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package com.earth2me.essentials.commands;
import com.earth2me.essentials.CommandSource;
import static com.earth2me.essentials.I18n.tl;
import com.earth2me.essentials.User;
import org.bukkit.Server;
import org.bukkit.entity.Player;
import org.bukkit.event.entity.EntityRegainHealthEvent;
import org.bukkit.event.entity.EntityRegainHealthEvent.RegainReason;
import org.bukkit.potion.PotionEffect;
public class Commandheal extends EssentialsLoopCommand
{
public Commandheal()
{
super("heal");
}
@Override
public void run(final Server server, final User user, final String commandLabel, final String[] args) throws Exception
{
if (!user.isAuthorized("essentials.heal.cooldown.bypass"))
{
user.healCooldown();
}
if (args.length > 0 && user.isAuthorized("essentials.heal.others"))
{
loopOnlinePlayers(server, user.getSource(), true, true, args[0], null);
return;
}
healPlayer(user);
}
@Override
public void run(final Server server, final CommandSource sender, final String commandLabel, final String[] args) throws Exception
{
if (args.length < 1)
{
throw new NotEnoughArgumentsException();
}
loopOnlinePlayers(server, sender, true, true, args[0], null);
}
@Override
protected void updatePlayer(final Server server, final CommandSource sender, final User player, final String[] args) throws PlayerExemptException
{
try
{
healPlayer(player);
sender.sendMessage(tl("healOther", player.getDisplayName()));
}
catch (QuietAbortException e)
{
//Handle Quietly
}
}
private void healPlayer(final User user) throws PlayerExemptException, QuietAbortException
{
final Player player = user.getBase();
if (player.getHealth() == 0)
{
throw new PlayerExemptException(tl("healDead"));
}
final double amount = player.getMaxHealth() - player.getHealth();
final EntityRegainHealthEvent erhe = new EntityRegainHealthEvent(player, amount, RegainReason.CUSTOM);
ess.getServer().getPluginManager().callEvent(erhe);
if (erhe.isCancelled())
{
throw new QuietAbortException();
}
double newAmount = player.getHealth() + erhe.getAmount();
if (newAmount > player.getMaxHealth())
{
newAmount = player.getMaxHealth();
}
player.setHealth(newAmount);
player.setFoodLevel(20);
player.setFireTicks(0);
user.sendMessage(tl("heal"));
for (PotionEffect effect : player.getActivePotionEffects())
{
player.removePotionEffect(effect.getType());
}
}
}
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