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// LzmaEncoder.h
#ifndef __LZMA_ENCODER_H
#define __LZMA_ENCODER_H
#include "../../../C/LzmaEnc.h"
#include "../../Common/MyCom.h"
#include "../ICoder.h"
namespace NCompress {
namespace NLzma {
class CEncoder:
public ICompressCoder,
public ICompressSetCoderProperties,
public ICompressWriteCoderProperties,
public ICompressSetCoderPropertiesOpt,
public CMyUnknownImp
{
CLzmaEncHandle _encoder;
UInt64 _inputProcessed;
public:
MY_UNKNOWN_IMP4(
ICompressCoder,
ICompressSetCoderProperties,
ICompressWriteCoderProperties,
ICompressSetCoderPropertiesOpt)
STDMETHOD(Code)(ISequentialInStream *inStream, ISequentialOutStream *outStream,
const UInt64 *inSize, const UInt64 *outSize, ICompressProgressInfo *progress);
STDMETHOD(SetCoderProperties)(const PROPID *propIDs, const PROPVARIANT *props, UInt32 numProps);
STDMETHOD(WriteCoderProperties)(ISequentialOutStream *outStream);
STDMETHOD(SetCoderPropertiesOpt)(const PROPID *propIDs, const PROPVARIANT *props, UInt32 numProps);
CEncoder();
virtual ~CEncoder();
UInt64 GetInputProcessedSize() const { return _inputProcessed; }
bool IsWriteEndMark() const { return LzmaEnc_IsWriteEndMark(_encoder) != 0; }
};
}}
#endif
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