diff options
Diffstat (limited to 'EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/blockbreak/ReachCheck.java')
-rw-r--r-- | EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/blockbreak/ReachCheck.java | 75 |
1 files changed, 0 insertions, 75 deletions
diff --git a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/blockbreak/ReachCheck.java b/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/blockbreak/ReachCheck.java deleted file mode 100644 index b764eedcb..000000000 --- a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/blockbreak/ReachCheck.java +++ /dev/null @@ -1,75 +0,0 @@ -package com.earth2me.essentials.anticheat.checks.blockbreak; - -import java.util.Locale; -import com.earth2me.essentials.anticheat.NoCheat; -import com.earth2me.essentials.anticheat.NoCheatPlayer; -import com.earth2me.essentials.anticheat.actions.ParameterName; -import com.earth2me.essentials.anticheat.checks.CheckUtil; -import com.earth2me.essentials.anticheat.data.SimpleLocation; -import com.earth2me.essentials.anticheat.data.Statistics.Id; - - -/** - * The reach check will find out if a player interacts with something that's too far away - * - */ -public class ReachCheck extends BlockBreakCheck -{ - public ReachCheck(NoCheat plugin) - { - super(plugin, "blockbreak.reach"); - } - - public boolean check(NoCheatPlayer player, BlockBreakData data, BlockBreakConfig cc) - { - - boolean cancel = false; - - final SimpleLocation brokenBlock = data.brokenBlockLocation; - - // Distance is calculated from eye location to center of targeted block - // If the player is further away from his target than allowed, the - // difference will be assigned to "distance" - final double distance = CheckUtil.reachCheck(player, brokenBlock.x + 0.5D, brokenBlock.y + 0.5D, brokenBlock.z + 0.5D, player.isCreative() ? cc.reachDistance + 2 : cc.reachDistance); - - if (distance <= 0D) - { - // Player passed the check, reward him - data.reachVL *= 0.9D; - } - else - { - // He failed, increment violation level and statistics - data.reachVL += distance; - incrementStatistics(player, Id.BB_REACH, distance); - - // Remember how much further than allowed he tried to reach for - // logging, if necessary - data.reachDistance = distance; - - // Execute whatever actions are associated with this check and the - // violation level and find out if we should cancel the event - cancel = executeActions(player, cc.reachActions, data.reachVL); - } - - return cancel; - } - - @Override - public String getParameter(ParameterName wildcard, NoCheatPlayer player) - { - - if (wildcard == ParameterName.VIOLATIONS) - { - return String.format(Locale.US, "%d", (int)getData(player).reachVL); - } - else if (wildcard == ParameterName.REACHDISTANCE) - { - return String.format(Locale.US, "%.2f", getData(player).reachDistance); - } - else - { - return super.getParameter(wildcard, player); - } - } -} |