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authormd_5 <md_5@bigpond.com>2012-03-12 10:39:36 +1100
committermd_5 <md_5@bigpond.com>2012-03-12 10:39:36 +1100
commit78f4820876f42f7b50bf88f64afd45bee939e4e4 (patch)
tree317cd3bcc63fc9e86a6efbcb5e13a50ed9efbaaf /EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/inventory/InventoryData.java
parent26409058467e9f34aa65a08df3c68a58129d22ba (diff)
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Initial formatted and slightly tweaked version of @evenprime 's NoCheat. Will be intergrated into the main Essentials as soon as possible
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diff --git a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/inventory/InventoryData.java b/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/inventory/InventoryData.java
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+package com.earth2me.essentials.anticheat.checks.inventory;
+
+import com.earth2me.essentials.anticheat.DataItem;
+import org.bukkit.Material;
+
+
+/**
+ * Player specific data for the inventory checks
+ *
+ */
+public class InventoryData implements DataItem
+{
+ // Keep track of the violation levels of the three checks
+ public int dropVL;
+ public int instantBowVL;
+ public double instantEatVL;
+ // Time and amount of dropped items
+ public long dropLastTime;
+ public int dropCount;
+ // Times when bow shootinhg and eating started
+ public long lastBowInteractTime;
+ public long lastEatInteractTime;
+ // What the player is eating
+ public Material foodMaterial;
+}