diff options
Diffstat (limited to 'EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/debug/LagMeasureTask.java')
-rw-r--r-- | EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/debug/LagMeasureTask.java | 99 |
1 files changed, 0 insertions, 99 deletions
diff --git a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/debug/LagMeasureTask.java b/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/debug/LagMeasureTask.java deleted file mode 100644 index 4acb5a5f2..000000000 --- a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/debug/LagMeasureTask.java +++ /dev/null @@ -1,99 +0,0 @@ -package com.earth2me.essentials.anticheat.debug; - -import com.earth2me.essentials.anticheat.NoCheat; -import org.bukkit.World; - - -/** - * A task running in the background that measures tick time vs. real time - * - */ -public class LagMeasureTask implements Runnable -{ - private int ingameseconds = 1; - private long lastIngamesecondTime = System.currentTimeMillis(); - private long lastIngamesecondDuration = 2000L; - private boolean skipCheck = false; - private int lagMeasureTaskId = -1; - private final NoCheat plugin; - - public LagMeasureTask(NoCheat plugin) - { - this.plugin = plugin; - } - - public void start() - { - // start measuring with a delay of 10 seconds - lagMeasureTaskId = plugin.getServer().getScheduler().scheduleSyncRepeatingTask(plugin, this, 20, 20); - } - - public void run() - { - try - { - boolean oldStatus = skipCheck; - // If the previous second took to long, skip checks during - // this second - skipCheck = lastIngamesecondDuration > 2000; - - if (plugin.getConfig((World)null).logging.debugmessages) - { - if (oldStatus != skipCheck && skipCheck) - { - plugin.getLogger().warning("detected server lag, some checks will not work."); - } - else if (oldStatus != skipCheck && !skipCheck) - { - plugin.getLogger().info("server lag seems to have stopped, reenabling checks."); - } - } - - long time = System.currentTimeMillis(); - lastIngamesecondDuration = time - lastIngamesecondTime; - if (lastIngamesecondDuration < 1000) - { - lastIngamesecondDuration = 1000; - } - else if (lastIngamesecondDuration > 3600000) - { - lastIngamesecondDuration = 3600000; // top limit of 1 - // hour per "second" - } - lastIngamesecondTime = time; - ingameseconds++; - - // Check if some data is outdated now and let it be removed - if (ingameseconds % 62 == 0) - { - plugin.cleanDataMap(); - } - } - catch (Exception e) - { - // Just prevent this thread from dying for whatever reason - } - - } - - public void cancel() - { - if (lagMeasureTaskId != -1) - { - try - { - plugin.getServer().getScheduler().cancelTask(lagMeasureTaskId); - } - catch (Exception e) - { - plugin.getLogger().warning("Couldn't cancel LagMeasureTask: " + e.getMessage()); - } - lagMeasureTaskId = -1; - } - } - - public boolean skipCheck() - { - return skipCheck; - } -} |