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/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/

package org.anjocaido.groupmanager.permissions;

import java.lang.reflect.Field;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.HashSet;
import java.util.LinkedHashMap;
import java.util.LinkedList;
import java.util.List;
import java.util.ListIterator;
import java.util.Map;
import java.util.Set;

import org.anjocaido.groupmanager.GroupManager;

import org.bukkit.Bukkit;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.player.PlayerChangedWorldEvent;
import org.bukkit.event.player.PlayerJoinEvent;
import org.bukkit.event.player.PlayerKickEvent;
import org.bukkit.event.player.PlayerPortalEvent;
import org.bukkit.event.player.PlayerQuitEvent;
import org.bukkit.event.player.PlayerRespawnEvent;
import org.bukkit.event.player.PlayerTeleportEvent;
import org.bukkit.event.server.PluginDisableEvent;
import org.bukkit.event.server.PluginEnableEvent;
import org.bukkit.permissions.Permission;
import org.bukkit.permissions.PermissionAttachment;
import org.bukkit.permissions.PermissionAttachmentInfo;
import org.bukkit.plugin.PluginManager;


/**
 * 
 * BukkitPermissions overrides to force GM reponses to Superperms
 * 
 * @author ElgarL
 */
public class BukkitPermissions {

	protected Map<Player, PermissionAttachment> attachments = new HashMap<Player, PermissionAttachment>();
	protected LinkedHashMap<String, Permission> registeredPermissions = new LinkedHashMap<String, Permission>();
	protected GroupManager plugin;
	protected boolean dumpAllPermissions = true;
	protected boolean dumpMatchedPermissions = true;
	private boolean player_join = false;
	
	/**
	 * @return the player_join
	 */
	public boolean isPlayer_join() {
		return player_join;
	}

	/**
	 * @param player_join the player_join to set
	 */
	public void setPlayer_join(boolean player_join) {
		this.player_join = player_join;
	}

	private static Field permissions;

	// Setup reflection (Thanks to Codename_B for the reflection source)
	static {
		try {
			permissions = PermissionAttachment.class.getDeclaredField("permissions");
			permissions.setAccessible(true);
		} catch (SecurityException e) {
			e.printStackTrace();
		} catch (NoSuchFieldException e) {
			e.printStackTrace();
		}
	}

	public BukkitPermissions(GroupManager plugin) {
		this.plugin = plugin;
		this.collectPermissions();
		this.registerEvents();
		this.updateAllPlayers();

		GroupManager.logger.info("Superperms support enabled.");
	}

	private void registerEvents() {
		PluginManager manager = plugin.getServer().getPluginManager();

		manager.registerEvents(new PlayerEvents(), plugin);
		manager.registerEvents(new BukkitEvents(), plugin);
	}

	
	public void collectPermissions() {
		registeredPermissions.clear();

		for (Permission perm : Bukkit.getPluginManager().getPermissions()) {
				registeredPermissions.put(perm.getName().toLowerCase(), perm);
		}
		
	}

	public void updatePermissions(Player player) {
		this.updatePermissions(player, null);
	}


	/**
	 * Push all permissions which are registered with GM for this player, on this world to Bukkit
	 * and make it update for the child nodes.
	 * 
	 * @param player
	 * @param world
	 */
	public void updatePermissions(Player player, String world) {
		if (player == null || !GroupManager.isLoaded()) {
			return;
		}

		PermissionAttachment attachment;

		// Find the players current attachment, or add a new one.
		if (this.attachments.containsKey(player)) {
			attachment = this.attachments.get(player);
		} else {
			attachment = player.addAttachment(plugin);
			this.attachments.put(player, attachment);
		}

		if (world == null) {
			world = player.getWorld().getName();
		}

		// Add all permissions for this player (GM only)
		// child nodes will be calculated by Bukkit.
		List<String> playerPermArray = new ArrayList<String>(plugin.getWorldsHolder().getWorldData(world).getPermissionsHandler().getAllPlayersPermissions(player.getName(), false));
		LinkedHashMap<String, Boolean> newPerms = new LinkedHashMap<String, Boolean>();

		// Sort the perm list by parent/child, so it will push to superperms correctly.
		playerPermArray = sort(playerPermArray);
		
		Boolean value = false;
		for (String permission : playerPermArray) {			
			value = (!permission.startsWith("-"));
			newPerms.put((value? permission : permission.substring(1)), value);
		}

		/**
		* This is put in place until such a time as Bukkit pull 466 is implemented
		* https://github.com/Bukkit/Bukkit/pull/466
		*/
		try { // Codename_B source
			@SuppressWarnings("unchecked")
			Map<String, Boolean> orig = (Map<String, Boolean>) permissions.get(attachment);
			// Clear the map (faster than removing the attachment and recalculating)
			orig.clear();
			// Then whack our map into there
			orig.putAll(newPerms);
			// That's all folks!
			//attachment.getPermissible().recalculatePermissions();
			player.recalculatePermissions();
		} catch (IllegalArgumentException e) {
			e.printStackTrace();
		} catch (IllegalAccessException e) {
			e.printStackTrace();
		}
	}
	
	/**
	 * Sort a permission node list by parent/child
	 * 
	 * @param permList
	 * @return List sorted for priority
	 */
	private List<String> sort(List<String> permList) {
		
		List<String> result = new ArrayList<String>();
		
		for (String key : permList) {
			String a = key.charAt(0) == '-'? key.substring(1):key;
			Map<String, Boolean> allchildren = GroupManager.BukkitPermissions.getAllChildren(a, new HashSet<String>());
			if (allchildren != null) {

				ListIterator<String> itr = result.listIterator();
				
				while (itr.hasNext()){
					String node = (String) itr.next();
					String b = node.charAt(0) == '-'? node.substring(1):node;
					
					// Insert the parent node before the child
					if (allchildren.containsKey(b)) {
						itr.set(key);
						itr.add(node);
						break;
					}
				}
			}
			if (!result.contains(key))
				result.add(key);
		}
		
		return result;
	}

	
	/**
	 * Fetch all permissions which are registered with superperms.
	 * {can include child nodes)
	 * 
	 * @param includeChildren
	 * @return List of all permission nodes
	 */
	public List<String> getAllRegisteredPermissions(boolean includeChildren) {
		
		List<String> perms = new ArrayList<String>();
		
		for (String key : registeredPermissions.keySet()) {
			if (!perms.contains(key)) {
				perms.add(key);
				
				if (includeChildren) {
					Map<String, Boolean> children = getAllChildren(key, new HashSet<String>());
					if (children != null) {
						for (String node : children.keySet())
							if (!perms.contains(node))
								perms.add(node);
					}
				}
			}
			
		}
		return perms;
	}
	
	/**
	 * Returns a map of ALL child permissions registered with bukkit
	 * null is empty
	 * 
	 * @param node
	 * @param playerPermArray current list of perms to check against for negations
	 * @return Map of child permissions
	 */
	public Map<String, Boolean> getAllChildren(String node, Set<String> playerPermArray) {
		
		LinkedList<String> stack = new LinkedList<String>();
		Map<String, Boolean> alreadyVisited = new HashMap<String, Boolean>();
		stack.push(node);
		alreadyVisited.put(node, true);
		
		while (!stack.isEmpty()) {
			String now = stack.pop();
			
			Map<String, Boolean> children = getChildren(now);
			
			if ((children != null) && (!playerPermArray.contains("-"+now))) {
				for (String childName : children.keySet()) {
					if (!alreadyVisited.containsKey(childName)) {
						stack.push(childName);
						alreadyVisited.put(childName, children.get(childName));
					}
				}
			}
		}
		alreadyVisited.remove(node);
		if (!alreadyVisited.isEmpty()) return alreadyVisited;
		
		return null;
	}
		
	/**
	 * Returns a map of the child permissions (1 node deep) as registered with Bukkit.
	 * null is empty
	 * 
	 * @param node
	 * @return Map of child permissions
	 */
	public Map<String, Boolean> getChildren(String node) {
		
		Permission perm = registeredPermissions.get(node.toLowerCase());
		if (perm == null)
			return null;
		
		return perm.getChildren();

	}

	/**
	 * List all effective permissions for this player.
	 * 
	 * @param player
	 * @return List<String> of permissions
	 */
	public List<String> listPerms(Player player) {
		List<String> perms = new ArrayList<String>();

		/*
		 * // All permissions registered with Bukkit for this player
		 * PermissionAttachment attachment = this.attachments.get(player);
		 * 
		 * // List perms for this player perms.add("Attachment Permissions:");
		 * for(Map.Entry<String, Boolean> entry :
		 * attachment.getPermissions().entrySet()){ perms.add(" " +
		 * entry.getKey() + " = " + entry.getValue()); }
		 */

		perms.add("Effective Permissions:");
		for (PermissionAttachmentInfo info : player.getEffectivePermissions()) {
			if (info.getValue() == true)
				perms.add(" " + info.getPermission() + " = " + info.getValue());
		}
		return perms;
	}

	/**
	 * force Bukkit to update every OnlinePlayers permissions.
	 */
	public void updateAllPlayers() {
		for (Player player : Bukkit.getServer().getOnlinePlayers()) {
			updatePermissions(player);
		}
	}
	
	/**
	 * force Bukkit to update this Players permissions.
	 */
	public void updatePlayer(Player player) {
		if (player != null)
			this.updatePermissions(player, null);
	}

	protected class PlayerEvents implements Listener {

		@EventHandler(priority = EventPriority.LOWEST)
		public void onPlayerJoin(PlayerJoinEvent event) {
			setPlayer_join(true);
			Player player = event.getPlayer();
			// force GM to create the player if they are not already listed.
			if (plugin.getWorldsHolder().getWorldData(player.getWorld().getName()).getUser(player.getName()) != null) {
				setPlayer_join(false);
				updatePermissions(event.getPlayer());
			}
			setPlayer_join(false);
		}
		
		@EventHandler(priority = EventPriority.LOWEST)
		public void onPlayerChangeWorld(PlayerChangedWorldEvent event) { // will portal into another world
			updatePermissions(event.getPlayer(), event.getPlayer().getWorld().getName());
		}

		@EventHandler(priority = EventPriority.LOWEST)
		public void onPlayerPortal(PlayerPortalEvent event) { // will portal into another world
			if ((event.getTo() != null) && (!event.getFrom().getWorld().equals(event.getTo().getWorld()))) { // only if world actually changed
				updatePermissions(event.getPlayer(), event.getTo().getWorld().getName());
			}
		}

		@EventHandler(priority = EventPriority.LOWEST)
		public void onPlayerRespawn(PlayerRespawnEvent event) { // can be respawned in another world
			updatePermissions(event.getPlayer(), event.getRespawnLocation().getWorld().getName());
		}

		@EventHandler(priority = EventPriority.LOWEST)
		public void onPlayerTeleport(PlayerTeleportEvent event) { // can be teleported into another world
			if ((event.getTo() != null) && (event.getPlayer() != null) && (!event.getFrom().getWorld().equals(event.getTo().getWorld()))) { // only if world actually changed
				updatePermissions(event.getPlayer(), event.getTo().getWorld().getName());
			}
		}

		@EventHandler(priority = EventPriority.LOWEST)
		public void onPlayerQuit(PlayerQuitEvent event) {
			if (!GroupManager.isLoaded())
				return;

			attachments.remove(event.getPlayer());
		}

		@EventHandler(priority = EventPriority.LOWEST)
		public void onPlayerKick(PlayerKickEvent event) {
			attachments.remove(event.getPlayer());
		}
	}

	protected class BukkitEvents implements Listener {

		@EventHandler(priority = EventPriority.NORMAL)
		public void onPluginEnable(PluginEnableEvent event) {
			if (!GroupManager.isLoaded())
				return;

			collectPermissions();
			updateAllPlayers();
		}

		@EventHandler(priority = EventPriority.NORMAL)
		public void onPluginDisable(PluginDisableEvent event) {
			collectPermissions();
			// updateAllPlayers();
		}
	}

}