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<html>
<head>
<title>Test that clicking on plugins transfers focus correctly</title>
<style>
embed { width:200px; height:200px; }
</style>
</head>
<body>
<p><input type="text" id="input"></input>
<p><embed id="p1" type="application/x-test" wmode="window" paintscript="didPaint('p1')">
<embed id="p2" type="application/x-test" paintscript="didPaint('p2')"></p>
<script type="text/javascript">
var SimpleTest = window.opener.SimpleTest;
var is = window.opener.is;
var ok = window.opener.ok;
var todo = window.opener.todo;
var info = window.opener.info;
SimpleTest.waitForExplicitFinish();
// We don't want to trigger native mouse events until the document is fully
// loaded and each plugin has painted once.
var expectPaints = 2;
var loaded = false;
function didPaint(id) {
ok(--expectPaints >= 0, "Got plugin painted event from "+id);
document.getElementById(id).setAttribute("paintscript", null);
if (expectPaints == 0) {
if (document.readyState == "complete") {
theTest();
} else {
info("Waiting for document load to continue");
window.addEventListener("load", function() { theTest(); });
}
}
}
//
// Begin the test
//
function theTest() {
const Cc = SpecialPowers.Cc;
const Ci = SpecialPowers.Ci;
var gWindowUtils = SpecialPowers.wrap(window)
.QueryInterface(Ci.nsIInterfaceRequestor)
.getInterface(Ci.nsIDOMWindowUtils);
var nativeMouseDown;
var nativeMouseUp;
function nativeClickElement(id) {
return function() {
var element = document.getElementById(id);
var bounds = element.getBoundingClientRect();
var x = (bounds.left + window.mozInnerScreenX + 10);
var y = (bounds.top + window.mozInnerScreenY + 10);
SimpleTest.executeSoon(function () {
gWindowUtils.sendNativeMouseEvent(x, y, nativeMouseDown, 0, element);
gWindowUtils.sendNativeMouseEvent(x, y, nativeMouseUp, 0, element);
});
};
}
function done() {
// Something about this test is losing focus to the OS intermittently, remove
// the windowed plugins and wait for this window to be focused before
// continuing. (Bug 874843)
for (var p of [ "p1", "p2" ]) {
p = document.getElementById(p);
p.parentNode.removeChild(p);
p = null;
}
SimpleTest.waitForFocus(window.opener.childDone, window);
}
var step = 0;
var steps = [
{ event:"focus", id:"input", action:nativeClickElement("p1") },
{ event:"blur", id:"input" },
{ event:"focus", id:"p1", action:nativeClickElement("p2") },
{ event:"blur", id:"p1" },
{ event:"focus", id:"p2", action:nativeClickElement("input") },
{ event:"blur", id:"p2" },
{ event:"focus", id:"input", action:done }
];
function handleEvent(event) {
if (step >= steps.length)
return;
var s = steps[step++];
is(event.type, s.event, "Check event type");
is(event.target.id, s.id, "Check event target");
if (s.action) {
SimpleTest.executeSoon(s.action);
}
}
var elems = ["input", "p1", "p2"];
for (var i = 0; i < elems.length; ++i) {
var e = document.getElementById(elems[i]);
e.addEventListener("focus", handleEvent, false);
e.addEventListener("blur", handleEvent, false);
}
function doTest() {
input.focus();
}
if (navigator.platform.indexOf("Mac") >= 0) {
nativeMouseDown = 1; // NSLeftMouseDown
nativeMouseUp = 2; // NSLeftMouseUp
SimpleTest.waitForFocus(doTest, window);
} else if (navigator.platform.indexOf("Win") >= 0) {
nativeMouseDown = 2; // MOUSEEVENTF_LEFTDOWN
nativeMouseUp = 4; // MOUSEEVENTF_LEFTUP
SimpleTest.waitForFocus(doTest, window);
} else {
// XXX(johns): our gtk2 sendNativeMouseEvent doesn't support clicks
todo(false, "Platform not supported");
done();
}
} // function theTest
</script>
</body>
</html>
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