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// test frame.eval in non-top frames
var g = newGlobal();
var N = g.N = 12; // must be even
assertEq(N % 2, 0);
var dbg = new Debugger(g);
var hits = 0;
dbg.onDebuggerStatement = function (frame) {
var n = frame.eval("n").return;
if (n === 0) {
for (var i = 0; i <= N; i++) {
assertEq(frame.type, 'call');
assertEq(frame.callee.name, i % 2 === 0 ? 'even' : 'odd');
assertEq(frame.eval("n").return, i);
frame = frame.older;
}
assertEq(frame.type, 'call');
assertEq(frame.callee.name, undefined);
frame = frame.older;
assertEq(frame.type, 'eval');
hits++;
}
};
var result = g.eval("(" + function () {
function odd(n) { return n > 0 && !even(n - 1); }
function even(n) { debugger; return n == 0 || !odd(n - 1); }
return even(N);
} + ")();");
assertEq(result, true);
assertEq(hits, 1);
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