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// IStream.h
#ifndef __ISTREAM_H
#define __ISTREAM_H
#include "../Common/MyUnknown.h"
#include "../Common/Types.h"
// "23170F69-40C1-278A-0000-000300xx0000"
#define STREAM_INTERFACE_SUB(i, b, x) \
DEFINE_GUID(IID_ ## i, \
0x23170F69, 0x40C1, 0x278A, 0x00, 0x00, 0x00, 0x03, 0x00, x, 0x00, 0x00); \
struct i: public b
#define STREAM_INTERFACE(i, x) STREAM_INTERFACE_SUB(i, IUnknown, x)
STREAM_INTERFACE(ISequentialInStream, 0x01)
{
STDMETHOD(Read)(void *data, UInt32 size, UInt32 *processedSize) PURE;
/*
Out: if size != 0, return_value = S_OK and (*processedSize == 0),
then there are no more bytes in stream.
if (size > 0) && there are bytes in stream,
this function must read at least 1 byte.
This function is allowed to read less than number of remaining bytes in stream.
You must call Read function in loop, if you need exact amount of data
*/
};
STREAM_INTERFACE(ISequentialOutStream, 0x02)
{
STDMETHOD(Write)(const void *data, UInt32 size, UInt32 *processedSize) PURE;
/*
if (size > 0) this function must write at least 1 byte.
This function is allowed to write less than "size".
You must call Write function in loop, if you need to write exact amount of data
*/
};
STREAM_INTERFACE_SUB(IInStream, ISequentialInStream, 0x03)
{
STDMETHOD(Seek)(Int64 offset, UInt32 seekOrigin, UInt64 *newPosition) PURE;
};
STREAM_INTERFACE_SUB(IOutStream, ISequentialOutStream, 0x04)
{
STDMETHOD(Seek)(Int64 offset, UInt32 seekOrigin, UInt64 *newPosition) PURE;
STDMETHOD(SetSize)(Int64 newSize) PURE;
};
STREAM_INTERFACE(IStreamGetSize, 0x06)
{
STDMETHOD(GetSize)(UInt64 *size) PURE;
};
STREAM_INTERFACE(IOutStreamFlush, 0x07)
{
STDMETHOD(Flush)() PURE;
};
#endif
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