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package com.earth2me.essentials.anticheat.checks.inventory;
import com.earth2me.essentials.anticheat.NoCheat;
import com.earth2me.essentials.anticheat.NoCheatPlayer;
import com.earth2me.essentials.anticheat.actions.ParameterName;
import com.earth2me.essentials.anticheat.data.Statistics.Id;
import java.util.Locale;
import org.bukkit.event.entity.FoodLevelChangeEvent;
/**
* The InstantEatCheck will find out if a player eats his food too fast
*/
public class InstantEatCheck extends InventoryCheck
{
public InstantEatCheck(NoCheat plugin)
{
super(plugin, "inventory.instanteat");
}
public boolean check(NoCheatPlayer player, FoodLevelChangeEvent event, InventoryData data, InventoryConfig cc)
{
// Hunger level change seems to not be the result of eating
if (data.foodMaterial == null || event.getFoodLevel() <= player.getPlayer().getFoodLevel())
{
return false;
}
boolean cancelled = false;
long time = System.currentTimeMillis();
// rough estimation about how long it should take to eat
long expectedTimeWhenEatingFinished = data.lastEatInteractTime + 700;
if (expectedTimeWhenEatingFinished < time)
{
// Acceptable, reduce VL to reward the player
data.instantEatVL *= 0.60D;
}
else if (data.lastEatInteractTime > time)
{
// Security test, if time ran backwards, reset
data.lastEatInteractTime = 0;
}
else
{
// Player was too fast, increase violation level and statistics
int vl = ((int)(expectedTimeWhenEatingFinished - time)) / 100;
data.instantEatVL += vl;
incrementStatistics(player, Id.INV_EAT, vl);
// Execute whatever actions are associated with this check and the
// violation level and find out if we should cancel the event
cancelled = executeActions(player, cc.eatActions, data.instantEatVL);
}
return cancelled;
}
@Override
public String getParameter(ParameterName wildcard, NoCheatPlayer player)
{
if (wildcard == ParameterName.VIOLATIONS)
{
return String.format(Locale.US, "%d", (int)getData(player).instantEatVL);
}
else if (wildcard == ParameterName.FOOD)
{
return getData(player).foodMaterial.toString();
}
else
{
return super.getParameter(wildcard, player);
}
}
}
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