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author | md_5 <md_5@bigpond.com> | 2012-03-12 10:39:36 +1100 |
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committer | md_5 <md_5@bigpond.com> | 2012-03-12 10:39:36 +1100 |
commit | 78f4820876f42f7b50bf88f64afd45bee939e4e4 (patch) | |
tree | 317cd3bcc63fc9e86a6efbcb5e13a50ed9efbaaf /EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/actions/Action.java | |
parent | 26409058467e9f34aa65a08df3c68a58129d22ba (diff) | |
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Initial formatted and slightly tweaked version of @evenprime 's NoCheat. Will be intergrated into the main Essentials as soon as possible
Diffstat (limited to 'EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/actions/Action.java')
-rw-r--r-- | EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/actions/Action.java | 32 |
1 files changed, 32 insertions, 0 deletions
diff --git a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/actions/Action.java b/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/actions/Action.java new file mode 100644 index 000000000..aa72472ff --- /dev/null +++ b/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/actions/Action.java @@ -0,0 +1,32 @@ +package com.earth2me.essentials.anticheat.actions; + + +/** + * An action gets executed as the result of a failed check. If it 'really' gets executed depends on how many executions + * have occurred within the last 60 seconds and how much time was between this and the previous execution + * + */ +public abstract class Action +{ + /** + * Delay in violations. An "ExecutionHistory" will use this info to make sure that there were at least "delay" + * attempts to execute this action before it really gets executed. + */ + public final int delay; + /** + * Repeat only every "repeat" seconds. An "ExecutionHistory" will use this info to make sure that there were at + * least "repeat" seconds between the last execution of this action and this execution. + */ + public final int repeat; + /** + * The name of the action, to identify it, e.g. in the config file + */ + public final String name; + + public Action(String name, int delay, int repeat) + { + this.name = name; + this.delay = delay; + this.repeat = repeat; + } +} |