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path: root/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/inventory/InventoryCheck.java
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package com.earth2me.essentials.anticheat.checks.inventory;

import com.earth2me.essentials.anticheat.NoCheat;
import com.earth2me.essentials.anticheat.NoCheatPlayer;
import com.earth2me.essentials.anticheat.checks.Check;
import com.earth2me.essentials.anticheat.config.ConfigurationCacheStore;
import com.earth2me.essentials.anticheat.data.DataStore;


/**
 * Abstract base class for Inventory checks, provides some convenience methods for access to data and config that's
 * relevant to this checktype
 */
public abstract class InventoryCheck extends Check
{
	private static final String id = "inventory";

	public InventoryCheck(NoCheat plugin, String name)
	{
		super(plugin, id, name);
	}

	/**
	 * Get the "InventoryData" object that belongs to the player. Will ensure that such a object exists and if not,
	 * create one
	 *
	 * @param player
	 * @return
	 */
	public static InventoryData getData(NoCheatPlayer player)
	{
		DataStore base = player.getDataStore();
		InventoryData data = base.get(id);
		if (data == null)
		{
			data = new InventoryData();
			base.set(id, data);
		}
		return data;
	}

	/**
	 * Get the InventoryConfig object that belongs to the world that the player currently resides in.
	 *
	 * @param player
	 * @return
	 */
	public static InventoryConfig getConfig(NoCheatPlayer player)
	{
		return getConfig(player.getConfigurationStore());
	}

	public static InventoryConfig getConfig(ConfigurationCacheStore cache)
	{
		InventoryConfig config = cache.get(id);
		if (config == null)
		{
			config = new InventoryConfig(cache.getConfiguration());
			cache.set(id, config);
		}
		return config;
	}
}