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#ifndef mozilla__ipdltest_TestActorPunning_h
#define mozilla__ipdltest_TestActorPunning_h 1
#include "mozilla/_ipdltest/IPDLUnitTests.h"
#include "mozilla/_ipdltest/PTestActorPunningParent.h"
#include "mozilla/_ipdltest/PTestActorPunningPunnedParent.h"
#include "mozilla/_ipdltest/PTestActorPunningSubParent.h"
#include "mozilla/_ipdltest/PTestActorPunningChild.h"
#include "mozilla/_ipdltest/PTestActorPunningPunnedChild.h"
#include "mozilla/_ipdltest/PTestActorPunningSubChild.h"
namespace mozilla {
namespace _ipdltest {
class TestActorPunningParent :
public PTestActorPunningParent
{
public:
static bool RunTestInProcesses() { return true; }
static bool RunTestInThreads() { return false; }
void Main();
protected:
PTestActorPunningPunnedParent* AllocPTestActorPunningPunnedParent() override;
bool DeallocPTestActorPunningPunnedParent(PTestActorPunningPunnedParent* a) override;
PTestActorPunningSubParent* AllocPTestActorPunningSubParent() override;
bool DeallocPTestActorPunningSubParent(PTestActorPunningSubParent* a) override;
virtual bool RecvPun(PTestActorPunningSubParent* a, const Bad& bad) override;
virtual void ActorDestroy(ActorDestroyReason why) override
{
if (NormalShutdown == why)
fail("should have died from error!");
passed("ok");
QuitParent();
}
};
class TestActorPunningPunnedParent :
public PTestActorPunningPunnedParent
{
public:
TestActorPunningPunnedParent() {}
virtual ~TestActorPunningPunnedParent() {}
protected:
virtual void ActorDestroy(ActorDestroyReason why) override {}
};
class TestActorPunningSubParent :
public PTestActorPunningSubParent
{
public:
TestActorPunningSubParent() {}
virtual ~TestActorPunningSubParent() {}
protected:
virtual void ActorDestroy(ActorDestroyReason why) override {}
};
class TestActorPunningChild :
public PTestActorPunningChild
{
public:
TestActorPunningChild() {}
virtual ~TestActorPunningChild() {}
protected:
PTestActorPunningPunnedChild* AllocPTestActorPunningPunnedChild() override;
bool DeallocPTestActorPunningPunnedChild(PTestActorPunningPunnedChild* a) override;
PTestActorPunningSubChild* AllocPTestActorPunningSubChild() override;
bool DeallocPTestActorPunningSubChild(PTestActorPunningSubChild* a) override;
virtual bool RecvStart() override;
virtual void ActorDestroy(ActorDestroyReason why) override
{
fail("should have been killed off!");
}
};
class TestActorPunningPunnedChild :
public PTestActorPunningPunnedChild
{
public:
TestActorPunningPunnedChild() {}
virtual ~TestActorPunningPunnedChild() {}
};
class TestActorPunningSubChild :
public PTestActorPunningSubChild
{
public:
TestActorPunningSubChild() {}
virtual ~TestActorPunningSubChild() {}
virtual bool RecvBad() override;
};
} // namespace _ipdltest
} // namespace mozilla
#endif // ifndef mozilla__ipdltest_TestActorPunning_h
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