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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef GFX_VR_LAYERPARENT_H
#define GFX_VR_LAYERPARENT_H
#include "VRManager.h"
#include "mozilla/RefPtr.h"
#include "mozilla/gfx/PVRLayerParent.h"
#include "gfxVR.h"
namespace mozilla {
namespace gfx {
class VRLayerParent : public PVRLayerParent {
NS_INLINE_DECL_REFCOUNTING(VRLayerParent)
public:
VRLayerParent(uint32_t aVRDisplayID, const Rect& aLeftEyeRect, const Rect& aRightEyeRect);
virtual bool RecvSubmitFrame(PTextureParent* texture) override;
virtual bool RecvDestroy() override;
uint32_t GetDisplayID() const { return mVRDisplayID; }
protected:
virtual void ActorDestroy(ActorDestroyReason aWhy) override;
virtual ~VRLayerParent();
void Destroy();
bool mIPCOpen;
uint32_t mVRDisplayID;
gfx::IntSize mSize;
gfx::Rect mLeftEyeRect;
gfx::Rect mRightEyeRect;
};
} // namespace gfx
} // namespace mozilla
#endif
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