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-rw-r--r--EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/blockplace/ReachCheck.java75
1 files changed, 0 insertions, 75 deletions
diff --git a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/blockplace/ReachCheck.java b/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/blockplace/ReachCheck.java
deleted file mode 100644
index 6e13a9348..000000000
--- a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/blockplace/ReachCheck.java
+++ /dev/null
@@ -1,75 +0,0 @@
-package com.earth2me.essentials.anticheat.checks.blockplace;
-
-import com.earth2me.essentials.anticheat.NoCheat;
-import com.earth2me.essentials.anticheat.NoCheatPlayer;
-import com.earth2me.essentials.anticheat.actions.ParameterName;
-import com.earth2me.essentials.anticheat.checks.CheckUtil;
-import com.earth2me.essentials.anticheat.data.SimpleLocation;
-import com.earth2me.essentials.anticheat.data.Statistics.Id;
-import java.util.Locale;
-
-
-/**
- * The reach check will find out if a player interacts with something that's too far away
- *
- */
-public class ReachCheck extends BlockPlaceCheck
-{
- public ReachCheck(NoCheat plugin)
- {
- super(plugin, "blockplace.reach");
- }
-
- public boolean check(NoCheatPlayer player, BlockPlaceData data, BlockPlaceConfig cc)
- {
-
- boolean cancel = false;
-
- final SimpleLocation placedAgainstBlock = data.blockPlacedAgainst;
-
- // Distance is calculated from eye location to center of targeted block
- // If the player is further away from his target than allowed, the
- // difference will be assigned to "distance"
- final double distance = CheckUtil.reachCheck(player, placedAgainstBlock.x + 0.5D, placedAgainstBlock.y + 0.5D, placedAgainstBlock.z + 0.5D, player.isCreative() ? cc.reachDistance + 2 : cc.reachDistance);
-
- if (distance <= 0D)
- {
- // Player passed the check, reward him
- data.reachVL *= 0.9D;
- }
- else
- {
- // He failed, increment violation level and statistics
- data.reachVL += distance;
- incrementStatistics(player, Id.BP_REACH, distance);
-
- // Remember how much further than allowed he tried to reach for
- // logging, if necessary
- data.reachdistance = distance;
-
- // Execute whatever actions are associated with this check and the
- // violation level and find out if we should cancel the event
- cancel = executeActions(player, cc.reachActions, data.reachVL);
- }
-
- return cancel;
- }
-
- @Override
- public String getParameter(ParameterName wildcard, NoCheatPlayer player)
- {
-
- if (wildcard == ParameterName.VIOLATIONS)
- {
- return String.format(Locale.US, "%d", (int)getData(player).reachVL);
- }
- else if (wildcard == ParameterName.REACHDISTANCE)
- {
- return String.format(Locale.US, "%.2f", getData(player).reachdistance);
- }
- else
- {
- return super.getParameter(wildcard, player);
- }
- }
-}