summaryrefslogtreecommitdiffstats
path: root/js/src/tests/lib/terminal_win.py
blob: db9d797c5fe0eba14d0c1ea9ee4b0a2f5164e034 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
"""
From Andre Burgaud's Blog, from the CTypes Wiki:
http://www.burgaud.com/bring-colors-to-the-windows-console-with-python/

Colors text in console mode application (win32).
Uses ctypes and Win32 methods SetConsoleTextAttribute and
GetConsoleScreenBufferInfo.

$Id: color_console.py 534 2009-05-10 04:00:59Z andre $
"""

from ctypes import windll, Structure, c_short, c_ushort, byref

SHORT = c_short
WORD = c_ushort

class COORD(Structure):
    """struct in wincon.h."""
    _fields_ = [
        ("X", SHORT),
        ("Y", SHORT)]

class SMALL_RECT(Structure):
    """struct in wincon.h."""
    _fields_ = [
        ("Left", SHORT),
        ("Top", SHORT),
        ("Right", SHORT),
        ("Bottom", SHORT)]

class CONSOLE_SCREEN_BUFFER_INFO(Structure):
    """struct in wincon.h."""
    _fields_ = [
        ("dwSize", COORD),
        ("dwCursorPosition", COORD),
        ("wAttributes", WORD),
        ("srWindow", SMALL_RECT),
        ("dwMaximumWindowSize", COORD)]

# winbase.h
STD_INPUT_HANDLE = -10
STD_OUTPUT_HANDLE = -11
STD_ERROR_HANDLE = -12

# wincon.h
FOREGROUND_BLACK     = 0x0000
FOREGROUND_BLUE      = 0x0001
FOREGROUND_GREEN     = 0x0002
FOREGROUND_CYAN      = 0x0003
FOREGROUND_RED       = 0x0004
FOREGROUND_MAGENTA   = 0x0005
FOREGROUND_YELLOW    = 0x0006
FOREGROUND_GREY      = 0x0007
FOREGROUND_INTENSITY = 0x0008 # foreground color is intensified.

BACKGROUND_BLACK     = 0x0000
BACKGROUND_BLUE      = 0x0010
BACKGROUND_GREEN     = 0x0020
BACKGROUND_CYAN      = 0x0030
BACKGROUND_RED       = 0x0040
BACKGROUND_MAGENTA   = 0x0050
BACKGROUND_YELLOW    = 0x0060
BACKGROUND_GREY      = 0x0070
BACKGROUND_INTENSITY = 0x0080 # background color is intensified.

stdout_handle = windll.kernel32.GetStdHandle(STD_OUTPUT_HANDLE)
SetConsoleTextAttribute = windll.kernel32.SetConsoleTextAttribute
GetConsoleScreenBufferInfo = windll.kernel32.GetConsoleScreenBufferInfo

def get_text_attr():
    csbi = CONSOLE_SCREEN_BUFFER_INFO()
    GetConsoleScreenBufferInfo(stdout_handle, byref(csbi))
    return csbi.wAttributes

DEFAULT_COLORS = get_text_attr()

class Terminal(object):
    COLOR = {
        'black': 0x0000,
        'blue': 0x0001,
        'green': 0x0002,
        'cyan': 0x0003,
        'red': 0x0004,
        'magenta': 0x0005,
        'yellow': 0x0006,
        'gray': 0x0007
    }
    BRIGHT_INTENSITY = 0x0008
    BACKGROUND_SHIFT = 4

    @classmethod
    def set_color(cls, color):
        """
        color: str - color definition string
        """
        color_code = 0
        if color.startswith('bright'):
            color_code |= cls.BRIGHT_INTENSITY
            color = color[len('bright'):]
        color_code |= Terminal.COLOR[color]
        SetConsoleTextAttribute(stdout_handle, color_code)

    @classmethod
    def reset_color(cls):
        SetConsoleTextAttribute(stdout_handle, DEFAULT_COLORS)

    @classmethod
    def clear_right(cls):
        pass