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package com.earth2me.essentials.anticheat.checks.chat;
import com.earth2me.essentials.anticheat.EventManager;
import com.earth2me.essentials.anticheat.NoCheat;
import com.earth2me.essentials.anticheat.NoCheatPlayer;
import com.earth2me.essentials.anticheat.config.ConfigurationCacheStore;
import com.earth2me.essentials.anticheat.config.Permissions;
import java.util.LinkedList;
import java.util.List;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.player.PlayerChatEvent;
import org.bukkit.event.player.PlayerCommandPreprocessEvent;
/**
* Central location to listen to events that are relevant for the chat checks
*
*/
public class ChatCheckListener implements Listener, EventManager
{
private final SpamCheck spamCheck;
private final ColorCheck colorCheck;
private final NoCheat plugin;
public ChatCheckListener(NoCheat plugin)
{
this.plugin = plugin;
spamCheck = new SpamCheck(plugin);
colorCheck = new ColorCheck(plugin);
}
/**
* We listen to PlayerCommandPreprocess events because commands can be used for spamming too.
*
* @param event The PlayerCommandPreprocess Event
*/
@EventHandler(priority = EventPriority.LOWEST, ignoreCancelled = true)
public void commandPreprocess(final PlayerCommandPreprocessEvent event)
{
// This type of event is derived from PlayerChatEvent, therefore
// just treat it like that
chat(event);
}
/**
* We listen to PlayerChat events for obvious reasons
*
* @param event The PlayerChat event
*/
@EventHandler(priority = EventPriority.LOWEST, ignoreCancelled = true)
public void chat(final PlayerChatEvent event)
{
boolean cancelled = false;
final NoCheatPlayer player = plugin.getPlayer(event.getPlayer());
final ChatConfig cc = ChatCheck.getConfig(player);
final ChatData data = ChatCheck.getData(player);
// Remember the original message
data.message = event.getMessage();
// Now do the actual checks
// First the spam check
if (cc.spamCheck && !player.hasPermission(Permissions.CHAT_SPAM))
{
cancelled = spamCheck.check(player, data, cc);
}
// Second the color check
if (!cancelled && cc.colorCheck && !player.hasPermission(Permissions.CHAT_COLOR))
{
cancelled = colorCheck.check(player, data, cc);
}
// If one of the checks requested the event to be cancelled, do it
if (cancelled)
{
event.setCancelled(cancelled);
}
else
{
// In case one of the events modified the message, make sure that
// the new message gets used
event.setMessage(data.message);
}
}
public List<String> getActiveChecks(ConfigurationCacheStore cc)
{
LinkedList<String> s = new LinkedList<String>();
ChatConfig c = ChatCheck.getConfig(cc);
if (c.spamCheck)
{
s.add("chat.spam");
}
if (c.colorCheck)
{
s.add("chat.color");
}
return s;
}
}
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