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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*-
* vim: set ts=8 sts=4 et sw=4 tw=99:
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef gc_Zone_h
#define gc_Zone_h
#include "mozilla/Atomics.h"
#include "mozilla/MemoryReporting.h"
#include "jscntxt.h"
#include "ds/SplayTree.h"
#include "gc/FindSCCs.h"
#include "gc/GCRuntime.h"
#include "js/GCHashTable.h"
#include "js/TracingAPI.h"
#include "vm/MallocProvider.h"
#include "vm/TypeInference.h"
namespace js {
namespace jit {
class JitZone;
} // namespace jit
namespace gc {
// This class encapsulates the data that determines when we need to do a zone GC.
class ZoneHeapThreshold
{
// The "growth factor" for computing our next thresholds after a GC.
double gcHeapGrowthFactor_;
// GC trigger threshold for allocations on the GC heap.
mozilla::Atomic<size_t, mozilla::Relaxed> gcTriggerBytes_;
public:
ZoneHeapThreshold()
: gcHeapGrowthFactor_(3.0),
gcTriggerBytes_(0)
{}
double gcHeapGrowthFactor() const { return gcHeapGrowthFactor_; }
size_t gcTriggerBytes() const { return gcTriggerBytes_; }
double allocTrigger(bool highFrequencyGC) const;
void updateAfterGC(size_t lastBytes, JSGCInvocationKind gckind,
const GCSchedulingTunables& tunables, const GCSchedulingState& state,
const AutoLockGC& lock);
void updateForRemovedArena(const GCSchedulingTunables& tunables);
private:
static double computeZoneHeapGrowthFactorForHeapSize(size_t lastBytes,
const GCSchedulingTunables& tunables,
const GCSchedulingState& state);
static size_t computeZoneTriggerBytes(double growthFactor, size_t lastBytes,
JSGCInvocationKind gckind,
const GCSchedulingTunables& tunables,
const AutoLockGC& lock);
};
struct ZoneComponentFinder : public ComponentFinder<JS::Zone, ZoneComponentFinder>
{
ZoneComponentFinder(uintptr_t sl, AutoLockForExclusiveAccess& lock)
: ComponentFinder<JS::Zone, ZoneComponentFinder>(sl), lock(lock)
{}
AutoLockForExclusiveAccess& lock;
};
struct UniqueIdGCPolicy {
static bool needsSweep(Cell** cell, uint64_t* value);
};
// Maps a Cell* to a unique, 64bit id.
using UniqueIdMap = GCHashMap<Cell*,
uint64_t,
PointerHasher<Cell*, 3>,
SystemAllocPolicy,
UniqueIdGCPolicy>;
extern uint64_t NextCellUniqueId(JSRuntime* rt);
template <typename T>
class ZoneCellIter;
} // namespace gc
} // namespace js
namespace JS {
// A zone is a collection of compartments. Every compartment belongs to exactly
// one zone. In Firefox, there is roughly one zone per tab along with a system
// zone for everything else. Zones mainly serve as boundaries for garbage
// collection. Unlike compartments, they have no special security properties.
//
// Every GC thing belongs to exactly one zone. GC things from the same zone but
// different compartments can share an arena (4k page). GC things from different
// zones cannot be stored in the same arena. The garbage collector is capable of
// collecting one zone at a time; it cannot collect at the granularity of
// compartments.
//
// GC things are tied to zones and compartments as follows:
//
// - JSObjects belong to a compartment and cannot be shared between
// compartments. If an object needs to point to a JSObject in a different
// compartment, regardless of zone, it must go through a cross-compartment
// wrapper. Each compartment keeps track of its outgoing wrappers in a table.
// JSObjects find their compartment via their ObjectGroup.
//
// - JSStrings do not belong to any particular compartment, but they do belong
// to a zone. Thus, two different compartments in the same zone can point to a
// JSString. When a string needs to be wrapped, we copy it if it's in a
// different zone and do nothing if it's in the same zone. Thus, transferring
// strings within a zone is very efficient.
//
// - Shapes and base shapes belong to a zone and are shared between compartments
// in that zone where possible. Accessor shapes store getter and setter
// JSObjects which belong to a single compartment, so these shapes and all
// their descendants can't be shared with other compartments.
//
// - Scripts are also compartment-local and cannot be shared. A script points to
// its compartment.
//
// - ObjectGroup and JitCode objects belong to a compartment and cannot be
// shared. There is no mechanism to obtain the compartment from a JitCode
// object.
//
// A zone remains alive as long as any GC things in the zone are alive. A
// compartment remains alive as long as any JSObjects, scripts, shapes, or base
// shapes within it are alive.
//
// We always guarantee that a zone has at least one live compartment by refusing
// to delete the last compartment in a live zone.
struct Zone : public JS::shadow::Zone,
public js::gc::GraphNodeBase<JS::Zone>,
public js::MallocProvider<JS::Zone>
{
explicit Zone(JSRuntime* rt);
~Zone();
MOZ_MUST_USE bool init(bool isSystem);
void findOutgoingEdges(js::gc::ZoneComponentFinder& finder);
void discardJitCode(js::FreeOp* fop, bool discardBaselineCode = true);
void addSizeOfIncludingThis(mozilla::MallocSizeOf mallocSizeOf,
size_t* typePool,
size_t* baselineStubsOptimized,
size_t* uniqueIdMap,
size_t* shapeTables);
void resetGCMallocBytes();
void setGCMaxMallocBytes(size_t value);
void updateMallocCounter(size_t nbytes) {
// Note: this code may be run from worker threads. We tolerate any
// thread races when updating gcMallocBytes.
gcMallocBytes -= ptrdiff_t(nbytes);
if (MOZ_UNLIKELY(isTooMuchMalloc()))
onTooMuchMalloc();
}
// Iterate over all cells in the zone. See the definition of ZoneCellIter
// in jsgcinlines.h for the possible arguments and documentation.
template <typename T, typename... Args>
js::gc::ZoneCellIter<T> cellIter(Args&&... args) {
return js::gc::ZoneCellIter<T>(const_cast<Zone*>(this), mozilla::Forward<Args>(args)...);
}
bool isTooMuchMalloc() const { return gcMallocBytes <= 0; }
void onTooMuchMalloc();
MOZ_MUST_USE void* onOutOfMemory(js::AllocFunction allocFunc, size_t nbytes,
void* reallocPtr = nullptr) {
if (!js::CurrentThreadCanAccessRuntime(runtime_))
return nullptr;
return runtimeFromMainThread()->onOutOfMemory(allocFunc, nbytes, reallocPtr);
}
void reportAllocationOverflow() { js::ReportAllocationOverflow(nullptr); }
void beginSweepTypes(js::FreeOp* fop, bool releaseTypes);
bool hasMarkedCompartments();
void scheduleGC() { MOZ_ASSERT(!runtimeFromMainThread()->isHeapBusy()); gcScheduled_ = true; }
void unscheduleGC() { gcScheduled_ = false; }
bool isGCScheduled() { return gcScheduled_ && canCollect(); }
void setPreservingCode(bool preserving) { gcPreserveCode_ = preserving; }
bool isPreservingCode() const { return gcPreserveCode_; }
bool canCollect();
void notifyObservingDebuggers();
enum GCState {
NoGC,
Mark,
MarkGray,
Sweep,
Finished,
Compact
};
void setGCState(GCState state) {
MOZ_ASSERT(runtimeFromMainThread()->isHeapBusy());
MOZ_ASSERT_IF(state != NoGC, canCollect());
gcState_ = state;
if (state == Finished)
notifyObservingDebuggers();
}
bool isCollecting() const {
if (runtimeFromMainThread()->isHeapCollecting())
return gcState_ != NoGC;
else
return needsIncrementalBarrier();
}
bool isCollectingFromAnyThread() const {
if (runtimeFromAnyThread()->isHeapCollecting())
return gcState_ != NoGC;
else
return needsIncrementalBarrier();
}
// If this returns true, all object tracing must be done with a GC marking
// tracer.
bool requireGCTracer() const {
JSRuntime* rt = runtimeFromAnyThread();
return rt->isHeapMajorCollecting() && !rt->gc.isHeapCompacting() && gcState_ != NoGC;
}
bool isGCMarking() {
if (runtimeFromMainThread()->isHeapCollecting())
return gcState_ == Mark || gcState_ == MarkGray;
else
return needsIncrementalBarrier();
}
GCState gcState() const { return gcState_; }
bool wasGCStarted() const { return gcState_ != NoGC; }
bool isGCMarkingBlack() { return gcState_ == Mark; }
bool isGCMarkingGray() { return gcState_ == MarkGray; }
bool isGCSweeping() { return gcState_ == Sweep; }
bool isGCFinished() { return gcState_ == Finished; }
bool isGCCompacting() { return gcState_ == Compact; }
bool isGCSweepingOrCompacting() { return gcState_ == Sweep || gcState_ == Compact; }
// Get a number that is incremented whenever this zone is collected, and
// possibly at other times too.
uint64_t gcNumber();
enum ShouldUpdateJit { DontUpdateJit, UpdateJit };
void setNeedsIncrementalBarrier(bool needs, ShouldUpdateJit updateJit);
const bool* addressOfNeedsIncrementalBarrier() const { return &needsIncrementalBarrier_; }
js::jit::JitZone* getJitZone(JSContext* cx) { return jitZone_ ? jitZone_ : createJitZone(cx); }
js::jit::JitZone* jitZone() { return jitZone_; }
bool isAtomsZone() const { return runtimeFromAnyThread()->isAtomsZone(this); }
bool isSelfHostingZone() const { return runtimeFromAnyThread()->isSelfHostingZone(this); }
void prepareForCompacting();
#ifdef DEBUG
// For testing purposes, return the index of the zone group which this zone
// was swept in in the last GC.
unsigned lastZoneGroupIndex() { return gcLastZoneGroupIndex; }
#endif
using DebuggerVector = js::Vector<js::Debugger*, 0, js::SystemAllocPolicy>;
private:
DebuggerVector* debuggers;
void sweepBreakpoints(js::FreeOp* fop);
void sweepUniqueIds(js::FreeOp* fop);
void sweepWeakMaps();
void sweepCompartments(js::FreeOp* fop, bool keepAtleastOne, bool lastGC);
js::jit::JitZone* createJitZone(JSContext* cx);
bool isQueuedForBackgroundSweep() {
return isOnList();
}
// Side map for storing a unique ids for cells, independent of address.
js::gc::UniqueIdMap uniqueIds_;
public:
bool hasDebuggers() const { return debuggers && debuggers->length(); }
DebuggerVector* getDebuggers() const { return debuggers; }
DebuggerVector* getOrCreateDebuggers(JSContext* cx);
void clearTables();
/*
* When true, skip calling the metadata callback. We use this:
* - to avoid invoking the callback recursively;
* - to avoid observing lazy prototype setup (which confuses callbacks that
* want to use the types being set up!);
* - to avoid attaching allocation stacks to allocation stack nodes, which
* is silly
* And so on.
*/
bool suppressAllocationMetadataBuilder;
js::gc::ArenaLists arenas;
js::TypeZone types;
/* Live weakmaps in this zone. */
mozilla::LinkedList<js::WeakMapBase> gcWeakMapList;
// The set of compartments in this zone.
typedef js::Vector<JSCompartment*, 1, js::SystemAllocPolicy> CompartmentVector;
CompartmentVector compartments;
// This zone's gray roots.
typedef js::Vector<js::gc::Cell*, 0, js::SystemAllocPolicy> GrayRootVector;
GrayRootVector gcGrayRoots;
// This zone's weak edges found via graph traversal during marking,
// preserved for re-scanning during sweeping.
using WeakEdges = js::Vector<js::gc::TenuredCell**, 0, js::SystemAllocPolicy>;
WeakEdges gcWeakRefs;
// List of non-ephemeron weak containers to sweep during beginSweepingZoneGroup.
mozilla::LinkedList<WeakCache<void*>> weakCaches_;
void registerWeakCache(WeakCache<void*>* cachep) {
weakCaches_.insertBack(cachep);
}
/*
* Mapping from not yet marked keys to a vector of all values that the key
* maps to in any live weak map.
*/
js::gc::WeakKeyTable gcWeakKeys;
// A set of edges from this zone to other zones.
//
// This is used during GC while calculating zone groups to record edges that
// can't be determined by examining this zone by itself.
ZoneSet gcZoneGroupEdges;
// Keep track of all TypeDescr and related objects in this compartment.
// This is used by the GC to trace them all first when compacting, since the
// TypedObject trace hook may access these objects.
using TypeDescrObjectSet = js::GCHashSet<js::HeapPtr<JSObject*>,
js::MovableCellHasher<js::HeapPtr<JSObject*>>,
js::SystemAllocPolicy>;
JS::WeakCache<TypeDescrObjectSet> typeDescrObjects;
// Malloc counter to measure memory pressure for GC scheduling. It runs from
// gcMaxMallocBytes down to zero. This counter should be used only when it's
// not possible to know the size of a free.
mozilla::Atomic<ptrdiff_t, mozilla::ReleaseAcquire> gcMallocBytes;
// GC trigger threshold for allocations on the C heap.
size_t gcMaxMallocBytes;
// Whether a GC has been triggered as a result of gcMallocBytes falling
// below zero.
//
// This should be a bool, but Atomic only supports 32-bit and pointer-sized
// types.
mozilla::Atomic<uint32_t, mozilla::ReleaseAcquire> gcMallocGCTriggered;
// Track heap usage under this Zone.
js::gc::HeapUsage usage;
// Thresholds used to trigger GC.
js::gc::ZoneHeapThreshold threshold;
// Amount of data to allocate before triggering a new incremental slice for
// the current GC.
size_t gcDelayBytes;
// Shared Shape property tree.
js::PropertyTree propertyTree;
// Set of all unowned base shapes in the Zone.
JS::WeakCache<js::BaseShapeSet> baseShapes;
// Set of initial shapes in the Zone. For certain prototypes -- namely,
// those of various builtin classes -- there are two entries: one for a
// lookup via TaggedProto, and one for a lookup via JSProtoKey. See
// InitialShapeProto.
JS::WeakCache<js::InitialShapeSet> initialShapes;
#ifdef JSGC_HASH_TABLE_CHECKS
void checkInitialShapesTableAfterMovingGC();
void checkBaseShapeTableAfterMovingGC();
#endif
void fixupInitialShapeTable();
void fixupAfterMovingGC();
// Per-zone data for use by an embedder.
void* data;
bool isSystem;
mozilla::Atomic<bool> usedByExclusiveThread;
// True when there are active frames.
bool active;
#ifdef DEBUG
unsigned gcLastZoneGroupIndex;
#endif
static js::HashNumber UniqueIdToHash(uint64_t uid) {
return js::HashNumber(uid >> 32) ^ js::HashNumber(uid & 0xFFFFFFFF);
}
// Creates a HashNumber based on getUniqueId. Returns false on OOM.
MOZ_MUST_USE bool getHashCode(js::gc::Cell* cell, js::HashNumber* hashp) {
uint64_t uid;
if (!getUniqueId(cell, &uid))
return false;
*hashp = UniqueIdToHash(uid);
return true;
}
// Puts an existing UID in |uidp|, or creates a new UID for this Cell and
// puts that into |uidp|. Returns false on OOM.
MOZ_MUST_USE bool getUniqueId(js::gc::Cell* cell, uint64_t* uidp) {
MOZ_ASSERT(uidp);
MOZ_ASSERT(js::CurrentThreadCanAccessZone(this));
// Get an existing uid, if one has been set.
auto p = uniqueIds_.lookupForAdd(cell);
if (p) {
*uidp = p->value();
return true;
}
// Set a new uid on the cell.
*uidp = js::gc::NextCellUniqueId(runtimeFromAnyThread());
if (!uniqueIds_.add(p, cell, *uidp))
return false;
// If the cell was in the nursery, hopefully unlikely, then we need to
// tell the nursery about it so that it can sweep the uid if the thing
// does not get tenured.
if (!runtimeFromAnyThread()->gc.nursery.addedUniqueIdToCell(cell)) {
uniqueIds_.remove(cell);
return false;
}
return true;
}
js::HashNumber getHashCodeInfallible(js::gc::Cell* cell) {
return UniqueIdToHash(getUniqueIdInfallible(cell));
}
uint64_t getUniqueIdInfallible(js::gc::Cell* cell) {
uint64_t uid;
js::AutoEnterOOMUnsafeRegion oomUnsafe;
if (!getUniqueId(cell, &uid))
oomUnsafe.crash("failed to allocate uid");
return uid;
}
// Return true if this cell has a UID associated with it.
MOZ_MUST_USE bool hasUniqueId(js::gc::Cell* cell) {
MOZ_ASSERT(js::CurrentThreadCanAccessZone(this));
return uniqueIds_.has(cell);
}
// Transfer an id from another cell. This must only be called on behalf of a
// moving GC. This method is infallible.
void transferUniqueId(js::gc::Cell* tgt, js::gc::Cell* src) {
MOZ_ASSERT(src != tgt);
MOZ_ASSERT(!IsInsideNursery(tgt));
MOZ_ASSERT(CurrentThreadCanAccessRuntime(runtimeFromMainThread()));
MOZ_ASSERT(js::CurrentThreadCanAccessZone(this));
uniqueIds_.rekeyIfMoved(src, tgt);
}
// Remove any unique id associated with this Cell.
void removeUniqueId(js::gc::Cell* cell) {
MOZ_ASSERT(js::CurrentThreadCanAccessZone(this));
uniqueIds_.remove(cell);
}
// When finished parsing off-thread, transfer any UIDs we created in the
// off-thread zone into the target zone.
void adoptUniqueIds(JS::Zone* source) {
js::AutoEnterOOMUnsafeRegion oomUnsafe;
for (js::gc::UniqueIdMap::Enum e(source->uniqueIds_); !e.empty(); e.popFront()) {
MOZ_ASSERT(!uniqueIds_.has(e.front().key()));
if (!uniqueIds_.put(e.front().key(), e.front().value()))
oomUnsafe.crash("failed to transfer unique ids from off-main-thread");
}
source->uniqueIds_.clear();
}
JSContext* contextFromMainThread() {
return runtime_->contextFromMainThread();
}
#ifdef JSGC_HASH_TABLE_CHECKS
// Assert that the UniqueId table has been redirected successfully.
void checkUniqueIdTableAfterMovingGC();
#endif
bool keepShapeTables() const {
return keepShapeTables_;
}
void setKeepShapeTables(bool b) {
keepShapeTables_ = b;
}
private:
js::jit::JitZone* jitZone_;
GCState gcState_;
bool gcScheduled_;
bool gcPreserveCode_;
bool jitUsingBarriers_;
bool keepShapeTables_;
// Allow zones to be linked into a list
friend class js::gc::ZoneList;
static Zone * const NotOnList;
Zone* listNext_;
bool isOnList() const;
Zone* nextZone() const;
friend bool js::CurrentThreadCanAccessZone(Zone* zone);
friend class js::gc::GCRuntime;
};
} // namespace JS
namespace js {
// Using the atoms zone without holding the exclusive access lock is dangerous
// because worker threads may be using it simultaneously. Therefore, it's
// better to skip the atoms zone when iterating over zones. If you need to
// iterate over the atoms zone, consider taking the exclusive access lock first.
enum ZoneSelector {
WithAtoms,
SkipAtoms
};
class ZonesIter
{
gc::AutoEnterIteration iterMarker;
JS::Zone** it;
JS::Zone** end;
public:
ZonesIter(JSRuntime* rt, ZoneSelector selector) : iterMarker(&rt->gc) {
it = rt->gc.zones.begin();
end = rt->gc.zones.end();
if (selector == SkipAtoms) {
MOZ_ASSERT(atAtomsZone(rt));
it++;
}
}
bool atAtomsZone(JSRuntime* rt);
bool done() const { return it == end; }
void next() {
MOZ_ASSERT(!done());
do {
it++;
} while (!done() && (*it)->usedByExclusiveThread);
}
JS::Zone* get() const {
MOZ_ASSERT(!done());
return *it;
}
operator JS::Zone*() const { return get(); }
JS::Zone* operator->() const { return get(); }
};
struct CompartmentsInZoneIter
{
explicit CompartmentsInZoneIter(JS::Zone* zone) : zone(zone) {
it = zone->compartments.begin();
}
bool done() const {
MOZ_ASSERT(it);
return it < zone->compartments.begin() ||
it >= zone->compartments.end();
}
void next() {
MOZ_ASSERT(!done());
it++;
}
JSCompartment* get() const {
MOZ_ASSERT(it);
return *it;
}
operator JSCompartment*() const { return get(); }
JSCompartment* operator->() const { return get(); }
private:
JS::Zone* zone;
JSCompartment** it;
CompartmentsInZoneIter()
: zone(nullptr), it(nullptr)
{}
// This is for the benefit of CompartmentsIterT::comp.
friend class mozilla::Maybe<CompartmentsInZoneIter>;
};
// This iterator iterates over all the compartments in a given set of zones. The
// set of zones is determined by iterating ZoneIterT.
template<class ZonesIterT>
class CompartmentsIterT
{
gc::AutoEnterIteration iterMarker;
ZonesIterT zone;
mozilla::Maybe<CompartmentsInZoneIter> comp;
public:
explicit CompartmentsIterT(JSRuntime* rt)
: iterMarker(&rt->gc), zone(rt)
{
if (zone.done())
comp.emplace();
else
comp.emplace(zone);
}
CompartmentsIterT(JSRuntime* rt, ZoneSelector selector)
: iterMarker(&rt->gc), zone(rt, selector)
{
if (zone.done())
comp.emplace();
else
comp.emplace(zone);
}
bool done() const { return zone.done(); }
void next() {
MOZ_ASSERT(!done());
MOZ_ASSERT(!comp.ref().done());
comp->next();
if (comp->done()) {
comp.reset();
zone.next();
if (!zone.done())
comp.emplace(zone);
}
}
JSCompartment* get() const {
MOZ_ASSERT(!done());
return *comp;
}
operator JSCompartment*() const { return get(); }
JSCompartment* operator->() const { return get(); }
};
typedef CompartmentsIterT<ZonesIter> CompartmentsIter;
/*
* Allocation policy that uses Zone::pod_malloc and friends, so that memory
* pressure is accounted for on the zone. This is suitable for memory associated
* with GC things allocated in the zone.
*
* Since it doesn't hold a JSContext (those may not live long enough), it can't
* report out-of-memory conditions itself; the caller must check for OOM and
* take the appropriate action.
*
* FIXME bug 647103 - replace these *AllocPolicy names.
*/
class ZoneAllocPolicy
{
Zone* const zone;
public:
MOZ_IMPLICIT ZoneAllocPolicy(Zone* zone) : zone(zone) {}
template <typename T>
T* maybe_pod_malloc(size_t numElems) {
return zone->maybe_pod_malloc<T>(numElems);
}
template <typename T>
T* maybe_pod_calloc(size_t numElems) {
return zone->maybe_pod_calloc<T>(numElems);
}
template <typename T>
T* maybe_pod_realloc(T* p, size_t oldSize, size_t newSize) {
return zone->maybe_pod_realloc<T>(p, oldSize, newSize);
}
template <typename T>
T* pod_malloc(size_t numElems) {
return zone->pod_malloc<T>(numElems);
}
template <typename T>
T* pod_calloc(size_t numElems) {
return zone->pod_calloc<T>(numElems);
}
template <typename T>
T* pod_realloc(T* p, size_t oldSize, size_t newSize) {
return zone->pod_realloc<T>(p, oldSize, newSize);
}
void free_(void* p) { js_free(p); }
void reportAllocOverflow() const {}
MOZ_MUST_USE bool checkSimulatedOOM() const {
return !js::oom::ShouldFailWithOOM();
}
};
} // namespace js
#endif // gc_Zone_h
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