summaryrefslogtreecommitdiffstats
path: root/testing/web-platform/tests/touch-events/multi-touch-interfaces-manual.html
blob: 6d0f7d433b983f5d20e4ab378737009cefc674fe (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
<!DOCTYPE HTML>
<html>
<!--
     Test cases for Touch Events v1 Recommendation
     http://www.w3.org/TR/touch-events/

     These tests are based on Mozilla-Nokia-Google's single-touch
     tests and to some extent Olli Pettay's multi-touch tests.

     The primary purpose of the tests in this document is checking that the
     various interfaces of the Touch Events APIs are correctly implemented.
     Other interactions are covered in other test files.

     This document references Test Assertions (abbrev TA below) written by Cathy Chan
     http://www.w3.org/2010/webevents/wiki/TestAssertions
-->

<head>
<title>Touch Events Multi-Touch Interface Tests</title>
<meta name="viewport" content="width=device-width">
<script src="/resources/testharness.js"></script>
<script>
    setup({explicit_done: true});

    // Check a Touch object's atttributes for existence and correct type
    // TA: 1.1.2, 1.1.3
    function check_Touch_object (t) {
        test(function() {
           assert_equals(Object.prototype.toString.call(t), "[object Touch]", "touch is of type Touch");
        }, "touch point is a Touch object");
        [
          ["long", "identifier"],
          ["EventTarget", "target"],
          ["long", "screenX"],
          ["long", "screenY"],
          ["long", "clientX"],
          ["long", "clientY"],
          ["long", "pageX"],
          ["long", "pageY"],
        ].forEach(function(attr) {
            var type = attr[0];
            var name = attr[1];

            // existence check
            test(function() {
                assert_true(name in t, name + " attribute in Touch object");
            }, "Touch." + name + " attribute exists");

            // type check
            switch(type) {
            case "long":
                test(function() {
                    assert_equals(typeof t[name], "number", name + " attribute of type long");
                }, "Touch." + name + " attribute is of type number (long)");
                break;
            case "EventTarget":
                // An event target is some type of Element
                test(function() {
                    assert_true(t[name] instanceof Element, "EventTarget must be an Element.");
                }, "Touch." + name + " attribute is of type Element");
                break;
            default:
                break;
            }
       });
    }

    // Check a TouchList object's attributes and methods for existence and proper type
    // Also make sure all of the members of the list are Touch objects
    // TA: 1.2.1, 1.2.2, 1.2.5, 1.2.6
    function check_TouchList_object (tl) {
        test(function() {
           assert_equals(Object.prototype.toString.call(tl), "[object TouchList]", "touch list is of type TouchList");
        }, "touch list is a TouchList object");
        [
          ["unsigned long", "length"],
          ["function", "item"],
        ].forEach(function(attr) {
            var type = attr[0];
            var name = attr[1];

            // existence check
            test(function() {
                assert_true(name in tl, name + " attribute in TouchList");
            }, "TouchList." + name + " attribute exists");

            // type check
            switch(type) {
            case "unsigned long":
                test(function() {
                    assert_equals(typeof tl[name], "number", name + " attribute of type long");
                }, "TouchList." + name + " attribute is of type number (unsigned long)");
                break;
            case "function":
                test(function() {
                    assert_equals(typeof tl[name], "function", name + " attribute of type function");
                }, "TouchList." + name + " attribute is of type function");
                break;
            default:
                break;
            }
       });
       // Each member of tl should be a proper Touch object
       for (var i=0; i < tl.length; i++) {
           check_Touch_object(tl.item(i));
       }
    }

    // Check a TouchEvent event's attributes for existence and proper type
    // Also check that each of the event's TouchList objects are valid
    // TA: 1.{3,4,5}.1.1, 1.{3,4,5}.1.2
    function check_TouchEvent(ev) {
        test(function() {
           assert_true(ev instanceof TouchEvent, "event is a TouchEvent event");
        }, ev.type + " event is a TouchEvent event");
        [
          ["TouchList", "touches"],
          ["TouchList", "targetTouches"],
          ["TouchList", "changedTouches"],
          ["boolean", "altKey"],
          ["boolean", "metaKey"],
          ["boolean", "ctrlKey"],
          ["boolean", "shiftKey"],
        ].forEach(function(attr) {
            var type = attr[0];
            var name = attr[1];

            // existence check
            test(function() {
                assert_true(name in ev, name + " attribute in " + ev.type + " event");
            }, ev.type + "." + name + " attribute exists");

            // type check
            switch(type) {
            case "boolean":
                test(function() {
                    assert_equals(typeof ev[name], "boolean", name + " attribute of type boolean");
                }, ev.type + "." + name + " attribute is of type boolean");
                break;
            case "TouchList":
                test(function() {
                    assert_equals(Object.prototype.toString.call(ev[name]), "[object TouchList]", name + " attribute of type TouchList");
                }, ev.type + "." + name + " attribute is of type TouchList");
                // Now check the validity of the TouchList
                check_TouchList_object(ev[name]);
                break;
            default:
                break;
            }
       });
    }

    function is_touch_over_element(touch, element) {
      var bounds = element.getBoundingClientRect();
      return touch.pageX >= bounds.left && touch.pageX <= bounds.right &&
          touch.pageY >= bounds.top && touch.pageY <= bounds.bottom;
    }

    function check_touch_clientXY(touch) {
      assert_equals(touch.clientX, touch.pageX - window.pageXOffset, "touch.clientX is touch.pageX - window.pageXOffset.");
      assert_equals(touch.clientY, touch.pageY - window.pageYOffset, "touch.clientY is touch.pageY - window.pageYOffset.");
    }

    function run() {
		var target0 = document.getElementById("target0");
		var target1 = document.getElementById("target1");

		var test_touchstart = async_test("touchstart event received");
		var test_touchmove = async_test("touchmove event received");
		var test_touchend = async_test("touchend event received");
		var test_mousedown = async_test("Interaction with mouse events");

		var touchstart_received = 0;
		var touchmove_received = false;
		var touchend_received = false;
		var invalid_touchmove_received = false;

		on_event(target0, "touchstart", function onTouchStart(ev) {
			ev.preventDefault();

			if(!touchstart_received) {
				// Check event ordering TA: 1.6.2
				test_touchstart.step(function() {
					assert_false(touchmove_received, "touchstart precedes touchmove");
					assert_false(touchend_received, "touchstart precedes touchend");
				});
				test_touchstart.done();
				test_mousedown.done(); // If we got here, then the mouse event test is not needed.
			}

			if(++touchstart_received <= 2)
				check_TouchEvent(ev);
		});

		on_event(target0, "touchmove", function onTouchMove(ev) {
			ev.preventDefault();

			if (touchmove_received)
			  return;
			touchmove_received = true;

			test_touchmove.step(function() {
				assert_true(touchstart_received>0, "touchmove follows touchstart");
				assert_false(touchend_received, "touchmove precedes touchend");
			});
			test_touchmove.done();

			check_TouchEvent(ev);
		});

		on_event(target1, "touchmove", function onTouchMove(ev) {
			invalid_touchmove_received = true;
		});

		on_event(window, "touchend", function onTouchEnd(ev) {
			touchend_received = true;

			test_touchend.step(function() {
				assert_true(touchstart_received>0, "touchend follows touchstart");
				assert_true(touchmove_received, "touchend follows touchmove");
				assert_false(invalid_touchmove_received, "touchmove dispatched to correct target");
			});
			test_touchend.done();

			check_TouchEvent(ev);
			done();
		});

		on_event(target0, "mousedown", function onMouseDown(ev) {
			test_mousedown.step(function() {
				assert_true(touchstart_received,
					"The touchstart event must be dispatched before any mouse " +
					"events. (If this fails, it might mean that the user agent does " +
					"not implement W3C touch events at all.)"
				);
			});
			test_mousedown.done();

			if (!touchstart_received) {
				// Abort the tests.  If touch events are not supported, then most of
				// the other event handlers will never be called, and the test will
				// time out with misleading results.
				done();
			}
		});
	}
</script>
<style>
	div {
		margin: 0em;
		padding: 2em;
	}
	#target0 {
		background: yellow;
		border: 1px solid orange;
	}
	#target1 {
		background: lightblue;
		border: 1px solid blue;
	}
</style>
</head>
<body onload="run()">
	<h1>Touch Events: multi-touch interface tests</h1>
	<div id="target0">
		Touch this box with one finger, then another one...
	</div>
	<div id="target1">
		...then drag to this box and lift your fingers.
	</div>
	<div id="log"></div>
</body>
</html>