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/* tests data packing and unpacking */
struct msg {
string /* sender */ from_name = 1; /* be verbose */
string to_name = 2;
optional struct[kill] attack = 3;
array struct[run] run = 4;
}
struct kill {
string weapon = 0x10121;
string action = 2;
array int how_often = 3;
}
struct run {
string how = 1;
optional bytes some_bytes = 2;
bytes fixed_bytes[24] = 3;
array string notes = 4;
optional int64 large_number = 5;
array int other_numbers = 6;
}
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