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package com.earth2me.essentials.anticheat.checks.fight;
import com.earth2me.essentials.anticheat.NoCheat;
import com.earth2me.essentials.anticheat.NoCheatPlayer;
import com.earth2me.essentials.anticheat.actions.ParameterName;
import com.earth2me.essentials.anticheat.config.Permissions;
import com.earth2me.essentials.anticheat.data.Statistics;
import java.util.Locale;
/**
* The instantheal Check should find out if a player tried to artificially accellerate the health regeneration by food
*
*/
public class InstanthealCheck extends FightCheck
{
public InstanthealCheck(NoCheat plugin)
{
super(plugin, "fight.instantheal", Permissions.FIGHT_INSTANTHEAL);
}
@Override
public boolean check(NoCheatPlayer player, FightData data, FightConfig cc)
{
boolean cancelled = false;
long time = System.currentTimeMillis();
// security check if system time ran backwards
if (data.instanthealLastRegenTime > time)
{
data.instanthealLastRegenTime = 0;
return false;
}
long difference = time - (data.instanthealLastRegenTime + 3500L);
data.instanthealBuffer += difference;
if (data.instanthealBuffer < 0)
{
// Buffer has been fully consumed
// Increase vl and statistics
double vl = data.instanthealVL -= data.instanthealBuffer / 1000;
incrementStatistics(player, Statistics.Id.FI_INSTANTHEAL, vl);
data.instanthealBuffer = 0;
// Execute whatever actions are associated with this check and the
// violation level and find out if we should cancel the event
cancelled = executeActions(player, cc.instanthealActions, data.instanthealVL);
}
else
{
// vl gets decreased
data.instanthealVL *= 0.9;
}
// max 2 seconds buffer
if (data.instanthealBuffer > 2000L)
{
data.instanthealBuffer = 2000L;
}
if (!cancelled)
{
// New reference time
data.instanthealLastRegenTime = time;
}
return cancelled;
}
@Override
public boolean isEnabled(FightConfig cc)
{
return cc.instanthealCheck;
}
@Override
public String getParameter(ParameterName wildcard, NoCheatPlayer player)
{
if (wildcard == ParameterName.VIOLATIONS)
{
return String.format(Locale.US, "%d", (int)getData(player).instanthealVL);
}
else
{
return super.getParameter(wildcard, player);
}
}
}
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