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<!DOCTYPE HTML>
<html>
<head>
<title> W3C DOM Level 3 Event: load </title>
<script type="text/javascript">
var PassTest = function()
{
document.getElementById("testresult").firstChild.data = "PASS";
}
var FailTest = function()
{
document.getElementById("testresult").firstChild.data = "FAIL";
}
function TestCapture(evt)
{
if (evt.target.tagName == "IMG")
{
TARGET = document.getElementById("target");
if ((evt.type == EVENT) && (evt.currentTarget == document) && (evt.target == TARGET))
{
TestResult = true;
}
else
{
TestResult = false;
}
}
}
var EVENT = "load";
var TARGET;
var TestResult = false;
try
{
document.addEventListener(EVENT, TestCapture, true);
}
catch(ex)
{
TestResult = false;
}
window.onload = function()
{
if (true == TestResult)
{
PassTest();
}
else
{
FailTest();
}
}
function ReloadPage()
{
var LINK = document.getElementById("link");
LINK.href = "load.image.html";
LINK.appendChild(document.createTextNode("Image loading error. Click here to test again."));
}
</script>
</head>
<body>
<h4>
Test Description:
load event fires when the DOM implementation finishes loading the resource (such as the document)
and any dependent resources (such as images, style sheets, or scripts).
</h4>
<p><a id="link" href=""></a></p>
<img id="target" src="./support/iepreview.png" width="300" height="300" onerror="ReloadPage()">
<p>Test passes if the word "PASS" appears below after the above image is loaded.</p>
<div>Test result: </div>
<div id='testresult'>FAIL</div>
</body>
</html>
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