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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this file,
* You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef NETWERK_SCTP_DATACHANNEL_DATACHANNEL_H_
#define NETWERK_SCTP_DATACHANNEL_DATACHANNEL_H_
#ifdef MOZ_WEBRTC_SIGNALING
#define SCTP_DTLS_SUPPORTED 1
#endif
#include <string>
#include <errno.h>
#include "nsISupports.h"
#include "nsCOMPtr.h"
#include "mozilla/WeakPtr.h"
#include "nsString.h"
#include "nsThreadUtils.h"
#include "nsTArray.h"
#include "nsDeque.h"
#include "nsIInputStream.h"
#include "mozilla/Mutex.h"
#include "DataChannelProtocol.h"
#include "DataChannelListener.h"
#ifdef SCTP_DTLS_SUPPORTED
#include "mtransport/sigslot.h"
#include "mtransport/transportflow.h"
#include "mtransport/transportlayer.h"
#include "mtransport/transportlayerdtls.h"
#include "mtransport/transportlayerprsock.h"
#endif
#ifndef DATACHANNEL_LOG
#define DATACHANNEL_LOG(args)
#endif
#ifndef EALREADY
#define EALREADY WSAEALREADY
#endif
extern "C" {
struct socket;
struct sctp_rcvinfo;
}
namespace mozilla {
class DataChannelConnection;
class DataChannel;
class DataChannelOnMessageAvailable;
// For queuing outgoing messages
class BufferedMsg
{
public:
BufferedMsg(struct sctp_sendv_spa &spa,const char *data,
size_t length);
~BufferedMsg();
struct sctp_sendv_spa *mSpa;
const char *mData;
size_t mLength;
};
// for queuing incoming data messages before the Open or
// external negotiation is indicated to us
class QueuedDataMessage
{
public:
QueuedDataMessage(uint16_t stream, uint32_t ppid,
const void *data, size_t length)
: mStream(stream)
, mPpid(ppid)
, mLength(length)
{
mData = static_cast<char *>(moz_xmalloc(length)); // infallible
memcpy(mData, data, length);
}
~QueuedDataMessage()
{
free(mData);
}
uint16_t mStream;
uint32_t mPpid;
size_t mLength;
char *mData;
};
// One per PeerConnection
class DataChannelConnection
#ifdef SCTP_DTLS_SUPPORTED
: public sigslot::has_slots<>
#endif
{
virtual ~DataChannelConnection();
public:
NS_INLINE_DECL_THREADSAFE_REFCOUNTING(DataChannelConnection)
class DataConnectionListener : public SupportsWeakPtr<DataConnectionListener>
{
public:
MOZ_DECLARE_WEAKREFERENCE_TYPENAME(DataChannelConnection::DataConnectionListener)
virtual ~DataConnectionListener() {}
// Called when a new DataChannel has been opened by the other side.
virtual void NotifyDataChannel(already_AddRefed<DataChannel> channel) = 0;
};
DataChannelConnection(DataConnectionListener *listener);
bool Init(unsigned short aPort, uint16_t aNumStreams, bool aUsingDtls);
void Destroy(); // So we can spawn refs tied to runnables in shutdown
// Finish Destroy on STS to avoid SCTP race condition with ABORT from far end
void DestroyOnSTS(struct socket *aMasterSocket,
struct socket *aSocket);
#ifdef ALLOW_DIRECT_SCTP_LISTEN_CONNECT
// These block; they require something to decide on listener/connector
// (though you can do simultaneous Connect()). Do not call these from
// the main thread!
bool Listen(unsigned short port);
bool Connect(const char *addr, unsigned short port);
#endif
#ifdef SCTP_DTLS_SUPPORTED
// Connect using a TransportFlow (DTLS) channel
void SetEvenOdd();
bool ConnectViaTransportFlow(TransportFlow *aFlow, uint16_t localport, uint16_t remoteport);
void CompleteConnect(TransportFlow *flow, TransportLayer::State state);
void SetSignals();
#endif
typedef enum {
RELIABLE=0,
PARTIAL_RELIABLE_REXMIT = 1,
PARTIAL_RELIABLE_TIMED = 2
} Type;
MOZ_MUST_USE
already_AddRefed<DataChannel> Open(const nsACString& label,
const nsACString& protocol,
Type type, bool inOrder,
uint32_t prValue,
DataChannelListener *aListener,
nsISupports *aContext,
bool aExternalNegotiated,
uint16_t aStream);
void Close(DataChannel *aChannel);
// CloseInt() must be called with mLock held
void CloseInt(DataChannel *aChannel);
void CloseAll();
int32_t SendMsg(uint16_t stream, const nsACString &aMsg)
{
return SendMsgCommon(stream, aMsg, false);
}
int32_t SendBinaryMsg(uint16_t stream, const nsACString &aMsg)
{
return SendMsgCommon(stream, aMsg, true);
}
int32_t SendBlob(uint16_t stream, nsIInputStream *aBlob);
// Called on data reception from the SCTP library
// must(?) be public so my c->c++ trampoline can call it
int ReceiveCallback(struct socket* sock, void *data, size_t datalen,
struct sctp_rcvinfo rcv, int32_t flags);
// Find out state
enum {
CONNECTING = 0U,
OPEN = 1U,
CLOSING = 2U,
CLOSED = 3U
};
uint16_t GetReadyState() { MutexAutoLock lock(mLock); return mState; }
friend class DataChannel;
Mutex mLock;
void ReadBlob(already_AddRefed<DataChannelConnection> aThis, uint16_t aStream, nsIInputStream* aBlob);
void GetStreamIds(std::vector<uint16_t>* aStreamList);
bool SendDeferredMessages();
protected:
friend class DataChannelOnMessageAvailable;
// Avoid cycles with PeerConnectionImpl
// Use from main thread only as WeakPtr is not threadsafe
WeakPtr<DataConnectionListener> mListener;
private:
friend class DataChannelConnectRunnable;
#ifdef SCTP_DTLS_SUPPORTED
static void DTLSConnectThread(void *data);
int SendPacket(unsigned char data[], size_t len, bool release);
void SctpDtlsInput(TransportFlow *flow, const unsigned char *data, size_t len);
static int SctpDtlsOutput(void *addr, void *buffer, size_t length, uint8_t tos, uint8_t set_df);
#endif
DataChannel* FindChannelByStream(uint16_t stream);
uint16_t FindFreeStream();
bool RequestMoreStreams(int32_t aNeeded = 16);
int32_t SendControlMessage(void *msg, uint32_t len, uint16_t stream);
int32_t SendOpenRequestMessage(const nsACString& label, const nsACString& protocol,
uint16_t stream,
bool unordered, uint16_t prPolicy, uint32_t prValue);
int32_t SendOpenAckMessage(uint16_t stream);
int32_t SendMsgInternal(DataChannel *channel, const char *data,
size_t length, uint32_t ppid);
int32_t SendBinary(DataChannel *channel, const char *data,
size_t len, uint32_t ppid_partial, uint32_t ppid_final);
int32_t SendMsgCommon(uint16_t stream, const nsACString &aMsg, bool isBinary);
void DeliverQueuedData(uint16_t stream);
already_AddRefed<DataChannel> OpenFinish(already_AddRefed<DataChannel>&& aChannel);
void ProcessQueuedOpens();
void ClearResets();
void SendOutgoingStreamReset();
void ResetOutgoingStream(uint16_t stream);
void HandleOpenRequestMessage(const struct rtcweb_datachannel_open_request *req,
size_t length,
uint16_t stream);
void HandleOpenAckMessage(const struct rtcweb_datachannel_ack *ack,
size_t length, uint16_t stream);
void HandleUnknownMessage(uint32_t ppid, size_t length, uint16_t stream);
void HandleDataMessage(uint32_t ppid, const void *buffer, size_t length, uint16_t stream);
void HandleMessage(const void *buffer, size_t length, uint32_t ppid, uint16_t stream);
void HandleAssociationChangeEvent(const struct sctp_assoc_change *sac);
void HandlePeerAddressChangeEvent(const struct sctp_paddr_change *spc);
void HandleRemoteErrorEvent(const struct sctp_remote_error *sre);
void HandleShutdownEvent(const struct sctp_shutdown_event *sse);
void HandleAdaptationIndication(const struct sctp_adaptation_event *sai);
void HandleSendFailedEvent(const struct sctp_send_failed_event *ssfe);
void HandleStreamResetEvent(const struct sctp_stream_reset_event *strrst);
void HandleStreamChangeEvent(const struct sctp_stream_change_event *strchg);
void HandleNotification(const union sctp_notification *notif, size_t n);
#ifdef SCTP_DTLS_SUPPORTED
bool IsSTSThread() {
bool on = false;
if (mSTS) {
mSTS->IsOnCurrentThread(&on);
}
return on;
}
#endif
// Exists solely for proxying release of the TransportFlow to the STS thread
static void ReleaseTransportFlow(RefPtr<TransportFlow> aFlow) {}
// Data:
// NOTE: while this array will auto-expand, increases in the number of
// channels available from the stack must be negotiated!
bool mAllocateEven;
AutoTArray<RefPtr<DataChannel>,16> mStreams;
nsDeque mPending; // Holds addref'ed DataChannel's -- careful!
// holds data that's come in before a channel is open
nsTArray<nsAutoPtr<QueuedDataMessage>> mQueuedData;
// Streams pending reset
AutoTArray<uint16_t,4> mStreamsResetting;
struct socket *mMasterSocket; // accessed from STS thread
struct socket *mSocket; // cloned from mMasterSocket on successful Connect on STS thread
uint16_t mState; // Protected with mLock
#ifdef SCTP_DTLS_SUPPORTED
RefPtr<TransportFlow> mTransportFlow;
nsCOMPtr<nsIEventTarget> mSTS;
#endif
uint16_t mLocalPort; // Accessed from connect thread
uint16_t mRemotePort;
bool mUsingDtls;
nsCOMPtr<nsIThread> mInternalIOThread;
};
#define ENSURE_DATACONNECTION \
do { MOZ_ASSERT(mConnection); if (!mConnection) { return; } } while (0)
#define ENSURE_DATACONNECTION_RET(x) \
do { MOZ_ASSERT(mConnection); if (!mConnection) { return (x); } } while (0)
class DataChannel {
public:
enum {
CONNECTING = 0U,
OPEN = 1U,
CLOSING = 2U,
CLOSED = 3U,
WAITING_TO_OPEN = 4U
};
DataChannel(DataChannelConnection *connection,
uint16_t stream,
uint16_t state,
const nsACString& label,
const nsACString& protocol,
uint16_t policy, uint32_t value,
uint32_t flags,
DataChannelListener *aListener,
nsISupports *aContext)
: mListenerLock("netwerk::sctp::DataChannel")
, mListener(aListener)
, mContext(aContext)
, mConnection(connection)
, mLabel(label)
, mProtocol(protocol)
, mState(state)
, mReady(false)
, mStream(stream)
, mPrPolicy(policy)
, mPrValue(value)
, mFlags(flags)
, mIsRecvBinary(false)
, mBufferedThreshold(0) // default from spec
{
NS_ASSERTION(mConnection,"NULL connection");
}
private:
~DataChannel();
public:
NS_INLINE_DECL_THREADSAFE_REFCOUNTING(DataChannel)
// when we disconnect from the connection after stream RESET
void StreamClosedLocked();
// Complete dropping of the link between DataChannel and the connection.
// After this, except for a few methods below listed to be safe, you can't
// call into DataChannel.
void ReleaseConnection();
// Close this DataChannel. Can be called multiple times. MUST be called
// before destroying the DataChannel (state must be CLOSED or CLOSING).
void Close();
// Set the listener (especially for channels created from the other side)
void SetListener(DataChannelListener *aListener, nsISupports *aContext);
// Send a string
bool SendMsg(const nsACString &aMsg)
{
ENSURE_DATACONNECTION_RET(false);
if (mStream != INVALID_STREAM)
return (mConnection->SendMsg(mStream, aMsg) >= 0);
else
return false;
}
// Send a binary message (TypedArray)
bool SendBinaryMsg(const nsACString &aMsg)
{
ENSURE_DATACONNECTION_RET(false);
if (mStream != INVALID_STREAM)
return (mConnection->SendBinaryMsg(mStream, aMsg) >= 0);
else
return false;
}
// Send a binary blob
bool SendBinaryStream(nsIInputStream *aBlob, uint32_t msgLen)
{
ENSURE_DATACONNECTION_RET(false);
if (mStream != INVALID_STREAM)
return (mConnection->SendBlob(mStream, aBlob) == 0);
else
return false;
}
uint16_t GetType() { return mPrPolicy; }
bool GetOrdered() { return !(mFlags & DATA_CHANNEL_FLAGS_OUT_OF_ORDER_ALLOWED); }
// Amount of data buffered to send
uint32_t GetBufferedAmount()
{
if (!mConnection) {
return 0;
}
MutexAutoLock lock(mConnection->mLock);
return GetBufferedAmountLocked();
}
// Trigger amount for generating BufferedAmountLow events
uint32_t GetBufferedAmountLowThreshold();
void SetBufferedAmountLowThreshold(uint32_t aThreshold);
// Find out state
uint16_t GetReadyState()
{
if (mConnection) {
MutexAutoLock lock(mConnection->mLock);
if (mState == WAITING_TO_OPEN)
return CONNECTING;
return mState;
}
return CLOSED;
}
void GetLabel(nsAString& aLabel) { CopyUTF8toUTF16(mLabel, aLabel); }
void GetProtocol(nsAString& aProtocol) { CopyUTF8toUTF16(mProtocol, aProtocol); }
uint16_t GetStream() { return mStream; }
void AppReady();
void SendOrQueue(DataChannelOnMessageAvailable *aMessage);
protected:
Mutex mListenerLock; // protects mListener and mContext
DataChannelListener *mListener;
nsCOMPtr<nsISupports> mContext;
private:
friend class DataChannelOnMessageAvailable;
friend class DataChannelConnection;
nsresult AddDataToBinaryMsg(const char *data, uint32_t size);
uint32_t GetBufferedAmountLocked() const;
RefPtr<DataChannelConnection> mConnection;
nsCString mLabel;
nsCString mProtocol;
uint16_t mState;
bool mReady;
uint16_t mStream;
uint16_t mPrPolicy;
uint32_t mPrValue;
uint32_t mFlags;
uint32_t mId;
bool mIsRecvBinary;
size_t mBufferedThreshold;
nsCString mRecvBuffer;
nsTArray<nsAutoPtr<BufferedMsg>> mBufferedData; // GUARDED_BY(mConnection->mLock)
nsTArray<nsCOMPtr<nsIRunnable>> mQueuedMessages;
};
// used to dispatch notifications of incoming data to the main thread
// Patterned on CallOnMessageAvailable in WebSockets
// Also used to proxy other items to MainThread
class DataChannelOnMessageAvailable : public Runnable
{
public:
enum {
ON_CONNECTION,
ON_DISCONNECTED,
ON_CHANNEL_CREATED,
ON_CHANNEL_OPEN,
ON_CHANNEL_CLOSED,
ON_DATA,
BUFFER_LOW_THRESHOLD,
NO_LONGER_BUFFERED,
}; /* types */
DataChannelOnMessageAvailable(int32_t aType,
DataChannelConnection *aConnection,
DataChannel *aChannel,
nsCString &aData, // XXX this causes inefficiency
int32_t aLen)
: mType(aType),
mChannel(aChannel),
mConnection(aConnection),
mData(aData),
mLen(aLen) {}
DataChannelOnMessageAvailable(int32_t aType,
DataChannel *aChannel)
: mType(aType),
mChannel(aChannel) {}
// XXX is it safe to leave mData/mLen uninitialized? This should only be
// used for notifications that don't use them, but I'd like more
// bulletproof compile-time checking.
DataChannelOnMessageAvailable(int32_t aType,
DataChannelConnection *aConnection,
DataChannel *aChannel)
: mType(aType),
mChannel(aChannel),
mConnection(aConnection) {}
// for ON_CONNECTION/ON_DISCONNECTED
DataChannelOnMessageAvailable(int32_t aType,
DataChannelConnection *aConnection)
: mType(aType),
mConnection(aConnection) {}
NS_IMETHOD Run() override
{
MOZ_ASSERT(NS_IsMainThread());
// Note: calling the listeners can indirectly cause the listeners to be
// made available for GC (by removing event listeners), especially for
// OnChannelClosed(). We hold a ref to the Channel and the listener
// while calling this.
switch (mType) {
case ON_DATA:
case ON_CHANNEL_OPEN:
case ON_CHANNEL_CLOSED:
case BUFFER_LOW_THRESHOLD:
case NO_LONGER_BUFFERED:
{
MutexAutoLock lock(mChannel->mListenerLock);
if (!mChannel->mListener) {
DATACHANNEL_LOG(("DataChannelOnMessageAvailable (%d) with null Listener!",mType));
return NS_OK;
}
switch (mType) {
case ON_DATA:
if (mLen < 0) {
mChannel->mListener->OnMessageAvailable(mChannel->mContext, mData);
} else {
mChannel->mListener->OnBinaryMessageAvailable(mChannel->mContext, mData);
}
break;
case ON_CHANNEL_OPEN:
mChannel->mListener->OnChannelConnected(mChannel->mContext);
break;
case ON_CHANNEL_CLOSED:
mChannel->mListener->OnChannelClosed(mChannel->mContext);
break;
case BUFFER_LOW_THRESHOLD:
mChannel->mListener->OnBufferLow(mChannel->mContext);
break;
case NO_LONGER_BUFFERED:
mChannel->mListener->NotBuffered(mChannel->mContext);
break;
}
break;
}
case ON_DISCONNECTED:
// If we've disconnected, make sure we close all the streams - from mainthread!
mConnection->CloseAll();
MOZ_FALLTHROUGH;
case ON_CHANNEL_CREATED:
case ON_CONNECTION:
// WeakPtr - only used/modified/nulled from MainThread so we can use a WeakPtr here
if (!mConnection->mListener) {
DATACHANNEL_LOG(("DataChannelOnMessageAvailable (%d) with null Listener",mType));
return NS_OK;
}
switch (mType) {
case ON_CHANNEL_CREATED:
// important to give it an already_AddRefed pointer!
mConnection->mListener->NotifyDataChannel(mChannel.forget());
break;
default:
break;
}
break;
}
return NS_OK;
}
private:
~DataChannelOnMessageAvailable() {}
int32_t mType;
// XXX should use union
RefPtr<DataChannel> mChannel;
RefPtr<DataChannelConnection> mConnection;
nsCString mData;
int32_t mLen;
};
}
#endif // NETWERK_SCTP_DATACHANNEL_DATACHANNEL_H_
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