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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
// Copyright (c) 2008 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CHROME_COMMON_IPC_CHANNEL_POSIX_H_
#define CHROME_COMMON_IPC_CHANNEL_POSIX_H_
#include "chrome/common/ipc_channel.h"
#include <sys/socket.h> // for CMSG macros
#include <queue>
#include <string>
#include <vector>
#include <list>
#include "base/message_loop.h"
#include "base/task.h"
#include "chrome/common/file_descriptor_set_posix.h"
#include "nsAutoPtr.h"
#include "mozilla/Maybe.h"
namespace IPC {
// An implementation of ChannelImpl for POSIX systems that works via
// socketpairs. See the .cc file for an overview of the implementation.
class Channel::ChannelImpl : public MessageLoopForIO::Watcher {
public:
// Mirror methods of Channel, see ipc_channel.h for description.
ChannelImpl(const std::wstring& channel_id, Mode mode, Listener* listener);
ChannelImpl(int fd, Mode mode, Listener* listener);
~ChannelImpl() { Close(); }
bool Connect();
void Close();
Listener* set_listener(Listener* listener) {
Listener* old = listener_;
listener_ = listener;
return old;
}
bool Send(Message* message);
void GetClientFileDescriptorMapping(int *src_fd, int *dest_fd) const;
void ResetFileDescriptor(int fd);
int GetFileDescriptor() const {
return pipe_;
}
void CloseClientFileDescriptor();
// See the comment in ipc_channel.h for info on Unsound_IsClosed() and
// Unsound_NumQueuedMessages().
bool Unsound_IsClosed() const;
uint32_t Unsound_NumQueuedMessages() const;
private:
void Init(Mode mode, Listener* listener);
bool CreatePipe(const std::wstring& channel_id, Mode mode);
bool EnqueueHelloMessage();
bool ProcessIncomingMessages();
bool ProcessOutgoingMessages();
// MessageLoopForIO::Watcher implementation.
virtual void OnFileCanReadWithoutBlocking(int fd);
virtual void OnFileCanWriteWithoutBlocking(int fd);
#if defined(OS_MACOSX)
void CloseDescriptors(uint32_t pending_fd_id);
#endif
void OutputQueuePush(Message* msg);
void OutputQueuePop();
Mode mode_;
// After accepting one client connection on our server socket we want to
// stop listening.
MessageLoopForIO::FileDescriptorWatcher server_listen_connection_watcher_;
MessageLoopForIO::FileDescriptorWatcher read_watcher_;
MessageLoopForIO::FileDescriptorWatcher write_watcher_;
// Indicates whether we're currently blocked waiting for a write to complete.
bool is_blocked_on_write_;
// If sending a message blocks then we use this iterator to keep track of
// where in the message we are. It gets reset when the message is finished
// sending.
mozilla::Maybe<Pickle::BufferList::IterImpl> partial_write_iter_;
int server_listen_pipe_;
int pipe_;
int client_pipe_; // The client end of our socketpair().
// The "name" of our pipe. On Windows this is the global identifier for
// the pipe. On POSIX it's used as a key in a local map of file descriptors.
std::string pipe_name_;
Listener* listener_;
// Messages to be sent are queued here.
std::queue<Message*> output_queue_;
// We read from the pipe into this buffer
char input_buf_[Channel::kReadBufferSize];
size_t input_buf_offset_;
// We want input_cmsg_buf_ to be big enough to hold
// CMSG_SPACE(Channel::kReadBufferSize) bytes (see the comment below for an
// explanation of where Channel::kReadBufferSize comes from). However,
// CMSG_SPACE is apparently not a constant on Macs, so we can't use it in the
// array size. Consequently, we pick a number here that is at least
// CMSG_SPACE(0) on all platforms. And we assert at runtime, in
// Channel::ChannelImpl::Init, that it's big enough.
enum {
kControlBufferSlopBytes = 32
};
// This is a control message buffer large enough to hold all the file
// descriptors that will be read in when reading Channel::kReadBufferSize
// bytes of data. Message::WriteFileDescriptor always writes one word of
// data for every file descriptor added to the message, so kReadBufferSize
// bytes of data can never be accompanied by more than
// kReadBufferSize / sizeof(int) file descriptors. Since a file descriptor
// takes sizeof(int) bytes, the control buffer must be
// Channel::kReadBufferSize bytes. We add kControlBufferSlopBytes bytes
// for the control header.
char input_cmsg_buf_[Channel::kReadBufferSize + kControlBufferSlopBytes];
// Large incoming messages that span multiple pipe buffers get built-up in the
// buffers of this message.
mozilla::Maybe<Message> incoming_message_;
std::vector<int> input_overflow_fds_;
// In server-mode, we have to wait for the client to connect before we
// can begin reading. We make use of the input_state_ when performing
// the connect operation in overlapped mode.
bool waiting_connect_;
// This flag is set when processing incoming messages. It is used to
// avoid recursing through ProcessIncomingMessages, which could cause
// problems. TODO(darin): make this unnecessary
bool processing_incoming_;
// This flag is set after we've closed the channel.
bool closed_;
#if defined(OS_MACOSX)
struct PendingDescriptors {
uint32_t id;
RefPtr<FileDescriptorSet> fds;
PendingDescriptors() : id(0) { }
PendingDescriptors(uint32_t id, FileDescriptorSet *fds)
: id(id),
fds(fds)
{ }
};
std::list<PendingDescriptors> pending_fds_;
// A generation ID for RECEIVED_FD messages.
uint32_t last_pending_fd_id_;
#endif
// This variable is updated so it matches output_queue_.size(), except we can
// read output_queue_length_ from any thread (if we're OK getting an
// occasional out-of-date or bogus value). We use output_queue_length_ to
// implement Unsound_NumQueuedMessages.
size_t output_queue_length_;
ScopedRunnableMethodFactory<ChannelImpl> factory_;
DISALLOW_COPY_AND_ASSIGN(ChannelImpl);
};
} // namespace IPC
#endif // CHROME_COMMON_IPC_CHANNEL_POSIX_H_
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