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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef NSSVGINTEGRATIONUTILS_H_
#define NSSVGINTEGRATIONUTILS_H_
#include "gfxMatrix.h"
#include "gfxRect.h"
#include "nsRegionFwd.h"
#include "mozilla/gfx/Rect.h"
class gfxContext;
class gfxDrawable;
class nsDisplayList;
class nsDisplayListBuilder;
class nsIFrame;
struct nsRect;
namespace mozilla {
namespace gfx {
class DrawTarget;
} // namespace gfx
namespace layers {
class LayerManager;
} // namespace layers
} // namespace mozilla
struct nsPoint;
struct nsSize;
/**
* Integration of SVG effects (clipPath clipping, masking and filters) into
* regular display list based painting and hit-testing.
*/
class nsSVGIntegrationUtils final
{
typedef mozilla::gfx::DrawTarget DrawTarget;
typedef mozilla::gfx::IntRect IntRect;
typedef mozilla::image::DrawResult DrawResult;
public:
/**
* Returns true if SVG effects are currently applied to this frame.
*/
static bool
UsingEffectsForFrame(const nsIFrame* aFrame);
/**
* Returns true if mask or clippath are currently applied to this frame.
*/
static bool
UsingMaskOrClipPathForFrame(const nsIFrame* aFrame);
/**
* Returns the size of the union of the border-box rects of all of
* aNonSVGFrame's continuations.
*/
static nsSize
GetContinuationUnionSize(nsIFrame* aNonSVGFrame);
/**
* When SVG effects need to resolve percentage, userSpaceOnUse lengths, they
* need a coordinate context to resolve them against. This method provides
* that coordinate context for non-SVG frames with SVG effects applied to
* them. The gfxSize returned is the size of the union of all of the given
* frame's continuations' border boxes, converted to SVG user units (equal to
* CSS px units), as required by the SVG code.
*/
static mozilla::gfx::Size
GetSVGCoordContextForNonSVGFrame(nsIFrame* aNonSVGFrame);
/**
* SVG effects such as SVG filters, masking and clipPath may require an SVG
* "bbox" for the element they're being applied to in order to make decisions
* about positioning, and to resolve various lengths against. This method
* provides the "bbox" for non-SVG frames. The bbox returned is in CSS px
* units, and is the union of all aNonSVGFrame's continuations' overflow
* areas, relative to the top-left of the union of all aNonSVGFrame's
* continuations' border box rects.
*/
static gfxRect
GetSVGBBoxForNonSVGFrame(nsIFrame* aNonSVGFrame);
/**
* Used to adjust a frame's pre-effects visual overflow rect to take account
* of SVG effects.
*
* XXX This method will not do the right thing for frames with continuations.
* It really needs all the continuations to have been reflowed before being
* called, but we currently call it on each continuation as its overflow
* rects are set during the reflow of each particular continuation. Gecko's
* current reflow architecture does not allow us to set the overflow rects
* for a whole chain of continuations for a given element at the point when
* the last continuation is reflowed. See:
* http://groups.google.com/group/mozilla.dev.tech.layout/msg/6b179066f3051f65
*/
static nsRect
ComputePostEffectsVisualOverflowRect(nsIFrame* aFrame,
const nsRect& aPreEffectsOverflowRect);
/**
* Used to adjust the area of a frame that needs to be invalidated to take
* account of SVG effects.
*
* @param aFrame The effects frame.
* @param aToReferenceFrame The offset (in app units) from aFrame to its
* reference display item.
* @param aInvalidRegion The pre-effects invalid region in pixels relative to
* the reference display item.
* @return The post-effects invalid rect in pixels relative to the reference
* display item.
*/
static nsIntRegion
AdjustInvalidAreaForSVGEffects(nsIFrame* aFrame, const nsPoint& aToReferenceFrame,
const nsIntRegion& aInvalidRegion);
/**
* Figure out which area of the source is needed given an area to
* repaint
*/
static nsRect
GetRequiredSourceForInvalidArea(nsIFrame* aFrame, const nsRect& aDamageRect);
/**
* Returns true if the given point is not clipped out by effects.
* @param aPt in appunits relative to aFrame
*/
static bool
HitTestFrameForEffects(nsIFrame* aFrame, const nsPoint& aPt);
struct PaintFramesParams {
gfxContext& ctx;
nsIFrame* frame;
const nsRect& dirtyRect;
const nsRect& borderArea;
nsDisplayListBuilder* builder;
mozilla::layers::LayerManager* layerManager;
bool handleOpacity; // If true, PaintMaskAndClipPath/ PaintFilter should
// apply css opacity.
IntRect maskRect;
explicit PaintFramesParams(gfxContext& aCtx, nsIFrame* aFrame,
const nsRect& aDirtyRect,
const nsRect& aBorderArea,
nsDisplayListBuilder* aBuilder,
mozilla::layers::LayerManager* aLayerManager,
bool aHandleOpacity)
: ctx(aCtx), frame(aFrame), dirtyRect(aDirtyRect),
borderArea(aBorderArea), builder(aBuilder),
layerManager(aLayerManager), handleOpacity(aHandleOpacity)
{ }
};
/**
* Paint non-SVG frame with mask, clipPath and opacity effect.
*/
static DrawResult
PaintMaskAndClipPath(const PaintFramesParams& aParams);
/**
* Paint mask of non-SVG frame onto a given context, aParams.ctx.
* aParams.ctx must contain an A8 surface.
*/
static DrawResult
PaintMask(const PaintFramesParams& aParams);
/**
* Return true if all the mask resource of aFrame are ready.
*/
static bool
IsMaskResourceReady(nsIFrame* aFrame);
/**
* Paint non-SVG frame with filter and opacity effect.
*/
static DrawResult
PaintFilter(const PaintFramesParams& aParams);
/**
* SVG frames expect to paint in SVG user units, which are equal to CSS px
* units. This method provides a transform matrix to multiply onto a
* gfxContext's current transform to convert the context's current units from
* its usual dev pixels to SVG user units/CSS px to keep the SVG code happy.
*/
static gfxMatrix
GetCSSPxToDevPxMatrix(nsIFrame* aNonSVGFrame);
/**
* @param aRenderingContext the target rendering context in which the paint
* server will be rendered
* @param aTarget the target frame onto which the paint server will be
* rendered
* @param aPaintServer a first-continuation frame to use as the source
* @param aFilter a filter to be applied when scaling
* @param aDest the area the paint server image should be mapped to
* @param aFill the area to be filled with copies of the paint server image
* @param aAnchor a point in aFill which we will ensure is pixel-aligned in
* the output
* @param aDirty pixels outside this area may be skipped
* @param aPaintServerSize the size that would be filled when using
* background-repeat:no-repeat and background-size:auto. For normal background
* images, this would be the intrinsic size of the image; for gradients and
* patterns this would be the whole target frame fill area.
* @param aFlags pass FLAG_SYNC_DECODE_IMAGES and any images in the paint
* server will be decoding synchronously if they are not decoded already.
*/
enum {
FLAG_SYNC_DECODE_IMAGES = 0x01,
};
static already_AddRefed<gfxDrawable>
DrawableFromPaintServer(nsIFrame* aFrame,
nsIFrame* aTarget,
const nsSize& aPaintServerSize,
const mozilla::gfx::IntSize& aRenderSize,
const DrawTarget* aDrawTarget,
const gfxMatrix& aContextMatrix,
uint32_t aFlags);
/**
* For non-SVG frames, this gives the offset to the frame's "user space".
* For SVG frames, this returns a zero offset.
*/
static nsPoint
GetOffsetToBoundingBox(nsIFrame* aFrame);
};
#endif /*NSSVGINTEGRATIONUTILS_H_*/
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