I getAdjacentX -EnumDirection h ()I getAdjacentY -EnumDirection i ()I getAdjacentZ -EnumDirection$EnumAxis a X -EnumDirection$EnumAxis b Y -EnumDirection$EnumAxis c Z -EnumDirection$EnumAxisDirection a POSITIVE -EnumDirection$EnumAxisDirection b NEGATIVE -EnumDirection$EnumDirectionLimit a HORIZONTAL -EnumDirection$EnumDirectionLimit b VERTICAL -EnumDragonRespawn a START -EnumDragonRespawn b PREPARING_TO_SUMMON_PILLARS -EnumDragonRespawn c SUMMONING_PILLARS -EnumDragonRespawn d SUMMONING_DRAGON -EnumDragonRespawn e END -EnumHand a MAIN_HAND -EnumHand b OFF_HAND -EnumHorseArmor a NONE -EnumHorseArmor b IRON -EnumHorseArmor c GOLD -EnumHorseArmor d DIAMOND -EnumHorseType a HORSE -EnumHorseType b DONKEY -EnumHorseType c MULE -EnumHorseType d ZOMBIE 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-EnumParticle S DAMAGE_INDICATOR -EnumParticle T SWEEP_ATTACK -EnumParticle a EXPLOSION_NORMAL -EnumParticle b EXPLOSION_LARGE -EnumParticle c EXPLOSION_HUGE -EnumParticle d FIREWORKS_SPARK -EnumParticle e WATER_BUBBLE -EnumParticle f WATER_SPLASH -EnumParticle g WATER_WAKE -EnumParticle h SUSPENDED -EnumParticle i SUSPENDED_DEPTH -EnumParticle j CRIT -EnumParticle k CRIT_MAGIC -EnumParticle l SMOKE_NORMAL -EnumParticle m SMOKE_LARGE -EnumParticle n SPELL -EnumParticle o SPELL_INSTANT -EnumParticle p SPELL_MOB -EnumParticle q SPELL_MOB_AMBIENT -EnumParticle r SPELL_WITCH -EnumParticle s DRIP_WATER -EnumParticle t DRIP_LAVA -EnumParticle u VILLAGER_ANGRY -EnumParticle v VILLAGER_HAPPY -EnumParticle w TOWN_AURA -EnumParticle x NOTE -EnumParticle y PORTAL -EnumParticle z ENCHANTMENT_TABLE -EnumPistonReaction a NORMAL -EnumPistonReaction b DESTROY -EnumPistonReaction c BLOCK -EnumPistonReaction d IGNORE -EnumProtocol a HANDSHAKING -EnumProtocol b PLAY -EnumProtocol c STATUS -EnumProtocol d LOGIN -EnumProtocolDirection a SERVERBOUND -EnumProtocolDirection b CLIENTBOUND -EnumRenderType a INVISIBLE -EnumRenderType b LIQUID -EnumRenderType c ENTITYBLOCK_ANIMATED -EnumRenderType d MODEL -EnumSkyBlock a SKY -EnumSkyBlock b BLOCK -EnumWorldBorderState a GROWING -EnumWorldBorderState b SHRINKING -EnumWorldBorderState c STATIONARY -ExpirableListEntry c ()Ljava/util/Date; getExpires -ExpirableListEntry d ()Ljava/lang/String; getReason -Explosion c ()LEntityLiving; getSource -Explosion d ()V clearBlocks -Explosion d world -Explosion e ()Ljava/util/List; getBlocks -Explosion e posX -Explosion f posY -Explosion g posZ -Explosion h source -Explosion i size -Explosion j blocks -FoodMetaData a ()I getFoodLevel -FoodMetaData a (IF)V eat -FoodMetaData a foodLevel -FoodMetaData b saturationLevel -FoodMetaData c exhaustionLevel -FoodMetaData d foodTickTimer -FoodMetaData e ()F getSaturationLevel -GameProfileBanList a (Lcom/mojang/authlib/GameProfile;)Z isBanned -GameProfileSerializer a (LNBTTagCompound;)Lcom/mojang/authlib/GameProfile; deserialize -GameProfileSerializer a (LNBTTagCompound;Lcom/mojang/authlib/GameProfile;)LNBTTagCompound; serialize -GameRules a (Ljava/lang/String;)Ljava/lang/String; get -GameRules a (Ljava/lang/String;Ljava/lang/String;)V set -GameRules b ()[Ljava/lang/String; getGameRules -GameRules b (Ljava/lang/String;)Z getBoolean -GameRules e (Ljava/lang/String;)Z contains -GameRules$EnumGameRuleType a ANY_VALUE -GameRules$EnumGameRuleType b BOOLEAN_VALUE -GameRules$EnumGameRuleType c NUMERICAL_VALUE -GenLayerSpecial$EnumGenLayerSpecial a COOL_WARM -GenLayerSpecial$EnumGenLayerSpecial b HEAT_ICE -GenLayerSpecial$EnumGenLayerSpecial c SPECIAL -GenericAttributes a maxHealth -GenericAttributes b FOLLOW_RANGE -GenericAttributes d MOVEMENT_SPEED -GenericAttributes e ATTACK_DAMAGE -IAsyncTaskHandler a (Ljava/lang/Runnable;)Lcom/google/common/util/concurrent/ListenableFuture; postToMainThread -IAsyncTaskHandler aE ()Z isMainThread -IAttribute a ()Ljava/lang/String; getName -IBlockAccess a (LBlockPosition;LEnumDirection;)I getBlockPower -IBlockAccess d (LBlockPosition;)Z isEmpty -IBlockAccess o (LBlockPosition;)LIBlockData; getType -IBlockAccess r (LBlockPosition;)LTileEntity; getTileEntity -IBlockData a (LIBlockState;Ljava/lang/Comparable;)LIBlockData; set -IBlockData c (LIBlockState;)Ljava/lang/Comparable; get -IBlockData t ()LBlock; getBlock -IBlockProperties a ()LMaterial; getMaterial -IChatBaseComponent a (LChatModifier;)LIChatBaseComponent; setChatModifier -IChatBaseComponent a (LIChatBaseComponent;)LIChatBaseComponent; addSibling -IChatBaseComponent b ()LChatModifier; getChatModifier -IChatBaseComponent c ()Ljava/lang/String; toPlainText -IChatBaseComponent e ()Ljava/lang/String; getText -IChunkProvider b (II)LChunk; getLoadedChunkAt -IChunkProvider d ()Z unloadChunks -IChunkProvider d (II)LChunk; getChunkAt -IChunkProvider f ()Ljava/lang/String; getName -ICommand a (Lnet/minecraft/server/MinecraftServer;LICommandListener;)Z canUse -ICommand a (Lnet/minecraft/server/MinecraftServer;LICommandListener;[Ljava/lang/String;)V execute -ICommand a (Lnet/minecraft/server/MinecraftServer;LICommandListener;[Ljava/lang/String;LBlockPosition;)Ljava/util/List; tabComplete -ICommand b (LICommandListener;)Ljava/lang/String; getUsage -ICommand b ([Ljava/lang/String;I)Z isListStart -ICommand c ()Ljava/lang/String; getCommand -ICommandHandler b ()Ljava/util/Map; getCommands -ICommandListener a (LIChatBaseComponent;)V sendMessage -ICommandListener c ()LBlockPosition; getChunkCoordinates -ICommandListener e ()LWorld; getWorld -ICommandListener h_ ()Ljava/lang/String; getName -ICommandListener i_ ()LIChatBaseComponent; getScoreboardDisplayName -ICommandListener z_ ()Z getSendCommandFeedback -ICrafting a (LContainer;II)V setContainerData -ICrafting a (LContainer;LIInventory;)V setContainerData -IDataManager a (LWorldData;)V saveWorldData -IDataManager a (LWorldData;LNBTTagCompound;)V saveWorldData -IDataManager a (LWorldProvider;)LIChunkLoader; createChunkLoader -IDataManager a (Ljava/lang/String;)Ljava/io/File; getDataFile -IDataManager b ()Ljava/io/File; getDirectory -IDataManager c ()V checkSession -IDataManager d ()LWorldData; getWorldData -IDataManager e ()LIPlayerFileData; getPlayerFileData -IDispenseBehavior a NONE -IHopper D ()LWorld; getWorld -IInventory a (I)LItemStack; getItem -IInventory a (II)LItemStack; splitStack -IInventory a (ILItemStack;)V setItem -IInventory b (I)LItemStack; splitWithoutUpdate -IInventory b (II)V setProperty -IInventory b (LEntityHuman;)V startOpen -IInventory c (LEntityHuman;)V closeContainer -IInventory c_ (I)I getProperty -IInventory u_ ()I getSize -IInventory v_ ()V update -IInventory w_ ()I getMaxStackSize -IMerchant a_ (LEntityHuman;)V setTradingPlayer -IMerchant b_ (LEntityHuman;)LMerchantRecipeList; getOffers -IMerchant i_ ()LIChatBaseComponent; getScoreboardDisplayName -IMinecraftServer G ()Ljava/lang/String; getVersion -IMinecraftServer J ()[Ljava/lang/String; getPlayers -IMinecraftServer L ()Z isDebugging -IMinecraftServer a_ (Ljava/lang/String;)Ljava/lang/String; executeRemoteCommand -IMinecraftServer e (Ljava/lang/String;)V info -IMinecraftServer f (Ljava/lang/String;)V warning -IMinecraftServer g_ ()Ljava/lang/String; getPlugins -IMojangStatistics Z ()Z getSnooperEnabled -INamable m ()Ljava/lang/String; getName -INamableTileEntity h_ ()Ljava/lang/String; getName -INamableTileEntity i_ ()LIChatBaseComponent; getScoreboardDisplayName -INamableTileEntity o_ ()Z hasCustomName -IPlayerFileData a (LEntityHuman;)V save -IPlayerFileData b (LEntityHuman;)LNBTTagCompound; load -IPlayerFileData f ()[Ljava/lang/String; getSeenPlayers -IPosition a ()D getX -IPosition b ()D getY -IPosition c ()D getZ -IProjectile c (DDDFF)V shoot -IRecipe a (LInventoryCrafting;)LItemStack; craftItem -IScoreboardCriteria a ()Ljava/lang/String; getName -IScoreboardCriteria a criteria -IScoreboardCriteria b ()Z isReadOnly -IScoreboardCriteria$EnumScoreboardHealthDisplay a INTEGER -IScoreboardCriteria$EnumScoreboardHealthDisplay b HEARTS -ISource i ()LWorld; getWorld -ISourceBlock d ()LBlockPosition; getBlockPosition -ISourceBlock h ()LTileEntity; getTileEntity -ITileEntityContainer a (LPlayerInventory;LEntityHuman;)LContainer; createContainer -ITileEntityContainer k ()Ljava/lang/String; getContainerName -IWorldInventory a (ILItemStack;LEnumDirection;)Z canPlaceItemThroughFace -IWorldInventory a (LEnumDirection;)[I getSlotsForFace -IWorldInventory b (ILItemStack;LEnumDirection;)Z canTakeItemThroughFace -IntHashMap a (I)Ljava/lang/Object; get -InventoryClickType a PICKUP -InventoryClickType b QUICK_MOVE -InventoryClickType c SWAP -InventoryClickType d CLONE -InventoryClickType e THROW -InventoryClickType f QUICK_CRAFT -InventoryClickType g PICKUP_ALL -InventoryCraftResult a items -InventoryCrafting a items -InventoryLargeChest b left -InventoryLargeChest c right -InventoryMerchant a merchant -InventoryMerchant b itemsInSlots -InventoryMerchant c player -InventoryMerchant d recipe -InventoryMerchant i ()LMerchantRecipe; getRecipe -InventorySubcontainer c items -InventorySubcontainer v_ ()V update -InventorySubcontainer w_ ()I getMaxStackSize -InventoryUtils a (LWorld;DDDLIInventory;)V dropInventory -InventoryUtils a (LWorld;DDDLItemStack;)V dropItem -InventoryUtils a (LWorld;LBlockPosition;LIInventory;)V dropInventory -InventoryUtils a (LWorld;LEntity;LIInventory;)V dropEntity -IpBanList a (Ljava/net/SocketAddress;)Z isBanned -IpBanList b (Ljava/net/SocketAddress;)LIpBanEntry; get -Item a ()Ljava/lang/String; getName -Item a (I)I filterData -Item a (LBlock;)LItem; getItemOf -Item a (LIBlockData;)Z canDestroySpecialBlock -Item a (LItem;)I getId -Item a (LItemStack;LIBlockData;)F getDestroySpeed -Item c (I)LItem; getById -Item e (I)LItem; setMaxDurability -Item g REGISTRY -Item j ()I getMaxStackSize -Item k maxStackSize -Item l ()I getMaxDurability -Item m ()Z usesDurability -Item o durability -Item p craftingResult -Item q name -Item$EnumToolMaterial a WOOD -Item$EnumToolMaterial b STONE -Item$EnumToolMaterial c IRON -Item$EnumToolMaterial d DIAMOND -Item$EnumToolMaterial e GOLD -ItemArmor$EnumArmorMaterial a LEATHER -ItemArmor$EnumArmorMaterial b CHAIN -ItemArmor$EnumArmorMaterial c IRON -ItemArmor$EnumArmorMaterial d GOLD -ItemArmor$EnumArmorMaterial e DIAMOND -ItemFish$EnumFish a COD -ItemFish$EnumFish b SALMON -ItemFish$EnumFish c CLOWNFISH -ItemFish$EnumFish d PUFFERFISH -ItemFood h (LItemStack;)I getNutrition -ItemFood i (LItemStack;)F getSaturationModifier -ItemMultiTexture a (I)I filterData -ItemStack A ()I getRepairCost -ItemStack a (I)LItemStack; cloneAndSubtract -ItemStack a (ILEntityLiving;)V damage -ItemStack a (ILjava/util/Random;)Z isDamaged -ItemStack a (LEnchantment;I)V addEnchantment -ItemStack a (LEntityHuman;LWorld;LBlockPosition;LEnumHand;LEnumDirection;FFF)LEnumInteractionResult; placeItem -ItemStack a (LItem;)V setItem -ItemStack a (LItemStack;)Z doMaterialsMatch -ItemStack a (LItemStack;LItemStack;)Z equals -ItemStack a (LNBTTagCompound;)LItemStack; createStack -ItemStack b ()LItem; getItem -ItemStack b (I)V setData -ItemStack b (LItemStack;LItemStack;)Z matches -ItemStack b (LNBTTagCompound;)LNBTTagCompound; save -ItemStack b count -ItemStack c ()I getMaxStackSize -ItemStack c (I)V setRepairCost -ItemStack d ()Z isStackable -ItemStack d (LNBTTagCompound;)V setTag -ItemStack d item -ItemStack e tag -ItemStack f ()Z usesData -ItemStack f damage -ItemStack i ()I getData -ItemStack k ()LItemStack; cloneItemStack -ItemStack n ()Z hasTag -ItemStack o ()LNBTTagCompound; getTag -ItemStack p ()LNBTTagList; getEnchantments -ItemStack q ()Ljava/lang/String; getName -ItemStack s ()Z hasName -ItemStack w ()Z hasEnchantments -ItemWorldMap a (LItemStack;LWorld;)LWorldMap; getSavedMap -Items A STICK -Items B BOWL -Items C MUSHROOM_STEW -Items D GOLDEN_SWORD -Items E GOLDEN_SHOVEL -Items F GOLDEN_PICKAXE -Items G GOLDEN_AXE -Items H STRING -Items I FEATHER -Items J GUNPOWDER -Items K WOODEN_HOE -Items L STONE_HOE -Items M IRON_HOE -Items N DIAMOND_HOE -Items O GOLDEN_HOE -Items P WHEAT_SEEDS -Items Q WHEAT -Items R BREAD -Items S LEATHER_HELMET -Items T LEATHER_CHESTPLATE -Items U LEATHER_LEGGINGS -Items V LEATHER_BOOTS -Items W CHAINMAIL_HELMET -Items X CHAINMAIL_CHESTPLATE -Items Y CHAINMAIL_LEGGINGS -Items Z CHAINMAIL_BOOTS -Items a (Ljava/lang/String;)LItem; get -Items a IRON_SHOVEL -Items aA LAVA_BUCKET -Items aB MINECART -Items aC SADDLE -Items aD IRON_DOOR -Items aE REDSTONE -Items aF SNOWBALL -Items aM LEATHER -Items aN MILK_BUCKET -Items aO BRICK -Items aP CLAY_BALL -Items aQ REEDS -Items aR PAPER -Items aS BOOK -Items aT SLIME -Items aU CHEST_MINECART -Items aV FURNACE_MINECART -Items aW EGG -Items aX COMPASS -Items aY FISHING_ROD -Items aZ CLOCK -Items aa IRON_HELMET -Items ab IRON_CHESTPLATE -Items ac IRON_LEGGINGS -Items ad IRON_BOOTS -Items ae DIAMOND_HELMET -Items af DIAMOND_CHESTPLATE -Items ag DIAMOND_LEGGINGS -Items ah DIAMOND_BOOTS -Items ai GOLDEN_HELMET -Items aj GOLDEN_CHESTPLATE -Items ak GOLDEN_LEGGINGS -Items al GOLDEN_BOOTS -Items am FLINT -Items an PORKCHOP -Items ao COOKED_PORKCHOP -Items ap PAINTING -Items aq GOLDEN_APPLE -Items ar SIGN -Items as WOODEN_DOOR -Items at SPRUCE_DOOR -Items au BIRCH_DOOR -Items av JUNGLE_DOOR -Items aw ACACIA_DOOR -Items ax DARK_OAK_DOOR -Items ay BUCKET -Items az WATER_BUCKET -Items b IRON_PICKAXE -Items bA ROTTEN_FLESH -Items bB ENDER_PEARL -Items bC BLAZE_ROD -Items bD GHAST_TEAR -Items bE GOLD_NUGGET -Items bF NETHER_WART -Items bG POTION -Items bH SPLASH_POTION -Items bI LINGERING_POTION -Items bJ GLASS_BOTTLE -Items bK DRAGON_BREATH -Items bL SPIDER_EYE -Items bM FERMENTED_SPIDER_EYE -Items bN BLAZE_POWDER -Items bO MAGMA_CREAM -Items bP BREWING_STAND -Items bQ CAULDRON -Items bR ENDER_EYE -Items bS SPECKLED_MELON -Items bT SPAWN_EGG -Items bU EXPERIENCE_BOTTLE -Items bV FIRE_CHARGE -Items bW WRITABLE_BOOK -Items bX WRITTEN_BOOK -Items bY EMERALD -Items bZ ITEM_FRAME -Items ba GLOWSTONE_DUST -Items bb FISH -Items bc COOKED_FISH -Items bd DYE -Items be BONE -Items bf SUGAR -Items bg CAKE -Items bh BED -Items bi REPEATER -Items bj COOKIE -Items bk FILLED_MAP -Items bl SHEARS -Items bm MELON -Items bn PUMPKIN_SEEDS -Items bo MELON_SEEDS -Items bp BEEF -Items bq COOKED_BEEF -Items br CHICKEN -Items bs COOKED_CHICKEN -Items bt MUTTON -Items bu COOKED_MUTTON -Items bv RABBIT -Items bw COOKED_RABBIT -Items bx RABBIT_STEW -Items by RABBIT_FOOT -Items bz RABBIT_HIDE -Items c IRON_AXE -Items cA RECORD_13 -Items cB RECORD_CAT -Items cC RECORD_BLOCKS -Items cD RECORD_CHIRP -Items cE RECORD_FAR -Items cF RECORD_MALL -Items cG RECORD_MELLOHI -Items cH RECORD_STAL -Items cI RECORD_STRAD -Items cJ RECORD_WARD -Items cK RECORD_11 -Items cL RECORD_WAIT -Items cM PRISMARINE_SHARD -Items cN PRISMARINE_CRYSTALS -Items cO BANNER -Items cQ SHIELD -Items cS CHORUS_FRUIT -Items cT CHORUS_FRUIT_POPPED -Items cU BEETROOT_SEEDS -Items cV BEETROOT -Items cW BEETROOT_SOUP -Items ca FLOWER_POT -Items cb CARROT -Items cc POTATO -Items cd BAKED_POTATO -Items ce POISONOUS_POTATO -Items cf MAP -Items cg GOLDEN_CARROT -Items ch SKULL -Items ci CARROT_ON_A_STICK -Items cj NETHER_STAR -Items ck PUMPKIN_PIE -Items cl FIREWORKS -Items cm FIREWORK_CHARGE -Items cn ENCHANTED_BOOK -Items co COMPARATOR -Items cp NETHERBRICK -Items cq QUARTZ -Items cr TNT_MINECART -Items cs HOPPER_MINECART -Items ct ARMOR_STAND -Items cu IRON_HORSE_ARMOR -Items cv GOLDEN_HORSE_ARMOR -Items cw DIAMOND_HORSE_ARMOR -Items cx LEAD -Items cy NAME_TAG -Items cz COMMAND_BLOCK_MINECART -Items d FLINT_AND_STEEL -Items e APPLE -Items f BOW -Items g ARROW -Items h SPECTRAL_ARROW -Items i TIPPED_ARROW -Items j COAL -Items k DIAMOND -Items l IRON_INGOT -Items m GOLD_INGOT -Items n IRON_SWORD -Items o WOODEN_SWORD -Items p WOODEN_SHOVEL -Items q WOODEN_PICKAXE -Items r WOODEN_AXE -Items s STONE_SWORD -Items t STONE_SHOVEL -Items u STONE_PICKAXE -Items v STONE_AXE -Items w DIAMOND_SWORD -Items x DIAMOND_SHOVEL -Items y DIAMOND_PICKAXE -Items z DIAMOND_AXE -JsonList a ()[Ljava/lang/String; getEntries -JsonList a (LJsonListEntry;)V add -JsonList b ()Z isEnabled -JsonList b (Ljava/lang/Object;)LJsonListEntry; get -JsonList c (Ljava/lang/Object;)V remove -JsonList d ()Z isEmpty -JsonList f ()V save -JsonList g ()V load -JsonListEntry e ()Z hasExpired -JsonListEntry f ()Ljava/lang/Object; getKey -LazyInitVar b ()Ljava/lang/Object; init -LocaleI18n a (Ljava/lang/String;)Ljava/lang/String; get -LoginListener a (Ljava/lang/String;)V disconnect -LoginListener a networkManager -LoginListener d (LLoginListener;)Ljavax/crypto/SecretKey; d -LoginListener d random -LoginListener f server -LoginListener k loginKey -LoginListener$EnumProtocolState a HELLO -LoginListener$EnumProtocolState b KEY -LoginListener$EnumProtocolState c AUTHENTICATING -LoginListener$EnumProtocolState d READY_TO_ACCEPT -LoginListener$EnumProtocolState e DELAY_ACCEPT -LoginListener$EnumProtocolState f ACCEPTED -LongHashMap a ()I count -LongHashMap a (J)Ljava/lang/Object; getEntry -LongHashMap a (JLjava/lang/Object;)V put -LongHashMap a entries -LongHashMap b (J)Z contains -LongHashMap b count -LongHashMap d (J)Ljava/lang/Object; remove -LootTableInfo$EntityTarget a THIS -LootTableInfo$EntityTarget b KILLER -LootTableInfo$EntityTarget c KILLER_PLAYER -MapIcon a ()B getType -MapIcon a type -MapIcon b ()B getX -MapIcon b x -MapIcon c ()B getY -MapIcon c y -MapIcon d ()B getRotation -MapIcon d rotation -Material A CACTUS -Material B CLAY -Material C PUMPKIN -Material D DRAGON_EGG -Material E PORTAL -Material F CAKE -Material G WEB -Material H PISTON -Material I BANNER -Material J canBurn -Material a ()Z isBuildable -Material a AIR -Material b ()Z blocksLight -Material b GRASS -Material c ()Z isSolid -Material c EARTH -Material d ()Z isLiquid -Material d WOOD -Material e STONE -Material f ORE -Material g HEAVY -Material h ()Z isBurnable -Material h WATER -Material i LAVA -Material j ()Z isReplaceable -Material j LEAVES -Material k PLANT -Material l ()Z isAlwaysDestroyable -Material l REPLACEABLE_PLANT -Material m ()LEnumPistonReaction; getPushReaction -Material m SPONGE -Material n CLOTH -Material o FIRE -Material p SAND -Material q ORIENTABLE -Material r WOOL -Material s SHATTERABLE -Material t BUILDABLE_GLASS -Material u TNT -Material v CORAL -Material w ICE -Material x SNOW_LAYER -Material y PACKED_ICE -Material z SNOW_BLOCK -MathHelper a (D)F sqrt -MathHelper a (F)F sin -MathHelper a (III)I clamp -MathHelper a (Ljava/util/Random;II)I nextInt -MathHelper b (F)F cos -MathHelper c (D)I floor -MerchantRecipe a ()LItemStack; getBuyItem1 -MerchantRecipe a buyingItem1 -MerchantRecipe b ()LItemStack; getBuyItem2 -MerchantRecipe b buyingItem2 -MerchantRecipe c ()Z hasSecondItem -MerchantRecipe c sellingItem -MerchantRecipe d ()LItemStack; getBuyItem3 -MerchantRecipe d uses -MerchantRecipe e maxUses -MerchantRecipe f rewardExp -MinecraftEncryption a (ILjava/lang/String;Ljava/security/Key;)Ljavax/crypto/Cipher; a -MinecraftEncryption a (ILjava/security/Key;)Ljavax/crypto/Cipher; a -MinecraftEncryption a (Ljava/lang/String;Ljava/security/PublicKey;Ljavax/crypto/SecretKey;)[B a -MinecraftEncryption a (Ljava/security/PrivateKey;[B)Ljavax/crypto/SecretKey; a -MobEffect a ()LMobEffectList; getMobEffect -MobEffect a (LEntityLiving;)Z tick -MobEffect b ()I getDuration -MobEffect c ()I getAmplifier -MobEffect c duration -MobEffect d ()Z isAmbient -MobEffect d amplification -MobEffect e ()Z isShowParticles -MobEffect e splash -MobEffect f ambient -MobEffectList a (I)LMobEffectList; fromId -MobEffectList a (LEntity;LEntity;LEntityLiving;ID)V applyInstantEffect -MobEffectList a (LEntityLiving;I)V tick -MobEffectList a (LMobEffectList;)I getId -MobEffectList b ()Z isInstant -MobEffectList b (Ljava/lang/String;)LMobEffectList; getByName -MobEffectList b REGISTRY -MobEffectList g ()I getColor -MobEffectList g durationModifier -MobEffects a FASTER_MOVEMENT -MobEffects b SLOWER_MOVEMENT -MobEffects c FASTER_DIG -MobEffects d SLOWER_DIG -MobEffects e INCREASE_DAMAGE -MobEffects f HEAL -MobEffects g HARM -MobEffects h JUMP -MobEffects i CONFUSION -MobEffects j REGENERATION -MobEffects k RESISTANCE -MobEffects l FIRE_RESISTANCE -MobEffects m WATER_BREATHING -MobEffects n INVISIBILITY -MobEffects o BLINDNESS -MobEffects p NIGHT_VISION -MobEffects q HUNGER -MobEffects r WEAKNESS -MobEffects s POISON -MobEffects t WITHER -MobEffects u HEALTH_BOOST -MobEffects v ABSORBTION -MobEffects w SATURATION -MobEffects x GLOWING -MobEffects y LEVITATION -MobSpawnerAbstract a (Ljava/lang/String;)V setMobName -MobSpawnerAbstract a spawnDelay -MobSpawnerAbstract b mobs -MobSpawnerAbstract c spawnData -MobSpawnerAbstract f minSpawnDelay -MobSpawnerAbstract g ()Ljava/lang/String; getMobName -MobSpawnerAbstract g maxSpawnDelay -MobSpawnerAbstract h spawnCount -MobSpawnerAbstract j maxNearbyEntities -MobSpawnerAbstract k requiredPlayerRange -MobSpawnerAbstract l spawnRange -MojangsonParser a (Ljava/lang/String;)LNBTTagCompound; parse -MovingObjectPosition a type -MovingObjectPosition b direction -MovingObjectPosition c pos -MovingObjectPosition d entity -MovingObjectPosition$EnumMovingObjectType a MISS -MovingObjectPosition$EnumMovingObjectType b BLOCK -MovingObjectPosition$EnumMovingObjectType c ENTITY -NBTBase a ()B getTypeId -NBTBase a (B)LNBTBase; createTag -NBTBase a (Ljava/io/DataInput;ILNBTReadLimiter;)V load -NBTBase a (Ljava/io/DataOutput;)V write -NBTBase b ()LNBTBase; clone -NBTBase c_ ()Z isEmpty -NBTTagByte b data -NBTTagByteArray b data -NBTTagCompound a (Ljava/lang/String;B)V setByte -NBTTagCompound a (Ljava/lang/String;D)V setDouble -NBTTagCompound a (Ljava/lang/String;F)V setFloat -NBTTagCompound a (Ljava/lang/String;I)V setInt -NBTTagCompound a (Ljava/lang/String;J)V setLong -NBTTagCompound a (Ljava/lang/String;LNBTBase;)V set -NBTTagCompound a (Ljava/lang/String;Ljava/lang/String;)V setString -NBTTagCompound a (Ljava/lang/String;S)V setShort -NBTTagCompound a (Ljava/lang/String;Z)V setBoolean -NBTTagCompound a (Ljava/lang/String;[B)V setByteArray -NBTTagCompound a (Ljava/lang/String;[I)V setIntArray -NBTTagCompound b (Ljava/lang/String;I)Z hasKeyOfType -NBTTagCompound b map -NBTTagCompound c (Ljava/lang/String;)LNBTBase; get -NBTTagCompound c (Ljava/lang/String;I)LNBTTagList; getList -NBTTagCompound e (Ljava/lang/String;)Z hasKey -NBTTagCompound f (Ljava/lang/String;)B getByte -NBTTagCompound g (Ljava/lang/String;)S getShort -NBTTagCompound h (Ljava/lang/String;)I getInt -NBTTagCompound i (Ljava/lang/String;)J getLong -NBTTagCompound j (Ljava/lang/String;)F getFloat -NBTTagCompound k (Ljava/lang/String;)D getDouble -NBTTagCompound l (Ljava/lang/String;)Ljava/lang/String; getString -NBTTagCompound m (Ljava/lang/String;)[B getByteArray -NBTTagCompound n (Ljava/lang/String;)[I getIntArray -NBTTagCompound o (Ljava/lang/String;)LNBTTagCompound; getCompound -NBTTagCompound p (Ljava/lang/String;)Z getBoolean -NBTTagCompound q (Ljava/lang/String;)V remove -NBTTagDouble b data -NBTTagFloat b data -NBTTagInt b data -NBTTagIntArray b data -NBTTagList a (I)LNBTBase; remove -NBTTagList a (LNBTBase;)V add -NBTTagList b (I)LNBTTagCompound; get -NBTTagList c ()I size -NBTTagList c list -NBTTagList d type -NBTTagList g (I)Ljava/lang/String; getString -NBTTagLong b data -NBTTagShort b data -NBTTagString b data -NetworkManager a (I)V setCompressionLevel -NetworkManager a (LEnumProtocol;)V setProtocol -NetworkManager a (LIChatBaseComponent;)V close -NetworkManager a (LPacket;)V sendPacket -NetworkManager a (LPacket;Lio/netty/util/concurrent/GenericFutureListener;[Lio/netty/util/concurrent/GenericFutureListener;)V sendPacket -NetworkManager a (LPacketListener;)V setPacketListener -NetworkManager b ()Ljava/net/SocketAddress; getSocketAddress -NetworkManager c ()Z isLocal -NetworkManager g ()Z isConnected -NetworkManager k ()V stopReading -NetworkManager k channel -NetworkManager l ()V handleDisconnection -NibbleArray a ()[B asBytes -PacketHandshakingInSetProtocol b hostname -PacketHandshakingInSetProtocol c port -PacketLoginInEncryptionBegin a (Ljava/security/PrivateKey;)Ljavax/crypto/SecretKey; a -PacketPlayInAbilities b ()Z isFlying -PacketPlayInBlockDig$EnumPlayerDigType a START_DESTROY_BLOCK -PacketPlayInBlockDig$EnumPlayerDigType b ABORT_DESTROY_BLOCK -PacketPlayInBlockDig$EnumPlayerDigType c STOP_DESTROY_BLOCK -PacketPlayInBlockDig$EnumPlayerDigType d DROP_ALL_ITEMS -PacketPlayInBlockDig$EnumPlayerDigType e DROP_ITEM -PacketPlayInBlockDig$EnumPlayerDigType f RELEASE_USE_ITEM -PacketPlayInBlockDig$EnumPlayerDigType g SWAP_HELD_ITEMS -PacketPlayInClientCommand$EnumClientCommand a PERFORM_RESPAWN -PacketPlayInClientCommand$EnumClientCommand b REQUEST_STATS -PacketPlayInClientCommand$EnumClientCommand c OPEN_INVENTORY_ACHIEVEMENT -PacketPlayInCloseWindow a id -PacketPlayInEntityAction b animation -PacketPlayInEntityAction$EnumPlayerAction a START_SNEAKING -PacketPlayInEntityAction$EnumPlayerAction b STOP_SNEAKING -PacketPlayInEntityAction$EnumPlayerAction c STOP_SLEEPING -PacketPlayInEntityAction$EnumPlayerAction d START_SPRINTING -PacketPlayInEntityAction$EnumPlayerAction e STOP_SPRINTING -PacketPlayInEntityAction$EnumPlayerAction f START_RIDING_JUMP -PacketPlayInEntityAction$EnumPlayerAction g STOP_RIDING_JUMP -PacketPlayInEntityAction$EnumPlayerAction h OPEN_INVENTORY -PacketPlayInEntityAction$EnumPlayerAction i START_FALL_FLYING -PacketPlayInFlying a x -PacketPlayInFlying b y -PacketPlayInFlying c z -PacketPlayInFlying d yaw -PacketPlayInFlying e pitch -PacketPlayInFlying g hasPos -PacketPlayInFlying h hasLook -PacketPlayInHeldItemSlot a itemInHandIndex -PacketPlayInResourcePackStatus b status -PacketPlayInResourcePackStatus$EnumResourcePackStatus a SUCCESSFULLY_LOADED -PacketPlayInResourcePackStatus$EnumResourcePackStatus b DECLINED -PacketPlayInResourcePackStatus$EnumResourcePackStatus c FAILED_DOWNLOAD -PacketPlayInResourcePackStatus$EnumResourcePackStatus d ACCEPTED -PacketPlayInSetCreativeSlot a slot -PacketPlayInSetCreativeSlot b ()LItemStack; getItemStack -PacketPlayInUseEntity b action -PacketPlayInUseEntity$EnumEntityUseAction a INTERACT -PacketPlayInUseEntity$EnumEntityUseAction b ATTACK -PacketPlayInUseEntity$EnumEntityUseAction c INTERACT_AT -PacketPlayInVehicleMove a ()D getX -PacketPlayInVehicleMove b ()D getY -PacketPlayInVehicleMove c ()D getZ -PacketPlayInVehicleMove d ()F getYaw -PacketPlayInVehicleMove e ()F getPitch -PacketPlayInWindowClick b slot -PacketPlayInWindowClick c button -PacketPlayInWindowClick e item -PacketPlayInWindowClick f shift -PacketPlayOutBlockChange b block -PacketPlayOutBoss$Action a ADD -PacketPlayOutBoss$Action b REMOVE -PacketPlayOutBoss$Action c UPDATE_PCT -PacketPlayOutBoss$Action d UPDATE_NAME -PacketPlayOutBoss$Action e UPDATE_STYLE -PacketPlayOutBoss$Action f UPDATE_PROPERTIES -PacketPlayOutCombatEvent$EnumCombatEventType a ENTER_COMBAT -PacketPlayOutCombatEvent$EnumCombatEventType b END_COMBAT -PacketPlayOutCombatEvent$EnumCombatEventType c ENTITY_DIED -PacketPlayOutPlayerInfo$EnumPlayerInfoAction a ADD_PLAYER -PacketPlayOutPlayerInfo$EnumPlayerInfoAction b UPDATE_GAME_MODE -PacketPlayOutPlayerInfo$EnumPlayerInfoAction c UPDATE_LATENCY -PacketPlayOutPlayerInfo$EnumPlayerInfoAction d UPDATE_DISPLAY_NAME -PacketPlayOutPlayerInfo$EnumPlayerInfoAction e REMOVE_PLAYER -PacketPlayOutPosition$EnumPlayerTeleportFlags a X -PacketPlayOutPosition$EnumPlayerTeleportFlags b Y -PacketPlayOutPosition$EnumPlayerTeleportFlags c Z -PacketPlayOutPosition$EnumPlayerTeleportFlags d Y_ROT -PacketPlayOutPosition$EnumPlayerTeleportFlags e X_ROT -PacketPlayOutScoreboardScore$EnumScoreboardAction a CHANGE -PacketPlayOutScoreboardScore$EnumScoreboardAction b REMOVE -PacketPlayOutSpawnPosition a position -PacketPlayOutTitle$EnumTitleAction a TITLE -PacketPlayOutTitle$EnumTitleAction b SUBTITLE -PacketPlayOutTitle$EnumTitleAction c TIMES -PacketPlayOutTitle$EnumTitleAction d CLEAR -PacketPlayOutTitle$EnumTitleAction e RESET -PacketPlayOutWorldBorder$EnumWorldBorderAction a SET_SIZE -PacketPlayOutWorldBorder$EnumWorldBorderAction b LERP_SIZE -PacketPlayOutWorldBorder$EnumWorldBorderAction c SET_CENTER -PacketPlayOutWorldBorder$EnumWorldBorderAction d INITIALIZE -PacketPlayOutWorldBorder$EnumWorldBorderAction e SET_WARNING_TIME -PacketPlayOutWorldBorder$EnumWorldBorderAction f SET_WARNING_BLOCKS -PacketStatusListener b minecraftServer -PacketStatusListener c networkManager -PathType a BLOCKED -PathType b OPEN -PathType c WALKABLE -PathType d TRAPDOOR -PathType e FENCE -PathType f LAVA -PathType g WATER -PathType h RAIL -PathType i DANGER_FIRE -PathType j DAMAGE_FIRE -PathType k DANGER_CACTUS -PathType l DAMAGE_CACTUS -PathType m DANGER_OTHER -PathType n DAMAGE_OTHER -PathType o DOOR_OPEN -PathType p DOOR_WOOD_CLOSED -PathType q DOOR_IRON_CLOSED -PathfinderGoalBreed d animal -PathfinderGoalBreed e partner -PathfinderGoalRandomStroll b (I)V setTimeBetweenMovement -PathfinderGoalSit a (Z)V setSitting -PathfinderGoalSit a entity -PathfinderGoalSit b willSit -PathfinderGoalTame a entity -PersistentBase a id -PersistentCollection a (Ljava/lang/Class;Ljava/lang/String;)LPersistentBase; get -PersistentVillage a ()V tick -PersistentVillage a (LBlockPosition;I)LVillage; getClosestVillage -PersistentVillage b ()Ljava/util/List; getVillages -PersistentVillage b world -PersistentVillage e villages -PersistentVillage f time -PistonExtendsChecker c ()Ljava/util/List; getMovedBlocks -PistonExtendsChecker d ()Ljava/util/List; getBrokenBlocks -PlayerAbilities a isInvulnerable -PlayerAbilities b isFlying -PlayerAbilities c canFly -PlayerAbilities d canInstantlyBuild -PlayerAbilities e mayBuild -PlayerAbilities f flySpeed -PlayerAbilities g walkSpeed -PlayerChunk b playerChunkMap -PlayerChunk c (LEntityPlayer;)V sendChunk -PlayerChunk d location -PlayerChunk e dirtyBlocks -PlayerChunk f chunk -PlayerChunk g dirtyCount -PlayerChunk j done -PlayerChunkMap a ()LWorldServer; getWorld -PlayerChunkMap a (LBlockPosition;)V flagDirty -PlayerChunkMap a (LEntityPlayer;)V addPlayer -PlayerChunkMap b (I)I getFurthestViewableBlock -PlayerChunkMap b (LEntityPlayer;)V removePlayer -PlayerChunkMap c ()V flush -PlayerChunkMap c (LEntityPlayer;)V movePlayer -PlayerChunkMap c world -PlayerChunkMap d managedPlayers -PlayerConnection a (LPacket;)V sendPacket -PlayerConnection a networkManager -PlayerConnection b player -PlayerConnection c (Ljava/lang/String;)V disconnect -PlayerConnection c LOGGER -PlayerConnection d (Ljava/lang/String;)V handleCommand -PlayerConnection d minecraftServer -PlayerConnection i chatThrottle -PlayerConnection y teleportPos -PlayerConnection z teleportAwait -PlayerConnectionUtils a (LPacket;LPacketListener;LIAsyncTaskHandler;)V ensureMainThread -PlayerInteractManager a (LWorldSettings$EnumGamemode;)V setGameMode -PlayerInteractManager a world -PlayerInteractManager b ()LWorldSettings$EnumGamemode; getGameMode -PlayerInteractManager b (LBlockPosition;)Z breakBlock -PlayerInteractManager b player -PlayerInteractManager c gamemode -PlayerInteractManager d ()Z isCreative -PlayerInteractManager e lastDigTick -PlayerInteractManager g currentTick -PlayerInventory a items -PlayerInventory b armor -PlayerInventory c (LItemStack;)Z pickup -PlayerInventory c extraSlots -PlayerInventory d itemInHandIndex -PlayerInventory e (LItemStack;)V setCarried -PlayerInventory e player -PlayerInventory h ()LItemStack; getItemInHand -PlayerInventory h (LItemStack;)I firstPartial -PlayerInventory h carried -PlayerInventory i ()I getHotbarSize -PlayerInventory j ()I getFirstEmptySlotIndex -PlayerInventory o ()LItemStack; getCarried -PlayerList a ()V reloadWhitelist -PlayerList a (LEntity;ILWorldServer;LWorldServer;)V changeWorld -PlayerList a (LEntityHuman;DDDDILPacket;)V sendPacketNearby -PlayerList a (LEntityPlayer;IZ)LEntityPlayer; moveToWorld -PlayerList a (LIChatBaseComponent;)V sendMessage -PlayerList a (LIChatBaseComponent;Z)V sendMessage -PlayerList a (LPacket;)V sendAll -PlayerList a (LScoreboardServer;LEntityPlayer;)V sendScoreboard -PlayerList a (Lcom/mojang/authlib/GameProfile;)V addOp -PlayerList a (Ljava/lang/String;)LEntityPlayer; getPlayer -PlayerList a (Ljava/net/SocketAddress;Lcom/mojang/authlib/GameProfile;)Ljava/lang/String; attemptLogin -PlayerList a (Z)V setHasWhitelist -PlayerList a ([LWorldServer;)V setPlayerFileData -PlayerList b (LEntityPlayer;)V savePlayerFile -PlayerList b (Lcom/mojang/authlib/GameProfile;)V removeOp -PlayerList c ()Lnet/minecraft/server/MinecraftServer; getServer -PlayerList c (LEntityPlayer;)V onPlayerJoin -PlayerList c (Lcom/mojang/authlib/GameProfile;)V removeWhitelist -PlayerList d (Lcom/mojang/authlib/GameProfile;)V addWhitelist -PlayerList e ()V tick -PlayerList e (LEntityPlayer;)V disconnect 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setSkullType -TileEntitySkull a (Lcom/mojang/authlib/GameProfile;)V setGameProfile -TileEntitySkull b ()Lcom/mojang/authlib/GameProfile; getGameProfile -TileEntitySkull b (I)V setRotation -TileEntitySkull d ()I getSkullType -TileEntitySkull f rotation -TileEntityStructure$UsageMode a SAVE -TileEntityStructure$UsageMode b LOAD -TileEntityStructure$UsageMode c CORNER -TileEntityStructure$UsageMode d DATA -UserCache a (Ljava/lang/String;)Lcom/mojang/authlib/GameProfile; getProfile -Vec3D b (DDD)LVec3D; add -Vec3D b x -Vec3D c y -Vec3D d z -Vec3D g (LVec3D;)D distanceSquared -Vector3f a x -Vector3f b ()F getX -Vector3f b y -Vector3f c ()F getY -Vector3f c z -Vector3f d ()F getZ -WeightedRandomEnchant b enchantment -WeightedRandomEnchant c level -WhiteList a (Lcom/mojang/authlib/GameProfile;)Z isWhitelisted -World A ()LWorldChunkManager; getWorldChunkManager -World A villages -World B (LBlockPosition;)Z isRainingAt -World C methodProfiler -World D scoreboard -World E isClientSide -World F allowMonsters -World G allowAnimals -World N ()V checkSession -World O ()J getSeed -World P ()J getTime -World Q ()J getDayTime -World R ()LBlockPosition; getSpawn -World S ()LIDataManager; getDataManager -World T ()LWorldData; getWorldData -World U ()LGameRules; getGameRules -World Y ()I getHeight -World a (DDDD)Z isPlayerNearby -World a (I)LEntity; getEntity -World a (II)LChunk; getChunkAt -World a (IIIIIIZ)Z isAreaLoaded -World a (IIZ)Z isChunkLoaded -World a (LBlockPosition;)Z isValidLocation -World a (LBlockPosition;I)Z areChunksLoaded -World a (LBlockPosition;IZ)Z areChunksLoaded -World a (LBlockPosition;LBlockPosition;)Z areChunksLoadedBetween -World a (LBlockPosition;LBlockPosition;Z)Z areChunksLoadedBetween -World a (LBlockPosition;LIBlockData;)Z setTypeUpdate -World a (LBlockPosition;LIBlockData;I)Z setTypeAndData -World a (LBlockPosition;LIBlockData;LIBlockData;I)V notify -World a (LBlockPosition;LTileEntity;)V setTileEntity -World a (LEntity;)Z addEntity -World a 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(LEntity;LAxisAlignedBB;)Ljava/util/List; getEntities -World c (LBlockPosition;LBlock;)V update -World c (LBlockPosition;LBlock;II)V playBlockAction -World c (LBlockPosition;LEnumDirection;)I getBlockFacePower -World c tileEntityListUnload -World d ()V doTick -World d (LBlockPosition;LBlock;)V applyPhysics -World d (LEntity;)Z strikeLightning -World e ()V everyoneSleeping -World e (LAxisAlignedBB;)Z containsLiquid -World e (LBlockPosition;)Z isLoaded -World e (LEntity;)V kill -World e entityList -World f (LBlockPosition;)LChunk; getChunkAtWorldCoords -World f (LBlockPosition;LBlock;)V updateAdjacentComparators -World f (LEntity;)V removeEntity -World g (LBlockPosition;)Z setAir -World g tileEntityList -World h tileEntityListTick -World i players -World k ()V tickEntities -World k (LBlockPosition;)I getLightLevel -World k entitiesById -World l (LBlockPosition;)LBlockPosition; getHighestBlockYAt -World r random -World s worldProvider -World u ()Lnet/minecraft/server/MinecraftServer; getMinecraftServer -World v chunkProvider -World w dataManager -World x (LBlockPosition;)I getBlockPower -World x worldData -World y (LBlockPosition;)Z isBlockIndirectlyPowered -World y isLoading -World z ()LIChunkProvider; getChunkProvider -World z worldMaps -WorldBorder a ()LEnumWorldBorderState; getState -WorldBorder a (D)V setSize -WorldBorder a (DDJ)V transitionSizeBetween -WorldBorder a (LChunkCoordIntPair;)Z isInBounds -WorldBorder b (D)V setDamageBuffer -WorldBorder b (I)V setWarningTime -WorldBorder c (D)V setDamageAmount -WorldBorder c (DD)V setCenter -WorldBorder c (I)V setWarningDistance -WorldBorder f ()D getCenterX -WorldBorder g ()D getCenterZ -WorldBorder h ()D getSize -WorldBorder m ()D getDamageBuffer -WorldBorder n ()D getDamageAmount -WorldBorder p ()I getWarningTime -WorldBorder q ()I getWarningDistance -WorldChunkManager a (LBlockPosition;)LBiomeBase; getBiome -WorldChunkManager a (LBlockPosition;LBiomeBase;)LBiomeBase; getBiome -WorldChunkManager a ([LBiomeBase;IIII)[LBiomeBase; getBiomes -WorldChunkManager b ([LBiomeBase;IIII)[LBiomeBase; getBiomeBlock -WorldData A ()Ljava/lang/String; getGeneratorOptions -WorldData a ()J getSeed -WorldData a (LBlockPosition;)V setSpawn -WorldData a (LEnumDifficulty;)V setDifficulty -WorldData a (LWorldSettings$EnumGamemode;)V setGameType -WorldData a (Z)V setThundering -WorldData b (J)V setTime -WorldData b (Z)V setStorm -WorldData c (J)V setDayTime -WorldData e ()J getTime -WorldData f ()J getDayTime -WorldData f (I)V setThunderDuration -WorldData g (I)V setWeatherDuration -WorldData j ()Ljava/lang/String; getName -WorldData m ()Z isThundering -WorldData n ()I getThunderDuration -WorldData o ()Z hasStorm -WorldData p ()I getWeatherDuration -WorldData q ()LWorldSettings$EnumGamemode; getGameType -WorldData q levelName -WorldData r ()Z shouldGenerateMapFeatures -WorldData s ()Z isHardcore -WorldData t ()LWorldType; getType -WorldData x ()LEnumDifficulty; getDifficulty -WorldData y ()Z isDifficultyLocked -WorldGenFlatInfo a layers -WorldGenFlatInfo b structures -WorldGenStrongholdPieces$WorldGenStrongholdPiece$WorldGenStrongholdDoorType a OPENING -WorldGenStrongholdPieces$WorldGenStrongholdPiece$WorldGenStrongholdDoorType b WOOD_DOOR -WorldGenStrongholdPieces$WorldGenStrongholdPiece$WorldGenStrongholdDoorType c GRATES -WorldGenStrongholdPieces$WorldGenStrongholdPiece$WorldGenStrongholdDoorType d IRON_DOOR -WorldGenTrees b (LWorld;Ljava/util/Random;LBlockPosition;)Z generate -WorldGenerator b (LWorld;Ljava/util/Random;LBlockPosition;)Z generate -WorldManager b world -WorldMap a (II)V flagDirty -WorldMap b centerX -WorldMap c centerZ -WorldMap d map -WorldMap e track -WorldMap f scale -WorldMap g colors -WorldMap i decorations -WorldMap$WorldMapHumanTracker a trackee -WorldMap$WorldMapHumanTracker c worldMap -WorldNBTStorage c baseDir -WorldNBTStorage d playerDir -WorldNBTStorage e dataDir -WorldNBTStorage f sessionId -WorldProvider a (II)Z canSpawn -WorldProvider c ()LChunkGenerator; getChunkGenerator -WorldProvider g type -WorldProvider i ()I getSeaLevel -WorldProvider o ()LWorldBorder; getWorldBorder -WorldProvider p ()LDimensionManager; getDimensionManager -WorldServer I server -WorldServer J tracker -WorldServer K manager -WorldServer L nextTickListHash -WorldServer M nextTickList -WorldServer N entitiesByUUID -WorldServer P emptyTime -WorldServer Q portalTravelAgent -WorldServer R spawnerCreature -WorldServer a (IIIIII)Ljava/util/List; getTileEntities -WorldServer a (Ljava/util/UUID;)LEntity; getEntity -WorldServer a (ZLIProgressUpdate;)V save -WorldServer al ()Z getSpawnNPCs -WorldServer am ()Z getSpawnAnimals -WorldServer b savingDisabled -WorldServer c siegeManager -WorldServer g ()Z everyoneDeeplySleeping -WorldServer p ()LBlockPosition; getDimensionSpawn -WorldServer q ()V flushSave -WorldServer r ()LChunkProviderServer; getChunkProviderServer -WorldServer s ()V saveLevel -WorldServer v ()LEntityTracker; getTracker -WorldServer w ()LPlayerChunkMap; getPlayerChunkMap -WorldServer x ()LPortalTravelAgent; getTravelAgent -WorldSettings a (Ljava/lang/String;)LWorldSettings; setGeneratorSettings -WorldSettings$EnumGamemode a ()I getId -WorldSettings$EnumGamemode a (I)LWorldSettings$EnumGamemode; getById -WorldSettings$EnumGamemode a NOT_SET -WorldSettings$EnumGamemode b SURVIVAL -WorldSettings$EnumGamemode c CREATIVE -WorldSettings$EnumGamemode d ()Z isCreative -WorldSettings$EnumGamemode d ADVENTURE -WorldSettings$EnumGamemode e SPECTATOR -WorldType a ()Ljava/lang/String; name -WorldType a (Ljava/lang/String;)LWorldType; getType -WorldType a types -WorldType b NORMAL -WorldType c FLAT -WorldType d ()I getVersion -WorldType d LARGE_BIOMES -WorldType e AMPLIFIED -WorldType f CUSTOMIZED -WorldType g DEBUG_ALL_BLOCK_STATES -WorldType h NORMAL_1_1 -WorldType j name -WorldType k version -net/minecraft/server/MinecraftServer A spawnAnimals -net/minecraft/server/MinecraftServer B spawnNPCs -net/minecraft/server/MinecraftServer C pvpMode -net/minecraft/server/MinecraftServer D allowFlight -net/minecraft/server/MinecraftServer E ()Z getAllowNether -net/minecraft/server/MinecraftServer E motd -net/minecraft/server/MinecraftServer G ()Ljava/lang/String; getVersion -net/minecraft/server/MinecraftServer J ()[Ljava/lang/String; getPlayers -net/minecraft/server/MinecraftServer L ()Z isDebugging -net/minecraft/server/MinecraftServer L demoMode -net/minecraft/server/MinecraftServer N ()LICommandHandler; getCommandHandler -net/minecraft/server/MinecraftServer U ()Z getSpawnMonsters -net/minecraft/server/MinecraftServer W ()LConvertable; getConvertable -net/minecraft/server/MinecraftServer X ()Ljava/lang/String; getResourcePack -net/minecraft/server/MinecraftServer Y ()Ljava/lang/String; getResourcePackHash -net/minecraft/server/MinecraftServer Z ()Z getSnooperEnabled -net/minecraft/server/MinecraftServer Z serverThread -net/minecraft/server/MinecraftServer a (I)LWorldServer; getWorldServer -net/minecraft/server/MinecraftServer a (LICommandListener;Ljava/lang/String;LBlockPosition;Z)Ljava/util/List; tabCompleteCommand -net/minecraft/server/MinecraftServer a (LWorldSettings$EnumGamemode;)V setGamemode -net/minecraft/server/MinecraftServer a (Z)V saveChunks -net/minecraft/server/MinecraftServer aA ()LUserCache; getUserCache -net/minecraft/server/MinecraftServer aB ()LServerPing; getServerPing -net/minecraft/server/MinecraftServer aI ()LDataConverterManager; getDataConverterManager -net/minecraft/server/MinecraftServer aJ ()Lorg/apache/logging/log4j/Logger; getLogger -net/minecraft/server/MinecraftServer a_ (Ljava/lang/String;Ljava/lang/String;)V setResourcePack -net/minecraft/server/MinecraftServer ab ()Z getOnlineMode -net/minecraft/server/MinecraftServer ac ()Z getSpawnAnimals -net/minecraft/server/MinecraftServer ad ()Z getSpawnNPCs -net/minecraft/server/MinecraftServer af ()Z getPVP -net/minecraft/server/MinecraftServer ag ()Z getAllowFlight -net/minecraft/server/MinecraftServer ah ()Z getEnableCommandBlock -net/minecraft/server/MinecraftServer ai ()Ljava/lang/String; getMotd -net/minecraft/server/MinecraftServer aj ()I getMaxBuildHeight -net/minecraft/server/MinecraftServer ak ()Z isStopped -net/minecraft/server/MinecraftServer al ()LPlayerList; getPlayerList -net/minecraft/server/MinecraftServer as ()I getSpawnProtection -net/minecraft/server/MinecraftServer at ()Z getForceGamemode -net/minecraft/server/MinecraftServer aw ()I getIdleTimeout -net/minecraft/server/MinecraftServer az ()Lcom/mojang/authlib/GameProfileRepository; getGameProfileRepository -net/minecraft/server/MinecraftServer b (I)V setPort -net/minecraft/server/MinecraftServer c methodProfiler -net/minecraft/server/MinecraftServer d (I)V setIdleTimeout -net/minecraft/server/MinecraftServer d (Z)V setOnlineMode -net/minecraft/server/MinecraftServer d worldServer -net/minecraft/server/MinecraftServer e (Ljava/lang/String;)V info -net/minecraft/server/MinecraftServer e (Z)V setSpawnAnimals -net/minecraft/server/MinecraftServer f (Ljava/lang/String;)V warning -net/minecraft/server/MinecraftServer f (Z)V setSpawnNPCs -net/minecraft/server/MinecraftServer g (Z)V setPVP -net/minecraft/server/MinecraftServer h (Z)V setAllowFlight -net/minecraft/server/MinecraftServer i (Z)V setForceGamemode -net/minecraft/server/MinecraftServer j ()Z init -net/minecraft/server/MinecraftServer j (Ljava/lang/String;)V setWorld -net/minecraft/server/MinecraftServer k LOGGER -net/minecraft/server/MinecraftServer l (Ljava/lang/String;)V setMotd -net/minecraft/server/MinecraftServer l convertable -net/minecraft/server/MinecraftServer m ()Z getGenerateStructures -net/minecraft/server/MinecraftServer n ()LWorldSettings$EnumGamemode; getGamemode -net/minecraft/server/MinecraftServer n universe -net/minecraft/server/MinecraftServer o ()LEnumDifficulty; getDifficulty -net/minecraft/server/MinecraftServer p ()Z isHardcore -net/minecraft/server/MinecraftServer s dataConverterManager -net/minecraft/server/MinecraftServer t serverIp -net/minecraft/server/MinecraftServer u ()V stop -net/minecraft/server/MinecraftServer v ()Ljava/lang/String; getServerIp -net/minecraft/server/MinecraftServer w ()Z isRunning -net/minecraft/server/MinecraftServer w isRunning -net/minecraft/server/MinecraftServer x ()V safeShutdown -net/minecraft/server/MinecraftServer x isStopped -net/minecraft/server/MinecraftServer y ticks -net/minecraft/server/MinecraftServer z onlineMode |